shader shaders & images

This commit is contained in:
galister
2024-01-28 12:00:30 +01:00
parent 53c48d4f04
commit f96083e770
5 changed files with 81 additions and 22 deletions

View File

@@ -1,13 +1,17 @@
use std::{env::VarError, path::Path, sync::Arc};
use glam::{Quat, Vec3};
use vulkano::format::Format;
use vulkano::{
command_buffer::CommandBufferUsage, format::Format, image::view::ImageView,
shader::ShaderModule,
};
use crate::{
backend::{common::TaskContainer, input::InputState},
graphics::WlxGraphics,
gui::font::FontCache,
hid::HidProvider,
shaders::{frag_color, frag_glyph, frag_screen, frag_sprite, frag_srgb, vert_common},
};
pub const WATCH_DEFAULT_POS: Vec3 = Vec3::new(0., 0., 0.15);
@@ -25,6 +29,41 @@ pub struct AppState {
impl AppState {
pub fn from_graphics(graphics: Arc<WlxGraphics>) -> Self {
// insert shared resources
{
let mut uploads = graphics.create_command_buffer(CommandBufferUsage::OneTimeSubmit);
let texture = uploads.texture2d(1, 1, Format::R8G8B8A8_UNORM, &[255, 0, 255, 255]);
uploads.build_and_execute_now();
let Ok(mut images) = graphics.shared_images.write() else {
panic!("Shared Images RwLock poisoned");
};
images.insert("fallback", ImageView::new_default(texture).unwrap());
let Ok(mut shaders) = graphics.shared_shaders.write() else {
panic!("Shared Shaders RwLock poisoned");
};
let shader = vert_common::load(graphics.device.clone()).unwrap();
shaders.insert("vert_common", shader);
let shader = frag_color::load(graphics.device.clone()).unwrap();
shaders.insert("frag_color", shader);
let shader = frag_glyph::load(graphics.device.clone()).unwrap();
shaders.insert("frag_glyph", shader);
let shader = frag_screen::load(graphics.device.clone()).unwrap();
shaders.insert("frag_screen", shader);
let shader = frag_sprite::load(graphics.device.clone()).unwrap();
shaders.insert("frag_sprite", shader);
let shader = frag_srgb::load(graphics.device.clone()).unwrap();
shaders.insert("frag_srgb", shader);
}
AppState {
fc: FontCache::new(),
session: AppSession::load(),