update readme
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@@ -19,10 +19,18 @@ Questions/issues specific to WlxOverlay-S will be handled in the `wlxoverlay` ch
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## Setup
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### Installation
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There are multiple ways to install WlxOverlay-S:
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1. AppImage: Download from [Releases](https://github.com/galister/wlx-overlay-s/releases)
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1. AUR package: [wlx-overlay-s-git](https://aur.archlinux.org/packages/wlx-overlay-s-git)
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1. Homebrew:
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1. Add AtomicXR tap: `brew tap matrixfurry.com/atomicxr https://tangled.sh/@matrixfurry.com/homebrew-atomicxr`
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1. Install WlxOverlay-S: `brew install wlx-overlay-s`
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1. [Building from source](https://github.com/galister/wlx-overlay-s/wiki/Building-from-Source).
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### General Setup
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1. Grab the latest AppImage from [Releases](https://github.com/galister/wlx-overlay-s/releases).
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1. `chmod +x WlxOverlay-S-*.AppImage`
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1. Start Monado, WiVRn or SteamVR.
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1. Run the overlay
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@@ -41,30 +49,25 @@ For users specifically running **SteamVR via Steam Flatpak**, follow these steps
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1. Start SteamVR.
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1. `flatpak run --command='/path/to/squashfs-root/AppRun' com.valvesoftware.Steam`
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### Install via Homebrew
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1. Add AtomicXR tap `brew tap matrixfurry.com/atomicxr https://tangled.sh/@matrixfurry.com/homebrew-atomicxr`
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2. Install WlxOverlay-S: `brew install wlx-overlay-s`
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AUR package is [wlx-overlay-s-git](https://aur.archlinux.org/packages/wlx-overlay-s-git).
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You may also want to [build from source](https://github.com/galister/wlx-overlay-s/wiki/Building-from-Source).
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## First Start
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**When the screen share pop-up appears, check the terminal and select the screens in the order it requests.**
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**When the screen share pop-up appears, check your notifications or the terminal and select the screens in the order it requests.**
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In case screens were selected in the wrong order:
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- `rm ~/.config/wlxoverlay/conf.d/pw_tokens.yaml` then restart
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**SteamVR users**: WlxOverlay-S will register itself for auto-start, so there is no need to start it every time.
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**WiVRn users**: Select WlxOverlay-S from the `Application` drop-down. If there's no such entry, select `Custom` and browse to your WlxOverlay-S executable or AppImage.
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**Envision users**: Go to the Plugins menu and select the WlxOverlay-S plugin. This will download and run the AppImage version of the overlay.
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In order to run a standalone installation (for instance from the AUR), create a bash script containing `wlx-overlay-s --openxr --show` and then select this bash script as a custom Envision plugin.
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In order to run a standalone installation (for instance from the AUR), create a bash script containing `wlx-overlay-s --openxr --show` and then set this bash script as a custom Envision plugin.
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This will show a home environment with headset passthrough by default or a [customizable background](https://github.com/galister/wlx-overlay-s/wiki/OpenXR-Skybox)!
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**SteamVR users**: WlxOverlay-S will register itself for auto-start, so there is no need to start it every time. Disclaimer: SteamVR will sometimes disregard this and not start Wlx anyway.
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**Please continue reading the guide below.**
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## Getting Started
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@@ -76,10 +79,11 @@ The working set consists of all currently selected overlays; screens, mirrors, k
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The working set appears in front of the headset when shown, and can be re-centered by hiding and showing again.
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Show and hide the working set using:
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- Non-vive controller: double-tap B or Y on the left controller.
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- Vive controller: double-tap the menu button on the left controller (for SteamVR, the `showhide` binding must be bound)
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See the [bindings](#default-bindings) section on how to grab, move and resize overlay windows.
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### Pointer Modes AKA Laser Colors
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Much of the functionality in WlxOverlay-S depends on what color of laser is used to interact with a UI element. \
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@@ -93,27 +97,33 @@ Please see the bindings section below on how to activate these modes.
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The guide here uses the colors for ease of getting started.
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### The Watch
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### The watch
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Check your left wrist for the watch. The watch is the primary tool for controlling the app.
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The top of the watch shows device batteries, and the bottom shows your overlay controls.
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Enter edit mode (leftmost button on bottom) to edit your overlay sets.
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While in edit mode, the watch can also be grabbed, and passed between your hands.
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After grabbing, the watch will automatically attach to the hand that's opposite from the one that held it.
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In edit mode, try hovering other overlays to see their advanced options!
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### The Screens
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### The screens
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Hovering a pointer over a screen will move the mouse. If there are more than one pointers hovering a screen, the pointer that was last used to click will take precedence.
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The click depends on the laser color:
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The click type depends on the laser color:
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- Blue laser: Left click
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- Orange laser: Right click
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- Purple laser: Middle click
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- Stick up/down: Scroll wheel
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To **curve a screen**, grab it with one hand. Then, using the other hand, hover the laser over the screen and use the scroll action.
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See the [bindings](#default-bindings) section on how to grab, move and resize screens.
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### The keyboard
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The keyboard is fully customizable via the [keyboard.yaml](https://raw.githubusercontent.com/galister/wlx-overlay-s/main/src/res/keyboard.yaml) file. \
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@@ -123,7 +133,7 @@ Typing
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- Use the BLUE laser when typing regularly.
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- While using ORANGE laser, all keystrokes will have SHIFT applied.
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- Purple laser has no effect as of now.
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- Purple laser is customizable via the `keyboard.yaml`'s `alt_modifier` settings.
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**Modifier Keys** are sticky. They will remain pressed until a non-modifier key is pressed, the modifier gets toggled off, or the keyboard gets hidden.
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@@ -150,7 +160,10 @@ Check [here](https://github.com/galister/wlx-overlay-s/wiki/Troubleshooting) for
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### Mouse is not where it should be
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X11 users might be dealing with a [Phantom Monitor](https://wiki.archlinux.org/title/Xrandr#Disabling_phantom_monitor).
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X11 users:
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- Might be dealing with a [Phantom Monitor](https://wiki.archlinux.org/title/Xrandr#Disabling_phantom_monitor).
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- DPI scaling is not supported and will mess with the mouse.
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- Upright screens are not supported and will mess with the mouse.
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Other desktops: The screens may have been selected in the wrong order, see [First Start](#first-start).
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@@ -166,17 +179,13 @@ echo 'capture_method: pw_fallback' > ~/.config/wlxoverlay/conf.d/pw_fallback.yam
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Without DMA-buf capture, capturing screens takes CPU power, so let's try and not show too many screens at the same time.
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### Space-drag crashes SteamVR
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### Modifiers get stuck, mouse clicks stop working on KDE Plasma
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This has been idenfitied as an issue with SteamVR versions 2.5.5 and above (latest tested 2.7.2). One way to avoid the crash is by switching to the `temp-v1.27.5` branch of SteamVR (via beta selection) and selecting [Steam-Play-None](https://github.com/Scrumplex/Steam-Play-None) under the compatibility tab.
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### Modifiers get stuck in weird ways
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This is a rare issue that can make KDE Plasma not react to click or keys due to what seems to be a race condition with modifiers. Restarting the overlay fixes this.
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We are not sure what causes this, but it only happens on KDE Plasma. Restarting the overlay fixes this.
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### X11 limitations
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- X11 capture can generally seem slow. This is because zero-copy GPU capture is not supported on the general X11 desktop. Consider trying Wayland or Picom.
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- X11 capture can generally seem slow. This is because zero-copy GPU capture is not supported on the general X11 desktop. Consider trying Wayland.
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- DPI scaling is not supported and may cause the mouse to not follow the laser properly.
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- Upright screens are not supported and can cause the mouse to act weirdly.
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- Upright screens are not supported and can cause the mouse to not follow the laser properly.
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- Screen changes (connecting / disconnecting a display, resolution changes, etc) are not handled at runtime. Restart the overlay for these to take effect.
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