translations
This commit is contained in:
@@ -10,7 +10,7 @@
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align_items="center"
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justify_content="center">
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<label color="#FFFF00" size="36" text="Center" weight="bold" />
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<label color="#FFFF00" size="36" translation="ANCHOR.CENTER" weight="bold" />
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</rectangle>
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</div>
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@@ -1,35 +0,0 @@
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<layout>
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<theme>
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<var key="border" value="2" />
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</theme>
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<macro name="button_style"
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margin="2" overflow="hidden" box_sizing="border_box" align_items="center" justify_content="center"
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border_color="#0044CC" border="2" round="8" color="#000A1C" color2="#000002" gradient="vertical" />
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<template name="Set">
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<Button macro="button_style" _press="::SetToggle ${handle}">
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<sprite width="40" height="40" color="~set_color" src="watch/set2.svg" />
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<div position="absolute" margin_top="9">
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<label text="${display}" size="24" color="#00050F" weight="bold" />
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</div>
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</Button>
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</template>
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<elements>
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<div width="400" height="200">
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<rectangle width="100%" height="100%" padding="4" box_sizing="content_box" flex_wrap="wrap" flex_direction="column" gap="4" color="~color_bg">
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<label text="Select set to edit" size="48" color="#ffffff" weight="bold" />
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<div width="100%" flex_direction="row">
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<div id="sets">
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<!-- Will populate <Set> tags at runtime -->
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</div>
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<Button macro="button_style" _press="::EditToggle">
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<sprite color="~set_color" width="40" height="40" src="watch/edit.svg" />
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</Button>
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</div>
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<label text="" size="48" color="#ffffff" weight="bold" />
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</rectangle>
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</div>
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</elements>
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</layout>
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@@ -88,15 +88,14 @@
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<Button macro="button_style" _press="::PlayspaceRecenter" tooltip="WATCH.RECENTER" tooltip_side="bottom">
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<sprite width="40" height="40" color="~set_color" src="watch/recenter.svg" />
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</Button>
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<Button macro="button_style" _press="::PlayspaceFixFloor" tooltip="WATCH.FIX-FLOOR" tooltip_side="bottom">
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<Button macro="button_style" _press="::PlayspaceFixFloor" tooltip="WATCH.FIX_FLOOR" tooltip_side="bottom">
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<sprite width="40" height="40" color="~set_color" src="watch/fix-floor.svg" />
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</Button>
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</div>
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</div>
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<div flex_direction="column" id="edit_pane" display="none" >
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<div flex_direction="column" padding="4" align_items="center" justify_content="center">
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<label text="Overlays can now be moved and tuned individually." />
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<label text="Control which overlays are visible on this set:" />
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<label translation="WATCH.EDIT_MODE_EXPLANATION" align="center" />
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</div>
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<div flex_direction="row" flex_wrap="wrap" padding="4" align_items="center" justify_content="center" id="toolbox">
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<Button macro="button_style" padding="4" translation="Keyboard" tooltip="WATCH.TOGGLE_FOR_CURRENT_SET" _press="::OverlayToggle kbd" />
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@@ -1,5 +1,13 @@
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{
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"ANCHOR": {
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"CENTER": "Zentrum"
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},
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"WATCH": {
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"MIRROR": "Neuen Spiegel-Overlay hinzufügen",
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"CLEANUP_MIRRORS": "Spiegel entfernen,\ndie derzeit nicht sichtbar sind",
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"RECENTER": "Spielbereich neu zentrieren",
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"FIX_FLOOR": "Bodenhöhe korrigieren",
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"EDIT_MODE_EXPLANATION": "Overlays können nun einzeln verschoben und angepasst werden.\nOverlays für das aktuelle Set umschalten:",
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"DASHBOARD": "Armaturenbrett",
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"EDIT_MODE": "Bearbeitungsmodus",
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"ADD_NEW_SET": "Neuen Satz hinzufügen",
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@@ -25,6 +33,7 @@
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"POS_FLOATING": "Schwebend: Bleibt an Ort und Stelle, wird beim Anzeigen neu zentriert.",
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"POS_HMD": "Folge dem HMD.",
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"POS_HAND_L": "Folge der linken Hand.",
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"POS_HAND_R": "Folge der rechten Hand."
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"POS_HAND_R": "Folge der rechten Hand.",
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"INTERPOLATION": "Interpolation"
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}
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}
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@@ -1,9 +1,13 @@
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{
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"ANCHOR": {
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"CENTER": "Center"
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},
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"WATCH": {
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"MIRROR": "Add a new mirror overlay",
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"CLEANUP_MIRRORS": "Remove mirrors that are\nnot currently visible",
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"RECENTER": "Recenter playspace",
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"FIX-FLOOR": "Fix floor height",
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"FIX_FLOOR": "Fix floor level",
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"EDIT_MODE_EXPLANATION": "Overlays can now be moved and tuned individually.\nControl which overlays are visible on this set:",
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"DASHBOARD": "Dashboard",
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"EDIT_MODE": "Edit Mode",
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"ADD_NEW_SET": "Add a new set",
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@@ -1,5 +1,13 @@
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{
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"ANCHOR": {
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"CENTER": "Centro"
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},
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"WATCH": {
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"MIRROR": "Agregar una nueva superposición de espejo",
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"CLEANUP_MIRRORS": "Eliminar espejos que no están actualmente visibles",
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"RECENTER": "Recentrar el área de juego",
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"FIX_FLOOR": "Ajustar la altura del piso",
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"EDIT_MODE_EXPLANATION": "Ahora las superposiciones se pueden mover y ajustar individualmente.\nAlternar superposiciones para el conjunto actual:",
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"DASHBOARD": "Panel de control",
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"EDIT_MODE": "Modo de edición",
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"ADD_NEW_SET": "Añadir un nuevo conjunto",
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@@ -25,6 +33,7 @@
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"POS_FLOATING": "Flotante: Permanece en su lugar, se recentra cuando se muestra.",
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"POS_HMD": "Seguir el HMD.",
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"POS_HAND_L": "Seguir la mano izquierda.",
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"POS_HAND_R": "Seguir la mano derecha."
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"POS_HAND_R": "Seguir la mano derecha.",
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"INTERPOLATION": "Interpolación"
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}
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}
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@@ -1,5 +1,13 @@
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{
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"ANCHOR": {
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"CENTER": "センター"
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},
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"WATCH": {
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"MIRROR": "新しいミラーオーバーレイを追加",
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"CLEANUP_MIRRORS": "現在表示されていないミラーを削除",
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"RECENTER": "プレイスペースをリセンター",
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"FIX_FLOOR": "床の高さを修正",
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"EDIT_MODE_EXPLANATION": "オーバーレイは個別に移動および調整できます。\n現在のセットのオーバーレイを切り替え:",
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"DASHBOARD": "ダッシュボード",
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"EDIT_MODE": "編集モード",
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"ADD_NEW_SET": "新しいセットを追加",
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@@ -25,6 +33,7 @@
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"POS_FLOATING": "フローティング:その場に留まり、表示されるときに再センタリングされます。",
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"POS_HMD": "HMD に追従する。",
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"POS_HAND_L": "左手に追従する。",
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"POS_HAND_R": "右手に追従する。"
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"POS_HAND_R": "右手に追従する。",
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"INTERPOLATION": "補間"
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}
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}
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@@ -1,5 +1,13 @@
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{
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"ANCHOR": {
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"CENTER": "Centrum"
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},
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"WATCH": {
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"MIRROR": "Dodaj nową nakładkę lustrzaną",
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"CLEANUP_MIRRORS": "Usuń lustra, które\nnie są obecnie widoczne",
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"RECENTER": "Wyśrodkuj przestrzeń gry",
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"FIX_FLOOR": "Napraw wysokość podłogi",
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"EDIT_MODE_EXPLANATION": "Nakładki można teraz przesuwać i dostosowywać indywidualnie.\nPrzełącz nakładki dla bieżącego zestawu:",
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"DASHBOARD": "Pulpit",
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"EDIT_MODE": "Tryb edycji",
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"ADD_NEW_SET": "Dodaj nowy zestaw",
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@@ -25,6 +33,7 @@
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"POS_FLOATING": "Pływające: Pozostaje w miejscu, ponownie się wyśrodkowuje po pokazaniu.",
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"POS_HMD": "Podążaj za HMD.",
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"POS_HAND_L": "Podążaj za lewą dłonią.",
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"POS_HAND_R": "Podążaj za prawą dłonią."
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"POS_HAND_R": "Podążaj za prawą dłonią.",
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"INTERPOLATION": "Interpolacja"
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}
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}
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