UI gradient intensity slider, update wgui Defaults for dashboard, prepend ui-related config entries with ui_

This commit is contained in:
Aleksander
2026-01-17 12:49:43 +01:00
committed by galister
parent dabd122a1d
commit 7b3a2a1e48
18 changed files with 201 additions and 154 deletions

View File

@@ -82,7 +82,8 @@
},
"AUTOSTART_APPS": "Anwendungen, die beim Start ausgeführt werden sollen",
"HANDSFREE_POINTER": "Freihändige Modus",
"HANDSFREE_POINTER_HELP": "Eingabe, die bei Bewegung\nder Controller verwendet wird, wenn diese nicht verfügbar sind.\nLinkes Kneifen greift, rechtes klickt."
"HANDSFREE_POINTER_HELP": "Eingabe, die bei Bewegung\nder Controller verwendet wird, wenn diese nicht verfügbar sind.\nLinkes Kneifen greift, rechtes klickt.",
"UI_GRADIENT_INTENSITY": "UI-Verlaufsintensität"
},
"HELLO": "Hallo!",
"AUDIO": {

View File

@@ -31,6 +31,7 @@
"APP_SETTINGS": {
"ALLOW_SLIDING": "Stick interaction during grab",
"ANIMATION_SPEED": "UI Animation speed",
"UI_GRADIENT_INTENSITY": "UI Gradient intensity",
"BLOCK_GAME_INPUT": "Block game input",
"BLOCK_GAME_INPUT_HELP": "Blocks all input when an overlay is hovered",
"BLOCK_GAME_INPUT_IGNORE_WATCH": "Ignore watch when blocking input",

View File

@@ -82,7 +82,8 @@
},
"AUTOSTART_APPS": "Aplicaciones a ejecutar al inicio",
"HANDSFREE_POINTER": "Modo manos libres",
"HANDSFREE_POINTER_HELP": "Entrada a utilizar cuando no\nestén disponibles los mandos de movimiento.\nPellizco con la izquierda para agarrar, con la derecha para hacer clic."
"HANDSFREE_POINTER_HELP": "Entrada a utilizar cuando no\nestén disponibles los mandos de movimiento.\nPellizco con la izquierda para agarrar, con la derecha para hacer clic.",
"UI_GRADIENT_INTENSITY": "Intensidad del degradado de la IU"
},
"HELLO": "¡Hola!",
"AUDIO": {

View File

@@ -102,7 +102,8 @@
"XWAYLAND_BY_DEFAULT": "Esegui le app in modalità Compatibilità per impostazione predefinita",
"AUTOSTART_APPS": "App da avviare all'avvio",
"HANDSFREE_POINTER": "Modalità a mani libere",
"HANDSFREE_POINTER_HELP": "Input da usare quando i\ncontroller di movimento non sono disponibili.\nPizzico sinistro per afferrare, destro per cliccare."
"HANDSFREE_POINTER_HELP": "Input da usare quando i\ncontroller di movimento non sono disponibili.\nPizzico sinistro per afferrare, destro per cliccare.",
"UI_GRADIENT_INTENSITY": "Intensità gradiente dell'interfaccia utente"
},
"APPLICATION_LAUNCHER": "Lanciatore applicazioni",
"APPLICATION_STARTED": "Applicazione avviata",

View File

@@ -82,7 +82,8 @@
},
"AUTOSTART_APPS": "起動時に実行するアプリ",
"HANDSFREE_POINTER": "ハンズフリーモード",
"HANDSFREE_POINTER_HELP": "モーションコントローラーが利用できない場合の入力方法。\n左手のピンチは掴み、右手のピンチはクリックです。"
"HANDSFREE_POINTER_HELP": "モーションコントローラーが利用できない場合の入力方法。\n左手のピンチは掴み、右手のピンチはクリックです。",
"UI_GRADIENT_INTENSITY": "UIグラデーションの強さ"
},
"HELLO": "こんにちは!",
"AUDIO": {

View File

@@ -77,7 +77,8 @@
},
"AUTOSTART_APPS": "Aplikacje do uruchomienia przy starcie",
"HANDSFREE_POINTER": "Tryb bez użycia rąk",
"HANDSFREE_POINTER_HELP": "Wejście do użycia, gdy kontrolery ruchu\nsą niedostępne. Lewy szczyptak to chwyt,\nprawy to kliknięcie."
"HANDSFREE_POINTER_HELP": "Wejście do użycia, gdy kontrolery ruchu\nsą niedostępne. Lewy szczyptak to chwyt,\nprawy to kliknięcie.",
"UI_GRADIENT_INTENSITY": "Intensywność gradientu UI"
},
"APPLICATION_LAUNCHER": "Uruchamiacz aplikacji",
"APPLICATIONS": "Aplikacje",

View File

@@ -102,7 +102,8 @@
"XWAYLAND_BY_DEFAULT": "默认以兼容模式运行应用",
"AUTOSTART_APPS": "开机启动应用",
"HANDSFREE_POINTER": "免提模式",
"HANDSFREE_POINTER_HELP": "当运动控制器不可用时使用的输入。\n左手捏合为抓取右手为点击。"
"HANDSFREE_POINTER_HELP": "当运动控制器不可用时使用的输入。\n左手捏合为抓取右手为点击。",
"UI_GRADIENT_INTENSITY": "UI 渐变强度"
},
"APPLICATION_LAUNCHER": "应用启动器",
"APPLICATION_STARTED": "应用已启动",

View File

@@ -97,11 +97,12 @@ pub enum FrontendTask {
RecenterPlayspace,
PushToast(Translation),
PlaySound(SoundType),
UpdateWguiDefaultsFromConfig,
HideDashboard,
}
impl<T: 'static> Frontend<T> {
pub fn new(params: InitParams<T>, data: &mut T) -> anyhow::Result<Frontend<T>> {
pub fn new(mut params: InitParams<T>, data: &mut T) -> anyhow::Result<Frontend<T>> {
let mut assets = Box::new(assets::Asset {});
let font_binary_bold = assets.load_from_path_gzip("Quicksand-Bold.ttf.gz")?;
@@ -120,6 +121,8 @@ impl<T: 'static> Frontend<T> {
PathBuf::new(), //FIXME: pass from somewhere else
)?;
Frontend::update_defaults_from_config(&globals, &mut params.interface, data);
let (layout, state) = wgui::parser::new_layout_from_assets(
&ParseDocumentParams {
globals: globals.clone(),
@@ -166,8 +169,9 @@ impl<T: 'static> Frontend<T> {
};
// init some things first
frontend.update_background(data)?;
frontend.update_time(data)?;
frontend.tasks.push(FrontendTask::RefreshBackground);
frontend.tasks.push(FrontendTask::RefreshClock);
frontend.tasks.push(FrontendTask::UpdateWguiDefaultsFromConfig);
Frontend::register_widgets(&mut frontend)?;
@@ -178,6 +182,16 @@ impl<T: 'static> Frontend<T> {
self.sounds_to_play.push(sound_type);
}
fn update_defaults_from_config(globals: &WguiGlobals, interface: &mut BoxDashInterface<T>, data: &mut T) {
let config = interface.general_config(data);
let mut globals = globals.get();
let defaults = &mut globals.defaults;
defaults.animation_mult = 1.0 / config.ui_animation_speed;
defaults.gradient_intensity = config.ui_gradient_intensity;
}
fn play_sound(&mut self, audio_system: &mut audio::AudioSystem, sound_type: SoundType) -> anyhow::Result<()> {
let mut assets = self.globals.assets_builtin();
@@ -192,7 +206,7 @@ impl<T: 'static> Frontend<T> {
Err(_) => assets.load_from_path(path)?.into(),
};
let sample = audio::AudioSample::from_mp3(&*sound_bytes)?;
let sample = audio::AudioSample::from_mp3(&sound_bytes)?;
audio_system.play_sample(&sample);
Ok(())
}
@@ -307,6 +321,8 @@ impl<T: 'static> Frontend<T> {
}
fn update_background(&mut self, data: &mut T) -> anyhow::Result<()> {
self.layout.mark_redraw();
let Some(mut rect) = self
.layout
.state
@@ -341,6 +357,9 @@ impl<T: 'static> Frontend<T> {
FrontendTask::PushToast(content) => self.toast_manager.push(content),
FrontendTask::PlaySound(sound_type) => self.queue_play_sound(sound_type),
FrontendTask::HideDashboard => self.action_hide_dashboard(params.data),
FrontendTask::UpdateWguiDefaultsFromConfig => {
Frontend::update_defaults_from_config(&self.globals, &mut self.interface, params.data)
}
};
Ok(())
}

View File

@@ -55,6 +55,7 @@ enum Task {
UpdateBool(SettingType, bool),
UpdateFloat(SettingType, f32),
UpdateInt(SettingType, i32),
SettingUpdated(SettingType),
OpenContextMenu(Vec2, Vec<context_menu::Cell>),
ClearPipewireTokens,
ClearSavedState,
@@ -87,6 +88,7 @@ impl<T> Tab<T> for TabSettings<T> {
self.set_tab(frontend, data, tab)?;
}
Task::UpdateBool(setting, n) => {
self.tasks.push(Task::SettingUpdated(setting));
if let Some(task) = setting.get_frontend_task() {
frontend.tasks.push(task)
}
@@ -95,6 +97,7 @@ impl<T> Tab<T> for TabSettings<T> {
changed = true;
}
Task::UpdateFloat(setting, n) => {
self.tasks.push(Task::SettingUpdated(setting));
if let Some(task) = setting.get_frontend_task() {
frontend.tasks.push(task)
}
@@ -103,6 +106,7 @@ impl<T> Tab<T> for TabSettings<T> {
changed = true;
}
Task::UpdateInt(setting, n) => {
self.tasks.push(Task::SettingUpdated(setting));
if let Some(task) = setting.get_frontend_task() {
frontend.tasks.push(task)
}
@@ -146,6 +150,12 @@ impl<T> Tab<T> for TabSettings<T> {
changed = true;
}
}
Task::SettingUpdated(setting) => match setting {
SettingType::UiAnimationSpeed | SettingType::UiGradientIntensity | SettingType::UiRoundMultiplier => {
frontend.tasks.push(FrontendTask::UpdateWguiDefaultsFromConfig);
}
_ => { /* do nothing */ }
},
}
}
@@ -190,8 +200,9 @@ impl<T> Tab<T> for TabSettings<T> {
#[allow(clippy::enum_variant_names)]
#[derive(Clone, Copy, AsRefStr, EnumString)]
enum SettingType {
AnimationSpeed,
RoundMultiplier,
UiAnimationSpeed,
UiGradientIntensity,
UiRoundMultiplier,
InvertScrollDirectionX,
InvertScrollDirectionY,
ScrollSpeed,
@@ -259,8 +270,9 @@ impl SettingType {
pub fn mut_f32(self, config: &mut GeneralConfig) -> &mut f32 {
match self {
Self::AnimationSpeed => &mut config.animation_speed,
Self::RoundMultiplier => &mut config.round_multiplier,
Self::UiAnimationSpeed => &mut config.ui_animation_speed,
Self::UiGradientIntensity => &mut config.ui_gradient_intensity,
Self::UiRoundMultiplier => &mut config.ui_round_multiplier,
Self::ScrollSpeed => &mut config.scroll_speed,
Self::LongPressDuration => &mut config.long_press_duration,
Self::XrClickSensitivity => &mut config.xr_click_sensitivity,
@@ -324,8 +336,9 @@ impl SettingType {
/// Ok is translation, Err is raw text
fn get_translation(self) -> Result<&'static str, &'static str> {
match self {
Self::AnimationSpeed => Ok("APP_SETTINGS.ANIMATION_SPEED"),
Self::RoundMultiplier => Ok("APP_SETTINGS.ROUND_MULTIPLIER"),
Self::UiAnimationSpeed => Ok("APP_SETTINGS.ANIMATION_SPEED"),
Self::UiGradientIntensity => Ok("APP_SETTINGS.UI_GRADIENT_INTENSITY"),
Self::UiRoundMultiplier => Ok("APP_SETTINGS.ROUND_MULTIPLIER"),
Self::InvertScrollDirectionX => Ok("APP_SETTINGS.INVERT_SCROLL_DIRECTION_X"),
Self::InvertScrollDirectionY => Ok("APP_SETTINGS.INVERT_SCROLL_DIRECTION_Y"),
Self::ScrollSpeed => Ok("APP_SETTINGS.SCROLL_SPEED"),
@@ -385,8 +398,8 @@ impl SettingType {
//TODO: incorporate this
fn requires_restart(self) -> bool {
match self {
Self::AnimationSpeed
| Self::RoundMultiplier
Self::UiAnimationSpeed
| Self::UiRoundMultiplier
| Self::UprightScreenFix
| Self::DoubleCursorFix
| Self::UseSkybox
@@ -692,8 +705,9 @@ impl<T> TabSettings<T> {
checkbox!(mp, c, SettingType::OpaqueBackground);
checkbox!(mp, c, SettingType::HideUsername);
checkbox!(mp, c, SettingType::HideGrabHelp);
slider_f32!(mp, c, SettingType::AnimationSpeed, 0.5, 5.0, 0.1); // min, max, step
slider_f32!(mp, c, SettingType::RoundMultiplier, 0.5, 5.0, 0.1);
slider_f32!(mp, c, SettingType::UiAnimationSpeed, 0.5, 5.0, 0.1); // min, max, step
slider_f32!(mp, c, SettingType::UiGradientIntensity, 0.0, 1.0, 0.05); // min, max, step
slider_f32!(mp, c, SettingType::UiRoundMultiplier, 0.5, 5.0, 0.1);
checkbox!(mp, c, SettingType::SetsOnWatch);
checkbox!(mp, c, SettingType::UseSkybox);
checkbox!(mp, c, SettingType::UsePassthrough);

View File

@@ -9,187 +9,181 @@ const template_name = process.env["TEMPLATE"] as string;
let lang_path = process.env["LANG_PATH"] as string;
if (model_name === undefined) {
console.log("MODEL not set");
exit(-1);
console.log("MODEL not set");
exit(-1);
}
if (template_name === undefined) {
console.log("TEMPLATE not set");
exit(-1);
console.log("TEMPLATE not set");
exit(-1);
}
if (lang_path === undefined) {
console.log(
`LANG_PATH is not set.
console.log(
`LANG_PATH is not set.
Try one of these:
LANG_PATH=../../uidev/assets/lang/ ./run.sh
LANG_PATH=../../dash-frontend/assets/lang/ ./run.sh
LANG_PATH=../../wayvr/src/assets/lang/ ./run.sh`);
exit(-1);
exit(-1);
}
lang_path = path.resolve(__dirname + "/" + lang_path);
if (lang_path === undefined || !fs.existsSync(lang_path)) {
console.log("Invalid or non-existent LANG_PATH");
exit(-1);
console.log("Invalid or non-existent LANG_PATH");
exit(-1);
}
const current_path = path.resolve(__dirname);
const templates_path = path.resolve(__dirname + "/templates");
async function loop_object(obj: any, initial_str: string, callback: (key: string, value: string) => Promise<void>) {
for (var key in obj) {
let full_key = initial_str + key;
if (typeof obj[key] === "object" && obj[key] !== null) {
await loop_object(obj[key], full_key + ".", callback)
} else if (obj.hasOwnProperty(key)) {
await callback(full_key, obj[key])
}
}
for (var key in obj) {
let full_key = initial_str + key;
if (typeof obj[key] === "object" && obj[key] !== null) {
await loop_object(obj[key], full_key + ".", callback)
} else if (obj.hasOwnProperty(key)) {
await callback(full_key, obj[key])
}
}
}
function extract_backticks(str: string) {
const regex = /`([^`]+)`/g;
return str.match(regex)?.map(match => match.slice(1, -1).trim());
const regex = /`([^`]+)`/g;
return str.match(regex)?.map(match => match.slice(1, -1).trim());
}
function set_i18n_key(obj: any, key: string, value: string | undefined) {
const parts = key.split('.');
let cur_level = obj;
for (let i = 0; i < parts.length - 1; i++) {
const part = parts[i]!;
if (!cur_level[part]) {
cur_level[part] = {};
}
cur_level = cur_level[part];
}
cur_level[parts[parts.length - 1]!] = value;
const parts = key.split('.');
let cur_level = obj;
for (let i = 0; i < parts.length - 1; i++) {
const part = parts[i]!;
if (!cur_level[part]) {
cur_level[part] = {};
}
cur_level = cur_level[part];
}
cur_level[parts[parts.length - 1]!] = value;
}
function key_exists(obj: any, key: string) {
const parts = key.split('.');
let level = obj;
const parts = key.split('.');
let level = obj;
for (let i = 0; i < parts.length; i++) {
const part = parts[i]!;
if (!level || !level[part]) {
return false;
}
level = level[part];
}
for (let i = 0; i < parts.length; i++) {
const part = parts[i]!;
if (!level || !level[part]) {
return false;
}
level = level[part];
}
return true;
return true;
};
interface Example {
key: string;
en: string;
translated: string;
key: string;
en: string;
translated: string;
}
interface Template {
full_name: string; // "Polish"
examples: Example[]
full_name: string; // "Polish"
examples: Example[]
}
function gen_prompt(description: string, template: Template, key: string, english_translation: string) {
let num = 1;
for (const example of template.examples) {
description += "\nExample " + num + ":\n\n";
description += "Translate key `" + example.key + "` from English to " + template.full_name + ":\n\n";
description += "```\n";
description += example.en + "\n";
description += "```\n\n";
description += "Result:\n\n";
description += "```\n";
description += example.translated + "\n";
description += "```\n";
num += 1;
}
description += "\nEnd of examples.\n\n";
description += "Translate key `" + key + "` from English to " + template.full_name + ":\n\n";
description += "```\n";
description += english_translation + "\n";
description += "```\n";
return description;
let num = 1;
for (const example of template.examples) {
description += "\nExample " + num + ":\n\n";
description += "Translate key `" + example.key + "` from English to " + template.full_name + ":\n\n";
description += "```\n";
description += example.en + "\n";
description += "```\n\n";
description += "Result:\n\n";
description += "```\n";
description += example.translated + "\n";
description += "```\n";
num += 1;
}
description += "\nEnd of examples.\n\n";
description += "Translate key `" + key + "` from English to " + template.full_name + ":\n\n";
description += "```\n";
description += english_translation + "\n";
description += "```\n";
return description;
}
async function run() {
const template = JSON.parse(await fsp.readFile(templates_path + "/" + template_name + ".json", "utf-8")) as Template;
const template = JSON.parse(await fsp.readFile(templates_path + "/" + template_name + ".json", "utf-8")) as Template;
let description_txt = await fsp.readFile(current_path + "/description.txt", "utf-8");
description_txt = description_txt.replaceAll("{TARGET_LANG}", template.full_name);
let description_txt = await fsp.readFile(current_path + "/description.txt", "utf-8");
description_txt = description_txt.replaceAll("{TARGET_LANG}", template.full_name);
const orig_english_json = JSON.parse(await fsp.readFile(lang_path + "/en.json") as any);
const orig_english_json = JSON.parse(await fsp.readFile(lang_path + "/en.json") as any);
let orig_translated_json = {};
try {
orig_translated_json = JSON.parse((await fsp.readFile(lang_path + "/" + template_name + ".json")).toString());
}
catch (_e) { }
let orig_translated_json = {};
try {
orig_translated_json = JSON.parse((await fsp.readFile(lang_path + "/" + template_name + ".json")).toString());
}
catch (_e) { }
let llm_translated_json = {};
const translated_json_path = lang_path + "/" + template_name + ".json";
if (await fsp.exists(translated_json_path)) {
console.log("Loading file", translated_json_path);
llm_translated_json = JSON.parse((await fsp.readFile(translated_json_path)).toString());
}
let llm_translated_json = {};
const translated_json_path = lang_path + "/" + template_name + ".json";
if (await fsp.exists(translated_json_path)) {
console.log("Loading file", translated_json_path);
llm_translated_json = JSON.parse((await fsp.readFile(translated_json_path)).toString());
}
let human = 0;
let llm = 0;
let total_count = 0;
await loop_object(orig_english_json, "", async () => {
total_count += 1;
});
let total_count = 0;
await loop_object(orig_english_json, "", async () => {
total_count += 1;
});
await loop_object(llm_translated_json, "", async (key, _) => {
if (!key_exists(orig_english_json, key)) {
console.log("Removing key", key);
set_i18n_key(llm_translated_json, key, undefined);
fsp.writeFile(translated_json_path, JSON.stringify(llm_translated_json, undefined, 2));
}
});
await loop_object(llm_translated_json, "", async (key, _) => {
if (!key_exists(orig_english_json, key)) {
console.log("Removing key", key);
set_i18n_key(llm_translated_json, key, undefined);
fsp.writeFile(translated_json_path, JSON.stringify(llm_translated_json, undefined, 2));
}
});
await loop_object(orig_english_json, "", async (key, english_translation) => {
if (key_exists(orig_translated_json, key)) {
return;
}
await loop_object(orig_english_json, "", async (key, english_translation) => {
if (key_exists(orig_translated_json, key)) {
human += 1;
return;
}
if (key_exists(llm_translated_json, key)) {
return;
}
if (key_exists(llm_translated_json, key)) {
llm += 1;
return;
}
console.log("Translating", key, "...");
console.log("Translating", key, "...");
llm++;
const prompt = gen_prompt(description_txt, template, key, english_translation);
const prompt = gen_prompt(description_txt, template, key, english_translation);
const response = await ollama.chat({
model: model_name,
messages: [{ role: "user", content: prompt }],
options: {
seed: 12345,
}
})
const response = await ollama.chat({
model: model_name,
messages: [{ role: "user", content: prompt }],
options: {
seed: 12345,
}
})
const msg = extract_backticks(response.message.content);
if (msg === undefined || msg[0] === undefined) {
throw new Error("backticks failed. Raw content: " + response.message.content);
}
const msg = extract_backticks(response.message.content);
if (msg === undefined || msg[0] === undefined) {
throw new Error("backticks failed. Raw content: " + response.message.content);
}
console.log(" >>>", msg);
console.log(" >>>", msg);
set_i18n_key(llm_translated_json, key, msg[0]);
fsp.writeFile(translated_json_path, JSON.stringify(llm_translated_json, undefined, 2));
});
set_i18n_key(llm_translated_json, key, msg[0]);
fsp.writeFile(translated_json_path, JSON.stringify(llm_translated_json, undefined, 2));
});
console.log("\"" + template_name + "\" translation finished,", human, "were already human translated,", llm, "llm-translated (" + Math.round((llm / total_count) * 100.0) + "% machine-translated)");
console.log("Translation", template_name, "finished");
}
run().catch((e) => {
console.log("Fatal error:", e);
exit(-1);
console.log("Fatal error:", e);
exit(-1);
});

View File

@@ -1,4 +1,13 @@
#!/bin/bash
# Do not run this script if you dont have at least 32GiB of system memory,
# unless you have enabled the mmap option in the Ollama startup settings.
# Submitting PRs that lack translated strings is okay if you dont meet the
# system requirements to run this script, or if you simply prefer not to; we are
# regularly updating the missing translation strings anyway.
#
# Base language: English (en.json)
set -e
cd "$(dirname "$0")"

View File

@@ -104,8 +104,9 @@ pub fn load_general_config() -> GeneralConfig {
#[derive(Serialize)]
pub struct AutoSettings {
pub animation_speed: f32,
pub round_multiplier: f32,
pub ui_animation_speed: f32,
pub ui_round_multiplier: f32,
pub ui_gradient_intensity: f32,
pub click_freeze_time_ms: i32,
pub invert_scroll_direction_x: bool,
pub invert_scroll_direction_y: bool,
@@ -151,8 +152,9 @@ fn get_settings_path() -> PathBuf {
pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoSettings {
animation_speed: config.animation_speed,
round_multiplier: config.round_multiplier,
ui_animation_speed: config.ui_animation_speed,
ui_round_multiplier: config.ui_round_multiplier,
ui_gradient_intensity: config.ui_gradient_intensity,
click_freeze_time_ms: config.click_freeze_time_ms,
invert_scroll_direction_x: config.invert_scroll_direction_x,
invert_scroll_direction_y: config.invert_scroll_direction_y,

View File

@@ -141,7 +141,7 @@
## Set whether notifications should be shown at all
#notifications_enabled: true
## Set whether notfications should make a sound
## Set whether notifications should make a sound
#notifications_sound_enabled: true
## Toggle keyboard click sound

View File

@@ -128,8 +128,8 @@ impl AppState {
apply_color(&mut defaults.bg_color, &session.config.color_background);
}
defaults.animation_mult = 1. / session.config.animation_speed;
defaults.rounding_mult = session.config.round_multiplier;
defaults.animation_mult = 1. / session.config.ui_animation_speed;
defaults.rounding_mult = session.config.ui_round_multiplier;
let dbus = DbusConnector::default();

View File

@@ -9,7 +9,6 @@ use slotmap::{DenseSlotMap, new_key_type};
use crate::{
animation::{self, Animation},
components::Component,
globals,
i18n::I18n,
layout::{LayoutState, LayoutTask, WidgetID},

View File

@@ -1,5 +1,4 @@
use crate::{
assets::AssetPath,
layout::WidgetID,
parser::{
AttribPair, ParserContext, ParserFile, get_asset_path_from_kv, parse_children, parse_widget_universal,

View File

@@ -1,5 +1,4 @@
use crate::{
assets::AssetPath,
layout::WidgetID,
parser::{
AttribPair, ParserContext, ParserFile, get_asset_path_from_kv, parse_children, parse_widget_universal,

View File

@@ -148,10 +148,15 @@ pub struct GeneralConfig {
pub color_background: Option<String>,
#[serde(default = "def_one")]
pub animation_speed: f32,
#[serde(alias = "ui_animation_speed", alias = "animation_speed" /* old name */)]
pub ui_animation_speed: f32,
#[serde(default = "def_one")]
pub round_multiplier: f32,
#[serde(alias = "ui_round_multiplier", alias = "round_multiplier" /* old name */)]
pub ui_round_multiplier: f32,
#[serde(default = "def_point3")]
pub ui_gradient_intensity: f32,
pub default_keymap: Option<String>,