translations for watch tooltips
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@@ -32,11 +32,11 @@
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</template>
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<template name="Overlay">
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<Button macro="button_style" padding="4" id="overlay_${idx}" text="WLX-${idx}" tooltip="Toggle for current set" _press="::EditModeOverlayToggle ${idx}" />
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<Button macro="button_style" padding="4" id="overlay_${idx}" text="WLX-${idx}" tooltip="WATCH.TOGGLE_FOR_CURRENT_SET" _press="::EditModeOverlayToggle ${idx}" />
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</template>
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<template name="Set">
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<Button macro="button_style" id="set_${idx}" _press="::SetToggle ${idx}" tooltip="Switch to set" tooltip_side="top">
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<Button macro="button_style" id="set_${idx}" _press="::SetToggle ${idx}" tooltip="WATCH.SWITCH_TO_SET" tooltip_side="top">
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<sprite width="40" height="40" color="~set_color" src="watch/set2.svg" />
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<div position="absolute" margin_top="9">
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<label text="${display}" size="24" color="#00050F" weight="bold" />
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@@ -48,7 +48,7 @@
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<!-- Elements with id="edit_*" show in edit mode. -->
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<elements>
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<div width="460" height="260" padding="30" interactable="0" flex_direction="column">
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<div padding="2" flex_direction="row" id="devices">
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<div padding="2" flex_direction="row" id="devices" interactable="0" >
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<!-- Src here may be changed, but maintain order: HMD, Left, Right, Tracker -->
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<Device src="watch/hmd.svg" idx="0" />
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<Device src="watch/controller_l.svg" idx="1" />
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@@ -85,18 +85,18 @@
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<label text="Control which overlays are visible on this set:" />
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</div>
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<div flex_direction="row" flex_wrap="wrap" padding="4" align_items="center" justify_content="center" id="toolbox">
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<Button macro="button_style" padding="4" translation="Keyboard" tooltip="Toggle for current set" _press="::OverlayToggle kbd" />
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<Button macro="button_style" padding="4" translation="Keyboard" tooltip="WATCH.TOGGLE_FOR_CURRENT_SET" _press="::OverlayToggle kbd" />
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<!-- Will populate additional <Overlay> tags at runtime -->
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</div>
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</div>
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<div flex_direction="row">
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<div id="norm_dash">
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<Button macro="button_style" _press="::DashToggle" tooltip="Dashboard" tooltip_side="top" id="norm_dash">
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<Button macro="button_style" _press="::DashToggle" tooltip="WATCH.DASHBOARD" tooltip_side="top" id="norm_dash">
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<sprite color="~set_color" width="40" height="40" src="watch/home.svg" />
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</Button>
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</div>
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<div id="edit_delete" display="none">
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<Button macro="button_style" _press="::EditModeDeleteDown" _release="::EditModeDeleteUp" tooltip="Long Press: Delete Set" tooltip_side="top" border_color="~color_danger_translucent" color="~color_danger_5" color2="~color_danger_1" >
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<Button macro="button_style" _press="::EditModeDeleteDown" _release="::EditModeDeleteUp" tooltip="LONG_PRESS_TO_DELETE_SET" tooltip_side="top" border_color="~color_danger_translucent" color="~color_danger_5" color2="~color_danger_1" >
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<sprite color="~set_color" width="40" height="40" src="edit/delete.svg" />
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</Button>
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</div>
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@@ -105,11 +105,11 @@
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<!-- Will populate additional <Set> tags at runtime -->
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</div>
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<div id="edit_add" display="none">
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<Button macro="button_style" _press="::EditModeAddSet" tooltip="Add a new set" tooltip_side="top">
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<Button macro="button_style" _press="::EditModeAddSet" tooltip="WATCH.ADD_NEW_SET" tooltip_side="top">
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<sprite color="~set_color" width="40" height="40" src="edit/add.svg" />
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</Button>
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</div>
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<Button macro="button_style" _press="::EditToggle" tooltip="Edit mode" tooltip_side="top">
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<Button macro="button_style" _press="::EditToggle" tooltip="WATCH.EDIT_MODE" tooltip_side="top">
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<sprite color="~set_color" width="40" height="40" src="watch/edit.svg" />
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</Button>
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</div>
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