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2 Commits

Author SHA1 Message Date
ParantezTech c082c23552 [libc] use C locale for printf 2026-07-14 16:55:32 +03:00
ParantezTech 14fe861ef0 [agc] add resource registration 2026-07-14 16:55:25 +03:00
24 changed files with 149 additions and 2158 deletions
@@ -814,10 +814,10 @@ public sealed partial class DirectExecutionBackend
return !_logUsleep;
}
// Mutex lock uses this block-capable leaf path. Keep it out of the no-block subset.
// Only mutex/rwlock *lock* is excluded: it may block a contended acquire, which the
// leaf path can't. unlock never blocks and stays here — routing it off the fast path
// slows guest spinlocks enough to livelock (Demon's Souls).
return nid is
"9UK1vLZQft4" or // scePthreadMutexLock
"7H0iTOciTLo" or // pthread_mutex_lock
"tn3VlD0hG60" or // scePthreadMutexUnlock
"2Z+PpY6CaJg" or // pthread_mutex_unlock
"EgmLo6EWgso" or // pthread_rwlock_unlock
@@ -881,7 +881,7 @@ public sealed partial class DirectExecutionBackend
"Q2V+iqvjgC0" or // vsnprintf
"j4ViWNHEgww" or // strlen
"5jNubw4vlAA" or // strnlen
"LHMrG7e8G78" or // wcsmisc
"LHMrG7e8G78" or // wcslen
"WkkeywLJcgU" or // wcslen
"Ovb2dSJOAuE" or // strcmp
"aesyjrHVWy4" or // strncmp
+15 -39
View File
@@ -45,13 +45,7 @@ public static class Ps5ParamJsonReader
try
{
ReadOnlyMemory<byte> json = data;
if (json.Span.StartsWith("\uFEFF"u8))
{
json = json[3..];
}
using var doc = JsonDocument.Parse(json);
using var doc = JsonDocument.Parse(data);
return TryReadPs5Param(doc.RootElement);
}
catch (JsonException)
@@ -62,15 +56,12 @@ public static class Ps5ParamJsonReader
private static (string? Title, string? TitleId, string? Version) TryReadPs5Param(JsonElement root)
{
if (root.ValueKind != JsonValueKind.Object)
return (null, null, null);
var titleId = GetString(root, "titleId");
string? titleId = root.TryGetProperty("titleId", out var eTid) ? eTid.GetString() : null;
string? ver =
GetString(root, "contentVersion")
?? GetString(root, "masterVersion")
?? GetString(root, "targetContentVersion");
(root.TryGetProperty("contentVersion", out var cv) ? cv.GetString() : null)
?? (root.TryGetProperty("masterVersion", out var mv) ? mv.GetString() : null)
?? (root.TryGetProperty("targetContentVersion", out var tv) ? tv.GetString() : null);
string? title = ExtractTitleName(root);
@@ -79,49 +70,34 @@ public static class Ps5ParamJsonReader
private static string? ExtractTitleName(JsonElement root)
{
if ((!root.TryGetProperty("localizedParameters", out var lp) || lp.ValueKind != JsonValueKind.Object) &&
root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
if (!root.TryGetProperty("localizedParameters", out var lp))
{
disc.TryGetProperty("localizedParameters", out lp);
if (root.TryGetProperty("disc", out var disc) && disc.ValueKind == JsonValueKind.Object)
{
disc.TryGetProperty("localizedParameters", out lp);
}
}
if (lp.ValueKind != JsonValueKind.Object)
return null;
var defLang = GetString(lp, "defaultLanguage");
string? defLang = lp.TryGetProperty("defaultLanguage", out var dl) ? dl.GetString() : null;
if (!string.IsNullOrEmpty(defLang))
{
if (lp.TryGetProperty(defLang, out var langObj) && langObj.ValueKind == JsonValueKind.Object)
{
var title = GetString(langObj, "titleName");
if (!string.IsNullOrWhiteSpace(title))
return title;
if (langObj.TryGetProperty("titleName", out var tn))
return tn.GetString();
}
}
if (lp.TryGetProperty("en-US", out var en) && en.ValueKind == JsonValueKind.Object)
{
var title = GetString(en, "titleName");
if (!string.IsNullOrWhiteSpace(title))
return title;
}
foreach (var property in lp.EnumerateObject())
{
if (property.Value.ValueKind == JsonValueKind.Object)
{
var title = GetString(property.Value, "titleName");
if (!string.IsNullOrWhiteSpace(title))
return title;
}
if (en.TryGetProperty("titleName", out var tn2))
return tn2.GetString();
}
return null;
}
private static string? GetString(JsonElement parent, string propertyName) =>
parent.TryGetProperty(propertyName, out var value) && value.ValueKind == JsonValueKind.String
? value.GetString()
: null;
}
@@ -550,47 +550,6 @@ public sealed unsafe class PhysicalVirtualMemory : IVirtualMemory, IGuestMemoryA
}
}
public bool TryCompare(ulong virtualAddress, ReadOnlySpan<byte> expected)
{
_gate.EnterReadLock();
try
{
var region = FindRegion(virtualAddress, (ulong)expected.Length);
if (region is null ||
!TryResolveRegionOffset(
virtualAddress,
(ulong)expected.Length,
region,
out var offset))
{
return false;
}
if (expected.IsEmpty)
{
return true;
}
var srcPtr = (void*)(region.VirtualAddress + offset);
if (region.IsReservedOnly &&
!EnsureRangeCommitted((ulong)srcPtr, (ulong)expected.Length, region))
{
return false;
}
if (!CanReadWithoutProtectionChange((ulong)srcPtr, (ulong)expected.Length, region))
{
return false;
}
return new ReadOnlySpan<byte>(srcPtr, expected.Length).SequenceEqual(expected);
}
finally
{
_gate.ExitReadLock();
}
}
public bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source)
{
var requiresExclusiveAccess = false;
-129
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@@ -1,129 +0,0 @@
{
"_languageName": "العربية",
"Page.Library": "المكتبة",
"Page.Options": "الخيارات",
"Page.GameCount.One": "لعبة واحدة",
"Page.GameCount.Other": "{0} لعبة",
"Library.SearchWatermark": "ابحث في المكتبة...",
"Library.AddFolder": "+ إضافة مجلد",
"Library.Rescan": "⟳ إعادة الفحص",
"Library.OpenFile": "فتح ملف...",
"Library.Context.Launch": "تشغيل",
"Library.Context.OpenFolder": "فتح مجلد اللعبة",
"Library.Context.CopyPath": "نسخ المسار",
"Library.Context.CopyTitleId": "نسخ معرف العنوان",
"Library.Context.Remove": "إزالة من المكتبة",
"Library.Empty.Title": "مكتبتك فارغة",
"Library.Empty.Hint": "أضف مجلداً يحتوي على ألعابك للبدء.",
"Library.Empty.SearchTitle": "لا توجد ألعاب تطابق بحثك",
"Library.Empty.SearchHint": "لا شيء في المكتبة يطابق “{0}”.",
"Library.Empty.AddFolder": "+ إضافة مجلد ألعاب",
"Library.Loading": "جارٍ تحميل المكتبة...",
"Options.General": "عام",
"Options.Section.Emulation": "المحاكاة",
"Options.Section.Logging": "التسجيل",
"Options.Section.Launcher": "المُشغِّل",
"Options.CpuEngine.Label": "محرك المعالج",
"Options.CpuEngine.Desc": "محرك التنفيذ المستخدم لتشغيل كود اللعبة.",
"Options.CpuEngine.Native": "أصلي",
"Options.Strict.Label": "ربط صارم للمكتبات الديناميكية (dynlib)",
"Options.Strict.Desc": "إفشال التشغيل عندما يتعذر التعرف على رمز مستورد.",
"Options.LogLevel.Label": "مستوى التسجيل",
"Options.LogLevel.Desc": "مدى تفصيل مخرجات نافذة سجلات المحاكي.",
"Options.LogLevel.Trace": "تتبع",
"Options.LogLevel.Debug": "تصحيح الأخطاء",
"Options.LogLevel.Info": "معلومات",
"Options.LogLevel.Warning": "تحذير",
"Options.LogLevel.Error": "خطأ",
"Options.LogLevel.Critical": "حرج",
"Options.TraceImports.Label": "حد تتبع الاستيراد",
"Options.TraceImports.Desc": "تتبع أول N استيراد لكل وحدة (0 = إيقاف).",
"Options.LogToFile.Label": "التسجيل في ملف",
"Options.LogToFile.Desc": "نسخ مخرجات المحاكي إلى ملف سجل.",
"Options.LogFilePath.Label": "مسار ملف السجل",
"Options.LogFilePath.Default": "لا يوجد مسار مخصص — تُحفظ السجلات في user/logs بجوار المحاكي.",
"Options.LogFilePath.Select": "تحديد...",
"Options.OverrideLogFile.Label": "الكتابة فوق ملف السجل",
"Options.OverrideLogFile.Desc": "استخدام مسار الملف الدقيق بدلاً من إلحاق معرف العنوان والطابع الزمني.",
"Options.TitleMusic.Label": "موسيقى اللعبة",
"Options.TitleMusic.Desc": "تكرار موسيقى المعاينة للعبة المحددة في المكتبة.",
"Options.Discord.Label": "حالة دسكورد",
"Options.Discord.Desc": "إظهار اللعبة قيد التشغيل في ملفك الشخصي على دسكورد.",
"Options.Language.Label": "لغة المحاكي",
"Options.Language.Desc": "اللغة المستخدمة في جميع أنحاء المشغل. تُطبق فوراً.",
"Common.On": "تشغيل",
"Common.Off": "إيقاف",
"Console.Title": "نافذة السجلات",
"Console.SearchWatermark": "بحث...",
"Console.AutoScroll": "تمرير تلقائي",
"Console.Split": "تقسيم",
"Console.Copy": "نسخ",
"Console.Clear": "مسح",
"Console.WindowTitle": "نافذة سجلات SharpEmu",
"Launch.NoGameSelected": "لم تُحدد أي لعبة",
"Launch.NoGameHint": "اختر لعبة من المكتبة، أو افتح ملف eboot.bin مباشرة.",
"Launch.Idle": "خامل",
"Launch.Console": "≡ نافذة السجلات",
"Launch.Launch": "▶ تشغيل",
"Launch.Stop": "■ إيقاف",
"Launch.Running": "قيد التشغيل — {0}",
"Launch.Stopping": "جارٍ الإيقاف...",
"Launch.Exited": "انتهى برمز {0} ({1})",
"Launch.ExeNotFound": "لم يُعثر على الملف التنفيذي SharpEmu. ابنِ مشروع SharpEmu.CLI أولاً (dotnet build).",
"Launch.LogFile": "ملف السجل: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "فشل بدء تشغيل المحاكي: {0}",
"Launch.ProcessExited": "انتهت العملية برمز {0} ({1}).",
"Exit.Ok": "موافق",
"Exit.InvalidArguments": "معطيات غير صالحة",
"Exit.EbootNotFound": "لم يُعثر على eboot",
"Exit.RuntimeException": "استثناء وقت التشغيل",
"Exit.EmulationError": "خطأ في المحاكاة",
"Exit.Unknown": "غير معروف",
"Status.EmulatorLocating": "المحاكي: جارٍ تحديد الموقع...",
"Status.EmulatorPath": "المحاكي: {0}",
"Status.EmulatorNotFound": "المحاكي: لم يُعثر على الملف التنفيذي SharpEmu — ابنِ SharpEmu.CLI أولاً.",
"Status.ScanningLibrary": "جارٍ فحص المكتبة...",
"Status.AddFolderPrompt": "أضف مجلد ألعاب لملء المكتبة.",
"Status.LibraryScanned": "فُحصت المكتبة: {0} لعبة في {1} مجلد.",
"Status.CouldNotOpenFolder": "تعذر فتح المجلد: {0}",
"Status.CopiedToClipboard": "نُسخ {0} إلى الحافظة.",
"Status.RemovedFromLibrary": "أُزيل “{0}” من المكتبة. أعد إضافة مجلده لاستعادته.",
"Status.Running": "جارٍ تشغيل {0}",
"Status.Stopping": "جارٍ الإيقاف...",
"Status.Idle": "خامل",
"Clipboard.Path": "المسار",
"Clipboard.TitleId": "معرف العنوان",
"Discord.Playing": "يلعب {0}",
"Discord.Browsing": "يتصفح المكتبة",
"Dialog.ChooseGameFolder": "اختر مجلداً يحتوي على ألعاب",
"Dialog.OpenExecutable": "افتح ملفاً تنفيذياً لتشغيله",
"Dialog.PsExecutables": "ملفات PS التنفيذية",
"Dialog.SaveLogFile": "حدد مكان حفظ ملف السجل",
"Dialog.PlainTextFiles": "ملفات نصية عادية",
"Dialog.LogFiles": "ملفات السجل"
}
-129
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@@ -1,129 +0,0 @@
{
"_languageName": "Deutsch",
"Page.Library": "Bibliothek",
"Page.Options": "Optionen",
"Page.GameCount.One": "1 Spiel",
"Page.GameCount.Other": "{0} Spiele",
"Library.SearchWatermark": "Bibliothek durchsuchen…",
"Library.AddFolder": " Spielordner hinzufügen",
"Library.Rescan": "⟳ Neu scannen",
"Library.OpenFile": "Datei öffnen…",
"Library.Context.Launch": "Starten",
"Library.Context.OpenFolder": "Spielordner öffnen",
"Library.Context.CopyPath": "Pfad kopieren",
"Library.Context.CopyTitleId": "Title ID kopieren",
"Library.Context.Remove": "Aus Bibliothek entfernen",
"Library.Empty.Title": "Deine Bibliothek ist leer",
"Library.Empty.Hint": "Füge einen Ordner mit deinen Spielen hinzu, um zu beginnen.",
"Library.Empty.SearchTitle": "Keine Spiele gefunden",
"Library.Empty.SearchHint": "Nichts in der Bibliothek entspricht "{0}".",
"Library.Empty.AddFolder": " Spielordner hinzufügen",
"Library.Loading": "Bibliothek wird geladen…",
"Options.General": "Allgemein",
"Options.Section.Emulation": "EMULATION",
"Options.Section.Logging": "PROTOKOLLIERUNG",
"Options.Section.Launcher": "LAUNCHER",
"Options.CpuEngine.Label": "CPU-Engine",
"Options.CpuEngine.Desc": "Ausführungs-Engine, die zum Ausführen des Spiel-Codes verwendet wird.",
"Options.CpuEngine.Native": "Nativ",
"Options.Strict.Label": "Strikte dynlib-Auflösung",
"Options.Strict.Desc": "Starten abbrechen, wenn ein importiertes Symbol nicht aufgelöst werden kann.",
"Options.LogLevel.Label": "Protokollstufe",
"Options.LogLevel.Desc": "Ausführlichkeit der Emulator-Konsolenausgabe.",
"Options.LogLevel.Trace": "Trace",
"Options.LogLevel.Debug": "Debug",
"Options.LogLevel.Info": "Info",
"Options.LogLevel.Warning": "Warnung",
"Options.LogLevel.Error": "Fehler",
"Options.LogLevel.Critical": "Kritisch",
"Options.TraceImports.Label": "Import-Trace-Limit",
"Options.TraceImports.Desc": "Die ersten N Imports pro Modul verfolgen (0 = aus).",
"Options.LogToFile.Label": "In Datei protokollieren",
"Options.LogToFile.Desc": "Emulator-Ausgabe zusätzlich in eine Log-Datei schreiben.",
"Options.LogFilePath.Label": "Protokolldatei-Pfad",
"Options.LogFilePath.Default": "Kein benutzerdefinierter Pfad Logs werden im Ordner user/logs neben dem Emulator gespeichert.",
"Options.LogFilePath.Select": "Auswählen…",
"Options.OverrideLogFile.Label": "Protokolldatei überschreiben",
"Options.OverrideLogFile.Desc": "Genauen Dateipfad verwenden, statt Title-ID und Zeitstempel anzuhängen.",
"Options.TitleMusic.Label": "Titel-Musik",
"Options.TitleMusic.Desc": "Die Vorschau-Musik des ausgewählten Spiels in der Bibliothek loopend abspielen.",
"Options.Discord.Label": "Discord-Präsenz",
"Options.Discord.Desc": "Zeigt das aktuell gespielte Spiel in deinem Discord-Profil an.",
"Options.Language.Label": "Emulator-Sprache",
"Options.Language.Desc": "Sprache der Benutzeroberfläche. Wird sofort angewendet.",
"Common.On": "An",
"Common.Off": "Aus",
"Console.Title": "KONSOLE",
"Console.SearchWatermark": "Suchen...",
"Console.AutoScroll": "Auto-Scroll",
"Console.Split": "Teilen",
"Console.Copy": "Kopieren",
"Console.Clear": "Leeren",
"Console.WindowTitle": "SharpEmu Konsole",
"Launch.NoGameSelected": "Kein Spiel ausgewählt",
"Launch.NoGameHint": "Wähle ein Spiel aus der Bibliothek aus oder öffne eine eboot.bin direkt.",
"Launch.Idle": "Bereit",
"Launch.Console": "≡ Konsole",
"Launch.Launch": "▶ Starten",
"Launch.Stop": "■ Stoppen",
"Launch.Running": "Läuft -- {0}",
"Launch.Stopping": "Wird beendet…",
"Launch.Exited": "Beendet mit Code {0} ({1})",
"Launch.ExeNotFound": "SharpEmu-Executable wurde nicht gefunden. Baue zuerst das SharpEmu.CLI-Projekt (dotnet build).",
"Launch.LogFile": "Log-Datei: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Emulator konnte nicht gestartet werden: {0}",
"Launch.ProcessExited": "Prozess wurde mit Code {0} ({1}) beendet.",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "Ungültige Argumente",
"Exit.EbootNotFound": "eboot nicht gefunden",
"Exit.RuntimeException": "Laufzeitfehler",
"Exit.EmulationError": "Emulationsfehler",
"Exit.Unknown": "unbekannt",
"Status.EmulatorLocating": "Emulator: wird gesucht…",
"Status.EmulatorPath": "Emulator: {0}",
"Status.EmulatorNotFound": "Emulator: SharpEmu-Executable nicht gefunden -- baue zuerst SharpEmu.CLI.",
"Status.ScanningLibrary": "Bibliothek wird gescannt…",
"Status.AddFolderPrompt": "Füge einen Spielordner hinzu, um die Bibliothek zu füllen.",
"Status.LibraryScanned": "Bibliothek gescannt: {0} Spiel(e) in {1} Ordner(n).",
"Status.CouldNotOpenFolder": "Ordner konnte nicht geöffnet werden: {0}",
"Status.CopiedToClipboard": "{0} in die Zwischenablage kopiert.",
"Status.RemovedFromLibrary": ""{0}" wurde aus der Bibliothek entfernt. Füge den Ordner erneut hinzu, um es wiederherzustellen.",
"Status.Running": "Läuft {0}",
"Status.Stopping": "Wird gestoppt…",
"Status.Idle": "Bereit",
"Clipboard.Path": "Pfad",
"Clipboard.TitleId": "Title ID",
"Discord.Playing": "Spielt {0}",
"Discord.Browsing": "Durchsucht die Bibliothek",
"Dialog.ChooseGameFolder": "Spielordner auswählen",
"Dialog.OpenExecutable": "Ausführbare Datei zum Starten öffnen",
"Dialog.PsExecutables": "PS-Ausführbare Dateien",
"Dialog.SaveLogFile": "Protokolldatei speichern unter",
"Dialog.PlainTextFiles": "Textdateien",
"Dialog.LogFiles": "Protokolldateien"
}
-129
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@@ -1,129 +0,0 @@
{
"_languageName": "Dansk",
"Page.Library": "Bibliotek",
"Page.Options": "Indstillinger",
"Page.GameCount.One": "1 spil",
"Page.GameCount.Other": "{0} spil",
"Library.SearchWatermark": "Søg i biblioteket…",
"Library.AddFolder": " Tilføj mappe",
"Library.Rescan": "⟳ Genindlæs",
"Library.OpenFile": "Åbn fil…",
"Library.Context.Launch": "Start",
"Library.Context.OpenFolder": "Åbn spilmappe",
"Library.Context.CopyPath": "Kopiér sti",
"Library.Context.CopyTitleId": "Kopiér titel-ID",
"Library.Context.Remove": "Fjern fra bibliotek",
"Library.Empty.Title": "Dit bibliotek er tomt",
"Library.Empty.Hint": "Tilføj en mappe med dine spil for at komme i gang.",
"Library.Empty.SearchTitle": "Ingen spil matcher din søgning",
"Library.Empty.SearchHint": "Intet i biblioteket matcher “{0}”.",
"Library.Empty.AddFolder": " Tilføj spilmappe",
"Library.Loading": "Indlæser bibliotek…",
"Options.General": "Generelt",
"Options.Section.Emulation": "EMULERING",
"Options.Section.Logging": "LOGGING",
"Options.Section.Launcher": "LAUNCHER",
"Options.CpuEngine.Label": "CPU-engine",
"Options.CpuEngine.Desc": "Den eksekveringsengine der bruges til at køre spilkode.",
"Options.CpuEngine.Native": "Native",
"Options.Strict.Label": "Streng dynlib-opløsning",
"Options.Strict.Desc": "Afbryd opstarten, når et importeret symbol ikke kan findes.",
"Options.LogLevel.Label": "Logniveau",
"Options.LogLevel.Desc": "Detaljeringsgrad for emulatorens konsoloutput.",
"Options.LogLevel.Trace": "Trace",
"Options.LogLevel.Debug": "Debug",
"Options.LogLevel.Info": "Info",
"Options.LogLevel.Warning": "Advarsel",
"Options.LogLevel.Error": "Fejl",
"Options.LogLevel.Critical": "Kritisk",
"Options.TraceImports.Label": "Grænse for import-trace",
"Options.TraceImports.Desc": "Spor de første N imports pr. modul (0 = fra).",
"Options.LogToFile.Label": "Log til fil",
"Options.LogToFile.Desc": "Spejl emulatorens output til en logfil.",
"Options.LogFilePath.Label": "Sti til logfil",
"Options.LogFilePath.Default": "Ingen brugerdefineret sti — logs gemmes i user/logs ved siden af emulatoren.",
"Options.LogFilePath.Select": "Vælg…",
"Options.OverrideLogFile.Label": "Tilsidesæt logfil",
"Options.OverrideLogFile.Desc": "Brug den præcise filsti i stedet for at tilføje titel-ID og tidsstempel.",
"Options.TitleMusic.Label": "Titelmusik",
"Options.TitleMusic.Desc": "Gentag det valgte spils forhåndsvisningsmusik i biblioteket.",
"Options.Discord.Label": "Discord-tilstedeværelse",
"Options.Discord.Desc": "Vis det kørende spil på din Discord-profil.",
"Options.Language.Label": "Emulatorsprog",
"Options.Language.Desc": "Sprog der bruges i hele launcheren. Anvendes med det samme.",
"Common.On": "Til",
"Common.Off": "Fra",
"Console.Title": "KONSOL",
"Console.SearchWatermark": "Søg...",
"Console.AutoScroll": "Auto-scroll",
"Console.Split": "Opdel",
"Console.Copy": "Kopiér",
"Console.Clear": "Ryd",
"Console.WindowTitle": "SharpEmu-konsol",
"Launch.NoGameSelected": "Intet spil valgt",
"Launch.NoGameHint": "Vælg et spil fra biblioteket, eller åbn en eboot.bin direkte.",
"Launch.Idle": "Inaktiv",
"Launch.Console": "≡ Konsol",
"Launch.Launch": "▶ Start",
"Launch.Stop": "■ Stop",
"Launch.Running": "Kører — {0}",
"Launch.Stopping": "Stopper…",
"Launch.Exited": "Afsluttet med kode {0} ({1})",
"Launch.ExeNotFound": "SharpEmu-programmet blev ikke fundet. Byg SharpEmu.CLI-projektet først (dotnet build).",
"Launch.LogFile": "Logfil: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Kunne ikke starte emulatoren: {0}",
"Launch.ProcessExited": "Processen afsluttede med kode {0} ({1}).",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "ugyldige argumenter",
"Exit.EbootNotFound": "eboot ikke fundet",
"Exit.RuntimeException": "runtime-fejl",
"Exit.EmulationError": "emuleringsfejl",
"Exit.Unknown": "ukendt",
"Status.EmulatorLocating": "Emulator: lokaliserer…",
"Status.EmulatorPath": "Emulator: {0}",
"Status.EmulatorNotFound": "Emulator: SharpEmu-programmet blev ikke fundet — byg SharpEmu.CLI først.",
"Status.ScanningLibrary": "Skanner bibliotek…",
"Status.AddFolderPrompt": "Tilføj en spilmappe for at udfylde biblioteket.",
"Status.LibraryScanned": "Bibliotek skannet: {0} spil i {1} mappe(r).",
"Status.CouldNotOpenFolder": "Kunne ikke åbne mappe: {0}",
"Status.CopiedToClipboard": "{0} kopieret til udklipsholderen.",
"Status.RemovedFromLibrary": "“{0}” fjernet fra biblioteket. Tilføj mappen igen for at gendanne det.",
"Status.Running": "Kører {0}",
"Status.Stopping": "Stopper…",
"Status.Idle": "Inaktiv",
"Clipboard.Path": "Sti",
"Clipboard.TitleId": "Titel-ID",
"Discord.Playing": "Spiller {0}",
"Discord.Browsing": "Gennemser biblioteket",
"Dialog.ChooseGameFolder": "Vælg en mappe der indeholder spil",
"Dialog.OpenExecutable": "Åbn et program der skal startes",
"Dialog.PsExecutables": "PS-programmer",
"Dialog.SaveLogFile": "Vælg hvor logfilen skal gemmes",
"Dialog.PlainTextFiles": "Almindelige tekstfiler",
"Dialog.LogFiles": "Logfiler"
}
-129
View File
@@ -1,129 +0,0 @@
{
"_languageName": "Español",
"Page.Library": "Biblioteca",
"Page.Options": "Opciones",
"Page.GameCount.One": "1 juego",
"Page.GameCount.Other": "{0} juegos",
"Library.SearchWatermark": "Buscar en la biblioteca…",
"Library.AddFolder": " Añadir carpeta",
"Library.Rescan": "⟳ Volver a escanear",
"Library.OpenFile": "Abrir archivo…",
"Library.Context.Launch": "Iniciar",
"Library.Context.OpenFolder": "Abrir carpeta de juegos",
"Library.Context.CopyPath": "Copiar ruta",
"Library.Context.CopyTitleId": "Copiar ID del título",
"Library.Context.Remove": "Eliminar de la biblioteca",
"Library.Empty.Title": "Tu biblioteca está vacía",
"Library.Empty.Hint": "Añade una carpeta que contenga tus juegos para empezar.",
"Library.Empty.SearchTitle": "Ningún juego coincide con la búsqueda",
"Library.Empty.SearchHint": "No se ha encontrado nada en la biblioteca que coincida con “{0}”.",
"Library.Empty.AddFolder": " Añadir carpeta de juegos",
"Library.Loading": "Cargando biblioteca…",
"Options.General": "General",
"Options.Section.Emulation": "EMULACIÓN",
"Options.Section.Logging": "LOGS",
"Options.Section.Launcher": "LAUNCHER",
"Options.CpuEngine.Label": "Motor de CPU",
"Options.CpuEngine.Desc": "Motor utilizado para ejecutar el código del juego.",
"Options.CpuEngine.Native": "Nativo",
"Options.Strict.Label": "Resolución estricta de dynlib (Bibliotecas dinámicas)",
"Options.Strict.Desc": "Detener la ejecución cuando un símbolo importado no se pueda resolver.",
"Options.LogLevel.Label": "Nivel de Log",
"Options.LogLevel.Desc": "Verbosidad de la salida en consola del emulador.",
"Options.LogLevel.Trace": "Trazas",
"Options.LogLevel.Debug": "Depuración",
"Options.LogLevel.Info": "Información",
"Options.LogLevel.Warning": "Advertencia",
"Options.LogLevel.Error": "Error",
"Options.LogLevel.Critical": "Crítico",
"Options.TraceImports.Label": "Límite de trazado de importaciones",
"Options.TraceImports.Desc": "Trazar las primeras N importaciones por módulo (0 = off).",
"Options.LogToFile.Label": "Registrar log en archivo",
"Options.LogToFile.Desc": "Duplicar la salida del emulador en un archivo de logs.",
"Options.LogFilePath.Label": "Ruta del archivo de Log",
"Options.LogFilePath.Default": "Sin ruta personalizada — los logs van a user/logs al lado del emulador.",
"Options.LogFilePath.Select": "Seleccionar…",
"Options.OverrideLogFile.Label": "Sobreescribir archivo de logs",
"Options.OverrideLogFile.Desc": "Utilizar la misma ruta para el archivo de logs en vez de añadir la ID del título y marca de tiempo.",
"Options.TitleMusic.Label": "Música del título",
"Options.TitleMusic.Desc": "Repetir en bucle la preview de la música del juego seleccionado en la biblioteca.",
"Options.Discord.Label": "Actividad de Discord",
"Options.Discord.Desc": "Mostrar juego en ejecución en tu perfil de Discord.",
"Options.Language.Label": "Idioma del emulador",
"Options.Language.Desc": "Idioma utilizado en todo el launcher. Se aplica inmediatamente.",
"Common.On": "Encendido",
"Common.Off": "Apagado",
"Console.Title": "CONSOLA",
"Console.SearchWatermark": "Buscar...",
"Console.AutoScroll": "Desplazamiento automático",
"Console.Split": "Desacoplar",
"Console.Copy": "Copiar",
"Console.Clear": "Limpiar",
"Console.WindowTitle": "Consola SharpEmu",
"Launch.NoGameSelected": "No hay ningún juego seleccionado",
"Launch.NoGameHint": "Selecciona un juego de la biblioteca o abre un eboot.bin directamente.",
"Launch.Idle": "Inactivo",
"Launch.Console": "≡ Consola",
"Launch.Launch": "▶ Iniciar",
"Launch.Stop": "■ Detener",
"Launch.Running": "En ejecución — {0}",
"Launch.Stopping": "Deteniendo…",
"Launch.Exited": "Finalizó con el código {0} ({1})",
"Launch.ExeNotFound": "No se ha encontrado el ejecutable de SharpEmu. Compila previamente el proyecto SharpEmu.CLI (dotnet build).",
"Launch.LogFile": "Archivo de Log: {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Error al iniciar el emulador: {0}",
"Launch.ProcessExited": "El proceso finalizó con el código {0} ({1}).",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "argumentos no válidos",
"Exit.EbootNotFound": "no se encontró eboot",
"Exit.RuntimeException": "excepción en tiempo de ejecución",
"Exit.EmulationError": "error de emulación",
"Exit.Unknown": "desconocido",
"Status.EmulatorLocating": "Emulador: localizando…",
"Status.EmulatorPath": "Emulador: {0}",
"Status.EmulatorNotFound": "Emulador: No se encontró el ejecutable de SharpEmu — compila previamente SharpEmu.CLI.",
"Status.ScanningLibrary": "Escaneando biblioteca…",
"Status.AddFolderPrompt": "Añade una carpeta de juegos para poblar la biblioteca.",
"Status.LibraryScanned": "Biblioteca escaneada: Se encontraron {0} juego(s) en {1} carpeta(s).",
"Status.CouldNotOpenFolder": "No se ha podido abrir la carpeta: {0}",
"Status.CopiedToClipboard": "{0} copiado al portapapeles.",
"Status.RemovedFromLibrary": "Se eliminó “{0}” de la biblioteca. Vuelve a añadir su carpeta para restaurarlo.",
"Status.Running": "Ejecutando {0}",
"Status.Stopping": "Deteniendo…",
"Status.Idle": "Inactivo",
"Clipboard.Path": "Ruta",
"Clipboard.TitleId": "ID del título",
"Discord.Playing": "Jugando a {0}",
"Discord.Browsing": "Navegando en la biblioteca, buscando un juego para divertirse.",
"Dialog.ChooseGameFolder": "Selecciona una carpeta que contenga juegos",
"Dialog.OpenExecutable": "Abrir un ejecutable para iniciar",
"Dialog.PsExecutables": "Ejecutables de PS",
"Dialog.SaveLogFile": "Selecciona dónde guardar el archivo de Logs",
"Dialog.PlainTextFiles": "Archivos en texto plano",
"Dialog.LogFiles": "Archivos de Log"
}
-129
View File
@@ -1,129 +0,0 @@
{
"_languageName": "Français",
"Page.Library": "Bibliothèque",
"Page.Options": "Options",
"Page.GameCount.One": "1 jeu",
"Page.GameCount.Other": "{0} jeux",
"Library.SearchWatermark": "Rechercher dans la bibliothèque…",
"Library.AddFolder": " Ajouter un dossier",
"Library.Rescan": "⟳ Analyser à nouveau",
"Library.OpenFile": "Ouvrir un fichier…",
"Library.Context.Launch": "Lancer",
"Library.Context.OpenFolder": "Ouvrir le dossier du jeu",
"Library.Context.CopyPath": "Copier le chemin",
"Library.Context.CopyTitleId": "Copier lidentifiant du jeu",
"Library.Context.Remove": "Retirer de la bibliothèque",
"Library.Empty.Title": "Votre bibliothèque est vide",
"Library.Empty.Hint": "Ajoutez un dossier contenant vos jeux pour commencer.",
"Library.Empty.SearchTitle": "Aucun jeu ne correspond à votre recherche",
"Library.Empty.SearchHint": "Aucun élément de la bibliothèque ne correspond à « {0} ».",
"Library.Empty.AddFolder": " Ajouter un dossier de jeux",
"Library.Loading": "Chargement de la bibliothèque…",
"Options.General": "Général",
"Options.Section.Emulation": "ÉMULATION",
"Options.Section.Logging": "JOURNALISATION",
"Options.Section.Launcher": "LANCEUR",
"Options.CpuEngine.Label": "Moteur CPU",
"Options.CpuEngine.Desc": "Moteur dexécution utilisé pour exécuter le code du jeu.",
"Options.CpuEngine.Native": "Natif",
"Options.Strict.Label": "Résolution stricte des bibliothèques dynamiques",
"Options.Strict.Desc": "Interrompre le lancement lorsquun symbole importé ne peut pas être résolu.",
"Options.LogLevel.Label": "Niveau de journalisation",
"Options.LogLevel.Desc": "Niveau de détail des messages affichés dans la console de l’émulateur.",
"Options.LogLevel.Trace": "Traçage",
"Options.LogLevel.Debug": "Débogage",
"Options.LogLevel.Info": "Informations",
"Options.LogLevel.Warning": "Avertissements",
"Options.LogLevel.Error": "Erreurs",
"Options.LogLevel.Critical": "Erreurs critiques",
"Options.TraceImports.Label": "Limite de traçage des imports",
"Options.TraceImports.Desc": "Tracer les N premiers imports de chaque module (0 = désactivé).",
"Options.LogToFile.Label": "Enregistrer dans un fichier",
"Options.LogToFile.Desc": "Copier la sortie de l’émulateur dans un fichier journal.",
"Options.LogFilePath.Label": "Chemin du fichier journal",
"Options.LogFilePath.Default": "Aucun chemin personnalisé — les journaux sont enregistrés dans user/logs à côté de l’émulateur.",
"Options.LogFilePath.Select": "Sélectionner…",
"Options.OverrideLogFile.Label": "Remplacer le fichier journal",
"Options.OverrideLogFile.Desc": "Utiliser exactement ce chemin au lieu dajouter lidentifiant du jeu et lhorodatage.",
"Options.TitleMusic.Label": "Musique du jeu",
"Options.TitleMusic.Desc": "Lire en boucle la musique daperçu du jeu sélectionné dans la bibliothèque.",
"Options.Discord.Label": "Présence Discord",
"Options.Discord.Desc": "Afficher le jeu en cours dexécution sur votre profil Discord.",
"Options.Language.Label": "Langue de l’émulateur",
"Options.Language.Desc": "Langue utilisée dans lensemble du lanceur. Le changement est immédiat.",
"Common.On": "Activé",
"Common.Off": "Désactivé",
"Console.Title": "CONSOLE",
"Console.SearchWatermark": "Rechercher…",
"Console.AutoScroll": "Défilement automatique",
"Console.Split": "Détacher",
"Console.Copy": "Copier",
"Console.Clear": "Effacer",
"Console.WindowTitle": "Console SharpEmu",
"Launch.NoGameSelected": "Aucun jeu sélectionné",
"Launch.NoGameHint": "Choisissez un jeu dans la bibliothèque ou ouvrez directement un fichier eboot.bin.",
"Launch.Idle": "Inactif",
"Launch.Console": "≡ Console",
"Launch.Launch": "▶ Lancer",
"Launch.Stop": "■ Arrêter",
"Launch.Running": "En cours dexécution — {0}",
"Launch.Stopping": "Arrêt en cours…",
"Launch.Exited": "Processus terminé avec le code {0} ({1})",
"Launch.ExeNotFound": "Lexécutable SharpEmu est introuvable. Compilez dabord le projet SharpEmu.CLI (dotnet build).",
"Launch.LogFile": "Fichier journal : {0}",
"Launch.Command": "$ SharpEmu {0}",
"Launch.StartFailed": "Impossible de démarrer l’émulateur : {0}",
"Launch.ProcessExited": "Le processus sest terminé avec le code {0} ({1}).",
"Exit.Ok": "OK",
"Exit.InvalidArguments": "arguments non valides",
"Exit.EbootNotFound": "eboot introuvable",
"Exit.RuntimeException": "exception dexécution",
"Exit.EmulationError": "erreur d’émulation",
"Exit.Unknown": "inconnu",
"Status.EmulatorLocating": "Émulateur : recherche en cours…",
"Status.EmulatorPath": "Émulateur : {0}",
"Status.EmulatorNotFound": "Émulateur : lexécutable SharpEmu est introuvable — compilez dabord SharpEmu.CLI.",
"Status.ScanningLibrary": "Analyse de la bibliothèque…",
"Status.AddFolderPrompt": "Ajoutez un dossier de jeux pour remplir la bibliothèque.",
"Status.LibraryScanned": "Bibliothèque analysée : {0} jeu(x) dans {1} dossier(s).",
"Status.CouldNotOpenFolder": "Impossible douvrir le dossier : {0}",
"Status.CopiedToClipboard": "{0} copié dans le presse-papiers.",
"Status.RemovedFromLibrary": "« {0} » a été retiré de la bibliothèque. Ajoutez à nouveau son dossier pour le restaurer.",
"Status.Running": "Exécution de {0}",
"Status.Stopping": "Arrêt en cours…",
"Status.Idle": "Inactif",
"Clipboard.Path": "Chemin",
"Clipboard.TitleId": "Identifiant du jeu",
"Discord.Playing": "Joue à {0}",
"Discord.Browsing": "Parcourt la bibliothèque",
"Dialog.ChooseGameFolder": "Choisir un dossier contenant des jeux",
"Dialog.OpenExecutable": "Ouvrir un exécutable à lancer",
"Dialog.PsExecutables": "Exécutables PlayStation",
"Dialog.SaveLogFile": "Choisir lemplacement du fichier journal",
"Dialog.PlainTextFiles": "Fichiers texte brut",
"Dialog.LogFiles": "Fichiers journaux"
}
-2
View File
@@ -8,6 +8,4 @@ public interface ICpuMemory
bool TryRead(ulong virtualAddress, Span<byte> destination);
bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source);
bool TryCompare(ulong virtualAddress, ReadOnlySpan<byte> expected) => false;
}
+33 -146
View File
@@ -157,7 +157,7 @@ public static class AgcExports
private static readonly HashSet<uint> _tracedSubmittedDrawOpcodes = new();
private static readonly Dictionary<(ulong Ps, ulong State, Gen5PixelOutputKind Output), byte[]> _pixelSpirvCache = new();
private static readonly Dictionary<
(ulong Es, ulong EsState, ulong Ps, ulong PsState, Gen5PixelOutputKind Output, uint Attributes),
(ulong Es, ulong EsState, ulong Ps, ulong PsState, Gen5PixelOutputKind Output),
(byte[] Vertex, byte[] Pixel)> _graphicsSpirvCache = new();
private static readonly Dictionary<
(ulong Cs, ulong State, uint LocalX, uint LocalY, uint LocalZ),
@@ -2019,16 +2019,8 @@ public static class AgcExports
var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
lock (gpuState.Gate)
{
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
try
{
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
DrainResumableDcbs(ctx, gpuState, tracePackets);
}
finally
{
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
}
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
DrainResumableDcbs(ctx, gpuState, tracePackets);
}
ctx[CpuRegister.Rax] = 0;
@@ -2058,35 +2050,27 @@ public static class AgcExports
var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
lock (gpuState.Gate)
{
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
try
for (uint i = 0; i < bufferCount; i++)
{
for (uint i = 0; i < bufferCount; i++)
if (!ctx.TryReadUInt64(addressArray + i * 8, out var commandAddress) ||
commandAddress == 0 ||
!ctx.TryReadUInt32(sizeArray + i * 4, out var dwordCount) ||
dwordCount == 0)
{
if (!ctx.TryReadUInt64(addressArray + i * 8, out var commandAddress) ||
commandAddress == 0 ||
!ctx.TryReadUInt32(sizeArray + i * 4, out var dwordCount) ||
dwordCount == 0)
{
continue;
}
if (tracePackets)
{
TraceAgc(
$"agc.driver_submit_multi_dcbs index={i}/{bufferCount} " +
$"addr=0x{commandAddress:X16} dwords={dwordCount}");
}
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
continue;
}
DrainResumableDcbs(ctx, gpuState, tracePackets);
}
finally
{
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
if (tracePackets)
{
TraceAgc(
$"agc.driver_submit_multi_dcbs index={i}/{bufferCount} " +
$"addr=0x{commandAddress:X16} dwords={dwordCount}");
}
ParseSubmittedDcb(ctx, gpuState, gpuState.Graphics, commandAddress, dwordCount, tracePackets);
}
DrainResumableDcbs(ctx, gpuState, tracePackets);
}
ctx[CpuRegister.Rax] = 0;
@@ -2134,16 +2118,8 @@ public static class AgcExports
gpuState.ComputeQueues.Add(ownerHandle, queueState);
}
Gen5ShaderScalarEvaluator.BeginGlobalMemoryReadScope();
try
{
ParseSubmittedDcb(ctx, gpuState, queueState, commandAddress, dwordCount, tracePackets);
DrainResumableDcbs(ctx, gpuState, tracePackets);
}
finally
{
Gen5ShaderScalarEvaluator.EndGlobalMemoryReadScope();
}
ParseSubmittedDcb(ctx, gpuState, queueState, commandAddress, dwordCount, tracePackets);
DrainResumableDcbs(ctx, gpuState, tracePackets);
}
ctx[CpuRegister.Rax] = 0;
@@ -3442,8 +3418,7 @@ public static class AgcExports
exportState,
out var exportEvaluation,
out error,
resolveVertexInputs: true,
vertexRecordLimit: indexed ? null : vertexCount) ||
resolveVertexInputs: true) ||
!Gen5ShaderTranslator.TryCreateState(
ctx,
pixelShaderAddress,
@@ -3467,19 +3442,14 @@ public static class AgcExports
HasPixelColorExport(pixelState, target.Slot))
.ToArray();
var outputKind = GetPixelOutputKind(renderTargets.FirstOrDefault().NumberType);
var attributeCount = GetInterpolatedAttributeCount(pixelState);
var exportStateFingerprint = ComputeShaderStructureFingerprint(exportEvaluation);
var pixelStateFingerprint = ComputeShaderStructureFingerprint(pixelEvaluation);
var exportStateFingerprint = ComputeShaderStateFingerprint(exportEvaluation);
var pixelStateFingerprint = ComputeShaderStateFingerprint(pixelEvaluation);
var shaderKey = (
exportShaderAddress,
exportStateFingerprint,
pixelShaderAddress,
pixelStateFingerprint,
outputKind,
attributeCount);
var totalGlobalBuffers =
pixelEvaluation.GlobalMemoryBindings.Count +
exportEvaluation.GlobalMemoryBindings.Count;
outputKind);
(byte[] Vertex, byte[] Pixel) compiled;
lock (_submitTraceGate)
{
@@ -3488,6 +3458,9 @@ public static class AgcExports
if (compiled.Vertex is null || compiled.Pixel is null)
{
var totalGlobalBuffers =
pixelEvaluation.GlobalMemoryBindings.Count +
exportEvaluation.GlobalMemoryBindings.Count;
if (!Gen5SpirvTranslator.TryCompilePixelShader(
pixelState,
pixelEvaluation,
@@ -3495,18 +3468,16 @@ public static class AgcExports
out var pixelShader,
out error,
globalBufferBase: 0,
totalGlobalBufferCount: totalGlobalBuffers + 2,
imageBindingBase: 0,
scalarRegisterBufferIndex: totalGlobalBuffers) ||
totalGlobalBufferCount: totalGlobalBuffers,
imageBindingBase: 0) ||
!Gen5SpirvTranslator.TryCompileVertexShader(
exportState,
exportEvaluation,
out var vertexShader,
out error,
globalBufferBase: pixelEvaluation.GlobalMemoryBindings.Count,
totalGlobalBufferCount: totalGlobalBuffers + 2,
imageBindingBase: pixelEvaluation.ImageBindings.Count,
scalarRegisterBufferIndex: totalGlobalBuffers + 1))
totalGlobalBufferCount: totalGlobalBuffers,
imageBindingBase: pixelEvaluation.ImageBindings.Count))
{
return false;
}
@@ -3558,8 +3529,6 @@ public static class AgcExports
var globalMemoryBindings = pixelEvaluation.GlobalMemoryBindings
.Concat(exportEvaluation.GlobalMemoryBindings)
.Append(CreateScalarRegisterBinding(pixelEvaluation))
.Append(CreateScalarRegisterBinding(exportEvaluation))
.ToArray();
IReadOnlyList<Gen5VertexInputBinding> vertexInputs =
exportEvaluation.VertexInputs ?? [];
@@ -3570,7 +3539,7 @@ public static class AgcExports
primitiveType,
compiled.Vertex,
compiled.Pixel,
attributeCount,
GetInterpolatedAttributeCount(pixelState),
vertexCount,
state.InstanceCount,
indexed ? CreateVulkanIndexBuffer(ctx, state, vertexCount) : null,
@@ -3682,88 +3651,6 @@ public static class AgcExports
return (uint)(maxAttribute + 1);
}
private const int ShaderScalarRegisterCount = 256;
private static Gen5GlobalMemoryBinding CreateScalarRegisterBinding(
Gen5ShaderEvaluation evaluation)
{
var data = new byte[ShaderScalarRegisterCount * sizeof(uint)];
var registers = evaluation.InitialScalarRegisters;
var count = Math.Min(registers.Count, ShaderScalarRegisterCount);
for (var index = 0; index < count; index++)
{
var value = registers[index];
var offset = index * sizeof(uint);
data[offset] = (byte)value;
data[offset + 1] = (byte)(value >> 8);
data[offset + 2] = (byte)(value >> 16);
data[offset + 3] = (byte)(value >> 24);
}
return new Gen5GlobalMemoryBinding(0, 0, [], data);
}
private static ulong ComputeShaderStructureFingerprint(Gen5ShaderEvaluation evaluation)
{
const ulong offsetBasis = 14695981039346656037UL;
const ulong prime = 1099511628211UL;
var hash = offsetBasis;
void Mix(ulong value) => hash = (hash ^ value) * prime;
Mix((ulong)evaluation.GlobalMemoryBindings.Count);
foreach (var binding in evaluation.GlobalMemoryBindings)
{
Mix(binding.ScalarAddress);
Mix((ulong)binding.InstructionPcs.Count);
foreach (var pc in binding.InstructionPcs)
{
Mix(pc);
}
}
Mix((ulong)evaluation.ImageBindings.Count);
foreach (var image in evaluation.ImageBindings)
{
Mix(image.Pc);
Mix((ulong)(uint)image.Opcode.GetHashCode());
foreach (var word in image.ResourceDescriptor)
{
Mix(word);
}
foreach (var word in image.SamplerDescriptor)
{
Mix(word);
}
Mix(image.MipLevel ?? uint.MaxValue);
}
if (evaluation.VertexInputs is { } vertexInputs)
{
Mix((ulong)vertexInputs.Count);
foreach (var input in vertexInputs)
{
Mix(input.Pc);
Mix(input.Location);
Mix(input.ComponentCount);
Mix(input.DataFormat);
Mix(input.NumberFormat);
Mix(input.Stride);
}
}
if (evaluation.ComputeSystemRegisters is { } computeSystemRegisters)
{
Mix(computeSystemRegisters.WorkGroupXRegister ?? uint.MaxValue);
Mix(computeSystemRegisters.WorkGroupYRegister ?? uint.MaxValue);
Mix(computeSystemRegisters.WorkGroupZRegister ?? uint.MaxValue);
Mix(computeSystemRegisters.ThreadGroupSizeRegister ?? uint.MaxValue);
}
return hash;
}
private static ulong ComputeShaderStateFingerprint(Gen5ShaderEvaluation evaluation)
{
const ulong offsetBasis = 14695981039346656037UL;
@@ -13,24 +13,6 @@ internal static class Gen5ShaderScalarEvaluator
private const int ImageDescriptorDwords = 8;
private const int SamplerDescriptorDwords = 4;
private const int MaxGlobalMemoryBindingBytes = 16 * 1024 * 1024;
private static readonly int DefaultGlobalMemoryBindingBytes =
int.TryParse(
Environment.GetEnvironmentVariable("SHARPEMU_GLOBAL_BINDING_BYTES"),
out var configured) && configured >= sizeof(uint)
? Math.Min(configured, MaxGlobalMemoryBindingBytes)
: 1 * 1024 * 1024;
internal static long GlobalMemoryReadCount;
internal static long GlobalMemoryReadBytes;
internal static long GlobalMemoryReadCacheHits;
internal static long GlobalMemoryReadPvmBytes;
internal static long GlobalMemoryReadLibcBytes;
internal static long GlobalMemoryReadReuses;
private const long CrossFrameReadCacheMaxBytes = 1024L * 1024 * 1024;
private static readonly object _crossFrameReadGate = new();
private static readonly Dictionary<(ulong BaseAddress, int SizeBytes), byte[]> _crossFrameReadCache = new();
private static long _crossFrameReadCacheBytes;
private const ulong RdnaWaveMask = 0xFFFF_FFFFUL;
private readonly record struct BufferDescriptor(
@@ -62,8 +44,7 @@ internal static class Gen5ShaderScalarEvaluator
Gen5ShaderState state,
out Gen5ShaderEvaluation evaluation,
out string error,
bool resolveVertexInputs = false,
uint? vertexRecordLimit = null)
bool resolveVertexInputs = false)
{
evaluation = default!;
error = string.Empty;
@@ -274,28 +255,10 @@ internal static class Gen5ShaderScalarEvaluator
if (resolveVertexInputs &&
IsVertexFetchCandidate(instruction, bufferMemory, bufferDescriptor))
{
var vertexReadSize = bufferDescriptor.SizeBytes;
if (vertexRecordLimit is { } recordLimit &&
instruction.Sources.Count > 2 &&
TryEvaluateScalarOperand(
instruction.Sources[2],
scalarRegisters,
out var scalarOffset))
{
var bindingOffset = unchecked((uint)bufferMemory.OffsetBytes + scalarOffset);
var requiredBytes =
(ulong)bindingOffset +
(ulong)(Math.Max(recordLimit, 1u) - 1u) * bufferDescriptor.Stride +
(ulong)bufferMemory.DwordCount * sizeof(uint);
vertexReadSize = Math.Min(
bufferDescriptor.SizeBytes,
Math.Max(requiredBytes, sizeof(uint)));
}
if (!TryReadGlobalMemory(
ctx,
bufferDescriptor.BaseAddress,
vertexReadSize,
bufferDescriptor.SizeBytes,
out var vertexData))
{
error =
@@ -570,29 +533,22 @@ internal static class Gen5ShaderScalarEvaluator
return false;
}
[ThreadStatic]
private static Dictionary<(ulong BaseAddress, int SizeBytes), byte[]>? _globalMemoryReadCache;
internal static void BeginGlobalMemoryReadScope()
{
_globalMemoryReadCache = new Dictionary<(ulong, int), byte[]>();
}
internal static void EndGlobalMemoryReadScope()
{
_globalMemoryReadCache = null;
}
private static bool TryReadGlobalMemory(
CpuContext ctx,
ulong baseAddress,
out byte[] data)
{
return TryReadGlobalMemory(
ctx,
baseAddress,
(ulong)DefaultGlobalMemoryBindingBytes,
out data);
for (var size = MaxGlobalMemoryBindingBytes; size >= 4096; size >>= 1)
{
data = GC.AllocateUninitializedArray<byte>(size);
if (ctx.Memory.TryRead(baseAddress, data))
{
return true;
}
}
data = [];
return false;
}
private static bool TryReadGlobalMemory(
@@ -614,74 +570,13 @@ internal static class Gen5ShaderScalarEvaluator
return false;
}
var cache = _globalMemoryReadCache;
var cacheKey = (baseAddress, (int)cappedSize);
if (cache is not null && cache.TryGetValue(cacheKey, out var cached))
{
Interlocked.Increment(ref GlobalMemoryReadCacheHits);
data = cached;
return true;
}
byte[]? previous;
lock (_crossFrameReadGate)
{
_crossFrameReadCache.TryGetValue(cacheKey, out previous);
}
if (previous is not null && ctx.Memory.TryCompare(baseAddress, previous))
{
Interlocked.Increment(ref GlobalMemoryReadReuses);
if (cache is not null)
{
cache[cacheKey] = previous;
}
data = previous;
return true;
}
var candidateSize = (int)cappedSize;
while (candidateSize >= sizeof(uint))
{
data = GC.AllocateUninitializedArray<byte>(candidateSize);
var readFromPvm = ctx.Memory.TryRead(baseAddress, data);
if (readFromPvm ||
if (ctx.Memory.TryRead(baseAddress, data) ||
KernelMemoryCompatExports.TryReadTrackedLibcHeap(baseAddress, data))
{
Interlocked.Increment(ref GlobalMemoryReadCount);
Interlocked.Add(ref GlobalMemoryReadBytes, data.Length);
if (readFromPvm)
{
Interlocked.Add(ref GlobalMemoryReadPvmBytes, data.Length);
}
else
{
Interlocked.Add(ref GlobalMemoryReadLibcBytes, data.Length);
}
if (cache is not null)
{
cache[cacheKey] = data;
}
lock (_crossFrameReadGate)
{
if (_crossFrameReadCache.TryGetValue(cacheKey, out var replaced))
{
_crossFrameReadCacheBytes -= replaced.Length;
}
if (_crossFrameReadCacheBytes + data.Length > CrossFrameReadCacheMaxBytes)
{
_crossFrameReadCache.Clear();
_crossFrameReadCacheBytes = 0;
}
_crossFrameReadCache[cacheKey] = data;
_crossFrameReadCacheBytes += data.Length;
}
return true;
}
@@ -802,15 +802,8 @@ internal static class Gen5ShaderTranslator
0x14 => "VCmpxGtF32",
0x15 => "VCmpxLgF32",
0x16 => "VCmpxGeF32",
0x17 => "VCmpxOF32",
0x18 => "VCmpxUF32",
0x19 => "VCmpxNgeF32",
0x1A => "VCmpxNlgF32",
0x1B => "VCmpxNgtF32",
0x1C => "VCmpxNleF32",
0x1D => "VCmpxNeqF32",
0x1E => "VCmpxNltF32",
0x1F => "VCmpxTruF32",
0x80 => "VCmpFI32",
0x81 => "VCmpLtI32",
0x82 => "VCmpEqI32",
@@ -396,14 +396,6 @@ internal static partial class Gen5SpirvTranslator
_module.Constant64(_ulongType, 32)));
break;
}
case "VBcntU32B32":
result = IAdd(
_module.AddInstruction(
SpirvOp.BitCount,
_uintType,
GetRawSource(instruction, 0)),
GetRawSource(instruction, 1));
break;
case "VMadU32U24":
{
var left = BitwiseAnd(
@@ -601,18 +593,6 @@ internal static partial class Gen5SpirvTranslator
Ext(38, _uintType, high, right));
break;
}
case "VSadU32":
{
var left = GetRawSource(instruction, 0);
var right = GetRawSource(instruction, 1);
var difference = _module.AddInstruction(
SpirvOp.ISub,
_uintType,
Ext(41, _uintType, left, right),
Ext(38, _uintType, left, right));
result = IAdd(difference, GetRawSource(instruction, 2));
break;
}
case "VMed3I32":
{
var left = Bitcast(_intType, GetRawSource(instruction, 0));
@@ -722,14 +702,6 @@ internal static partial class Gen5SpirvTranslator
result = Ext(58, _uintType, vector);
break;
}
case "VCvtPkU16U32":
case "VCvtPkI16I32":
result = BitwiseOr(
BitwiseAnd(GetRawSource(instruction, 0), UInt(0xFFFF)),
ShiftLeftLogical(
BitwiseAnd(GetRawSource(instruction, 1), UInt(0xFFFF)),
UInt(16)));
break;
default:
error = $"unsupported vector opcode {instruction.Opcode}";
return false;
@@ -861,25 +833,6 @@ internal static partial class Gen5SpirvTranslator
{
condition = _module.ConstantBool(true);
}
else if (opcode is "VCmpOF32" or "VCmpxOF32" or "VCmpUF32" or "VCmpxUF32")
{
// The ordered/unordered predicates only test whether either
// operand is NaN. SPIR-V's OpOrdered/OpUnordered are Kernel-only,
// so build the same result from OpIsNan, which needs no extra
// capability: unordered = isnan(a) || isnan(b), ordered = !that.
var left = GetFloatSource(instruction, 0);
var right = GetFloatSource(instruction, 1);
var nanLeft = _module.AddInstruction(SpirvOp.IsNan, _boolType, left);
var nanRight = _module.AddInstruction(SpirvOp.IsNan, _boolType, right);
var unordered = _module.AddInstruction(
SpirvOp.LogicalOr,
_boolType,
nanLeft,
nanRight);
condition = opcode is "VCmpUF32" or "VCmpxUF32"
? unordered
: _module.AddInstruction(SpirvOp.LogicalNot, _boolType, unordered);
}
else if (opcode is not ("VCmpClassF32" or "VCmpxClassF32") &&
opcode.EndsWith("F32", StringComparison.Ordinal))
{
@@ -894,7 +847,6 @@ internal static partial class Gen5SpirvTranslator
"VCmpLgF32" or "VCmpxLgF32" => SpirvOp.FOrdNotEqual,
"VCmpGeF32" or "VCmpxGeF32" => SpirvOp.FOrdGreaterThanEqual,
"VCmpNeqF32" or "VCmpxNeqF32" => SpirvOp.FUnordNotEqual,
"VCmpNlgF32" or "VCmpxNlgF32" => SpirvOp.FUnordEqual,
"VCmpNltF32" or "VCmpxNltF32" => SpirvOp.FUnordGreaterThanEqual,
"VCmpNleF32" or "VCmpxNleF32" => SpirvOp.FUnordGreaterThan,
"VCmpNgtF32" or "VCmpxNgtF32" => SpirvOp.FUnordLessThanEqual,
@@ -945,8 +897,7 @@ internal static partial class Gen5SpirvTranslator
condition = _module.AddInstruction(operation, _boolType, left, right);
}
// On gfx10, VCmpx writes EXEC only and preserves VCC; the sdst
// operand was removed from the cmpx encodings on this generation.
StoreWaveMask(106, condition);
if (opcode.StartsWith("VCmpx", StringComparison.Ordinal))
{
var active = _module.AddInstruction(
@@ -956,10 +907,6 @@ internal static partial class Gen5SpirvTranslator
condition);
StoreWaveMask(126, active);
}
else
{
StoreWaveMask(106, condition);
}
return true;
}
@@ -1356,43 +1303,6 @@ internal static partial class Gen5SpirvTranslator
Store(_scc, IsNotZero(result));
break;
}
case "SAbsdiffI32":
{
var wideLeft = _module.AddInstruction(
SpirvOp.SConvert,
_longType,
Bitcast(_intType, left));
var wideRight = _module.AddInstruction(
SpirvOp.SConvert,
_longType,
Bitcast(_intType, right));
var difference = _module.AddInstruction(
SpirvOp.ISub,
_longType,
wideLeft,
wideRight);
result = _module.AddInstruction(
SpirvOp.UConvert,
_uintType,
Ext(5, _longType, difference));
Store(_scc, IsNotZero(result));
break;
}
case "SPackLlB32B16":
result = BitwiseOr(
BitwiseAnd(left, UInt(0xFFFF)),
ShiftLeftLogical(right, UInt(16)));
break;
case "SPackLhB32B16":
result = BitwiseOr(
BitwiseAnd(left, UInt(0xFFFF)),
BitwiseAnd(right, UInt(0xFFFF0000)));
break;
case "SPackHhB32B16":
result = BitwiseOr(
ShiftRightLogical(left, UInt(16)),
BitwiseAnd(right, UInt(0xFFFF0000)));
break;
case "SCselectB32":
result = _module.AddInstruction(
SpirvOp.Select,
+13 -31
View File
@@ -18,8 +18,7 @@ internal static partial class Gen5SpirvTranslator
out string error,
int globalBufferBase = 0,
int totalGlobalBufferCount = -1,
int imageBindingBase = 0,
int scalarRegisterBufferIndex = -1)
int imageBindingBase = 0)
{
var context = new CompilationContext(
Gen5SpirvStage.Pixel,
@@ -31,8 +30,7 @@ internal static partial class Gen5SpirvTranslator
1,
globalBufferBase,
totalGlobalBufferCount,
imageBindingBase,
scalarRegisterBufferIndex);
imageBindingBase);
return context.TryCompile(out shader, out error);
}
@@ -43,8 +41,7 @@ internal static partial class Gen5SpirvTranslator
out string error,
int globalBufferBase = 0,
int totalGlobalBufferCount = -1,
int imageBindingBase = 0,
int scalarRegisterBufferIndex = -1)
int imageBindingBase = 0)
{
var context = new CompilationContext(
Gen5SpirvStage.Vertex,
@@ -56,8 +53,7 @@ internal static partial class Gen5SpirvTranslator
1,
globalBufferBase,
totalGlobalBufferCount,
imageBindingBase,
scalarRegisterBufferIndex);
imageBindingBase);
return context.TryCompile(out shader, out error);
}
@@ -80,8 +76,7 @@ internal static partial class Gen5SpirvTranslator
Math.Max(localSizeZ, 1),
0,
-1,
0,
-1);
0);
return context.TryCompile(out shader, out error);
}
@@ -98,7 +93,6 @@ internal static partial class Gen5SpirvTranslator
private readonly int _globalBufferBase;
private readonly int _totalGlobalBufferCount;
private readonly int _imageBindingBase;
private readonly int _scalarRegisterBufferIndex;
private readonly List<uint> _interfaces = [];
private readonly Dictionary<uint, uint> _pixelInputs = [];
private readonly Dictionary<uint, uint> _vertexOutputs = [];
@@ -173,8 +167,7 @@ internal static partial class Gen5SpirvTranslator
uint localSizeZ,
int globalBufferBase,
int totalGlobalBufferCount,
int imageBindingBase,
int scalarRegisterBufferIndex)
int imageBindingBase)
{
_stage = stage;
_state = state;
@@ -188,7 +181,6 @@ internal static partial class Gen5SpirvTranslator
? evaluation.GlobalMemoryBindings.Count
: totalGlobalBufferCount;
_imageBindingBase = imageBindingBase;
_scalarRegisterBufferIndex = scalarRegisterBufferIndex;
}
public bool TryCompile(out Gen5SpirvShader shader, out string error)
@@ -775,25 +767,15 @@ internal static partial class Gen5SpirvTranslator
private void EmitInitialState()
{
if (_scalarRegisterBufferIndex >= 0)
for (uint index = 0;
index < _evaluation.InitialScalarRegisters.Count &&
index < ScalarRegisterCount;
index++)
{
for (uint index = 0; index < ScalarRegisterCount; index++)
var value = _evaluation.InitialScalarRegisters[(int)index];
if (value != 0)
{
StoreS(index, LoadBufferWord(_scalarRegisterBufferIndex, UInt(index)));
}
}
else
{
for (uint index = 0;
index < _evaluation.InitialScalarRegisters.Count &&
index < ScalarRegisterCount;
index++)
{
var value = _evaluation.InitialScalarRegisters[(int)index];
if (value != 0)
{
StoreS(index, UInt(value));
}
StoreS(index, UInt(value));
}
}
+4 -4
View File
@@ -80,7 +80,7 @@ public static class JsonExports
[SysAbiExport(
Nid = "WSOuge5IsCg",
ExportName = "_ZN3sce4Json14InitParameter2C1Ev",
ExportName = "_ZN3sce4Json15InitParameter2C2Ev",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceJson2")]
public static int InitParameter2Constructor(CpuContext ctx)
@@ -93,7 +93,7 @@ public static class JsonExports
[SysAbiExport(
Nid = "I2QC8PYhJWY",
ExportName = "_ZN3sce4Json14InitParameter212setAllocatorEPNS0_12MemAllocatorEPv",
ExportName = "_ZN3sce4Json15InitParameter212setAllocatorERNS0_12MemAllocatorE",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceJson2")]
public static int InitParameter2SetAllocator(CpuContext ctx)
@@ -106,7 +106,7 @@ public static class JsonExports
[SysAbiExport(
Nid = "Eu95jmqn5Rw",
ExportName = "_ZN3sce4Json14InitParameter217setFileBufferSizeEm",
ExportName = "_ZN3sce4Json15InitParameter217setFileBufferSizeEm",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceJson2")]
public static int InitParameter2SetFileBufferSize(CpuContext ctx)
@@ -119,7 +119,7 @@ public static class JsonExports
[SysAbiExport(
Nid = "IXW-z8pggfg",
ExportName = "_ZN3sce4Json11Initializer10initializeEPKNS0_14InitParameter2E",
ExportName = "_ZN3sce4Json12Initializer2C1Ev",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceJson2")]
public static int Initializer2Constructor(CpuContext ctx)
@@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Text;
using SharpEmu.HLE;
using SharpEmu.Libs.Fiber;
@@ -34,11 +33,6 @@ public static class KernelEventFlagCompatExports
public object Gate { get; } = new();
}
private sealed class EventFlagWaiter
{
public OrbisGen2Result? Result { get; set; }
}
[SysAbiExport(
Nid = "BpFoboUJoZU",
ExportName = "sceKernelCreateEventFlag",
@@ -239,47 +233,9 @@ public static class KernelEventFlagCompatExports
if (timeoutAddress != 0)
{
if (timeoutUsec == 0)
{
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
_ = TryWriteResultPattern(ctx, resultAddress, state.Bits);
TraceEventFlag($"wait-timeout handle=0x{handle:X16} pattern=0x{pattern:X16} timeout=0 ret=0x{returnRip:X16}");
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT);
}
var deadline = GuestThreadExecution.ComputeDeadlineTimestamp(
TimeSpan.FromTicks((long)timeoutUsec * 10L));
var timedWaiter = new EventFlagWaiter();
if (GuestThreadExecution.RequestCurrentThreadBlock(
ctx,
"sceKernelWaitEventFlag",
GetEventFlagWakeKey(handle),
resumeHandler: () => CompleteBlockedTimedWait(
ctx,
state,
timedWaiter,
pattern,
waitMode,
resultAddress,
timeoutAddress,
deadline),
wakeHandler: () => TryCompleteBlockedTimedWait(
ctx,
state,
timedWaiter,
pattern,
waitMode,
resultAddress),
blockDeadlineTimestamp: deadline))
{
state.WaitingThreads++;
TraceEventFlag($"wait-block-timed handle=0x{handle:X16} pattern=0x{pattern:X16} timeout={timeoutUsec} waiters={state.WaitingThreads} ret=0x{returnRip:X16}");
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
}
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
_ = TryWriteResultPattern(ctx, resultAddress, state.Bits);
TraceEventFlag($"wait-timeout-host handle=0x{handle:X16} pattern=0x{pattern:X16} timeout={timeoutUsec} ret=0x{returnRip:X16}");
TraceEventFlag($"wait-timeout handle=0x{handle:X16} pattern=0x{pattern:X16} timeout={timeoutUsec} ret=0x{returnRip:X16}");
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT);
}
@@ -490,92 +446,6 @@ public static class KernelEventFlagCompatExports
}
}
private static bool TryCompleteBlockedTimedWait(
CpuContext ctx,
EventFlagState state,
EventFlagWaiter waiter,
ulong pattern,
uint waitMode,
ulong resultAddress)
{
lock (state.Gate)
{
if (waiter.Result is not null)
{
return true;
}
if (!IsSatisfied(state.Bits, pattern, waitMode))
{
return false;
}
waiter.Result = TryWriteResultPattern(ctx, resultAddress, state.Bits)
? OrbisGen2Result.ORBIS_GEN2_OK
: OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
if (waiter.Result == OrbisGen2Result.ORBIS_GEN2_OK)
{
ApplyClearMode(state, pattern, waitMode);
}
state.WaitingThreads = Math.Max(0, state.WaitingThreads - 1);
return true;
}
}
private static int CompleteBlockedTimedWait(
CpuContext ctx,
EventFlagState state,
EventFlagWaiter waiter,
ulong pattern,
uint waitMode,
ulong resultAddress,
ulong timeoutAddress,
long deadlineTimestamp)
{
lock (state.Gate)
{
if (waiter.Result is null)
{
if (IsSatisfied(state.Bits, pattern, waitMode))
{
waiter.Result = TryWriteResultPattern(ctx, resultAddress, state.Bits)
? OrbisGen2Result.ORBIS_GEN2_OK
: OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
if (waiter.Result == OrbisGen2Result.ORBIS_GEN2_OK)
{
ApplyClearMode(state, pattern, waitMode);
}
}
else
{
waiter.Result = TryWriteResultPattern(ctx, resultAddress, state.Bits)
? OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT
: OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
state.WaitingThreads = Math.Max(0, state.WaitingThreads - 1);
}
}
if (waiter.Result == OrbisGen2Result.ORBIS_GEN2_OK)
{
var remainingTicks = deadlineTimestamp - Stopwatch.GetTimestamp();
var remainingMicros = remainingTicks <= 0
? 0u
: (uint)Math.Min(
uint.MaxValue,
remainingTicks / (double)Stopwatch.Frequency * 1_000_000d);
_ = ctx.TryWriteUInt32(timeoutAddress, remainingMicros);
}
else
{
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
}
return (int)waiter.Result.Value;
}
private static string GetEventFlagWakeKey(ulong handle) =>
$"event_flag:0x{handle:X16}";
@@ -478,7 +478,7 @@ public static class KernelMemoryCompatExports
[SysAbiExport(
Nid = "LHMrG7e8G78",
ExportName = "wcsmisc",
ExportName = "wcslen",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Wcslen(CpuContext ctx)
@@ -1488,214 +1488,6 @@ public static class KernelMemoryCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "ob5xAW4ln-0",
ExportName = "strchr",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Strchr(CpuContext ctx)
{
var address = ctx[CpuRegister.Rdi];
var needle = unchecked((byte)ctx[CpuRegister.Rsi]);
if (address == 0)
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
// The terminator counts as part of the scanned range, so strchr(s, '\0')
// returns a pointer to the string's null byte just like a native libc.
Span<byte> current = stackalloc byte[1];
for (ulong index = 0; index < 1_048_576; index++)
{
if (!TryReadCompat(ctx, address + index, current))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (current[0] == needle)
{
ctx[CpuRegister.Rax] = address + index;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
if (current[0] == 0)
{
break;
}
}
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "9yDWMxEFdJU",
ExportName = "strrchr",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Strrchr(CpuContext ctx)
{
var address = ctx[CpuRegister.Rdi];
var needle = unchecked((byte)ctx[CpuRegister.Rsi]);
if (address == 0)
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
ulong match = 0;
var found = false;
Span<byte> current = stackalloc byte[1];
for (ulong index = 0; index < 1_048_576; index++)
{
if (!TryReadCompat(ctx, address + index, current))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (current[0] == needle)
{
match = address + index;
found = true;
}
if (current[0] == 0)
{
break;
}
}
ctx[CpuRegister.Rax] = found ? match : 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "8u8lPzUEq+U",
ExportName = "memchr",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Memchr(CpuContext ctx)
{
var address = ctx[CpuRegister.Rdi];
var needle = unchecked((byte)ctx[CpuRegister.Rsi]);
var count = ctx[CpuRegister.Rdx];
Span<byte> current = stackalloc byte[1];
for (ulong index = 0; index < count; index++)
{
if (!TryReadCompat(ctx, address + index, current))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (current[0] == needle)
{
ctx[CpuRegister.Rax] = address + index;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
}
ctx[CpuRegister.Rax] = 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "Ls4tzzhimqQ",
ExportName = "strcat",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Strcat(CpuContext ctx)
{
var destination = ctx[CpuRegister.Rdi];
var source = ctx[CpuRegister.Rsi];
if (!TryReadCString(ctx, source, 1_048_576, out var sourceBytes))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (!TryReadCString(ctx, destination, 1_048_576, out var destinationBytes))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
// Overwrite the destination terminator and re-terminate after the copied bytes.
var appendAddress = destination + (ulong)destinationBytes.Length;
var payload = new byte[sourceBytes.Length + 1];
sourceBytes.CopyTo(payload.AsSpan());
if (!TryWriteCompat(ctx, appendAddress, payload))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
ctx[CpuRegister.Rax] = destination;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "kHg45qPC6f0",
ExportName = "strncat",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Strncat(CpuContext ctx)
{
var destination = ctx[CpuRegister.Rdi];
var source = ctx[CpuRegister.Rsi];
var limit = ctx[CpuRegister.Rdx];
// Bounding the source read by the count yields strncat's "at most n bytes"
// semantics while still stopping early at the source terminator.
if (!TryReadCString(ctx, source, limit, out var sourceBytes))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (!TryReadCString(ctx, destination, 1_048_576, out var destinationBytes))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
var appendAddress = destination + (ulong)destinationBytes.Length;
var payload = new byte[sourceBytes.Length + 1];
sourceBytes.CopyTo(payload.AsSpan());
if (!TryWriteCompat(ctx, appendAddress, payload))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
ctx[CpuRegister.Rax] = destination;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "viiwFMaNamA",
ExportName = "strstr",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libc")]
public static int Strstr(CpuContext ctx)
{
var haystack = ctx[CpuRegister.Rdi];
var needle = ctx[CpuRegister.Rsi];
if (!TryReadCString(ctx, haystack, 1_048_576, out var haystackBytes))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
if (!TryReadCString(ctx, needle, 1_048_576, out var needleBytes))
{
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
}
// An empty needle matches at the start of the haystack.
if (needleBytes.Length == 0)
{
ctx[CpuRegister.Rax] = haystack;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
var matchIndex = haystackBytes.AsSpan().IndexOf(needleBytes.AsSpan());
ctx[CpuRegister.Rax] = matchIndex >= 0 ? haystack + (ulong)matchIndex : 0;
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
}
[SysAbiExport(
Nid = "QrZZdJ8XsX0",
ExportName = "fputs",
@@ -3245,7 +3037,7 @@ public static class KernelMemoryCompatExports
[SysAbiExport(
Nid = "4h6F1LLbTiw",
ExportName = "sceKernelMapNamedFlexibleMemoryInternal",
ExportName = "sceKernelMapFlexibleMemoryInternal",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libKernel")]
public static int KernelMapFlexibleMemoryInternal(CpuContext ctx)
+1 -1
View File
@@ -19,7 +19,7 @@ public static class LibcInternalExports
[SysAbiExport(
Nid = "NWtTN10cJzE",
ExportName = "sceLibcHeapGetTraceInfo",
ExportName = "LibcHeapGetTraceInfo",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "LibcInternalExt")]
public static int LibcHeapGetTraceInfo(CpuContext ctx)
-21
View File
@@ -237,27 +237,6 @@ public static class Ngs2Exports
LibraryName = "libSceNgs2")]
public static int Ngs2PanInit(CpuContext ctx) => ctx.SetReturn(0);
[SysAbiExport(
Nid = "1WsleK-MTkE",
ExportName = "sceNgs2GeomCalcListener",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceNgs2")]
public static int Ngs2GeomCalcListener(CpuContext ctx) => ctx.SetReturn(0);
[SysAbiExport(
Nid = "0lbbayqDNoE",
ExportName = "sceNgs2GeomResetSourceParam",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceNgs2")]
public static int Ngs2GeomResetSourceParam(CpuContext ctx) => ctx.SetReturn(0);
[SysAbiExport(
Nid = "7Lcfo8SmpsU",
ExportName = "sceNgs2GeomResetListenerParam",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceNgs2")]
public static int Ngs2GeomResetListenerParam(CpuContext ctx) => ctx.SetReturn(0);
[SysAbiExport(
Nid = "i0VnXM-C9fc",
ExportName = "sceNgs2SystemRender",
+5 -44
View File
@@ -28,7 +28,6 @@ public static class PadExports
private static PadState _cachedInputState;
private static bool _initialized;
private static int _controlsAnnouncementLogged;
[SysAbiExport(
Nid = "hv1luiJrqQM",
@@ -71,15 +70,11 @@ public static class PadExports
DualSenseReader.EnsureStarted();
XInputReader.EnsureStarted();
if (Interlocked.Exchange(ref _controlsAnnouncementLogged, 1) == 0)
{
Console.Error.WriteLine(DualSenseReader.TryGetState(out _)
? "[LOADER][INFO] Controls: DualSense connected (keyboard fallback also active)."
: XInputReader.TryGetState(out _)
? "[LOADER][INFO] Controls: Xbox controller connected (keyboard fallback also active)."
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense or Xbox controller will be used automatically when plugged in.");
}
Console.Error.WriteLine(DualSenseReader.TryGetState(out _)
? "[LOADER][INFO] Controls: DualSense connected (keyboard fallback also active)."
: XInputReader.TryGetState(out _)
? "[LOADER][INFO] Controls: Xbox controller connected (keyboard fallback also active)."
: "[LOADER][INFO] Keyboard controls: Arrow keys = D-pad, WASD = left stick, IJKL = right stick, Z/Enter = Cross, X/Esc = Circle, C = Square, V = Triangle, Q = L1, E = R1, R = L2, F = R2, Tab/Backspace = Options. A DualSense or Xbox controller will be used automatically when plugged in.");
return ctx.SetReturn(PrimaryPadHandle);
}
@@ -197,43 +192,9 @@ public static class PadExports
LibraryName = "libScePad")]
public static int PadSetTriggerEffect(CpuContext ctx)
{
var handle = unchecked((int)ctx[CpuRegister.Rdi]);
var parameterAddress = ctx[CpuRegister.Rsi];
if (handle != PrimaryPadHandle)
{
return ctx.SetReturn(OrbisPadErrorInvalidHandle);
}
if (parameterAddress == 0)
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
Span<byte> parameter = stackalloc byte[120];
if (!ctx.Memory.TryRead(parameterAddress, parameter))
{
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
var triggerMask = parameter[0];
XInputReader.SetTriggerRumble(
(triggerMask & 0x01) != 0 ? DecodeTriggerVibration(parameter[8..64]) : null,
(triggerMask & 0x02) != 0 ? DecodeTriggerVibration(parameter[64..120]) : null);
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
}
private static byte DecodeTriggerVibration(ReadOnlySpan<byte> command)
{
var mode = BinaryPrimitives.ReadUInt32LittleEndian(command);
var amplitude = mode switch
{
3 when command[10] != 0 => command[9],
6 when command[8] != 0 => command[9..19].ToArray().Max(),
_ => (byte)0,
};
return (byte)(Math.Min(amplitude, (byte)8) * 255 / 8);
}
[SysAbiExport(
Nid = "yFVnOdGxvZY",
ExportName = "scePadSetVibration",
+2 -31
View File
@@ -39,8 +39,6 @@ internal static class XInputReader
private static int _slot = -1; // connected XInput user index, -1 when none
private static byte _motorLeft;
private static byte _motorRight;
private static byte _triggerLeft;
private static byte _triggerRight;
/// <summary>Starts the background reader once; safe to call repeatedly.</summary>
internal static void EnsureStarted()
@@ -101,31 +99,6 @@ internal static class XInputReader
}
}
/// <summary>Approximates per-trigger vibration on the two XInput body motors.</summary>
internal static void SetTriggerRumble(byte? leftTrigger, byte? rightTrigger)
{
lock (Gate)
{
var changed = false;
if (leftTrigger is { } left)
{
changed |= _triggerLeft != left;
_triggerLeft = left;
}
if (rightTrigger is { } right)
{
changed |= _triggerRight != right;
_triggerRight = right;
}
if (changed)
{
SendRumbleLocked();
}
}
}
private static void SendRumbleLocked()
{
if (_slot < 0)
@@ -135,8 +108,8 @@ internal static class XInputReader
var vibration = new XInputVibration
{
LeftMotorSpeed = (ushort)(Math.Max(_motorLeft, _triggerLeft) * 257),
RightMotorSpeed = (ushort)(Math.Max(_motorRight, _triggerRight) * 257),
LeftMotorSpeed = (ushort)(_motorLeft * 257), // 0..255 -> 0..65535
RightMotorSpeed = (ushort)(_motorRight * 257),
};
_ = XInputSetState((uint)_slot, ref vibration);
}
@@ -174,8 +147,6 @@ internal static class XInputReader
_slot = -1;
_motorLeft = 0;
_motorRight = 0;
_triggerLeft = 0;
_triggerRight = 0;
_state = default;
}
@@ -9,7 +9,6 @@ using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
using Silk.NET.Vulkan.Extensions.EXT;
using Silk.NET.Windowing;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
@@ -278,7 +277,6 @@ internal static unsafe class VulkanVideoPresenter
TranslatedDraw: null,
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
IsSplash: false);
System.Threading.Monitor.PulseAll(_gate);
Console.Error.WriteLine("[LOADER][INFO] Vulkan VideoOut hid splash");
}
}
@@ -312,7 +310,6 @@ internal static unsafe class VulkanVideoPresenter
TranslatedDraw: null,
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
IsSplash: false);
System.Threading.Monitor.PulseAll(_gate);
if (_thread is not null)
{
return;
@@ -362,7 +359,6 @@ internal static unsafe class VulkanVideoPresenter
TranslatedDraw: null,
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
IsSplash: false);
System.Threading.Monitor.PulseAll(_gate);
if (_thread is not null)
{
return;
@@ -433,7 +429,6 @@ internal static unsafe class VulkanVideoPresenter
renderState ?? VulkanGuestRenderState.Default),
RequiredGuestWorkSequence: _enqueuedGuestWorkSequence,
IsSplash: false);
System.Threading.Monitor.PulseAll(_gate);
if (_thread is not null)
{
return;
@@ -648,7 +643,6 @@ internal static unsafe class VulkanVideoPresenter
RequiredGuestWorkSequence: 0,
IsSplash: false,
GuestImageAddress: address);
System.Threading.Monitor.PulseAll(_gate);
if (_thread is not null)
{
return true;
@@ -889,7 +883,6 @@ internal static unsafe class VulkanVideoPresenter
_pendingGuestWork.Enqueue(work);
_enqueuedGuestWorkSequence++;
System.Threading.Monitor.PulseAll(_gate);
}
private static bool TryTakeGuestWork(out object work)
@@ -930,13 +923,6 @@ internal static unsafe class VulkanVideoPresenter
private readonly IWindow _window;
private const int MaxInFlightGuestSubmissions = 8;
private const double PerformanceHudSampleSeconds = 0.5;
private const uint ThreadQueryLimitedInformation = 0x0800;
private static readonly bool _performanceHudEnabled =
!string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_PERF_HUD"),
"0",
StringComparison.Ordinal);
private Vk _vk = null!;
private KhrSurface _surfaceApi = null!;
private KhrSwapchain _swapchainApi = null!;
@@ -975,17 +961,6 @@ internal static unsafe class VulkanVideoPresenter
private DeviceMemory _stagingMemory;
private ulong _stagingSize;
private long _presentedSequence;
private long _performanceHudLastTimestamp;
private TimeSpan _performanceHudLastProcessCpu;
private long _performanceHudPresentedFrames;
private long _performanceHudLastPresentedFrames;
private long _performanceHudLastReadCount;
private long _performanceHudLastReadBytes;
private long _performanceHudLastReadHits;
private long _performanceHudLastReadPvmBytes;
private long _performanceHudLastReadLibcBytes;
private readonly Dictionary<int, TimeSpan> _performanceHudThreadCpu = [];
private readonly Dictionary<int, string> _performanceHudThreadNames = [];
private bool _vulkanReady;
private bool _firstFramePresented;
private bool _firstGuestDrawPresented;
@@ -1146,11 +1121,9 @@ internal static unsafe class VulkanVideoPresenter
options.Size = new Vector2D<int>((int)DefaultWindowWidth, (int)DefaultWindowHeight);
options.Title = VideoOutExports.GetWindowTitle();
options.WindowBorder = WindowBorder.Fixed;
// FIFO already provides the presentation clock. Throttling Silk's render loop
// as well can miss alternating vblanks and collapse delivery to 30 FPS or less.
options.VSync = false;
options.FramesPerSecond = 0;
options.UpdatesPerSecond = 0;
options.VSync = true;
options.FramesPerSecond = 60;
options.UpdatesPerSecond = 60;
_window = Window.Create(options);
_window.Load += Initialize;
_window.Render += Render;
@@ -1910,30 +1883,6 @@ internal static unsafe class VulkanVideoPresenter
var surfaceFormat = ChooseSurfaceFormat(formats);
_swapchainFormat = surfaceFormat.Format;
_extent = ChooseExtent(capabilities);
uint presentModeCount = 0;
Check(
_surfaceApi.GetPhysicalDeviceSurfacePresentModes(
_physicalDevice,
_surface,
&presentModeCount,
null),
"vkGetPhysicalDeviceSurfacePresentModesKHR");
var presentModes = new PresentModeKHR[presentModeCount];
fixed (PresentModeKHR* presentModePointer = presentModes)
{
Check(
_surfaceApi.GetPhysicalDeviceSurfacePresentModes(
_physicalDevice,
_surface,
&presentModeCount,
presentModePointer),
"vkGetPhysicalDeviceSurfacePresentModesKHR");
}
var presentMode = presentModes.Contains(PresentModeKHR.MailboxKhr)
? PresentModeKHR.MailboxKhr
: PresentModeKHR.FifoKhr;
Console.Error.WriteLine($"[LOADER][INFO] Vulkan present mode: {presentMode}");
var imageCount = capabilities.MinImageCount + 1;
if (capabilities.MaxImageCount != 0)
{
@@ -1957,7 +1906,7 @@ internal static unsafe class VulkanVideoPresenter
ImageSharingMode = SharingMode.Exclusive,
PreTransform = capabilities.CurrentTransform,
CompositeAlpha = compositeAlpha,
PresentMode = presentMode,
PresentMode = PresentModeKHR.FifoKhr,
Clipped = true,
};
@@ -5311,219 +5260,6 @@ internal static unsafe class VulkanVideoPresenter
_ => 0,
};
private void UpdatePerformanceHud()
{
if (!_performanceHudEnabled || !OperatingSystem.IsWindows())
{
return;
}
var now = Stopwatch.GetTimestamp();
if (_performanceHudLastTimestamp != 0 &&
Stopwatch.GetElapsedTime(_performanceHudLastTimestamp, now).TotalSeconds <
PerformanceHudSampleSeconds)
{
return;
}
try
{
using var process = Process.GetCurrentProcess();
var processCpu = process.TotalProcessorTime;
var currentThreadCpu = new Dictionary<int, TimeSpan>();
var currentThreadIds = new HashSet<int>();
var hottestThreadId = 0;
var hottestThreadCpuSeconds = 0.0;
foreach (ProcessThread thread in process.Threads)
{
using (thread)
{
try
{
var threadId = thread.Id;
var cpu = thread.TotalProcessorTime;
currentThreadIds.Add(threadId);
currentThreadCpu[threadId] = cpu;
if (_performanceHudThreadCpu.TryGetValue(threadId, out var previousCpu))
{
var deltaSeconds = Math.Max(0.0, (cpu - previousCpu).TotalSeconds);
if (deltaSeconds > hottestThreadCpuSeconds)
{
hottestThreadCpuSeconds = deltaSeconds;
hottestThreadId = threadId;
}
}
}
catch (InvalidOperationException)
{
}
}
}
if (_performanceHudLastTimestamp != 0)
{
var elapsedSeconds = Math.Max(
Stopwatch.GetElapsedTime(_performanceHudLastTimestamp, now).TotalSeconds,
0.001);
var processCpuPercent = Math.Max(
0.0,
(processCpu - _performanceHudLastProcessCpu).TotalSeconds /
elapsedSeconds /
Math.Max(Environment.ProcessorCount, 1) *
100.0);
var hottestThreadPercent = hottestThreadCpuSeconds / elapsedSeconds * 100.0;
var presentedFrames = _performanceHudPresentedFrames;
var fps = (presentedFrames - _performanceHudLastPresentedFrames) / elapsedSeconds;
var hotName = hottestThreadId == 0
? "idle"
: GetPerformanceThreadName(hottestThreadId);
long guestBacklog;
int queuedGuestWork;
lock (_gate)
{
guestBacklog = Math.Max(
0,
_enqueuedGuestWorkSequence - _completedGuestWorkSequence);
queuedGuestWork = _pendingGuestWork.Count;
}
var gpuInFlight = _pendingGuestSubmissions.Count +
(_presentationInFlight ? 1 : 0);
var readCount = Interlocked.Read(
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadCount);
var readBytes = Interlocked.Read(
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadBytes);
var readHits = Interlocked.Read(
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadCacheHits);
var readPvmBytes = Interlocked.Read(
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadPvmBytes);
var readLibcBytes = Interlocked.Read(
ref Agc.Gen5ShaderScalarEvaluator.GlobalMemoryReadLibcBytes);
var readsPerSecond =
(readCount - _performanceHudLastReadCount) / elapsedSeconds;
var readMbPerSecond =
(readBytes - _performanceHudLastReadBytes) /
elapsedSeconds /
(1024.0 * 1024.0);
var readHitsPerSecond =
(readHits - _performanceHudLastReadHits) / elapsedSeconds;
var readPvmMbPerSecond =
(readPvmBytes - _performanceHudLastReadPvmBytes) /
elapsedSeconds /
(1024.0 * 1024.0);
var readLibcMbPerSecond =
(readLibcBytes - _performanceHudLastReadLibcBytes) /
elapsedSeconds /
(1024.0 * 1024.0);
_performanceHudLastReadCount = readCount;
_performanceHudLastReadBytes = readBytes;
_performanceHudLastReadHits = readHits;
_performanceHudLastReadPvmBytes = readPvmBytes;
_performanceHudLastReadLibcBytes = readLibcBytes;
_window.Title =
$"FPS {fps:0.0} CPU {processCpuPercent:0}% | " +
$"HOT {hotName}#{hottestThreadId} {hottestThreadPercent:0}% | " +
$"WORK {guestBacklog} (q{queuedGuestWork}/gpu{gpuInFlight}) | " +
$"RD {readsPerSecond:0}/s {readMbPerSecond:0}MB/s h{readHitsPerSecond:0}/s " +
$"P{readPvmMbPerSecond:0} L{readLibcMbPerSecond:0} | " +
VideoOutExports.GetWindowTitle();
_performanceHudLastPresentedFrames = presentedFrames;
}
_performanceHudThreadCpu.Clear();
foreach (var (threadId, cpu) in currentThreadCpu)
{
_performanceHudThreadCpu[threadId] = cpu;
}
foreach (var staleThreadId in _performanceHudThreadNames.Keys
.Where(threadId => !currentThreadIds.Contains(threadId))
.ToArray())
{
_performanceHudThreadNames.Remove(staleThreadId);
}
_performanceHudLastProcessCpu = processCpu;
_performanceHudLastTimestamp = now;
}
catch (Exception exception) when (
exception is InvalidOperationException or System.ComponentModel.Win32Exception)
{
_performanceHudLastTimestamp = now;
}
}
private string GetPerformanceThreadName(int threadId)
{
if (_performanceHudThreadNames.TryGetValue(threadId, out var cached))
{
return cached;
}
var name = "tid";
var handle = OpenThread(ThreadQueryLimitedInformation, false, (uint)threadId);
if (handle != 0)
{
try
{
if (GetThreadDescription(handle, out var description) >= 0 && description != 0)
{
try
{
var described = Marshal.PtrToStringUni(description);
if (!string.IsNullOrWhiteSpace(described))
{
name = described.Length <= 28 ? described : described[..28];
}
}
finally
{
LocalFree(description);
}
}
}
finally
{
CloseHandle(handle);
}
}
_performanceHudThreadNames[threadId] = name;
return name;
}
[DllImport("kernel32.dll", SetLastError = true)]
private static extern nint OpenThread(uint desiredAccess, bool inheritHandle, uint threadId);
[DllImport("kernel32.dll")]
private static extern int GetThreadDescription(nint thread, out nint description);
[DllImport("kernel32.dll")]
private static extern nint LocalFree(nint memory);
[DllImport("kernel32.dll", SetLastError = true)]
[return: MarshalAs(System.Runtime.InteropServices.UnmanagedType.Bool)]
private static extern bool CloseHandle(nint handle);
private void WaitForRenderWork()
{
var gpuWorkInFlight = _pendingGuestSubmissions.Count > 0 || _presentationInFlight;
lock (_gate)
{
if (_closed ||
_pendingGuestWork.Count > 0 ||
(_latestPresentation is { } latest &&
latest.Sequence != _presentedSequence &&
latest.RequiredGuestWorkSequence <= _completedGuestWorkSequence))
{
return;
}
System.Threading.Monitor.Wait(_gate, gpuWorkInFlight ? 1 : 8);
}
}
private void Render(double _)
{
if (!_vulkanReady)
@@ -5531,9 +5267,6 @@ internal static unsafe class VulkanVideoPresenter
return;
}
WaitForRenderWork();
UpdatePerformanceHud();
_commandBuffer = _presentationCommandBuffer;
if (!_deviceLost)
{
@@ -5797,7 +5530,6 @@ internal static unsafe class VulkanVideoPresenter
CheckSwapchainResult(presentResult, "vkQueuePresentKHR");
recreateAfterPresent |= presentResult == Result.SuboptimalKhr;
VideoOutExports.ReportPresentedFrame();
_performanceHudPresentedFrames++;
if (_swapchainReadbackPending)
{
CompletePendingPresentation(wait: true);
@@ -6487,34 +6219,59 @@ internal static unsafe class VulkanVideoPresenter
offsets);
}
var scissor = new Rect2D(
new Offset2D(drawScissor.X, drawScissor.Y),
new Extent2D(drawScissor.Width, drawScissor.Height));
_vk.CmdSetScissor(_commandBuffer, 0, 1, &scissor);
const uint maxPixelsPerDraw = 512 * 512;
var rowsPerDraw = Math.Max(
1u,
Math.Min(drawScissor.Height, maxPixelsPerDraw / Math.Max(drawScissor.Width, 1u)));
var drawCount = 0u;
for (var y = 0u; y < drawScissor.Height; y += rowsPerDraw)
{
var scissor = new Rect2D(
new Offset2D(
drawScissor.X,
checked(drawScissor.Y + (int)y)),
new Extent2D(
drawScissor.Width,
Math.Min(rowsPerDraw, drawScissor.Height - y)));
_vk.CmdSetScissor(_commandBuffer, 0, 1, &scissor);
if (resources.IndexBuffer.Handle != 0)
{
_vk.CmdBindIndexBuffer(
_commandBuffer,
resources.IndexBuffer,
0,
resources.Index32Bit ? IndexType.Uint32 : IndexType.Uint16);
_vk.CmdDrawIndexed(
_commandBuffer,
resources.VertexCount,
resources.InstanceCount,
0,
0,
0);
if (resources.IndexBuffer.Handle != 0)
{
_vk.CmdBindIndexBuffer(
_commandBuffer,
resources.IndexBuffer,
0,
resources.Index32Bit ? IndexType.Uint32 : IndexType.Uint16);
_vk.CmdDrawIndexed(
_commandBuffer,
resources.VertexCount,
resources.InstanceCount,
0,
0,
0);
}
else
{
_vk.CmdDraw(
_commandBuffer,
resources.VertexCount,
resources.InstanceCount,
0,
0);
}
drawCount++;
}
else
if (drawCount > 1)
{
_vk.CmdDraw(
_commandBuffer,
resources.VertexCount,
resources.InstanceCount,
0,
0);
TraceVulkanShader(
$"vk.graphics_chunked target={extent.Width}x{extent.Height} " +
$"draws={drawCount} rows={rowsPerDraw} " +
$"scissor={drawScissor.X},{drawScissor.Y},{drawScissor.Width}x{drawScissor.Height} " +
$"viewport={drawViewport.X:0.###},{drawViewport.Y:0.###}," +
$"{drawViewport.Width:0.###}x{drawViewport.Height:0.###} " +
$"name={resources.DebugName}");
}
_vk.CmdEndRenderPass(_commandBuffer);
}
-275
View File
@@ -1,275 +0,0 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Synthetic-shader conformance dumper.
//
// Feeds hand-assembled Gen5 (gfx10) instruction words through the real
// decode -> SPIR-V pipeline (Gen5ShaderTranslator / Gen5SpirvTranslator, via
// reflection so no emulator source changes are required) and writes the
// resulting vertex and compute SPIR-V blobs to disk. The blobs can then be
// checked with spirv-val / spirv-dis.
//
// Programs that contain buffer_store_dword automatically get a single
// global-memory binding covering every store, which the emitter exposes as
// guestBuffers[0] (descriptor set 0, binding 0).
//
// Each program carries an expectation: ExpectTranslate=true programs must
// decode and emit both stages; ExpectTranslate=false programs pin a decode
// failure that must stay loud. Any unexpected outcome makes the tool exit
// non-zero, so it can gate scripts/CI.
//
// Usage: SharpEmu.Tools.ShaderDump [output-directory]
using System.Buffers.Binary;
using System.Reflection;
using SharpEmu.HLE;
using SharpEmu.Libs.CxxAbi;
const ulong ProgramAddress = 0x100000;
(string Name, bool ExpectTranslate, uint[] Words)[] testPrograms =
[
("fmac", true, [
0x560A0501, // v_fmac_f32 v5, v1, v2
0x580A0501, 0x42280000, // v_fmamk_f32 v5, v1, 42.0, v2
0x5A0A0501, 0x42280000, // v_fmaak_f32 v5, v1, v2, 42.0
0xD52B0005, 0x00020501, // v_fmac_f32_e64 v5, v1, v2
0xBF810000, // s_endpgm
]),
("muls", true, [
0xD5690005, 0x00020501, // v_mul_lo_u32 v5, v1, v2
0xD56A0005, 0x00020501, // v_mul_hi_u32 v5, v1, v2
0xD56B0005, 0x00020501, // v_mul_lo_i32 v5, v1, v2
0xD56C0005, 0x00020501, // v_mul_hi_i32 v5, v1, v2
0xBF810000, // s_endpgm
]),
("sopp-hints", true, [
0xBFA10001, // s_clause 0x1
0xBFA30000, // s_waitcnt_depctr 0x0
0xBF810000, // s_endpgm
]),
// s_round_mode / s_denorm_mode write the FP MODE state and must keep
// failing decode loudly until their semantics are modeled (see #108);
// this program pins that behavior.
("sopp-mode", false, [
0xBFA40000, // s_round_mode 0x0
0xBFA50000, // s_denorm_mode 0x0
0xBF810000, // s_endpgm
]),
// Executable end-to-end test: compute with real ALU instructions, then
// buffer_store_dword results to guestBuffers[0] at offsets 0/4/8, prove
// that a store with EXEC=0 does not land (offset 12 stays sentinel), and
// that stores work again after EXEC is restored (offset 16).
("exec", true, [
0xBFA10001, // s_clause 0x1 (hint no-op in an executed program, needs #108)
0x7E0002FF, 0x3FC00000, // v_mov_b32 v0, 1.5f
0x7E0202FF, 0x40100000, // v_mov_b32 v1, 2.25f
0x7E0402FF, 0x41200000, // v_mov_b32 v2, 10.0f
0x56040300, // v_fmac_f32 v2, v0, v1 -> v2 = fma(1.5, 2.25, 10.0)
0x7E0602FF, 0x7FFFFFFF, // v_mov_b32 v3, 0x7FFFFFFF
0x7E0802FF, 0x00010003, // v_mov_b32 v4, 0x00010003
0xD56C0005, 0x00020903, // v_mul_hi_i32 v5, v3, v4
0xD56B0006, 0x00020903, // v_mul_lo_i32 v6, v3, v4
0xE0700000, 0x80020200, // buffer_store_dword v2, off, s[8:11], 0
0xE0700004, 0x80020500, // buffer_store_dword v5, off, s[8:11], 0 offset:4
0xE0700008, 0x80020600, // buffer_store_dword v6, off, s[8:11], 0 offset:8
0xBEFE0380, // s_mov_b32 exec_lo, 0 -> lane inactive
0xE070000C, 0x80020200, // buffer_store_dword v2, off, s[8:11], 0 offset:12 (masked, must not land)
0xBEFE03C1, // s_mov_b32 exec_lo, -1 -> lane active again
0xE0700010, 0x80020000, // buffer_store_dword v0, off, s[8:11], 0 offset:16
0xBF810000, // s_endpgm
]),
];
var assembly = typeof(CxaGuardExports).Assembly;
var shaderTranslator = assembly.GetType("SharpEmu.Libs.Agc.Gen5ShaderTranslator")
?? throw new InvalidOperationException("Gen5ShaderTranslator not found");
var spirvTranslator = assembly.GetType("SharpEmu.Libs.Agc.Gen5SpirvTranslator")
?? throw new InvalidOperationException("Gen5SpirvTranslator not found");
var describe = shaderTranslator.GetMethod(
"Describe",
BindingFlags.Public | BindingFlags.Static)
?? throw new InvalidOperationException("Gen5ShaderTranslator.Describe not found");
var tryDecode = shaderTranslator.GetMethod(
"TryDecodeProgram",
BindingFlags.NonPublic | BindingFlags.Static)
?? throw new InvalidOperationException("Gen5ShaderTranslator.TryDecodeProgram not found");
var stateType = assembly.GetType("SharpEmu.Libs.Agc.Gen5ShaderState")
?? throw new InvalidOperationException("Gen5ShaderState not found");
var evaluationType = assembly.GetType("SharpEmu.Libs.Agc.Gen5ShaderEvaluation")
?? throw new InvalidOperationException("Gen5ShaderEvaluation not found");
var imageBindingType = assembly.GetType("SharpEmu.Libs.Agc.Gen5ImageBinding")
?? throw new InvalidOperationException("Gen5ImageBinding not found");
var globalBindingType = assembly.GetType("SharpEmu.Libs.Agc.Gen5GlobalMemoryBinding")
?? throw new InvalidOperationException("Gen5GlobalMemoryBinding not found");
var tryCompile = spirvTranslator.GetMethod(
"TryCompileVertexShader",
BindingFlags.Public | BindingFlags.Static)
?? throw new InvalidOperationException("Gen5SpirvTranslator.TryCompileVertexShader not found");
var tryCompileCompute = spirvTranslator.GetMethod(
"TryCompileComputeShader",
BindingFlags.Public | BindingFlags.Static)
?? throw new InvalidOperationException("Gen5SpirvTranslator.TryCompileComputeShader not found");
var outputDirectory = args.Length > 0
? args[0]
: Path.Combine(AppContext.BaseDirectory, "spv");
Directory.CreateDirectory(outputDirectory);
var failures = 0;
foreach (var (name, expectTranslate, words) in testPrograms)
{
var memory = new FakeMemory();
memory.AddRegion(ProgramAddress, words);
var ctx = new CpuContext(memory, Generation.Gen5);
Console.WriteLine(
$"[{name}] decode: " +
(string)describe.Invoke(null, [ctx, ProgramAddress, ProgramAddress])!);
object?[] decodeArgs = [ctx, ProgramAddress, null, null];
if (!(bool)tryDecode.Invoke(null, decodeArgs)!)
{
if (expectTranslate)
{
failures++;
Console.WriteLine($"[{name}] FAILED: decode error ({decodeArgs[3]})");
}
else
{
Console.WriteLine($"[{name}] decode failed as expected ({decodeArgs[3]})");
}
continue;
}
if (!expectTranslate)
{
failures++;
Console.WriteLine(
$"[{name}] FAILED: decoded successfully but is pinned as a decode failure — " +
"if the new decode support is intentional, its semantics need verifying here first");
continue;
}
// Buffer stores need a global-memory binding; the emitter resolves them by
// instruction PC, so collect store PCs from the decoded program itself.
var programObj = decodeArgs[2]!;
var instructions = (System.Collections.IEnumerable)programObj
.GetType().GetProperty("Instructions")!.GetValue(programObj)!;
var storePcs = new List<uint>();
foreach (var instruction in instructions)
{
var op = (string)instruction.GetType().GetProperty("Opcode")!.GetValue(instruction)!;
if (op.StartsWith("BufferStore", StringComparison.Ordinal))
{
storePcs.Add((uint)instruction.GetType().GetProperty("Pc")!.GetValue(instruction)!);
}
}
// The binding's scalar base (8 -> s[8:11]) must match the srsrc field of
// the hand-assembled buffer_store words, and the 64-byte backing store
// must cover every hand-assembled store offset.
var globalBindings = Array.CreateInstance(globalBindingType, storePcs.Count > 0 ? 1 : 0);
if (storePcs.Count > 0)
{
globalBindings.SetValue(
Activator.CreateInstance(
globalBindingType,
8u,
0UL,
(IReadOnlyList<uint>)storePcs,
new byte[64]),
0);
}
var state = Activator.CreateInstance(
stateType,
programObj,
new uint[16],
null,
null,
0u)!;
var evaluation = Activator.CreateInstance(
evaluationType,
new uint[256],
new uint[256],
new Dictionary<uint, IReadOnlyList<uint>>(),
Array.CreateInstance(imageBindingType, 0),
globalBindings,
null,
null,
null)!;
object?[] compileArgs = [state, evaluation, null, null, 0, -1, 0];
if ((bool)tryCompile.Invoke(null, compileArgs)!)
{
var shader = compileArgs[2]!;
var spirv = (byte[])shader.GetType().GetProperty("Spirv")!.GetValue(shader)!;
var path = Path.Combine(outputDirectory, $"{name}.spv");
File.WriteAllBytes(path, spirv);
Console.WriteLine($"[{name}] emit: success, {spirv.Length} bytes -> {path}");
}
else
{
failures++;
Console.WriteLine($"[{name}] emit: FAILED ({compileArgs[3]})");
}
object?[] computeArgs = [state, evaluation, 1u, 1u, 1u, null, null];
if ((bool)tryCompileCompute.Invoke(null, computeArgs)!)
{
var shader = computeArgs[5]!;
var spirv = (byte[])shader.GetType().GetProperty("Spirv")!.GetValue(shader)!;
var path = Path.Combine(outputDirectory, $"{name}-cs.spv");
File.WriteAllBytes(path, spirv);
Console.WriteLine($"[{name}] compute emit: success, {spirv.Length} bytes -> {path}");
}
else
{
failures++;
Console.WriteLine($"[{name}] compute emit: FAILED ({computeArgs[6]})");
}
}
Console.WriteLine(failures == 0
? "RESULT: all programs behaved as expected"
: $"RESULT: {failures} unexpected outcome(s)");
Environment.ExitCode = failures == 0 ? 0 : 1;
internal sealed class FakeMemory : ICpuMemory
{
private readonly List<(ulong Base, byte[] Data)> _regions = [];
public void AddRegion(ulong baseAddress, uint[] words)
{
var bytes = new byte[words.Length * sizeof(uint)];
for (var index = 0; index < words.Length; index++)
{
BinaryPrimitives.WriteUInt32LittleEndian(
bytes.AsSpan(index * sizeof(uint)),
words[index]);
}
_regions.Add((baseAddress, bytes));
}
public bool TryRead(ulong virtualAddress, Span<byte> destination)
{
foreach (var (baseAddress, data) in _regions)
{
if (virtualAddress >= baseAddress &&
virtualAddress + (ulong)destination.Length <= baseAddress + (ulong)data.Length)
{
data.AsSpan(
(int)(virtualAddress - baseAddress),
destination.Length).CopyTo(destination);
return true;
}
}
return false;
}
public bool TryWrite(ulong virtualAddress, ReadOnlySpan<byte> source) => false;
}
@@ -1,19 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<!-- Standalone dev tool: opt out of the repo-wide lock-file requirement
so no packages.lock.json is generated or committed for it. -->
<RestorePackagesWithLockFile>false</RestorePackagesWithLockFile>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\..\src\SharpEmu.Libs\SharpEmu.Libs.csproj" />
</ItemGroup>
</Project>