mirror of
https://github.com/par274/sharpemu.git
synced 2026-07-25 20:28:48 +08:00
Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| cf6964710a | |||
| 4f028d0483 | |||
| 4db98bd8fe | |||
| 4600a2ed1f | |||
| c5c5ee1f36 | |||
| b48b1a5e09 | |||
| 511a01e03a | |||
| aaebfe017b | |||
| 9cdc8550ec | |||
| d6fccedab8 | |||
| fed7a6d062 | |||
| 50f78f3713 |
@@ -8,6 +8,7 @@ path = [
|
||||
"**/packages.lock.json",
|
||||
"scripts/ps5_names.txt",
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||||
"src/SharpEmu.HLE/Aerolib/aerolib.bin",
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||||
"src/SharpEmu.GUI/Languages/**",
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"_logs/**",
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".github/images/**",
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"assets/images/**"
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||||
|
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@@ -3,8 +3,8 @@
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||||
|
||||
#!/usr/bin/env python3
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||||
|
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import struct
|
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import hashlib
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import struct
|
||||
from base64 import b64encode as base64enc
|
||||
from binascii import unhexlify as uhx
|
||||
from pathlib import Path
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@@ -21,7 +21,7 @@ def name2nid(name):
|
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def generate():
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names_path = Path(NAMES)
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output_path = Path(OUTPUT)
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||||
|
||||
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entries = []
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with open(names_path, 'r', encoding='utf-8') as f:
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for line in f:
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||||
@@ -29,12 +29,12 @@ def generate():
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if name:
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nid = name2nid(name)
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entries.append((nid, name))
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||||
|
||||
|
||||
print(f"Found {len(entries)} entries")
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|
||||
data = bytearray()
|
||||
data.extend(struct.pack('<I', len(entries)))
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||||
|
||||
|
||||
for nid, name in entries:
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||||
nid_bytes = nid.encode('utf-8')
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name_bytes = name.encode('utf-8')
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@@ -42,10 +42,11 @@ def generate():
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data.extend(nid_bytes)
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data.extend(struct.pack('<H', len(name_bytes)))
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data.extend(name_bytes)
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||||
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output_path.parent.mkdir(parents=True, exist_ok=True)
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with open(output_path, 'wb') as f:
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f.write(data)
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print(f"Generated: {output_path} ({len(data):,} bytes)")
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print(f"Total entries: {len(entries)}")
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||||
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File diff suppressed because it is too large
Load Diff
@@ -95,6 +95,7 @@ internal static partial class Program
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SharpEmuLog.MinimumLevel = logLevel;
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|
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Log.Info(BuildInfo.Banner);
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Log.Info(HostSystemInfo.Summary);
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|
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ebootPath = Path.GetFullPath(ebootPath);
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Console.Error.WriteLine($"[DEBUG] Full path: {ebootPath}");
|
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|
||||
@@ -48,6 +48,11 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<TargetPath>LICENSE.txt</TargetPath>
|
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<Visible>False</Visible>
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</Content>
|
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<Content Include="..\SharpEmu.GUI\Languages\*.json" Condition="'$(Configuration)' != 'Release'">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>Languages\%(Filename)%(Extension)</TargetPath>
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<Visible>False</Visible>
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</Content>
|
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</ItemGroup>
|
||||
|
||||
<!-- Keep glfw as a loose file next to the executable; every other native
|
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|
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@@ -1076,7 +1076,9 @@ public sealed partial class DirectExecutionBackend
|
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}
|
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|
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private static bool IsImportLoopGuardBoundary(string nid) =>
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string.Equals(nid, "1jfXLRVzisc", StringComparison.Ordinal);
|
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string.Equals(nid, "1jfXLRVzisc", StringComparison.Ordinal) ||
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string.Equals(nid, "Zxa0VhQVTsk", StringComparison.Ordinal) ||
|
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string.Equals(nid, "T72hz6ffq08", StringComparison.Ordinal);
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|
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private void ResetImportLoopPattern()
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{
|
||||
|
||||
@@ -127,6 +127,34 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
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<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
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</Style>
|
||||
|
||||
<!-- Top-level page switcher (Library / Options): plain transparent
|
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buttons, not TabItem, so there is no Fluent selected-tab underline.
|
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The active page is conveyed by brightness alone; LB/RB gamepad
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hints flank the pair. -->
|
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<Style Selector="Button.segment">
|
||||
<Setter Property="Background" Value="Transparent" />
|
||||
<Setter Property="BorderThickness" Value="0" />
|
||||
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
|
||||
<Setter Property="FontSize" Value="22" />
|
||||
<Setter Property="FontWeight" Value="Bold" />
|
||||
<Setter Property="Padding" Value="6,4" />
|
||||
<Setter Property="CornerRadius" Value="8" />
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||||
</Style>
|
||||
<Style Selector="Button.segment:pointerover /template/ ContentPresenter#PART_ContentPresenter">
|
||||
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
||||
</Style>
|
||||
<Style Selector="Button.segment.active">
|
||||
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
|
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</Style>
|
||||
|
||||
<!-- Gamepad shoulder-button hint chip (LB/RB, L1/R1). -->
|
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<Style Selector="Border.padHint">
|
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<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
|
||||
<Setter Property="CornerRadius" Value="6" />
|
||||
<Setter Property="Padding" Value="8,3" />
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</Style>
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||||
|
||||
<Style Selector="ContextMenu">
|
||||
<Setter Property="Background" Value="{StaticResource CardBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
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||||
|
||||
@@ -27,8 +27,10 @@ public sealed class ConsoleWindow : Window
|
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Action clear,
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bool autoScroll)
|
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{
|
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var loc = Localization.Instance;
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|
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_sourceLines = lines;
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Title = "SharpEmu Console";
|
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Title = loc.Get("Console.WindowTitle");
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Width = 980;
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Height = 620;
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MinWidth = 520;
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@@ -36,10 +38,15 @@ public sealed class ConsoleWindow : Window
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Background = new SolidColorBrush(Color.Parse("#0D1017"));
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Icon = new WindowIcon(AssetLoader.Open(new Uri("avares://SharpEmu.GUI/Assets/SharpEmu.ico")));
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|
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_searchBox = new TextBox { Watermark = "Search...", Width = 320, Margin = new Thickness(0, 0, 12, 0) };
|
||||
_searchBox = new TextBox
|
||||
{
|
||||
Watermark = loc.Get("Console.SearchWatermark"),
|
||||
Width = 320,
|
||||
Margin = new Thickness(0, 0, 12, 0),
|
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};
|
||||
_autoScrollCheck = new CheckBox
|
||||
{
|
||||
Content = "Auto-scroll",
|
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Content = loc.Get("Console.AutoScroll"),
|
||||
IsChecked = autoScroll,
|
||||
FontSize = 12,
|
||||
Margin = new Thickness(0, 0, 12, 0),
|
||||
@@ -48,11 +55,16 @@ public sealed class ConsoleWindow : Window
|
||||
var copyButton = new Button
|
||||
{
|
||||
Classes = { "ghost" },
|
||||
Content = "Copy",
|
||||
Content = loc.Get("Console.Copy"),
|
||||
Padding = new Thickness(10, 4),
|
||||
Margin = new Thickness(0, 0, 8, 0),
|
||||
};
|
||||
var clearButton = new Button { Classes = { "ghost" }, Content = "Clear", Padding = new Thickness(10, 4) };
|
||||
var clearButton = new Button
|
||||
{
|
||||
Classes = { "ghost" },
|
||||
Content = loc.Get("Console.Clear"),
|
||||
Padding = new Thickness(10, 4),
|
||||
};
|
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copyButton.Click += async (_, _) => await CopyAsync();
|
||||
clearButton.Click += (_, _) => clear();
|
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_searchBox.TextChanged += (_, _) => RefreshVisibleLines();
|
||||
@@ -87,7 +99,7 @@ public sealed class ConsoleWindow : Window
|
||||
new TextBlock
|
||||
{
|
||||
Classes = { "sectionTitle" },
|
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Text = "CONSOLE",
|
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Text = loc.Get("Console.Title"),
|
||||
VerticalAlignment = VerticalAlignment.Center,
|
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},
|
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_searchBox.WithGridColumn(1),
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|
||||
@@ -29,10 +29,12 @@ public sealed class GameEntry : INotifyPropertyChanged
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private long _sizeBytes;
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||||
|
||||
public GameEntry(
|
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string name, string? titleId, string path, long sizeBytes, string? coverPath, string? backgroundPath)
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string name, string? titleId, string? version, string path, long sizeBytes,
|
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string? coverPath, string? backgroundPath)
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||||
{
|
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Name = name;
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TitleId = titleId;
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||||
Version = version;
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||||
Path = path;
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||||
_sizeBytes = sizeBytes;
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CoverPath = coverPath;
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||||
@@ -46,6 +48,9 @@ public sealed class GameEntry : INotifyPropertyChanged
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||||
|
||||
public string? TitleId { get; }
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||||
|
||||
/// <summary>Content version from sce_sys/param.json, e.g. "01.000.000".</summary>
|
||||
public string? Version { get; }
|
||||
|
||||
public string Path { get; }
|
||||
|
||||
/// <summary>
|
||||
@@ -65,7 +70,7 @@ public sealed class GameEntry : INotifyPropertyChanged
|
||||
|
||||
_sizeBytes = value;
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(SizeBytes)));
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(Detail)));
|
||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(SizeText)));
|
||||
}
|
||||
}
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||||
|
||||
@@ -106,9 +111,15 @@ public sealed class GameEntry : INotifyPropertyChanged
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||||
|
||||
public bool HasCover => _cover is not null;
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||||
|
||||
public string Detail => TitleId is not null
|
||||
? $"{TitleId} • {FormatSize(SizeBytes)}"
|
||||
: FormatSize(SizeBytes);
|
||||
public bool HasTitleId => TitleId is not null;
|
||||
|
||||
/// <summary>Badge text shown in the launch bar, e.g. "v01.000.000".</summary>
|
||||
public string? VersionText => Version is null ? null : $"v{Version}";
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||||
|
||||
public bool HasVersion => Version is not null;
|
||||
|
||||
/// <summary>Formatted install size badge shown in the launch bar.</summary>
|
||||
public string SizeText => FormatSize(SizeBytes);
|
||||
|
||||
private static string ComputeInitials(string name)
|
||||
{
|
||||
|
||||
@@ -42,6 +42,9 @@ public sealed class GuiSettings
|
||||
|
||||
public string? EmulatorPath { get; set; }
|
||||
|
||||
/// <summary>UI language, matching a file code under Languages/ (e.g. "en", "tr").</summary>
|
||||
public string Language { get; set; } = "en";
|
||||
|
||||
/// <summary>Publish launcher/game status to Discord Rich Presence.</summary>
|
||||
public bool DiscordRichPresence { get; set; } = true;
|
||||
|
||||
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "English",
|
||||
|
||||
"Page.Library": "Library",
|
||||
"Page.Options": "Options",
|
||||
"Page.GameCount.One": "1 game",
|
||||
"Page.GameCount.Other": "{0} games",
|
||||
|
||||
"Library.SearchWatermark": "Search library…",
|
||||
"Library.AddFolder": "+ Add folder",
|
||||
"Library.Rescan": "⟳ Rescan",
|
||||
"Library.OpenFile": "Open file…",
|
||||
|
||||
"Library.Context.Launch": "Launch",
|
||||
"Library.Context.OpenFolder": "Open game folder",
|
||||
"Library.Context.CopyPath": "Copy path",
|
||||
"Library.Context.CopyTitleId": "Copy title ID",
|
||||
"Library.Context.Remove": "Remove from library",
|
||||
|
||||
"Library.Empty.Title": "Your library is empty",
|
||||
"Library.Empty.Hint": "Add a folder containing your games to get started.",
|
||||
"Library.Empty.SearchTitle": "No games match your search",
|
||||
"Library.Empty.SearchHint": "Nothing in the library matches “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Add game folder",
|
||||
|
||||
"Library.Loading": "Loading library…",
|
||||
|
||||
"Options.General": "General",
|
||||
"Options.Section.Emulation": "EMULATION",
|
||||
"Options.Section.Logging": "LOGGING",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Execution engine used to run game code.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Strict dynlib resolution",
|
||||
"Options.Strict.Desc": "Fail the launch when an imported symbol cannot be resolved.",
|
||||
|
||||
"Options.LogLevel.Label": "Log level",
|
||||
"Options.LogLevel.Desc": "Verbosity of the emulator console output.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Import trace limit",
|
||||
"Options.TraceImports.Desc": "Trace the first N imports per module (0 = off).",
|
||||
|
||||
"Options.LogToFile.Label": "Log to file",
|
||||
"Options.LogToFile.Desc": "Mirror emulator output to a log file.",
|
||||
|
||||
"Options.LogFilePath.Label": "Log file path",
|
||||
"Options.LogFilePath.Default": "No custom path — logs go to user/logs next to the emulator.",
|
||||
"Options.LogFilePath.Select": "Select…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Override log file",
|
||||
"Options.OverrideLogFile.Desc": "Use the exact file path instead of appending title ID and timestamp.",
|
||||
|
||||
"Options.TitleMusic.Label": "Title music",
|
||||
"Options.TitleMusic.Desc": "Loop the selected game's preview music in the library.",
|
||||
|
||||
"Options.Discord.Label": "Discord presence",
|
||||
"Options.Discord.Desc": "Show the running game on your Discord profile.",
|
||||
|
||||
"Options.Language.Label": "Emulator language",
|
||||
"Options.Language.Desc": "Language used throughout the launcher. Applies immediately.",
|
||||
|
||||
"Common.On": "On",
|
||||
"Common.Off": "Off",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Search...",
|
||||
"Console.AutoScroll": "Auto-scroll",
|
||||
"Console.Split": "Split",
|
||||
"Console.Copy": "Copy",
|
||||
"Console.Clear": "Clear",
|
||||
"Console.WindowTitle": "SharpEmu Console",
|
||||
|
||||
"Launch.NoGameSelected": "No game selected",
|
||||
"Launch.NoGameHint": "Pick a game from the library, or open an eboot.bin directly.",
|
||||
"Launch.Idle": "Idle",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Launch",
|
||||
"Launch.Stop": "■ Stop",
|
||||
"Launch.Running": "Running — {0}",
|
||||
"Launch.Stopping": "Stopping…",
|
||||
"Launch.Exited": "Exited with code {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu executable not found. Build the SharpEmu.CLI project first (dotnet build).",
|
||||
"Launch.LogFile": "Log file: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Failed to start the emulator: {0}",
|
||||
"Launch.ProcessExited": "Process exited with code {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "invalid arguments",
|
||||
"Exit.EbootNotFound": "eboot not found",
|
||||
"Exit.RuntimeException": "runtime exception",
|
||||
"Exit.EmulationError": "emulation error",
|
||||
"Exit.Unknown": "unknown",
|
||||
|
||||
"Status.EmulatorLocating": "Emulator: locating…",
|
||||
"Status.EmulatorPath": "Emulator: {0}",
|
||||
"Status.EmulatorNotFound": "Emulator: SharpEmu executable not found — build SharpEmu.CLI first.",
|
||||
"Status.ScanningLibrary": "Scanning library…",
|
||||
"Status.AddFolderPrompt": "Add a game folder to populate the library.",
|
||||
"Status.LibraryScanned": "Library scanned: {0} game(s) in {1} folder(s).",
|
||||
"Status.CouldNotOpenFolder": "Could not open folder: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copied to clipboard.",
|
||||
"Status.RemovedFromLibrary": "Removed “{0}” from the library. Re-add its folder to restore it.",
|
||||
"Status.Running": "Running {0}",
|
||||
"Status.Stopping": "Stopping…",
|
||||
"Status.Idle": "Idle",
|
||||
|
||||
"Clipboard.Path": "Path",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "Playing {0}",
|
||||
"Discord.Browsing": "Browsing the library",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Choose a folder containing games",
|
||||
"Dialog.OpenExecutable": "Open an executable to launch",
|
||||
"Dialog.PsExecutables": "PS executables",
|
||||
"Dialog.SaveLogFile": "Select where to save the Log file",
|
||||
"Dialog.PlainTextFiles": "Plain Text Files",
|
||||
"Dialog.LogFiles": "Log Files"
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
{
|
||||
"_languageName": "Italiano",
|
||||
|
||||
"Page.Library": "Libreria",
|
||||
"Page.Options": "Opzioni",
|
||||
"Page.GameCount.One": "1 gioco",
|
||||
"Page.GameCount.Other": "{0} giochi",
|
||||
|
||||
"Library.SearchWatermark": "Cerca nella libreria…",
|
||||
"Library.AddFolder": "+ Aggiungi cartella",
|
||||
"Library.Rescan": "⟳ Riscansiona",
|
||||
"Library.OpenFile": "Apri file…",
|
||||
|
||||
"Library.Context.Launch": "Avvia",
|
||||
"Library.Context.OpenFolder": "Apri cartella gioco",
|
||||
"Library.Context.CopyPath": "Copia percorso",
|
||||
"Library.Context.CopyTitleId": "Copia ID titolo",
|
||||
"Library.Context.Remove": "Rimuovi dalla libreria",
|
||||
|
||||
"Library.Empty.Title": "La tua libreria è vuota",
|
||||
"Library.Empty.Hint": "Aggiungi la cartella che contiene i tuoi giochi per partire.",
|
||||
"Library.Empty.SearchTitle": "Nessun gioco corrisponde alla ricerca",
|
||||
"Library.Empty.SearchHint": "Nulla nella libreria corrisponde a “{0}”.",
|
||||
"Library.Empty.AddFolder": "+ Aggiungi cartella giochi",
|
||||
|
||||
"Library.Loading": "Caricamento libreria…",
|
||||
|
||||
"Options.General": "Generale",
|
||||
"Options.Section.Emulation": "EMULAZIONE",
|
||||
"Options.Section.Logging": "LOG",
|
||||
"Options.Section.Launcher": "LAUNCHER",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU engine",
|
||||
"Options.CpuEngine.Desc": "Motore di esecuzione utilizzato per eseguire il codice del gioco.",
|
||||
"Options.CpuEngine.Native": "Nativo",
|
||||
|
||||
"Options.Strict.Label": "Risoluzione rigorosa dynlib",
|
||||
"Options.Strict.Desc": "Interrompi l'avvio quando un simbolo importato non può essere trovato.",
|
||||
|
||||
"Options.LogLevel.Label": "Livello Log",
|
||||
"Options.LogLevel.Desc": "Livello di dettaglio dell'output console dell'emulatore.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Limite tracciamento import",
|
||||
"Options.TraceImports.Desc": "Traccia i primi N import per modulo (0 = disattivato).",
|
||||
|
||||
|
||||
"Options.LogToFile.Label": "Salva log su file",
|
||||
"Options.LogToFile.Desc": "Duplica l'output dell'emulatore in un file di log.",
|
||||
|
||||
|
||||
"Options.LogFilePath.Label": "Percorso file di log",
|
||||
"Options.LogFilePath.Default": "Nessun percorso personalizzato — i log vengono salvati in user/logs accanto all'emulatore.",
|
||||
"Options.LogFilePath.Select": "Seleziona…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Sovrascrivi file di log",
|
||||
"Options.OverrideLogFile.Desc": "Usa esattamente il percorso specificato invece di aggiungere Title ID e timestamp.",
|
||||
|
||||
|
||||
"Options.TitleMusic.Label": "Musica del titolo",
|
||||
"Options.TitleMusic.Desc": "Riproduci in loop la musica di anteprima del gioco selezionato nella libreria.",
|
||||
|
||||
"Options.Discord.Label": "Presenza Discord",
|
||||
"Options.Discord.Desc": "Mostra il gioco in esecuzione sul tuo profilo Discord.",
|
||||
|
||||
"Options.Language.Label": "Lingua dell'emulatore",
|
||||
"Options.Language.Desc": "Lingua utilizzata in tutto il launcher. Viene applicata immediatamente.",
|
||||
|
||||
"Common.On": "On",
|
||||
"Common.Off": "Off",
|
||||
|
||||
"Console.Title": "CONSOLE",
|
||||
"Console.SearchWatermark": "Cerca...",
|
||||
"Console.AutoScroll": "Scorrimento automatico",
|
||||
"Console.Split": "Dividi",
|
||||
"Console.Copy": "Copia",
|
||||
"Console.Clear": "Cancella",
|
||||
"Console.WindowTitle": "Console SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Nessun gioco selezionato",
|
||||
"Launch.NoGameHint": "Scegli un gioco dalla libreria, oppure apri direttamente un eboot.bin.",
|
||||
"Launch.Idle": "Inattivo",
|
||||
"Launch.Console": "≡ Console",
|
||||
"Launch.Launch": "▶ Avvia",
|
||||
"Launch.Stop": "■ Ferma",
|
||||
"Launch.Running": "In esecuzione — {0}",
|
||||
"Launch.Stopping": "Arresto in corso…",
|
||||
"Launch.Exited": "Terminato con codice {0} ({1})",
|
||||
"Launch.ExeNotFound": "Eseguibile SharpEmu non trovato. Compila prima il progetto SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "File di log: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Impossibile avviare l'emulatore: {0}",
|
||||
"Launch.ProcessExited": "Processo terminato con codice {0} ({1}).",
|
||||
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "argomenti non validi",
|
||||
"Exit.EbootNotFound": "eboot non trovato",
|
||||
"Exit.RuntimeException": "errore di runtime",
|
||||
"Exit.EmulationError": "errore di emulazione",
|
||||
"Exit.Unknown": "sconosciuto",
|
||||
|
||||
|
||||
"Status.EmulatorLocating": "Emulatore: ricerca in corso…",
|
||||
"Status.EmulatorPath": "Emulatore: {0}",
|
||||
"Status.EmulatorNotFound": "Emulatore: eseguibile SharpEmu non trovato — compila prima SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Scansione della libreria…",
|
||||
"Status.AddFolderPrompt": "Aggiungi una cartella di giochi per popolare la libreria.",
|
||||
"Status.LibraryScanned": "Libreria scansionata: {0} gioco/giochi in {1} cartella/e.",
|
||||
"Status.CouldNotOpenFolder": "Impossibile aprire la cartella: {0}",
|
||||
"Status.CopiedToClipboard": "{0} copiato negli appunti.",
|
||||
"Status.RemovedFromLibrary": "“{0}” rimosso dalla libreria. Riaggiungi la sua cartella per ripristinarlo.",
|
||||
"Status.Running": "In esecuzione: {0}",
|
||||
"Status.Stopping": "Arresto in corso…",
|
||||
"Status.Idle": "Inattivo",
|
||||
|
||||
"Clipboard.Path": "Percorso",
|
||||
"Clipboard.TitleId": "ID Titolo",
|
||||
|
||||
"Discord.Playing": "Sta giocando a {0}",
|
||||
"Discord.Browsing": "Sta esplorando la libreria",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Scegli una cartella contenente giochi",
|
||||
"Dialog.OpenExecutable": "Apri un eseguibile da avviare",
|
||||
"Dialog.PsExecutables": "Eseguibili PS",
|
||||
"Dialog.SaveLogFile": "Scegli dove salvare il file di log",
|
||||
"Dialog.PlainTextFiles": "File di testo semplice",
|
||||
"Dialog.LogFiles": "File di log"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Русский",
|
||||
|
||||
"Page.Library": "Библиотека",
|
||||
"Page.Options": "Настройки",
|
||||
"Page.GameCount.One": "1 игра",
|
||||
"Page.GameCount.Other": "Игр: {0}",
|
||||
|
||||
"Library.SearchWatermark": "Поиск…",
|
||||
"Library.AddFolder": "+ Добавить папку",
|
||||
"Library.Rescan": "⟳ Сканировать",
|
||||
"Library.OpenFile": "Открыть файл…",
|
||||
|
||||
"Library.Context.Launch": "Запустить",
|
||||
"Library.Context.OpenFolder": "Открыть папку с игрой",
|
||||
"Library.Context.CopyPath": "Скопировать путь",
|
||||
"Library.Context.CopyTitleId": "Скопировать ID игры",
|
||||
"Library.Context.Remove": "Удалить из библиотеки",
|
||||
|
||||
"Library.Empty.Title": "Ваша библиотека пуста",
|
||||
"Library.Empty.Hint": "Добавьте папку с играми, чтобы начать.",
|
||||
"Library.Empty.SearchTitle": "По вашему запросу ничего не найдено",
|
||||
"Library.Empty.SearchHint": "В библиотеке нет игр, соответствующих запросу «{0}».",
|
||||
"Library.Empty.AddFolder": "+ Добавить папку с играми",
|
||||
|
||||
"Library.Loading": "Загрузка библиотеки…",
|
||||
|
||||
"Options.General": "Основные",
|
||||
"Options.Section.Emulation": "ЭМУЛЯЦИЯ",
|
||||
"Options.Section.Logging": "ЛОГГИРОВАНИЕ",
|
||||
"Options.Section.Launcher": "ЛАУНЧЕР",
|
||||
|
||||
"Options.CpuEngine.Label": "Движок ЦП",
|
||||
"Options.CpuEngine.Desc": "Движок выполнения, используемый для запуска игрового кода.",
|
||||
"Options.CpuEngine.Native": "Нативный",
|
||||
|
||||
"Options.Strict.Label": "Строгое разрешение динамических библиотек",
|
||||
"Options.Strict.Desc": "Не запускать игру, если не удается найти или связать импортируемую функцию/переменную.",
|
||||
|
||||
"Options.LogLevel.Label": "Уровень логгирования",
|
||||
"Options.LogLevel.Desc": "Подробность вывода в консоль эмулятора.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Лимит трассировки импортов",
|
||||
"Options.TraceImports.Desc": "Трассировать первые N импортов в каждом модуле (0 - выключено).",
|
||||
|
||||
"Options.LogToFile.Label": "Запись лога в файл",
|
||||
"Options.LogToFile.Desc": "Дублировать вывод эмулятора в файл лога.",
|
||||
|
||||
"Options.LogFilePath.Label": "Путь к файлу лога",
|
||||
"Options.LogFilePath.Default": "Пользовательский путь не задан: логи сохраняются в user/logs рядом с эмулятором.",
|
||||
"Options.LogFilePath.Select": "Выбрать…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Переопределить файл лога",
|
||||
"Options.OverrideLogFile.Desc": "Использовать указанный путь к файлу без добавления ID игры и метки времени.",
|
||||
|
||||
"Options.TitleMusic.Label": "Музыка игры",
|
||||
"Options.TitleMusic.Desc": "Зацикленно воспроизводить музыку предпросмотра выбранной игры в библиотеке.",
|
||||
|
||||
"Options.Discord.Label": "Статус Discord",
|
||||
"Options.Discord.Desc": "Показывать запущенную игру в профиле Discord.",
|
||||
|
||||
"Options.Language.Label": "Язык эмулятора",
|
||||
"Options.Language.Desc": "Язык интерфейса лаунчера. Изменение применяется сразу.",
|
||||
|
||||
"Common.On": "Включено",
|
||||
"Common.Off": "Выключено",
|
||||
|
||||
"Console.Title": "КОНСОЛЬ",
|
||||
"Console.SearchWatermark": "Поиск...",
|
||||
"Console.AutoScroll": "Авто-прокрутка",
|
||||
"Console.Split": "Разделить",
|
||||
"Console.Copy": "Скопировать",
|
||||
"Console.Clear": "Очистить",
|
||||
"Console.WindowTitle": "Консоль SharpEmu",
|
||||
|
||||
"Launch.NoGameSelected": "Ничего не выбрано",
|
||||
"Launch.NoGameHint": "Выберите игру из библиотеки или откройте eboot.bin напрямую.",
|
||||
"Launch.Idle": "Ожидание",
|
||||
"Launch.Console": "≡ Консоль",
|
||||
"Launch.Launch": "▶ Запустить",
|
||||
"Launch.Stop": "■ Остановить",
|
||||
"Launch.Running": "Запущено - {0}",
|
||||
"Launch.Stopping": "Остановка…",
|
||||
"Launch.Exited": "Завершено с кодом {0} ({1})",
|
||||
"Launch.ExeNotFound": "Исполняемый файл SharpEmu не найден. Скомпилируйте сначала проект SharpEmu.CLI (dotnet build).",
|
||||
"Launch.LogFile": "Лог: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Не удалось запустить эмулятор: {0}",
|
||||
"Launch.ProcessExited": "Процесс завершился с кодом {0} ({1}).",
|
||||
|
||||
"Exit.Ok": "OK",
|
||||
"Exit.InvalidArguments": "некорректные аргументы",
|
||||
"Exit.EbootNotFound": "eboot не найден",
|
||||
"Exit.RuntimeException": "ошибка выполнения",
|
||||
"Exit.EmulationError": "ошибка эмуляции",
|
||||
"Exit.Unknown": "неизвестная ошибка",
|
||||
|
||||
"Status.EmulatorLocating": "Эмулятор: поиск…",
|
||||
"Status.EmulatorPath": "Эмулятор: {0}",
|
||||
"Status.EmulatorNotFound": "Эмулятор: исполняемый файл SharpEmu не был найден - скомпилируйте сначала SharpEmu.CLI.",
|
||||
"Status.ScanningLibrary": "Сканирование библиотеки…",
|
||||
"Status.AddFolderPrompt": "Добавьте папку с играми, чтобы заполнить библиотеку.",
|
||||
"Status.LibraryScanned": "Сканирование библиотеки завершено: игр: {0}, папок: {1}.",
|
||||
"Status.CouldNotOpenFolder": "Не удалось открыть папку: {0}",
|
||||
"Status.CopiedToClipboard": "{0}: скопировано в буфер обмена.",
|
||||
"Status.RemovedFromLibrary": "Игра «{0}» удалена из библиотеки. Добавьте её папку заново, чтобы вернуть.",
|
||||
"Status.Running": "Запущено: {0}",
|
||||
"Status.Stopping": "Остановка…",
|
||||
"Status.Idle": "Ожидание",
|
||||
|
||||
"Clipboard.Path": "Путь",
|
||||
"Clipboard.TitleId": "ID игры",
|
||||
|
||||
"Discord.Playing": "Играет в {0}",
|
||||
"Discord.Browsing": "Просматривает библиотеку",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Выберите папку, содержащую игры",
|
||||
"Dialog.OpenExecutable": "Открыть исполняемый файл для запуска",
|
||||
"Dialog.PsExecutables": "Исполняемые файлы PS",
|
||||
"Dialog.SaveLogFile": "Выберите, куда сохранить файл с логами",
|
||||
"Dialog.PlainTextFiles": "Текстовые файлы",
|
||||
"Dialog.LogFiles": "Логи"
|
||||
}
|
||||
@@ -0,0 +1,129 @@
|
||||
{
|
||||
"_languageName": "Türkçe",
|
||||
|
||||
"Page.Library": "Kütüphane",
|
||||
"Page.Options": "Ayarlar",
|
||||
"Page.GameCount.One": "1 oyun",
|
||||
"Page.GameCount.Other": "{0} oyun",
|
||||
|
||||
"Library.SearchWatermark": "Kütüphanede ara…",
|
||||
"Library.AddFolder": "+ Klasör ekle",
|
||||
"Library.Rescan": "⟳ Yeniden tara",
|
||||
"Library.OpenFile": "Dosya aç…",
|
||||
|
||||
"Library.Context.Launch": "Başlat",
|
||||
"Library.Context.OpenFolder": "Oyun klasörünü aç",
|
||||
"Library.Context.CopyPath": "Yolu kopyala",
|
||||
"Library.Context.CopyTitleId": "Title ID'yi kopyala",
|
||||
"Library.Context.Remove": "Kütüphaneden kaldır",
|
||||
|
||||
"Library.Empty.Title": "Kütüphaneniz boş",
|
||||
"Library.Empty.Hint": "Başlamak için oyunlarınızı içeren bir klasör ekleyin.",
|
||||
"Library.Empty.SearchTitle": "Aramanızla eşleşen oyun yok",
|
||||
"Library.Empty.SearchHint": "Kütüphanede “{0}” ile eşleşen bir şey yok.",
|
||||
"Library.Empty.AddFolder": "+ Oyun klasörü ekle",
|
||||
|
||||
"Library.Loading": "Kütüphane yükleniyor…",
|
||||
|
||||
"Options.General": "Genel",
|
||||
"Options.Section.Emulation": "EMÜLASYON",
|
||||
"Options.Section.Logging": "GÜNLÜKLEME",
|
||||
"Options.Section.Launcher": "BAŞLATICI",
|
||||
|
||||
"Options.CpuEngine.Label": "CPU motoru",
|
||||
"Options.CpuEngine.Desc": "Oyun kodunu çalıştırmak için kullanılan yürütme motoru.",
|
||||
"Options.CpuEngine.Native": "Native",
|
||||
|
||||
"Options.Strict.Label": "Katı dynlib çözümü",
|
||||
"Options.Strict.Desc": "İçe aktarılan bir sembol çözümlenemediğinde başlatmayı başarısız kılar.",
|
||||
|
||||
"Options.LogLevel.Label": "Günlük seviyesi",
|
||||
"Options.LogLevel.Desc": "Emülatör konsol çıktısının ayrıntı düzeyi.",
|
||||
"Options.LogLevel.Trace": "Trace",
|
||||
"Options.LogLevel.Debug": "Debug",
|
||||
"Options.LogLevel.Info": "Info",
|
||||
"Options.LogLevel.Warning": "Warning",
|
||||
"Options.LogLevel.Error": "Error",
|
||||
"Options.LogLevel.Critical": "Critical",
|
||||
|
||||
"Options.TraceImports.Label": "Import izleme sınırı",
|
||||
"Options.TraceImports.Desc": "Modül başına ilk N import'u izle (0 = kapalı).",
|
||||
|
||||
"Options.LogToFile.Label": "Dosyaya günlükle",
|
||||
"Options.LogToFile.Desc": "Emülatör çıktısını bir günlük dosyasına yansıt.",
|
||||
|
||||
"Options.LogFilePath.Label": "Günlük dosyası yolu",
|
||||
"Options.LogFilePath.Default": "Özel yol yok — günlükler emülatörün yanındaki user/logs klasörüne yazılır.",
|
||||
"Options.LogFilePath.Select": "Seç…",
|
||||
|
||||
"Options.OverrideLogFile.Label": "Günlük dosyasının üzerine yaz",
|
||||
"Options.OverrideLogFile.Desc": "Title ID ve zaman damgası eklemek yerine tam dosya yolunu kullan.",
|
||||
|
||||
"Options.TitleMusic.Label": "Oyun müziği",
|
||||
"Options.TitleMusic.Desc": "Kütüphanede seçili oyunun önizleme müziğini döngüye al.",
|
||||
|
||||
"Options.Discord.Label": "Discord durumu",
|
||||
"Options.Discord.Desc": "Discord profilinde çalışan oyunu göster.",
|
||||
|
||||
"Options.Language.Label": "Emülatör dili",
|
||||
"Options.Language.Desc": "Başlatıcı genelinde kullanılan dil. Hemen uygulanır.",
|
||||
|
||||
"Common.On": "Açık",
|
||||
"Common.Off": "Kapalı",
|
||||
|
||||
"Console.Title": "KONSOL",
|
||||
"Console.SearchWatermark": "Ara...",
|
||||
"Console.AutoScroll": "Otomatik kaydır",
|
||||
"Console.Split": "Ayır",
|
||||
"Console.Copy": "Kopyala",
|
||||
"Console.Clear": "Temizle",
|
||||
"Console.WindowTitle": "SharpEmu Konsol",
|
||||
|
||||
"Launch.NoGameSelected": "Oyun seçilmedi",
|
||||
"Launch.NoGameHint": "Kütüphaneden bir oyun seçin veya doğrudan bir eboot.bin açın.",
|
||||
"Launch.Idle": "Boşta",
|
||||
"Launch.Console": "≡ Konsol",
|
||||
"Launch.Launch": "▶ Başlat",
|
||||
"Launch.Stop": "■ Durdur",
|
||||
"Launch.Running": "Çalışıyor — {0}",
|
||||
"Launch.Stopping": "Durduruluyor…",
|
||||
"Launch.Exited": "Çıkış kodu {0} ({1})",
|
||||
"Launch.ExeNotFound": "SharpEmu çalıştırılabilir dosyası bulunamadı. Önce SharpEmu.CLI projesini derleyin (dotnet build).",
|
||||
"Launch.LogFile": "Günlük dosyası: {0}",
|
||||
"Launch.Command": "$ SharpEmu {0}",
|
||||
"Launch.StartFailed": "Emülatör başlatılamadı: {0}",
|
||||
"Launch.ProcessExited": "İşlem {0} kodla sonlandı ({1}).",
|
||||
|
||||
"Exit.Ok": "Tamam",
|
||||
"Exit.InvalidArguments": "geçersiz argümanlar",
|
||||
"Exit.EbootNotFound": "eboot bulunamadı",
|
||||
"Exit.RuntimeException": "çalışma zamanı hatası",
|
||||
"Exit.EmulationError": "emülasyon hatası",
|
||||
"Exit.Unknown": "bilinmiyor",
|
||||
|
||||
"Status.EmulatorLocating": "Emülatör: bulunuyor…",
|
||||
"Status.EmulatorPath": "Emülatör: {0}",
|
||||
"Status.EmulatorNotFound": "Emülatör: SharpEmu çalıştırılabilir dosyası bulunamadı — önce SharpEmu.CLI'yi derleyin.",
|
||||
"Status.ScanningLibrary": "Kütüphane taranıyor…",
|
||||
"Status.AddFolderPrompt": "Kütüphaneyi doldurmak için bir oyun klasörü ekleyin.",
|
||||
"Status.LibraryScanned": "Kütüphane tarandı: {1} klasörde {0} oyun.",
|
||||
"Status.CouldNotOpenFolder": "Klasör açılamadı: {0}",
|
||||
"Status.CopiedToClipboard": "{0} panoya kopyalandı.",
|
||||
"Status.RemovedFromLibrary": "“{0}” kütüphaneden kaldırıldı. Geri getirmek için klasörünü yeniden ekleyin.",
|
||||
"Status.Running": "{0} çalışıyor",
|
||||
"Status.Stopping": "Durduruluyor…",
|
||||
"Status.Idle": "Boşta",
|
||||
|
||||
"Clipboard.Path": "Yol",
|
||||
"Clipboard.TitleId": "Title ID",
|
||||
|
||||
"Discord.Playing": "{0} oynuyor",
|
||||
"Discord.Browsing": "Kütüphaneye göz atıyor",
|
||||
|
||||
"Dialog.ChooseGameFolder": "Oyunlarınızı içeren bir klasör seçin",
|
||||
"Dialog.OpenExecutable": "Başlatılacak bir çalıştırılabilir dosya aç",
|
||||
"Dialog.PsExecutables": "PS çalıştırılabilirleri",
|
||||
"Dialog.SaveLogFile": "Günlük dosyasının kaydedileceği yeri seçin",
|
||||
"Dialog.PlainTextFiles": "Düz Metin Dosyaları",
|
||||
"Dialog.LogFiles": "Günlük Dosyaları"
|
||||
}
|
||||
@@ -0,0 +1,164 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Text.Json;
|
||||
|
||||
namespace SharpEmu.GUI;
|
||||
|
||||
/// <summary>
|
||||
/// Loads UI strings for the launcher. Every language ships embedded in the
|
||||
/// assembly (see SharpEmu.GUI.csproj) so a release build is fully
|
||||
/// self-contained; an optional Languages/<code>.json file next to the
|
||||
/// executable overrides the embedded copy for that code, so a translation
|
||||
/// fix or a brand-new language never needs a rebuild.
|
||||
/// </summary>
|
||||
public sealed class Localization
|
||||
{
|
||||
public static Localization Instance { get; } = new();
|
||||
|
||||
public sealed record LanguageInfo(string Code, string NativeName);
|
||||
|
||||
private const string EmbeddedResourcePrefix = "Languages.";
|
||||
private const string EmbeddedResourceSuffix = ".json";
|
||||
|
||||
private Dictionary<string, string> _strings = new();
|
||||
|
||||
private Localization()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>Directory holding optional *.json language overrides, next to the executable.</summary>
|
||||
public static string LanguagesDirectory => Path.Combine(AppContext.BaseDirectory, "Languages");
|
||||
|
||||
public string CurrentCode { get; private set; } = "en";
|
||||
|
||||
public string Get(string key) => _strings.TryGetValue(key, out var value) ? value : key;
|
||||
|
||||
public string Format(string key, params object?[] args) => string.Format(Get(key), args);
|
||||
|
||||
/// <summary>
|
||||
/// Languages available either embedded in the binary or as a loose
|
||||
/// override file, sorted by code. A loose file's declared name wins when
|
||||
/// the same code exists in both places.
|
||||
/// </summary>
|
||||
public List<LanguageInfo> DiscoverLanguages()
|
||||
{
|
||||
var languages = new Dictionary<string, LanguageInfo>(StringComparer.OrdinalIgnoreCase);
|
||||
|
||||
foreach (var code in EmbeddedLanguageCodes())
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is not null)
|
||||
{
|
||||
languages[code] = new LanguageInfo(code, ReadLanguageName(stream) ?? code);
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
foreach (var file in Directory.EnumerateFiles(LanguagesDirectory, "*.json"))
|
||||
{
|
||||
var code = Path.GetFileNameWithoutExtension(file);
|
||||
using var stream = File.OpenRead(file);
|
||||
languages[code] = new LanguageInfo(code, ReadLanguageName(stream) ?? code);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// No loose Languages directory: the embedded languages still stand.
|
||||
}
|
||||
|
||||
var result = languages.Values.ToList();
|
||||
result.Sort((a, b) => string.CompareOrdinal(a.Code, b.Code));
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>Loads a language by code (e.g. "en"): a loose override file first, then the embedded copy.</summary>
|
||||
public void Load(string code)
|
||||
{
|
||||
if (!TryLoadLooseFile(code) && !TryLoadEmbedded(code) &&
|
||||
!string.Equals(code, "en", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
_ = TryLoadLooseFile("en") || TryLoadEmbedded("en");
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<string> EmbeddedLanguageCodes()
|
||||
{
|
||||
foreach (var name in typeof(Localization).Assembly.GetManifestResourceNames())
|
||||
{
|
||||
if (name.StartsWith(EmbeddedResourcePrefix, StringComparison.Ordinal) &&
|
||||
name.EndsWith(EmbeddedResourceSuffix, StringComparison.Ordinal))
|
||||
{
|
||||
yield return name[EmbeddedResourcePrefix.Length..^EmbeddedResourceSuffix.Length];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static Stream? OpenEmbeddedLanguageStream(string code) =>
|
||||
typeof(Localization).Assembly.GetManifestResourceStream($"{EmbeddedResourcePrefix}{code}{EmbeddedResourceSuffix}");
|
||||
|
||||
private static string? ReadLanguageName(Stream stream)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var document = JsonDocument.Parse(stream);
|
||||
if (document.RootElement.TryGetProperty("_languageName", out var name) &&
|
||||
name.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
return name.GetString();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Malformed file: fall back to the code as its own display name.
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool TryLoadLooseFile(string code)
|
||||
{
|
||||
try
|
||||
{
|
||||
var path = Path.Combine(LanguagesDirectory, $"{code}.json");
|
||||
return File.Exists(path) && TryLoad(code, File.ReadAllText(path));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoadEmbedded(string code)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var stream = OpenEmbeddedLanguageStream(code);
|
||||
if (stream is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
using var reader = new StreamReader(stream);
|
||||
return TryLoad(code, reader.ReadToEnd());
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryLoad(string code, string json)
|
||||
{
|
||||
var loaded = JsonSerializer.Deserialize<Dictionary<string, string>>(json);
|
||||
if (loaded is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_strings = loaded;
|
||||
CurrentCode = code;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
+298
-157
@@ -9,6 +9,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
Title="SharpEmu"
|
||||
Width="1280" Height="820"
|
||||
MinWidth="980" MinHeight="640"
|
||||
WindowState="Maximized"
|
||||
WindowStartupLocation="CenterScreen"
|
||||
Background="{StaticResource BgBrush}"
|
||||
ExtendClientAreaToDecorationsHint="True"
|
||||
@@ -17,7 +18,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
Icon="avares://SharpEmu.GUI/Assets/SharpEmu.ico"
|
||||
KeyDown="OnKeyDown">
|
||||
|
||||
<Grid RowDefinitions="44,*,32">
|
||||
<Grid RowDefinitions="Auto,*,Auto">
|
||||
|
||||
<!-- Selected-game backdrop: key art behind the main content, dimmed by
|
||||
a scrim so tiles and text stay readable. Fades on selection. -->
|
||||
@@ -41,8 +42,9 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</Border>
|
||||
</Panel>
|
||||
|
||||
<!-- Title bar -->
|
||||
<Grid x:Name="TitleBar" Grid.Row="0" Background="{StaticResource ChromeBrush}">
|
||||
<!-- Title bar; hidden in fullscreen (F11) along with the status bar, so
|
||||
the game gets the whole screen. -->
|
||||
<Grid x:Name="TitleBar" Grid.Row="0" Height="44" Background="{StaticResource ChromeBrush}">
|
||||
<StackPanel Orientation="Horizontal" Spacing="10" Margin="16,0" VerticalAlignment="Center">
|
||||
<Image Source="avares://SharpEmu.GUI/Assets/SharpEmu.ico" Width="20" Height="20"
|
||||
RenderOptions.BitmapInterpolationMode="HighQuality" />
|
||||
@@ -54,106 +56,273 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</Grid>
|
||||
|
||||
<!-- Main content -->
|
||||
<Grid Grid.Row="1" Margin="18,14,18,14" RowDefinitions="Auto,*,Auto,Auto">
|
||||
<Grid Grid.Row="1" Margin="32,24,32,20" RowDefinitions="Auto,*,Auto,Auto">
|
||||
|
||||
<!-- Library toolbar -->
|
||||
<Grid Grid.Row="0" ColumnDefinitions="Auto,Auto,*,Auto,Auto,Auto,Auto" Margin="6,0,6,12">
|
||||
<TextBlock Grid.Column="0" Text="Library" FontSize="22" FontWeight="Bold" VerticalAlignment="Center" />
|
||||
<Border Grid.Column="1" Classes="pill" Margin="12,2,0,0" VerticalAlignment="Center">
|
||||
<TextBlock x:Name="GameCountText" Text="0 games" FontSize="11" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<TextBox Grid.Column="3" x:Name="SearchBox" Watermark="Search library…" Width="280"
|
||||
VerticalAlignment="Center" Margin="0,0,12,0" />
|
||||
<Button Grid.Column="4" x:Name="AddFolderButton" Classes="ghost" Content="+ Add folder"
|
||||
VerticalAlignment="Center" Margin="0,0,8,0" />
|
||||
<Button Grid.Column="5" x:Name="RescanButton" Classes="ghost" Content="⟳ Rescan"
|
||||
VerticalAlignment="Center" Margin="0,0,8,0" />
|
||||
<Button Grid.Column="6" x:Name="OpenFileButton" Classes="ghost" Content="Open file…"
|
||||
VerticalAlignment="Center" />
|
||||
<!-- Library / Options page switcher, with the library toolbar sharing
|
||||
the same row on the right. Plain buttons (not TabItem) so there is
|
||||
no underline; LB/RB hint chips flank the pair and the gamepad's
|
||||
shoulder buttons actually switch pages from anywhere. -->
|
||||
<Grid Grid.Row="0" ColumnDefinitions="Auto,*,Auto" Margin="0,0,0,20">
|
||||
<StackPanel Grid.Column="0" Orientation="Horizontal" Spacing="14" VerticalAlignment="Center">
|
||||
<Border Classes="padHint" VerticalAlignment="Center">
|
||||
<TextBlock Text="LB" FontSize="11" FontWeight="Bold" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Button x:Name="LibraryTabButton" Classes="segment active" Content="Library" />
|
||||
<Button x:Name="OptionsTabButton" Classes="segment" Content="Options" />
|
||||
<Border Classes="padHint" VerticalAlignment="Center">
|
||||
<TextBlock Text="RB" FontSize="11" FontWeight="Bold" Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Grid.Column="2" x:Name="LibraryToolbar" Orientation="Horizontal" Spacing="8"
|
||||
VerticalAlignment="Center">
|
||||
<TextBox x:Name="SearchBox" Watermark="Search library…" Width="240" VerticalAlignment="Center" />
|
||||
<Button x:Name="AddFolderButton" Classes="ghost" Content="+ Add folder" VerticalAlignment="Center" />
|
||||
<Button x:Name="RescanButton" Classes="ghost" Content="⟳ Rescan" VerticalAlignment="Center" />
|
||||
<Button x:Name="OpenFileButton" Classes="ghost" Content="Open file…" VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<!-- Cover-art grid -->
|
||||
<Panel Grid.Row="1">
|
||||
<ListBox x:Name="GameList" Classes="tileGrid" Background="Transparent"
|
||||
SelectionMode="Single" Padding="0">
|
||||
<ListBox.ContextMenu>
|
||||
<ContextMenu x:Name="GameContextMenu" Placement="Pointer">
|
||||
<MenuItem x:Name="CtxLaunch" Header="Launch" FontWeight="SemiBold">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="▶" FontSize="11" Foreground="{StaticResource AccentHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxOpenFolder" Header="Open game folder">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="📂" FontSize="12" HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxCopyPath" Header="Copy path">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxCopyTitleId" Header="Copy title ID">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxRemove" Header="Remove from library"
|
||||
Foreground="{StaticResource DangerHoverBrush}">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="✕" FontSize="12" Foreground="{StaticResource DangerHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
</ContextMenu>
|
||||
</ListBox.ContextMenu>
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<WrapPanel />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel Width="128" Height="186" Spacing="7">
|
||||
<Border Classes="coverShadow" Width="128" Height="128">
|
||||
<Border Classes="coverClip">
|
||||
<Panel>
|
||||
<Border Background="{Binding PlaceholderBrush}" IsVisible="{Binding !HasCover}">
|
||||
<TextBlock Text="{Binding Initials}" FontSize="36" FontWeight="Bold"
|
||||
Foreground="#E8ECF4" Opacity="0.85"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image Source="{Binding Cover}" Stretch="UniformToFill" IsVisible="{Binding HasCover}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
</Border>
|
||||
<StackPanel Spacing="2">
|
||||
<TextBlock Text="{Binding Name}" FontSize="13" FontWeight="SemiBold"
|
||||
TextWrapping="Wrap" MaxLines="2" TextTrimming="CharacterEllipsis" />
|
||||
<TextBlock Text="{Binding Detail}" FontSize="11" Foreground="{StaticResource MutedBrush}"
|
||||
TextTrimming="CharacterEllipsis" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
|
||||
<!-- Empty state -->
|
||||
<StackPanel x:Name="EmptyState" Spacing="10" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<TextBlock Text="🎮" FontSize="44" HorizontalAlignment="Center" Opacity="0.7" />
|
||||
<TextBlock x:Name="EmptyStateTitle" Text="Your library is empty" FontSize="18" FontWeight="SemiBold"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock x:Name="EmptyStateHint" Text="Add a folder containing your games to get started."
|
||||
FontSize="13" Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
<Button x:Name="EmptyAddFolderButton" Classes="accent" Content="+ Add game folder"
|
||||
HorizontalAlignment="Center" Margin="0,8,0,0" />
|
||||
</StackPanel>
|
||||
<!-- Library page. The tile row gets extra top margin so it sits
|
||||
closer to eye level (PS5 home-screen style) instead of hugging
|
||||
the Library/Options switcher above it. -->
|
||||
<Panel x:Name="LibraryPage" Margin="0,64,0,0">
|
||||
<ListBox x:Name="GameList" Classes="tileGrid" Background="Transparent"
|
||||
SelectionMode="Single" Padding="0">
|
||||
<ListBox.ContextMenu>
|
||||
<ContextMenu x:Name="GameContextMenu" Placement="Pointer">
|
||||
<MenuItem x:Name="CtxLaunch" Header="Launch" FontWeight="SemiBold">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="▶" FontSize="11" Foreground="{StaticResource AccentHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxOpenFolder" Header="Open game folder">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="📂" FontSize="12" HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxCopyPath" Header="Copy path">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<MenuItem x:Name="CtxCopyTitleId" Header="Copy title ID">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="⧉" FontSize="13" Foreground="{StaticResource MutedBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
<Separator />
|
||||
<MenuItem x:Name="CtxRemove" Header="Remove from library"
|
||||
Foreground="{StaticResource DangerHoverBrush}">
|
||||
<MenuItem.Icon>
|
||||
<TextBlock Text="✕" FontSize="12" Foreground="{StaticResource DangerHoverBrush}"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</MenuItem.Icon>
|
||||
</MenuItem>
|
||||
</ContextMenu>
|
||||
</ListBox.ContextMenu>
|
||||
<ListBox.ItemsPanel>
|
||||
<ItemsPanelTemplate>
|
||||
<WrapPanel />
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.ItemTemplate>
|
||||
<DataTemplate>
|
||||
<StackPanel Width="128" Height="172" Spacing="7">
|
||||
<Border Classes="coverShadow" Width="128" Height="128">
|
||||
<Border Classes="coverClip">
|
||||
<Panel>
|
||||
<Border Background="{Binding PlaceholderBrush}" IsVisible="{Binding !HasCover}">
|
||||
<TextBlock Text="{Binding Initials}" FontSize="36" FontWeight="Bold"
|
||||
Foreground="#E8ECF4" Opacity="0.85"
|
||||
HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Image Source="{Binding Cover}" Stretch="UniformToFill" IsVisible="{Binding HasCover}" />
|
||||
</Panel>
|
||||
</Border>
|
||||
</Border>
|
||||
<TextBlock Text="{Binding Name}" FontSize="13" FontWeight="SemiBold"
|
||||
TextWrapping="Wrap" MaxLines="2" TextTrimming="CharacterEllipsis"
|
||||
TextAlignment="Center" HorizontalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</DataTemplate>
|
||||
</ListBox.ItemTemplate>
|
||||
</ListBox>
|
||||
|
||||
<!-- Empty state -->
|
||||
<StackPanel x:Name="EmptyState" Spacing="10" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<TextBlock Text="🎮" FontSize="44" HorizontalAlignment="Center" Opacity="0.7" />
|
||||
<TextBlock x:Name="EmptyStateTitle" Text="Your library is empty" FontSize="18" FontWeight="SemiBold"
|
||||
HorizontalAlignment="Center" />
|
||||
<TextBlock x:Name="EmptyStateHint" Text="Add a folder containing your games to get started."
|
||||
FontSize="13" Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
<Button x:Name="EmptyAddFolderButton" Classes="accent" Content="+ Add game folder"
|
||||
HorizontalAlignment="Center" Margin="0,8,0,0" />
|
||||
</StackPanel>
|
||||
|
||||
<!-- Loading state: covers the grid while a scan (initial load,
|
||||
rescan, or a just-added folder) is in flight, so the screen
|
||||
never looks blank mid-scan. -->
|
||||
<StackPanel x:Name="LoadingState" Spacing="14" HorizontalAlignment="Center" VerticalAlignment="Center"
|
||||
IsVisible="False">
|
||||
<ProgressBar IsIndeterminate="True" Width="180" Height="3" />
|
||||
<TextBlock x:Name="LoadingStateText" Text="Loading library…" FontSize="13"
|
||||
Foreground="{StaticResource MutedBrush}" HorizontalAlignment="Center" />
|
||||
</StackPanel>
|
||||
</Panel>
|
||||
|
||||
<!-- Options page: sub-tabs so future categories (Graphics, …) slot
|
||||
in next to General. Card-grouped sections match the visual
|
||||
language used by the console panel and launch bar below. -->
|
||||
<Grid x:Name="OptionsPage" IsVisible="False">
|
||||
<TabControl>
|
||||
<TabItem x:Name="GeneralTabItem" Header="General" FontSize="15">
|
||||
<ScrollViewer>
|
||||
<StackPanel Margin="0,14,0,16" Spacing="16" MaxWidth="1280" HorizontalAlignment="Left">
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="EmulationSectionTitle" Classes="sectionTitle" Text="EMULATION" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="CpuEngineLabel" Text="CPU engine" FontSize="13" />
|
||||
<TextBlock x:Name="CpuEngineDesc" Text="Execution engine used to run game code."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="CpuEngineBox" Width="160" SelectedIndex="0"
|
||||
VerticalAlignment="Center" CornerRadius="8">
|
||||
<ComboBoxItem x:Name="CpuEngineNativeItem" Content="Native" />
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="StrictLabel" Text="Strict dynlib resolution" FontSize="13" />
|
||||
<TextBlock x:Name="StrictDesc" Text="Fail the launch when an imported symbol cannot be resolved."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="StrictToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="LoggingSectionTitle" Classes="sectionTitle" Text="LOGGING" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogLevelLabel" Text="Log level" FontSize="13" />
|
||||
<TextBlock x:Name="LogLevelDesc" Text="Verbosity of the emulator console output."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="LogLevelBox" Width="160" SelectedIndex="2"
|
||||
VerticalAlignment="Center" CornerRadius="8">
|
||||
<ComboBoxItem x:Name="LogLevelTraceItem" Content="Trace" />
|
||||
<ComboBoxItem x:Name="LogLevelDebugItem" Content="Debug" />
|
||||
<ComboBoxItem x:Name="LogLevelInfoItem" Content="Info" />
|
||||
<ComboBoxItem x:Name="LogLevelWarningItem" Content="Warning" />
|
||||
<ComboBoxItem x:Name="LogLevelErrorItem" Content="Error" />
|
||||
<ComboBoxItem x:Name="LogLevelCriticalItem" Content="Critical" />
|
||||
</ComboBox>
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="TraceImportsLabel" Text="Import trace limit" FontSize="13" />
|
||||
<TextBlock x:Name="TraceImportsDesc" Text="Trace the first N imports per module (0 = off)."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<NumericUpDown Grid.Column="1" x:Name="TraceImportsBox" Width="160" Minimum="0"
|
||||
Maximum="4096" Increment="16" Value="0" FormatString="0"
|
||||
VerticalAlignment="Center" CornerRadius="8" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogToFileLabel" Text="Log to file" FontSize="13" />
|
||||
<TextBlock x:Name="LogToFileDesc" Text="Mirror emulator output to a log file."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="LogToFileToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LogFilePathLabel" Text="Log file path" FontSize="13" />
|
||||
<TextBlock x:Name="LogFilePathText" Text="No custom path"
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<Button Grid.Column="1" x:Name="SelectLogFilePathButton" Classes="ghost" Content="Select…"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="OverrideLogFileLabel" Text="Override log file" FontSize="13" />
|
||||
<TextBlock x:Name="OverrideLogFileDesc"
|
||||
Text="Use the exact file path instead of appending title ID and timestamp."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="OverrideLogFileToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
<Border Classes="card">
|
||||
<StackPanel Spacing="14">
|
||||
<TextBlock x:Name="LauncherSectionTitle" Classes="sectionTitle" Text="LAUNCHER" />
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="LanguageLabel" Text="Emulator language" FontSize="13" />
|
||||
<TextBlock x:Name="LanguageDesc"
|
||||
Text="Language used throughout the launcher. Applies immediately."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ComboBox Grid.Column="1" x:Name="LanguageBox" Width="160"
|
||||
VerticalAlignment="Center" CornerRadius="8"
|
||||
DisplayMemberBinding="{Binding NativeName}" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="TitleMusicLabel" Text="Title music" FontSize="13" />
|
||||
<TextBlock x:Name="TitleMusicDesc" Text="Loop the selected game's preview music in the library."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="TitleMusicToggle" OnContent="On" OffContent="Off"
|
||||
IsChecked="True" VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
|
||||
<Grid ColumnDefinitions="*,Auto">
|
||||
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
|
||||
<TextBlock x:Name="DiscordLabel" Text="Discord presence" FontSize="13" />
|
||||
<TextBlock x:Name="DiscordDesc" Text="Show the running game on your Discord profile."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<ToggleSwitch Grid.Column="1" x:Name="DiscordToggle" OnContent="On" OffContent="Off"
|
||||
VerticalAlignment="Center" />
|
||||
</Grid>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
|
||||
</StackPanel>
|
||||
</ScrollViewer>
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
</Grid>
|
||||
</Panel>
|
||||
|
||||
<!-- Console (collapsible) -->
|
||||
@@ -161,7 +330,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
Margin="0,12,0,0" IsVisible="False">
|
||||
<Grid RowDefinitions="Auto,*">
|
||||
<Grid Grid.Row="0" ColumnDefinitions="*,Auto,Auto,Auto,Auto,Auto" Margin="16,12,16,8">
|
||||
<TextBlock Classes="sectionTitle" Text="CONSOLE" VerticalAlignment="Center" />
|
||||
<TextBlock x:Name="ConsoleSectionTitle" Classes="sectionTitle" Text="CONSOLE" VerticalAlignment="Center" />
|
||||
<TextBox Grid.Column="1" FontSize="12" Margin="0,0,12,0" x:Name="ConsoleSearchBox"
|
||||
Watermark="Search..." Width="320" />
|
||||
<CheckBox Grid.Column="2" x:Name="AutoScrollCheck" Content="Auto-scroll" IsChecked="True"
|
||||
@@ -184,8 +353,8 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</Grid>
|
||||
</Border>
|
||||
|
||||
<!-- Launch bar -->
|
||||
<Border Grid.Row="3" Classes="card" Margin="0,12,0,0" Padding="14">
|
||||
<!-- Launch bar; capped so it does not sprawl on a maximized window. -->
|
||||
<Border Grid.Row="3" Classes="card" Margin="0,12,0,0" Padding="14" MaxWidth="1280">
|
||||
<StackPanel Spacing="14">
|
||||
<Grid ColumnDefinitions="Auto,*,Auto">
|
||||
|
||||
@@ -204,9 +373,32 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</Panel>
|
||||
</Border>
|
||||
|
||||
<StackPanel Grid.Column="1" Spacing="3" VerticalAlignment="Center" Margin="14,0,14,0">
|
||||
<TextBlock x:Name="SelectedGameTitle" Text="No game selected" FontSize="16" FontWeight="Bold"
|
||||
TextTrimming="CharacterEllipsis" />
|
||||
<StackPanel Grid.Column="1" Spacing="4" VerticalAlignment="Center" Margin="14,0,14,0">
|
||||
<Grid ColumnDefinitions="Auto,Auto,*">
|
||||
<TextBlock Grid.Column="0" x:Name="SelectedGameTitle" Text="No game selected" FontSize="16"
|
||||
FontWeight="Bold" TextTrimming="CharacterEllipsis" VerticalAlignment="Center"
|
||||
MaxWidth="340" Margin="0,0,10,0" />
|
||||
|
||||
<!-- Title id / version / size badges, right next to the
|
||||
title. The title's own MaxWidth (not a "*" column) is
|
||||
what keeps them from drifting to the far right. -->
|
||||
<StackPanel Grid.Column="1" x:Name="SelectedBadgesRow" Orientation="Horizontal" Spacing="6"
|
||||
IsVisible="False" VerticalAlignment="Center">
|
||||
<Border Classes="pill" IsVisible="{Binding HasTitleId, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding TitleId}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Border Classes="pill" IsVisible="{Binding HasVersion, FallbackValue=False}">
|
||||
<TextBlock Text="{Binding VersionText}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
<Border Classes="pill">
|
||||
<TextBlock Text="{Binding SizeText, FallbackValue=''}" FontSize="10" FontWeight="SemiBold"
|
||||
Foreground="{StaticResource MutedBrush}" />
|
||||
</Border>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<TextBlock x:Name="SelectedGamePath" Text="Pick a game from the library, or open an eboot.bin directly."
|
||||
FontSize="11" Foreground="{StaticResource MutedBrush}" TextTrimming="CharacterEllipsis" />
|
||||
<StackPanel Orientation="Horizontal" Spacing="7">
|
||||
@@ -218,69 +410,18 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel Grid.Column="2" Orientation="Horizontal" Spacing="8" VerticalAlignment="Center">
|
||||
<ToggleButton x:Name="OptionsToggle" Classes="ghost" Content="⚙ Options" />
|
||||
<ToggleButton x:Name="ConsoleToggle" Classes="ghost" Content="≡ Console" />
|
||||
<Button x:Name="LaunchButton" Classes="accent" Content="▶ Launch" IsEnabled="False" />
|
||||
<Button x:Name="StopButton" Classes="danger" Content="■ Stop" IsEnabled="False" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
|
||||
<!-- Launch options (collapsible) -->
|
||||
<WrapPanel x:Name="OptionsPanel" IsVisible="False">
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="CPU engine" />
|
||||
<ComboBox x:Name="CpuEngineBox" Width="150" SelectedIndex="0" CornerRadius="8">
|
||||
<ComboBoxItem Content="Native" />
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Log level" />
|
||||
<ComboBox x:Name="LogLevelBox" Width="150" SelectedIndex="2" CornerRadius="8">
|
||||
<ComboBoxItem Content="Trace" />
|
||||
<ComboBoxItem Content="Debug" />
|
||||
<ComboBoxItem Content="Info" />
|
||||
<ComboBoxItem Content="Warning" />
|
||||
<ComboBoxItem Content="Error" />
|
||||
<ComboBoxItem Content="Critical" />
|
||||
</ComboBox>
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Import trace limit (0 = off)" />
|
||||
<NumericUpDown x:Name="TraceImportsBox" Width="170" Minimum="0" Maximum="4096" Increment="16"
|
||||
Value="0" FormatString="0" CornerRadius="8" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Strict dynlib resolution" />
|
||||
<ToggleSwitch x:Name="StrictToggle" OnContent="On" OffContent="Off" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Log to file" />
|
||||
<ToggleSwitch x:Name="LogToFileToggle" OnContent="On" OffContent="Off" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Log file path" />
|
||||
<Button x:Name="SelectLogFilePathButton" Classes="ghost" Content="Select…"
|
||||
VerticalAlignment="Center" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Override log file" />
|
||||
<ToggleSwitch x:Name="OverrideLogFileToggle" OnContent="On" OffContent="Off" />
|
||||
</StackPanel>
|
||||
<StackPanel Margin="0,0,24,0">
|
||||
<TextBlock Classes="fieldLabel" Text="Title music" />
|
||||
<ToggleSwitch x:Name="TitleMusicToggle" OnContent="On" OffContent="Off" IsChecked="True" />
|
||||
</StackPanel>
|
||||
<StackPanel>
|
||||
<TextBlock Classes="fieldLabel" Text="Discord presence" />
|
||||
<ToggleSwitch x:Name="DiscordToggle" OnContent="On" OffContent="Off" />
|
||||
</StackPanel>
|
||||
</WrapPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</Grid>
|
||||
|
||||
<!-- Status bar -->
|
||||
<Grid Grid.Row="2" Background="{StaticResource ChromeBrush}" ColumnDefinitions="*,Auto">
|
||||
<Grid x:Name="StatusBar" Grid.Row="2" Height="32" Background="{StaticResource ChromeBrush}"
|
||||
ColumnDefinitions="*,Auto">
|
||||
<TextBlock x:Name="EmulatorPathText" Grid.Column="0" Text="Emulator: locating…" FontSize="11"
|
||||
Foreground="{StaticResource FaintBrush}" VerticalAlignment="Center" Margin="16,0"
|
||||
TextTrimming="CharacterEllipsis" />
|
||||
|
||||
@@ -48,6 +48,7 @@ public partial class MainWindow : Window
|
||||
private string? _emulatorExePath;
|
||||
private bool _isRunning;
|
||||
private int _autoScrollTicks;
|
||||
private int _activePageIndex;
|
||||
|
||||
// Discord Rich Presence state.
|
||||
private readonly long _launcherStartUnixSeconds = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
|
||||
@@ -100,23 +101,38 @@ public partial class MainWindow : Window
|
||||
ClearLogButton.Click += (_, _) => _consoleLines.Clear();
|
||||
CopyLogButton.Click += async (_, _) => await CopyConsoleAsync();
|
||||
DetachConsoleButton.Click += (_, _) => ShowConsoleWindow();
|
||||
OptionsToggle.IsCheckedChanged += (_, _) => OptionsPanel.IsVisible = OptionsToggle.IsChecked == true;
|
||||
LibraryTabButton.Click += (_, _) => SetActivePage(0);
|
||||
OptionsTabButton.Click += (_, _) => SetActivePage(1);
|
||||
ConsoleToggle.IsCheckedChanged += (_, _) => ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
|
||||
SelectLogFilePathButton.Click += async (_, _) => await SelectFilePathAsync();
|
||||
TitleMusicToggle.IsCheckedChanged += (_, _) => OnTitleMusicToggled();
|
||||
|
||||
// The settings page edits _settings live, so a launch started while
|
||||
// it is open already uses the new values.
|
||||
LogLevelBox.SelectionChanged += (_, _) => _settings.LogLevel = SelectedLogLevel();
|
||||
TraceImportsBox.ValueChanged += (_, _) => _settings.ImportTraceLimit = (int)(TraceImportsBox.Value ?? 0);
|
||||
StrictToggle.IsCheckedChanged += (_, _) => _settings.StrictDynlibResolution = StrictToggle.IsChecked == true;
|
||||
LogToFileToggle.IsCheckedChanged += (_, _) => _settings.LogToFile = LogToFileToggle.IsChecked == true;
|
||||
OverrideLogFileToggle.IsCheckedChanged += (_, _) =>
|
||||
_settings.OverrideLogFile = OverrideLogFileToggle.IsChecked == true;
|
||||
TitleMusicToggle.IsCheckedChanged += (_, _) =>
|
||||
{
|
||||
_settings.PlayTitleMusic = TitleMusicToggle.IsChecked == true;
|
||||
OnTitleMusicSettingChanged();
|
||||
};
|
||||
DiscordToggle.IsCheckedChanged += (_, _) =>
|
||||
{
|
||||
_settings.DiscordRichPresence = DiscordToggle.IsChecked == true;
|
||||
UpdateDiscordPresence();
|
||||
};
|
||||
SelectLogFilePathButton.Click += async (_, _) => await SelectLogFilePathAsync();
|
||||
LanguageBox.SelectionChanged += (_, _) => OnLanguageChanged();
|
||||
|
||||
GameList.AddHandler(ContextRequestedEvent, OnGameContextRequested, RoutingStrategies.Tunnel);
|
||||
CtxLaunch.Click += (_, _) => LaunchSelected();
|
||||
CtxOpenFolder.Click += (_, _) => OpenSelectedGameFolder();
|
||||
CtxCopyPath.Click += async (_, _) =>
|
||||
await CopyToClipboardAsync((GameList.SelectedItem as GameEntry)?.Path, "Path");
|
||||
await CopyToClipboardAsync((GameList.SelectedItem as GameEntry)?.Path, "Clipboard.Path");
|
||||
CtxCopyTitleId.Click += async (_, _) =>
|
||||
await CopyToClipboardAsync((GameList.SelectedItem as GameEntry)?.TitleId, "Title ID");
|
||||
await CopyToClipboardAsync((GameList.SelectedItem as GameEntry)?.TitleId, "Clipboard.TitleId");
|
||||
CtxRemove.Click += (_, _) => RemoveSelectedFromLibrary();
|
||||
|
||||
Opened += async (_, _) => await OnOpenedAsync();
|
||||
@@ -132,6 +148,45 @@ public partial class MainWindow : Window
|
||||
_gamepadTimer.Start();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Switches between the Library and Options pages. Also reachable via
|
||||
/// the gamepad's shoulder buttons (LB/RB, L1/R1) from <see cref="PollGamepad"/>.
|
||||
/// </summary>
|
||||
private void SetActivePage(int index)
|
||||
{
|
||||
if (index == _activePageIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_activePageIndex == 1)
|
||||
{
|
||||
_settings.Save(); // leaving the Options page
|
||||
}
|
||||
|
||||
_activePageIndex = index;
|
||||
SetActiveClass(LibraryTabButton, index == 0);
|
||||
SetActiveClass(OptionsTabButton, index == 1);
|
||||
LibraryPage.IsVisible = index == 0;
|
||||
LibraryToolbar.IsVisible = index == 0;
|
||||
OptionsPage.IsVisible = index == 1;
|
||||
}
|
||||
|
||||
private static void SetActiveClass(Button button, bool active)
|
||||
{
|
||||
if (active)
|
||||
{
|
||||
if (!button.Classes.Contains("active"))
|
||||
{
|
||||
button.Classes.Add("active");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
button.Classes.Remove("active");
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Controller navigation ----
|
||||
|
||||
private void PollGamepad()
|
||||
@@ -145,8 +200,25 @@ public partial class MainWindow : Window
|
||||
|
||||
if (!IsActive)
|
||||
{
|
||||
// Ignore input while the launcher is in the background (e.g. the
|
||||
// game window is focused and using the same controller).
|
||||
// Ignore input while the launcher is in the background, e.g. the
|
||||
// game window is focused and using the same controller.
|
||||
_previousPadButtons = pad.Buttons;
|
||||
return;
|
||||
}
|
||||
|
||||
var shoulderPressed = pad.Buttons & ~_previousPadButtons;
|
||||
if ((shoulderPressed & OrbisPadButton.L1) != 0)
|
||||
{
|
||||
SetActivePage(0);
|
||||
}
|
||||
|
||||
if ((shoulderPressed & OrbisPadButton.R1) != 0)
|
||||
{
|
||||
SetActivePage(1);
|
||||
}
|
||||
|
||||
if (_activePageIndex != 0)
|
||||
{
|
||||
_previousPadButtons = pad.Buttons;
|
||||
return;
|
||||
}
|
||||
@@ -254,12 +326,126 @@ public partial class MainWindow : Window
|
||||
ToolTip.SetTip(VersionText, BuildInfo.Banner);
|
||||
|
||||
_settings = GuiSettings.Load();
|
||||
Localization.Instance.Load(_settings.Language);
|
||||
PopulateLanguageBox();
|
||||
ApplyLocalization();
|
||||
ApplySettingsToControls();
|
||||
LocateEmulator();
|
||||
UpdateDiscordPresence();
|
||||
await RescanLibraryAsync();
|
||||
}
|
||||
|
||||
private void PopulateLanguageBox()
|
||||
{
|
||||
var languages = Localization.Instance.DiscoverLanguages();
|
||||
LanguageBox.ItemsSource = languages;
|
||||
LanguageBox.SelectedItem = languages.FirstOrDefault(language =>
|
||||
string.Equals(language.Code, _settings.Language, StringComparison.OrdinalIgnoreCase))
|
||||
?? languages.FirstOrDefault();
|
||||
}
|
||||
|
||||
private void OnLanguageChanged()
|
||||
{
|
||||
if (LanguageBox.SelectedItem is not Localization.LanguageInfo language)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_settings.Language = language.Code;
|
||||
Localization.Instance.Load(language.Code);
|
||||
ApplyLocalization();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Re-applies every UI string from the current language, so switching
|
||||
/// languages in Options takes effect immediately without reopening the
|
||||
/// window.
|
||||
/// </summary>
|
||||
private void ApplyLocalization()
|
||||
{
|
||||
var loc = Localization.Instance;
|
||||
|
||||
LibraryTabButton.Content = loc.Get("Page.Library");
|
||||
OptionsTabButton.Content = loc.Get("Page.Options");
|
||||
|
||||
SearchBox.Watermark = loc.Get("Library.SearchWatermark");
|
||||
AddFolderButton.Content = loc.Get("Library.AddFolder");
|
||||
RescanButton.Content = loc.Get("Library.Rescan");
|
||||
OpenFileButton.Content = loc.Get("Library.OpenFile");
|
||||
|
||||
CtxLaunch.Header = loc.Get("Library.Context.Launch");
|
||||
CtxOpenFolder.Header = loc.Get("Library.Context.OpenFolder");
|
||||
CtxCopyPath.Header = loc.Get("Library.Context.CopyPath");
|
||||
CtxCopyTitleId.Header = loc.Get("Library.Context.CopyTitleId");
|
||||
CtxRemove.Header = loc.Get("Library.Context.Remove");
|
||||
|
||||
EmptyAddFolderButton.Content = loc.Get("Library.Empty.AddFolder");
|
||||
LoadingStateText.Text = loc.Get("Library.Loading");
|
||||
|
||||
GeneralTabItem.Header = loc.Get("Options.General");
|
||||
EmulationSectionTitle.Text = loc.Get("Options.Section.Emulation");
|
||||
LoggingSectionTitle.Text = loc.Get("Options.Section.Logging");
|
||||
LauncherSectionTitle.Text = loc.Get("Options.Section.Launcher");
|
||||
|
||||
CpuEngineLabel.Text = loc.Get("Options.CpuEngine.Label");
|
||||
CpuEngineDesc.Text = loc.Get("Options.CpuEngine.Desc");
|
||||
CpuEngineNativeItem.Content = loc.Get("Options.CpuEngine.Native");
|
||||
|
||||
StrictLabel.Text = loc.Get("Options.Strict.Label");
|
||||
StrictDesc.Text = loc.Get("Options.Strict.Desc");
|
||||
|
||||
LogLevelLabel.Text = loc.Get("Options.LogLevel.Label");
|
||||
LogLevelDesc.Text = loc.Get("Options.LogLevel.Desc");
|
||||
LogLevelTraceItem.Content = loc.Get("Options.LogLevel.Trace");
|
||||
LogLevelDebugItem.Content = loc.Get("Options.LogLevel.Debug");
|
||||
LogLevelInfoItem.Content = loc.Get("Options.LogLevel.Info");
|
||||
LogLevelWarningItem.Content = loc.Get("Options.LogLevel.Warning");
|
||||
LogLevelErrorItem.Content = loc.Get("Options.LogLevel.Error");
|
||||
LogLevelCriticalItem.Content = loc.Get("Options.LogLevel.Critical");
|
||||
|
||||
TraceImportsLabel.Text = loc.Get("Options.TraceImports.Label");
|
||||
TraceImportsDesc.Text = loc.Get("Options.TraceImports.Desc");
|
||||
|
||||
LogToFileLabel.Text = loc.Get("Options.LogToFile.Label");
|
||||
LogToFileDesc.Text = loc.Get("Options.LogToFile.Desc");
|
||||
|
||||
LogFilePathLabel.Text = loc.Get("Options.LogFilePath.Label");
|
||||
SelectLogFilePathButton.Content = loc.Get("Options.LogFilePath.Select");
|
||||
UpdateLogFilePathText();
|
||||
|
||||
OverrideLogFileLabel.Text = loc.Get("Options.OverrideLogFile.Label");
|
||||
OverrideLogFileDesc.Text = loc.Get("Options.OverrideLogFile.Desc");
|
||||
|
||||
LanguageLabel.Text = loc.Get("Options.Language.Label");
|
||||
LanguageDesc.Text = loc.Get("Options.Language.Desc");
|
||||
|
||||
TitleMusicLabel.Text = loc.Get("Options.TitleMusic.Label");
|
||||
TitleMusicDesc.Text = loc.Get("Options.TitleMusic.Desc");
|
||||
|
||||
DiscordLabel.Text = loc.Get("Options.Discord.Label");
|
||||
DiscordDesc.Text = loc.Get("Options.Discord.Desc");
|
||||
|
||||
foreach (var toggle in new[] { StrictToggle, LogToFileToggle, OverrideLogFileToggle, TitleMusicToggle, DiscordToggle })
|
||||
{
|
||||
toggle.OnContent = loc.Get("Common.On");
|
||||
toggle.OffContent = loc.Get("Common.Off");
|
||||
}
|
||||
|
||||
ConsoleSectionTitle.Text = loc.Get("Console.Title");
|
||||
ConsoleSearchBox.Watermark = loc.Get("Console.SearchWatermark");
|
||||
AutoScrollCheck.Content = loc.Get("Console.AutoScroll");
|
||||
DetachConsoleButton.Content = loc.Get("Console.Split");
|
||||
CopyLogButton.Content = loc.Get("Console.Copy");
|
||||
ClearLogButton.Content = loc.Get("Console.Clear");
|
||||
|
||||
ConsoleToggle.Content = loc.Get("Launch.Console");
|
||||
LaunchButton.Content = loc.Get("Launch.Launch");
|
||||
StopButton.Content = loc.Get("Launch.Stop");
|
||||
|
||||
UpdateEmptyStateTexts();
|
||||
UpdateSelectedGameTexts();
|
||||
}
|
||||
|
||||
// ---- Discord Rich Presence ----
|
||||
|
||||
/// <summary>
|
||||
@@ -280,7 +466,7 @@ public partial class MainWindow : Window
|
||||
if (_isRunning && _runningGameName is { } gameName)
|
||||
{
|
||||
_discord.SetPresence(
|
||||
$"Playing {gameName}",
|
||||
Localization.Instance.Format("Discord.Playing", gameName),
|
||||
_runningGameTitleId,
|
||||
_runningSinceUnixSeconds);
|
||||
}
|
||||
@@ -288,9 +474,12 @@ public partial class MainWindow : Window
|
||||
{
|
||||
// Discord does not render activities without timestamps, so the
|
||||
// browsing state carries the launcher's start time.
|
||||
var count = _allGames.Count == 1
|
||||
? Localization.Instance.Get("Page.GameCount.One")
|
||||
: Localization.Instance.Format("Page.GameCount.Other", _allGames.Count);
|
||||
_discord.SetPresence(
|
||||
"Browsing the library",
|
||||
$"{_allGames.Count} game(s)",
|
||||
Localization.Instance.Get("Discord.Browsing"),
|
||||
count,
|
||||
_launcherStartUnixSeconds);
|
||||
}
|
||||
}
|
||||
@@ -315,17 +504,20 @@ public partial class MainWindow : Window
|
||||
{
|
||||
WindowState = WindowState.Normal;
|
||||
ExtendClientAreaChromeHints = ExtendClientAreaChromeHints.PreferSystemChrome;
|
||||
TitleBar.IsVisible = true;
|
||||
StatusBar.IsVisible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
WindowState = WindowState.FullScreen;
|
||||
ExtendClientAreaChromeHints = ExtendClientAreaChromeHints.NoChrome;
|
||||
TitleBar.IsVisible = false;
|
||||
StatusBar.IsVisible = false;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnWindowClosing()
|
||||
{
|
||||
ReadControlsIntoSettings();
|
||||
_settings.Save();
|
||||
_consoleFlushTimer.Stop();
|
||||
_gamepadTimer.Stop();
|
||||
@@ -344,7 +536,7 @@ public partial class MainWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Settings <-> controls ----
|
||||
// ---- Settings ----
|
||||
|
||||
private void ApplySettingsToControls()
|
||||
{
|
||||
@@ -363,19 +555,8 @@ public partial class MainWindow : Window
|
||||
LogToFileToggle.IsChecked = _settings.LogToFile;
|
||||
OverrideLogFileToggle.IsChecked = _settings.OverrideLogFile;
|
||||
TitleMusicToggle.IsChecked = _settings.PlayTitleMusic;
|
||||
ToolTip.SetTip(SelectLogFilePathButton, string.IsNullOrWhiteSpace(_settings.LogFilePath) ? "No path selected" : _settings.LogFilePath);
|
||||
DiscordToggle.IsChecked = _settings.DiscordRichPresence;
|
||||
}
|
||||
|
||||
private void ReadControlsIntoSettings()
|
||||
{
|
||||
_settings.LogLevel = SelectedLogLevel();
|
||||
_settings.ImportTraceLimit = (int)(TraceImportsBox.Value ?? 0);
|
||||
_settings.StrictDynlibResolution = StrictToggle.IsChecked == true;
|
||||
_settings.LogToFile = LogToFileToggle.IsChecked == true;
|
||||
_settings.OverrideLogFile = OverrideLogFileToggle.IsChecked == true;
|
||||
_settings.PlayTitleMusic = TitleMusicToggle.IsChecked == true;
|
||||
_settings.DiscordRichPresence = DiscordToggle.IsChecked == true;
|
||||
UpdateLogFilePathText();
|
||||
}
|
||||
|
||||
private string SelectedLogLevel()
|
||||
@@ -392,6 +573,35 @@ public partial class MainWindow : Window
|
||||
};
|
||||
}
|
||||
|
||||
private void UpdateLogFilePathText()
|
||||
{
|
||||
LogFilePathText.Text = string.IsNullOrWhiteSpace(_settings.LogFilePath)
|
||||
? Localization.Instance.Get("Options.LogFilePath.Default")
|
||||
: _settings.LogFilePath;
|
||||
}
|
||||
|
||||
private async Task SelectLogFilePathAsync()
|
||||
{
|
||||
var loc = Localization.Instance;
|
||||
SaveFilePickerResult result = await StorageProvider.SaveFilePickerWithResultAsync(new FilePickerSaveOptions
|
||||
{
|
||||
Title = loc.Get("Dialog.SaveLogFile"),
|
||||
SuggestedFileName = "SharpEmuLog",
|
||||
DefaultExtension = "log",
|
||||
FileTypeChoices =
|
||||
[
|
||||
new FilePickerFileType(loc.Get("Dialog.PlainTextFiles")) { Patterns = ["*.txt"] },
|
||||
new FilePickerFileType(loc.Get("Dialog.LogFiles")) { Patterns = ["*.log"] }
|
||||
]
|
||||
});
|
||||
|
||||
if (result.File is not null)
|
||||
{
|
||||
_settings.LogFilePath = result.File.Path.LocalPath;
|
||||
UpdateLogFilePathText();
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Emulator discovery ----
|
||||
|
||||
private void LocateEmulator()
|
||||
@@ -421,8 +631,8 @@ public partial class MainWindow : Window
|
||||
: null;
|
||||
|
||||
EmulatorPathText.Text = _emulatorExePath is not null
|
||||
? $"Emulator: {_emulatorExePath}"
|
||||
: "Emulator: SharpEmu executable not found — build SharpEmu.CLI first.";
|
||||
? Localization.Instance.Format("Status.EmulatorPath", _emulatorExePath)
|
||||
: Localization.Instance.Get("Status.EmulatorNotFound");
|
||||
}
|
||||
|
||||
// ---- Game library ----
|
||||
@@ -431,7 +641,7 @@ public partial class MainWindow : Window
|
||||
{
|
||||
var folders = await StorageProvider.OpenFolderPickerAsync(new FolderPickerOpenOptions
|
||||
{
|
||||
Title = "Choose a folder containing games",
|
||||
Title = Localization.Instance.Get("Dialog.ChooseGameFolder"),
|
||||
AllowMultiple = false,
|
||||
});
|
||||
|
||||
@@ -466,18 +676,21 @@ public partial class MainWindow : Window
|
||||
{
|
||||
var folders = _settings.GameFolders.ToArray();
|
||||
var excluded = new HashSet<string>(_settings.ExcludedGames, StringComparer.OrdinalIgnoreCase);
|
||||
StatusBarRight.Text = "Scanning library…";
|
||||
StatusBarRight.Text = Localization.Instance.Get("Status.ScanningLibrary");
|
||||
EmptyState.IsVisible = false;
|
||||
LoadingState.IsVisible = true;
|
||||
|
||||
var games = await Task.Run(() => ScanFolders(folders, excluded));
|
||||
|
||||
_allGames.Clear();
|
||||
_allGames.AddRange(games);
|
||||
RefreshVisibleGames();
|
||||
LoadingState.IsVisible = false;
|
||||
LoadGameDetailsInBackground(games);
|
||||
UpdateDiscordPresence();
|
||||
StatusBarRight.Text = folders.Length == 0
|
||||
? "Add a game folder to populate the library."
|
||||
: $"Library scanned: {games.Count} game(s) in {folders.Length} folder(s).";
|
||||
? Localization.Instance.Get("Status.AddFolderPrompt")
|
||||
: Localization.Instance.Format("Status.LibraryScanned", games.Count, folders.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -614,9 +827,9 @@ public partial class MainWindow : Window
|
||||
{
|
||||
}
|
||||
|
||||
var (title, titleId) = TryReadParamJson(fullPath);
|
||||
var (title, titleId, version) = TryReadParamJson(fullPath);
|
||||
games.Add(new GameEntry(
|
||||
title ?? GameNameFor(fullPath), titleId, fullPath, size,
|
||||
title ?? GameNameFor(fullPath), titleId, version, fullPath, size,
|
||||
FindCoverFor(fullPath), FindBackgroundFor(fullPath)));
|
||||
}
|
||||
}
|
||||
@@ -631,23 +844,23 @@ public partial class MainWindow : Window
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads the game title and title id from sce_sys/param.json next to the
|
||||
/// executable, when present.
|
||||
/// Reads the game title, title id and content version from
|
||||
/// sce_sys/param.json next to the executable, when present.
|
||||
/// </summary>
|
||||
private static (string? Title, string? TitleId) TryReadParamJson(string ebootPath)
|
||||
private static (string? Title, string? TitleId, string? Version) TryReadParamJson(string ebootPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
var directory = Path.GetDirectoryName(ebootPath);
|
||||
if (directory is null)
|
||||
{
|
||||
return (null, null);
|
||||
return (null, null, null);
|
||||
}
|
||||
|
||||
var paramPath = Path.Combine(directory, "sce_sys", "param.json");
|
||||
if (!File.Exists(paramPath))
|
||||
{
|
||||
return (null, null);
|
||||
return (null, null, null);
|
||||
}
|
||||
|
||||
// ReadAllText handles a UTF-8 BOM, which JsonDocument rejects in
|
||||
@@ -661,6 +874,20 @@ public partial class MainWindow : Window
|
||||
titleId = idElement.GetString();
|
||||
}
|
||||
|
||||
// contentVersion carries the installed app version
|
||||
// ("01.000.000"); masterVersion is the fallback on older dumps.
|
||||
string? version = null;
|
||||
if (root.TryGetProperty("contentVersion", out var versionElement) &&
|
||||
versionElement.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
version = versionElement.GetString();
|
||||
}
|
||||
else if (root.TryGetProperty("masterVersion", out var masterElement) &&
|
||||
masterElement.ValueKind == JsonValueKind.String)
|
||||
{
|
||||
version = masterElement.GetString();
|
||||
}
|
||||
|
||||
string? title = null;
|
||||
if (root.TryGetProperty("localizedParameters", out var localized) &&
|
||||
localized.ValueKind == JsonValueKind.Object)
|
||||
@@ -691,11 +918,12 @@ public partial class MainWindow : Window
|
||||
|
||||
return (
|
||||
string.IsNullOrWhiteSpace(title) ? null : title,
|
||||
string.IsNullOrWhiteSpace(titleId) ? null : titleId);
|
||||
string.IsNullOrWhiteSpace(titleId) ? null : titleId,
|
||||
string.IsNullOrWhiteSpace(version) ? null : version.Trim());
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return (null, null);
|
||||
return (null, null, null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -806,11 +1034,12 @@ public partial class MainWindow : Window
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
StatusBarRight.Text = $"Could not open folder: {ex.Message}";
|
||||
StatusBarRight.Text = Localization.Instance.Format("Status.CouldNotOpenFolder", ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private async Task CopyToClipboardAsync(string? text, string what)
|
||||
/// <summary>Copies <paramref name="text"/> and reports it via <paramref name="whatKey"/>, e.g. "Clipboard.Path".</summary>
|
||||
private async Task CopyToClipboardAsync(string? text, string whatKey)
|
||||
{
|
||||
if (string.IsNullOrEmpty(text) || Clipboard is null)
|
||||
{
|
||||
@@ -818,7 +1047,7 @@ public partial class MainWindow : Window
|
||||
}
|
||||
|
||||
await Clipboard.SetTextAsync(text);
|
||||
StatusBarRight.Text = $"{what} copied to clipboard.";
|
||||
StatusBarRight.Text = Localization.Instance.Format("Status.CopiedToClipboard", Localization.Instance.Get(whatKey));
|
||||
}
|
||||
|
||||
private void RemoveSelectedFromLibrary()
|
||||
@@ -837,7 +1066,7 @@ public partial class MainWindow : Window
|
||||
_allGames.RemoveAll(g => string.Equals(g.Path, game.Path, StringComparison.OrdinalIgnoreCase));
|
||||
GameList.SelectedItem = null;
|
||||
RefreshVisibleGames();
|
||||
StatusBarRight.Text = $"Removed “{game.Name}” from the library. Re-add its folder to restore it.";
|
||||
StatusBarRight.Text = Localization.Instance.Format("Status.RemovedFromLibrary", game.Name);
|
||||
}
|
||||
|
||||
private void RefreshVisibleGames()
|
||||
@@ -857,8 +1086,6 @@ public partial class MainWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
GameCountText.Text = _visibleGames.Count == 1 ? "1 game" : $"{_visibleGames.Count} games";
|
||||
|
||||
if (selectedPath is not null &&
|
||||
_visibleGames.FirstOrDefault(g => g.Path.Equals(selectedPath, StringComparison.OrdinalIgnoreCase))
|
||||
is { } reselected)
|
||||
@@ -867,34 +1094,50 @@ public partial class MainWindow : Window
|
||||
}
|
||||
|
||||
EmptyState.IsVisible = _visibleGames.Count == 0;
|
||||
if (_visibleGames.Count == 0)
|
||||
{
|
||||
var hasFilter = query.Length > 0;
|
||||
EmptyStateTitle.Text = hasFilter ? "No games match your search" : "Your library is empty";
|
||||
EmptyStateHint.Text = hasFilter
|
||||
? $"Nothing in the library matches “{query}”."
|
||||
: "Add a folder containing your games to get started.";
|
||||
EmptyAddFolderButton.IsVisible = !hasFilter;
|
||||
}
|
||||
UpdateEmptyStateTexts();
|
||||
|
||||
UpdateSelectedGame();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Refreshes the empty-state title/hint from the current language and
|
||||
/// search text; a no-op while the empty state is not showing.
|
||||
/// </summary>
|
||||
private void UpdateEmptyStateTexts()
|
||||
{
|
||||
if (_visibleGames.Count != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var query = SearchBox.Text?.Trim() ?? string.Empty;
|
||||
var hasFilter = query.Length > 0;
|
||||
EmptyStateTitle.Text = hasFilter
|
||||
? Localization.Instance.Get("Library.Empty.SearchTitle")
|
||||
: Localization.Instance.Get("Library.Empty.Title");
|
||||
EmptyStateHint.Text = hasFilter
|
||||
? Localization.Instance.Format("Library.Empty.SearchHint", query)
|
||||
: Localization.Instance.Get("Library.Empty.Hint");
|
||||
EmptyAddFolderButton.IsVisible = !hasFilter;
|
||||
}
|
||||
|
||||
private void UpdateSelectedGame()
|
||||
{
|
||||
if (GameList.SelectedItem is GameEntry game)
|
||||
{
|
||||
SelectedGameTitle.Text = game.Name;
|
||||
SelectedGamePath.Text = game.Path;
|
||||
UpdateSelectedGameTexts();
|
||||
SelectedCoverPanel.DataContext = game;
|
||||
SelectedBadgesRow.DataContext = game;
|
||||
SelectedBadgesRow.IsVisible = true;
|
||||
_ = UpdateBackdropAsync(game);
|
||||
PlaySelectedGamePreview(game);
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedGameTitle.Text = "No game selected";
|
||||
SelectedGamePath.Text = "Pick a game from the library, or open an eboot.bin directly.";
|
||||
UpdateSelectedGameTexts();
|
||||
SelectedCoverPanel.DataContext = null;
|
||||
SelectedBadgesRow.DataContext = null;
|
||||
SelectedBadgesRow.IsVisible = false;
|
||||
_ = UpdateBackdropAsync(null);
|
||||
_sndPreview.Stop();
|
||||
}
|
||||
@@ -902,6 +1145,25 @@ public partial class MainWindow : Window
|
||||
UpdateRunButtons();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Text-only refresh of the launch bar's title/path, split out of
|
||||
/// <see cref="UpdateSelectedGame"/> so a language change can re-apply it
|
||||
/// without restarting the backdrop fade or preview music.
|
||||
/// </summary>
|
||||
private void UpdateSelectedGameTexts()
|
||||
{
|
||||
if (GameList.SelectedItem is GameEntry game)
|
||||
{
|
||||
SelectedGameTitle.Text = game.Name;
|
||||
SelectedGamePath.Text = game.Path;
|
||||
}
|
||||
else
|
||||
{
|
||||
SelectedGameTitle.Text = Localization.Instance.Get("Launch.NoGameSelected");
|
||||
SelectedGamePath.Text = Localization.Instance.Get("Launch.NoGameHint");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loops the selected game's sce_sys/snd0.at9 preview music, console
|
||||
/// home screen style. Silent while a game is running or when disabled
|
||||
@@ -926,9 +1188,8 @@ public partial class MainWindow : Window
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTitleMusicToggled()
|
||||
private void OnTitleMusicSettingChanged()
|
||||
{
|
||||
_settings.PlayTitleMusic = TitleMusicToggle.IsChecked == true;
|
||||
if (!_settings.PlayTitleMusic)
|
||||
{
|
||||
_sndPreview.Stop();
|
||||
@@ -1001,11 +1262,12 @@ public partial class MainWindow : Window
|
||||
{
|
||||
var files = await StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions
|
||||
{
|
||||
Title = "Open an executable to launch",
|
||||
Title = Localization.Instance.Get("Dialog.OpenExecutable"),
|
||||
AllowMultiple = false,
|
||||
FileTypeFilter = new[]
|
||||
{
|
||||
new FilePickerFileType("PS executables") { Patterns = new[] { "eboot.bin", "*.bin", "*.self", "*.elf" } },
|
||||
new FilePickerFileType(Localization.Instance.Get("Dialog.PsExecutables"))
|
||||
{ Patterns = new[] { "eboot.bin", "*.bin", "*.self", "*.elf" } },
|
||||
FilePickerFileTypes.All,
|
||||
},
|
||||
});
|
||||
@@ -1037,14 +1299,12 @@ public partial class MainWindow : Window
|
||||
LocateEmulator();
|
||||
if (_emulatorExePath is null)
|
||||
{
|
||||
AppendConsoleLine("SharpEmu executable not found. Build the SharpEmu.CLI project first (dotnet build).", ErrorLineBrush);
|
||||
AppendConsoleLine(Localization.Instance.Get("Launch.ExeNotFound"), ErrorLineBrush);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_sndPreview.Stop();
|
||||
ReadControlsIntoSettings();
|
||||
_settings.Save();
|
||||
|
||||
var arguments = new List<string>
|
||||
{
|
||||
@@ -1062,7 +1322,6 @@ public partial class MainWindow : Window
|
||||
}
|
||||
|
||||
_consoleLines.Clear();
|
||||
ConsoleToggle.IsChecked = true;
|
||||
|
||||
// Let the CLI mirror stdout/stderr itself; it sees loader/native
|
||||
// diagnostics before the GUI pipe reader can filter or batch them.
|
||||
@@ -1105,13 +1364,15 @@ public partial class MainWindow : Window
|
||||
{
|
||||
arguments.Add("--log-file");
|
||||
arguments.Add(filePath);
|
||||
AppendConsoleLine($"Log file: {filePath}", DimLineBrush);
|
||||
AppendConsoleLine(Localization.Instance.Format("Launch.LogFile", filePath), DimLineBrush);
|
||||
}
|
||||
}
|
||||
|
||||
arguments.Add(ebootPath);
|
||||
|
||||
AppendConsoleLine($"$ SharpEmu {string.Join(' ', arguments)}", DimLineBrush);
|
||||
AppendConsoleLine(
|
||||
Localization.Instance.Format("Launch.Command", string.Join(' ', arguments)),
|
||||
DimLineBrush);
|
||||
|
||||
var emulator = new EmulatorProcess();
|
||||
emulator.OutputReceived += (line, isError) => _pendingLines.Enqueue((line, isError));
|
||||
@@ -1124,7 +1385,7 @@ public partial class MainWindow : Window
|
||||
catch (Exception ex)
|
||||
{
|
||||
emulator.Dispose();
|
||||
AppendConsoleLine($"Failed to start the emulator: {ex.Message}", ErrorLineBrush);
|
||||
AppendConsoleLine(Localization.Instance.Format("Launch.StartFailed", ex.Message), ErrorLineBrush);
|
||||
DropFileLog();
|
||||
return;
|
||||
}
|
||||
@@ -1137,8 +1398,8 @@ public partial class MainWindow : Window
|
||||
.TitleId;
|
||||
_runningSinceUnixSeconds = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
|
||||
StatusDot.Fill = SuccessLineBrush;
|
||||
StatusText.Text = $"Running — {displayName}";
|
||||
StatusBarRight.Text = $"Running {displayName}";
|
||||
StatusText.Text = Localization.Instance.Format("Launch.Running", displayName);
|
||||
StatusBarRight.Text = Localization.Instance.Format("Status.Running", displayName);
|
||||
UpdateRunButtons();
|
||||
UpdateDiscordPresence();
|
||||
}
|
||||
@@ -1160,8 +1421,8 @@ public partial class MainWindow : Window
|
||||
_emulator?.Stop();
|
||||
_runningGameName = null;
|
||||
_runningGameTitleId = null;
|
||||
StatusText.Text = "Stopping…";
|
||||
StatusBarRight.Text = "Stopping…";
|
||||
StatusText.Text = Localization.Instance.Get("Launch.Stopping");
|
||||
StatusBarRight.Text = Localization.Instance.Get("Status.Stopping");
|
||||
UpdateDiscordPresence();
|
||||
}
|
||||
|
||||
@@ -1203,22 +1464,23 @@ public partial class MainWindow : Window
|
||||
_emulator?.Dispose();
|
||||
_emulator = null;
|
||||
|
||||
var meaning = exitCode switch
|
||||
var meaningKey = exitCode switch
|
||||
{
|
||||
0 => "OK",
|
||||
1 => "invalid arguments",
|
||||
2 => "eboot not found",
|
||||
3 => "runtime exception",
|
||||
4 => "emulation error",
|
||||
_ => "unknown",
|
||||
0 => "Exit.Ok",
|
||||
1 => "Exit.InvalidArguments",
|
||||
2 => "Exit.EbootNotFound",
|
||||
3 => "Exit.RuntimeException",
|
||||
4 => "Exit.EmulationError",
|
||||
_ => "Exit.Unknown",
|
||||
};
|
||||
var meaning = Localization.Instance.Get(meaningKey);
|
||||
var brush = exitCode == 0 ? SuccessLineBrush : ErrorLineBrush;
|
||||
AppendConsoleLine($"Process exited with code {exitCode} ({meaning}).", brush);
|
||||
AppendConsoleLine(Localization.Instance.Format("Launch.ProcessExited", exitCode, meaning), brush);
|
||||
CloseFileLogSoon();
|
||||
|
||||
StatusDot.Fill = exitCode == 0 ? (IBrush)SuccessLineBrush : ErrorLineBrush;
|
||||
StatusText.Text = $"Exited with code {exitCode} ({meaning})";
|
||||
StatusBarRight.Text = "Idle";
|
||||
StatusText.Text = Localization.Instance.Format("Launch.Exited", exitCode, meaning);
|
||||
StatusBarRight.Text = Localization.Instance.Get("Status.Idle");
|
||||
_runningGameName = null;
|
||||
_runningGameTitleId = null;
|
||||
UpdateRunButtons();
|
||||
@@ -1232,27 +1494,6 @@ public partial class MainWindow : Window
|
||||
OpenFileButton.IsEnabled = !_isRunning;
|
||||
}
|
||||
|
||||
private async Task SelectFilePathAsync()
|
||||
{
|
||||
SaveFilePickerResult result = await StorageProvider.SaveFilePickerWithResultAsync(new FilePickerSaveOptions
|
||||
{
|
||||
Title = "Select where to save the Log file",
|
||||
SuggestedFileName = "SharpEmuLog",
|
||||
DefaultExtension = "log",
|
||||
FileTypeChoices =
|
||||
[
|
||||
new FilePickerFileType("Plain Text Files") { Patterns = ["*.txt"] },
|
||||
new FilePickerFileType("Log Files") { Patterns = ["*.log"] }
|
||||
]
|
||||
});
|
||||
|
||||
if (result.File is not null)
|
||||
{
|
||||
_settings.LogFilePath = result.File.Path.LocalPath;
|
||||
ToolTip.SetTip(SelectLogFilePathButton, _settings.LogFilePath);
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Console ----
|
||||
|
||||
private void FlushPendingConsoleLines()
|
||||
|
||||
@@ -30,6 +30,14 @@ SPDX-License-Identifier: GPL-2.0-or-later
|
||||
<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Languages\*.json">
|
||||
<LogicalName>Languages.%(Filename)%(Extension)</LogicalName>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
|
||||
|
||||
<!-- The controller readers (DualSense raw HID + Xbox XInput) are shared
|
||||
with the emulator's pad HLE. They are dependency-free, so they are
|
||||
compiled in directly rather than pulling a reference to all of
|
||||
|
||||
@@ -47,7 +47,7 @@ internal sealed class SndPreviewPlayer
|
||||
{
|
||||
// Debounce so skimming through the library does not decode (or
|
||||
// start) a preview per tile.
|
||||
await Task.Delay(300).ConfigureAwait(false);
|
||||
await Task.Delay(120).ConfigureAwait(false);
|
||||
|
||||
byte[]? wav;
|
||||
lock (_sync)
|
||||
|
||||
Binary file not shown.
@@ -621,6 +621,8 @@ internal static class Gen5ShaderTranslator
|
||||
0x10 => "SSendmsg",
|
||||
0x16 => "STtraceData",
|
||||
0x20 => "SInstPrefetch",
|
||||
0x21 => "SClause",
|
||||
0x23 => "SWaitcntDepctr",
|
||||
_ => string.Empty,
|
||||
};
|
||||
|
||||
|
||||
@@ -1136,6 +1136,52 @@ internal static partial class Gen5SpirvTranslator
|
||||
left,
|
||||
right);
|
||||
break;
|
||||
case "SMulHiU32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_ulongType,
|
||||
left);
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_ulongType,
|
||||
right);
|
||||
var product = _module.AddInstruction(
|
||||
SpirvOp.IMul,
|
||||
_ulongType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
ShiftRightLogical64(
|
||||
product,
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "SMulHiI32":
|
||||
{
|
||||
var wideLeft = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, left));
|
||||
var wideRight = _module.AddInstruction(
|
||||
SpirvOp.SConvert,
|
||||
_longType,
|
||||
Bitcast(_intType, right));
|
||||
var product = _module.AddInstruction(
|
||||
SpirvOp.IMul,
|
||||
_longType,
|
||||
wideLeft,
|
||||
wideRight);
|
||||
result = _module.AddInstruction(
|
||||
SpirvOp.UConvert,
|
||||
_uintType,
|
||||
ShiftRightLogical64(
|
||||
Bitcast(_ulongType, product),
|
||||
_module.Constant64(_ulongType, 32)));
|
||||
break;
|
||||
}
|
||||
case "SAndB32":
|
||||
result = BitwiseAnd(left, right);
|
||||
Store(_scc, IsNotZero(result));
|
||||
|
||||
@@ -461,66 +461,10 @@ public static class KernelExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
// Unidentified kernel NIDs observed at runtime; stubbed to return 0 until they are
|
||||
// resolved against scripts/ps5_names.txt.
|
||||
[SysAbiExport(
|
||||
Nid = "9T2pDF2Ryqg",
|
||||
ExportName = "sceKernelUnknown9T2p",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknown9T2p(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "TU-d9PfIHPM",
|
||||
ExportName = "sceKernelUnknownTU",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknownTU(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "iWQWrwiSt8A",
|
||||
ExportName = "sceKernelUnknowniWQW",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknowniWQW(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "KuOmgKoqCdY",
|
||||
ExportName = "sceKernelUnknownKuOmg",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknownKuOmg(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "RenI1lL1WFk",
|
||||
ExportName = "sceKernelUnknownRenI",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknownRenI(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "pQGpHYopAIY",
|
||||
ExportName = "sceKernelUnknownpQGp",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknownpQGp(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "Rbvt+5Y2iEw",
|
||||
ExportName = "sceKernelUnknownRbvt",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelUnknownRbvt(CpuContext ctx) => SetZeroReturn(ctx);
|
||||
|
||||
// NOTE: "SHtAad20YYM"/"DIxvoy7Ngvk" are sce::Json::Value::getType/getInteger, and
|
||||
// "3GPpjQdAMTw"/"9rAeANT2tyE"/"tsvEmnenz48" are __cxa_guard_acquire/__cxa_guard_release/
|
||||
// __cxa_atexit (verified by hashing against scripts/ps5_names.txt). Do not register them
|
||||
// here as kernel mutex functions: the cxa guards are implemented in CxxAbiExports.cs and
|
||||
// shadowing them breaks every C++ static-init guard in the game.
|
||||
|
||||
private static int SetZeroReturn(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -110,6 +110,15 @@ public static class KernelMemoryCompatExports
|
||||
private static readonly HashSet<string> _negativeStatCache = new(StringComparer.OrdinalIgnoreCase);
|
||||
private static readonly ConcurrentDictionary<string, ulong> _aprFileSizeCache = new(StringComparer.OrdinalIgnoreCase);
|
||||
private static long _nextFileDescriptor = 2;
|
||||
|
||||
internal static int AllocateGuestFileDescriptor()
|
||||
{
|
||||
lock (_fdGate)
|
||||
{
|
||||
return (int)Interlocked.Increment(ref _nextFileDescriptor);
|
||||
}
|
||||
}
|
||||
|
||||
private static ulong _nextPhysicalAddress;
|
||||
private static ulong _nextVirtualAddress;
|
||||
private static ulong _mainDirectMemoryPoolBase = UnsetMainDirectMemoryPoolBase;
|
||||
@@ -1555,9 +1564,10 @@ public static class KernelMemoryCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
var directoryFd = (int)Interlocked.Increment(ref _nextFileDescriptor);
|
||||
int directoryFd;
|
||||
lock (_fdGate)
|
||||
{
|
||||
directoryFd = AllocateGuestFileDescriptor();
|
||||
_openDirectories[directoryFd] = new OpenDirectory
|
||||
{
|
||||
Path = hostPath,
|
||||
@@ -1578,9 +1588,10 @@ public static class KernelMemoryCompatExports
|
||||
stream.Seek(0, SeekOrigin.End);
|
||||
}
|
||||
|
||||
var fd = (int)Interlocked.Increment(ref _nextFileDescriptor);
|
||||
int fd;
|
||||
lock (_fdGate)
|
||||
{
|
||||
fd = AllocateGuestFileDescriptor();
|
||||
_openFiles[fd] = stream;
|
||||
}
|
||||
|
||||
@@ -1953,6 +1964,12 @@ public static class KernelMemoryCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (KernelSocketCompatExports.TryCloseSocketFd(fd))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
FileStream? stream;
|
||||
lock (_fdGate)
|
||||
{
|
||||
@@ -1996,6 +2013,17 @@ public static class KernelMemoryCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (KernelSocketCompatExports.TryReadSocketFd(ctx, fd, bufferAddress, requested, out var socketBytesRead, out var socketError))
|
||||
{
|
||||
if (socketError != OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
return (int)socketError;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = socketBytesRead;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
FileStream? stream;
|
||||
lock (_fdGate)
|
||||
{
|
||||
@@ -2225,6 +2253,17 @@ public static class KernelMemoryCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (KernelSocketCompatExports.TryWriteSocketFd(ctx, fd, payload, out var socketError))
|
||||
{
|
||||
if (socketError != OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
return (int)socketError;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)requested);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
FileStream? stream;
|
||||
lock (_fdGate)
|
||||
{
|
||||
@@ -3441,6 +3480,18 @@ public static class KernelMemoryCompatExports
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static bool TryFormatStringFromVaList(CpuContext ctx, string format, ulong vaListAddress, out string rendered)
|
||||
{
|
||||
if (!TryCreateVaListCursor(ctx, vaListAddress, out var vaCursor))
|
||||
{
|
||||
rendered = format;
|
||||
return false;
|
||||
}
|
||||
|
||||
rendered = FormatString(ctx, format, ref vaCursor);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static int WriteSnprintfOutput(
|
||||
CpuContext ctx,
|
||||
ulong destination,
|
||||
|
||||
@@ -137,7 +137,7 @@ public static class KernelPthreadCompatExports
|
||||
LibraryName = "libKernel")]
|
||||
public static int PthreadYield(CpuContext ctx)
|
||||
{
|
||||
_ = ctx;
|
||||
GuestThreadExecution.Scheduler?.Pump(ctx, "scePthreadYield");
|
||||
Thread.Yield();
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
@@ -349,7 +349,32 @@ public static class KernelPthreadCompatExports
|
||||
ExportName = "pthread_cond_timedwait",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int PosixPthreadCondTimedwait(CpuContext ctx) => PthreadCondTimedwait(ctx);
|
||||
public static int PosixPthreadCondTimedwait(CpuContext ctx)
|
||||
{
|
||||
// POSIX passes `const struct timespec *abstime` (absolute deadline), not relative microseconds (#113).
|
||||
var abstimeAddress = ctx[CpuRegister.Rdx];
|
||||
if (abstimeAddress == 0)
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (!ctx.TryReadUInt64(abstimeAddress, out var deadlineSeconds) ||
|
||||
!ctx.TryReadUInt64(abstimeAddress + 8, out var deadlineNanoseconds))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
var nowMicroseconds = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds() * 1000L;
|
||||
var deadlineMicroseconds =
|
||||
deadlineSeconds >= long.MaxValue / 1_000_000UL
|
||||
? long.MaxValue
|
||||
: (long)(deadlineSeconds * 1_000_000UL + Math.Min(deadlineNanoseconds, 999_999_999UL) / 1000UL);
|
||||
var remainingMicroseconds = deadlineMicroseconds - nowMicroseconds;
|
||||
var timeoutUsec = remainingMicroseconds <= 0
|
||||
? 1u
|
||||
: (uint)Math.Min(remainingMicroseconds, uint.MaxValue);
|
||||
return PthreadCondWaitCore(ctx, ctx[CpuRegister.Rdi], ctx[CpuRegister.Rsi], timed: true, timeoutUsec: timeoutUsec);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "kDh-NfxgMtE",
|
||||
@@ -1185,10 +1210,19 @@ public static class KernelPthreadCompatExports
|
||||
|
||||
if (consumedPendingSignal)
|
||||
{
|
||||
// Leave SyncRoot before relocking the mutex to avoid lock-order inversion with cond-signal (#113).
|
||||
state.Waiters = Math.Max(0, state.Waiters - 1);
|
||||
TracePthreadCond("wait-wake-pending", condAddress, mutexAddress, state, timed, waitResult);
|
||||
var pendingLockResult = PthreadMutexRelockForCondWait(ctx, mutexAddress, releasedRecursion);
|
||||
return pendingLockResult != (int)OrbisGen2Result.ORBIS_GEN2_OK ? pendingLockResult : waitResult;
|
||||
Monitor.Exit(state.SyncRoot);
|
||||
try
|
||||
{
|
||||
var pendingLockResult = PthreadMutexRelockForCondWait(ctx, mutexAddress, releasedRecursion);
|
||||
return pendingLockResult != (int)OrbisGen2Result.ORBIS_GEN2_OK ? pendingLockResult : waitResult;
|
||||
}
|
||||
finally
|
||||
{
|
||||
Monitor.Enter(state.SyncRoot);
|
||||
}
|
||||
}
|
||||
|
||||
var scheduler = GuestThreadExecution.Scheduler;
|
||||
|
||||
@@ -85,22 +85,29 @@ public static class KernelRuntimeCompatExports
|
||||
ExportName = "sceKernelNanosleep",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int KernelNanosleep(CpuContext ctx)
|
||||
public static int KernelNanosleep(CpuContext ctx) => NanosleepCore(ctx, posix: false);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "yS8U2TGCe1A",
|
||||
ExportName = "nanosleep",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int PosixNanosleep(CpuContext ctx) => NanosleepCore(ctx, posix: true);
|
||||
|
||||
private static int NanosleepCore(CpuContext ctx, bool posix)
|
||||
{
|
||||
var requestAddress = ctx[CpuRegister.Rdi];
|
||||
var remainAddress = ctx[CpuRegister.Rsi];
|
||||
|
||||
if (requestAddress == 0)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = Einval;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
return NanosleepFailure(ctx, posix, Einval, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
Span<byte> timespecBuffer = stackalloc byte[16];
|
||||
if (!ctx.Memory.TryRead(requestAddress, timespecBuffer))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = Efault;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
return NanosleepFailure(ctx, posix, Efault, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
var tvSec = BinaryPrimitives.ReadInt64LittleEndian(timespecBuffer);
|
||||
@@ -108,8 +115,7 @@ public static class KernelRuntimeCompatExports
|
||||
|
||||
if (tvSec < 0 || tvNsec < 0 || tvNsec >= 1_000_000_000L)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = Einval;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
return NanosleepFailure(ctx, posix, Einval, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
if (tvSec == 0 && tvNsec == 0)
|
||||
@@ -119,7 +125,7 @@ public static class KernelRuntimeCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
GuestThreadExecution.Scheduler?.Pump(ctx, "sceKernelNanosleep");
|
||||
GuestThreadExecution.Scheduler?.Pump(ctx, posix ? "nanosleep" : "sceKernelNanosleep");
|
||||
|
||||
// TimeSpan resolution is 100 ns ticks, so sub-100 ns requests round up to
|
||||
// a single tick rather than collapsing to a zero-length (no-op) sleep.
|
||||
@@ -138,6 +144,21 @@ public static class KernelRuntimeCompatExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
private static int NanosleepFailure(CpuContext ctx, bool posix, int errnoValue, OrbisGen2Result sceResult)
|
||||
{
|
||||
if (posix)
|
||||
{
|
||||
TrySetErrno(ctx, errnoValue);
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
}
|
||||
else
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)errnoValue);
|
||||
}
|
||||
|
||||
return (int)sceResult;
|
||||
}
|
||||
|
||||
private static void WriteRemainingTime(CpuContext ctx, ulong remainAddress, long seconds, long nanoseconds)
|
||||
{
|
||||
if (remainAddress == 0)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Collections.Concurrent;
|
||||
using System.Diagnostics;
|
||||
using SharpEmu.HLE;
|
||||
|
||||
namespace SharpEmu.Libs.Kernel;
|
||||
@@ -12,6 +13,9 @@ public static class KernelSemaphoreCompatExports
|
||||
private static readonly ConcurrentDictionary<uint, KernelSemaphoreState> _semaphores = new();
|
||||
private static int _nextSemaphoreHandle = 1;
|
||||
|
||||
[ThreadStatic]
|
||||
private static int _semaPollBackoffCount;
|
||||
|
||||
private sealed class KernelSemaphoreState
|
||||
{
|
||||
public required string Name { get; init; }
|
||||
@@ -28,6 +32,7 @@ public static class KernelSemaphoreCompatExports
|
||||
{
|
||||
public required int NeedCount { get; init; }
|
||||
public required int CancelEpochAtBlock { get; init; }
|
||||
public bool Timed { get; init; }
|
||||
|
||||
// Written and read only under the owning semaphore's Gate.
|
||||
public int? Result { get; set; }
|
||||
@@ -120,6 +125,7 @@ public static class KernelSemaphoreCompatExports
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
|
||||
}
|
||||
|
||||
var pollTimedOut = false;
|
||||
lock (semaphore.Gate)
|
||||
{
|
||||
if (semaphore.Count >= needCount)
|
||||
@@ -131,36 +137,82 @@ public static class KernelSemaphoreCompatExports
|
||||
|
||||
if (timeoutAddress != 0)
|
||||
{
|
||||
if (!ctx.TryReadUInt32(timeoutAddress, out _))
|
||||
if (!ctx.TryReadUInt32(timeoutAddress, out var timeoutMicros))
|
||||
{
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
|
||||
}
|
||||
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT);
|
||||
if (timeoutMicros == 0)
|
||||
{
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
|
||||
pollTimedOut = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var deadline = GuestThreadExecution.ComputeDeadlineTimestamp(TimeSpan.FromTicks((long)timeoutMicros * 10L));
|
||||
var timedWaiter = new SemaphoreWaiter
|
||||
{
|
||||
NeedCount = needCount,
|
||||
CancelEpochAtBlock = semaphore.CancelEpoch,
|
||||
Timed = true,
|
||||
};
|
||||
if (GuestThreadExecution.RequestCurrentThreadBlock(
|
||||
ctx,
|
||||
"sceKernelWaitSema",
|
||||
GetSemaphoreWakeKey(handle),
|
||||
resumeHandler: () => CompleteBlockedTimedSemaWait(ctx, semaphore, timedWaiter, timeoutAddress, deadline),
|
||||
wakeHandler: () => TryConsumeBlockedSemaWait(semaphore, timedWaiter),
|
||||
blockDeadlineTimestamp: deadline))
|
||||
{
|
||||
semaphore.WaitingThreads++;
|
||||
TraceSemaphore($"wait-block-timed handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} timeout_us={timeoutMicros} waiters={semaphore.WaitingThreads}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
// Host-owned threads cannot park in the guest scheduler; degrade to the
|
||||
// immediate-timeout poll the callers already tolerate.
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
TraceSemaphore($"wait-timeout handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
|
||||
pollTimedOut = true;
|
||||
}
|
||||
}
|
||||
|
||||
var waiter = new SemaphoreWaiter
|
||||
if (!pollTimedOut)
|
||||
{
|
||||
NeedCount = needCount,
|
||||
CancelEpochAtBlock = semaphore.CancelEpoch,
|
||||
};
|
||||
if (!GuestThreadExecution.RequestCurrentThreadBlock(
|
||||
ctx,
|
||||
"sceKernelWaitSema",
|
||||
GetSemaphoreWakeKey(handle),
|
||||
resumeHandler: () => CompleteBlockedSemaWait(semaphore, waiter),
|
||||
wakeHandler: () => TryConsumeBlockedSemaWait(semaphore, waiter)))
|
||||
{
|
||||
TraceSemaphore($"wait-would-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TRY_AGAIN);
|
||||
}
|
||||
var waiter = new SemaphoreWaiter
|
||||
{
|
||||
NeedCount = needCount,
|
||||
CancelEpochAtBlock = semaphore.CancelEpoch,
|
||||
};
|
||||
if (!GuestThreadExecution.RequestCurrentThreadBlock(
|
||||
ctx,
|
||||
"sceKernelWaitSema",
|
||||
GetSemaphoreWakeKey(handle),
|
||||
resumeHandler: () => CompleteBlockedSemaWait(semaphore, waiter),
|
||||
wakeHandler: () => TryConsumeBlockedSemaWait(semaphore, waiter)))
|
||||
{
|
||||
TraceSemaphore($"wait-would-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TRY_AGAIN);
|
||||
}
|
||||
|
||||
semaphore.WaitingThreads++;
|
||||
TraceSemaphore($"wait-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
semaphore.WaitingThreads++;
|
||||
TraceSemaphore($"wait-block handle=0x{handle:X8} name='{semaphore.Name}' need={needCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
}
|
||||
|
||||
GuestThreadExecution.Scheduler?.Pump(ctx, "sceKernelWaitSema");
|
||||
if ((++_semaPollBackoffCount & 255) == 0)
|
||||
{
|
||||
Thread.Sleep(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Thread.Yield();
|
||||
}
|
||||
|
||||
return ctx.SetReturn(OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
@@ -368,6 +420,42 @@ public static class KernelSemaphoreCompatExports
|
||||
}
|
||||
}
|
||||
|
||||
private static int CompleteBlockedTimedSemaWait(
|
||||
CpuContext ctx,
|
||||
KernelSemaphoreState semaphore,
|
||||
SemaphoreWaiter waiter,
|
||||
ulong timeoutAddress,
|
||||
long deadlineTimestamp)
|
||||
{
|
||||
int result;
|
||||
lock (semaphore.Gate)
|
||||
{
|
||||
if (waiter.Result is null && !TryConsumeBlockedSemaWaitLocked(semaphore, waiter))
|
||||
{
|
||||
waiter.Result = (int)OrbisGen2Result.ORBIS_GEN2_ERROR_TIMED_OUT;
|
||||
semaphore.WaitingThreads = Math.Max(0, semaphore.WaitingThreads - 1);
|
||||
TraceSemaphore($"wake-timeout name='{semaphore.Name}' need={waiter.NeedCount} count={semaphore.Count} waiters={semaphore.WaitingThreads}");
|
||||
}
|
||||
|
||||
result = waiter.Result!.Value;
|
||||
}
|
||||
|
||||
if (result == (int)OrbisGen2Result.ORBIS_GEN2_OK)
|
||||
{
|
||||
var remainingTicks = deadlineTimestamp - Stopwatch.GetTimestamp();
|
||||
var remainingMicros = remainingTicks <= 0
|
||||
? 0u
|
||||
: (uint)Math.Min(uint.MaxValue, remainingTicks / (double)Stopwatch.Frequency * 1_000_000d);
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, remainingMicros);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ = ctx.TryWriteUInt32(timeoutAddress, 0);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private static void TraceSemaphore(string message)
|
||||
{
|
||||
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_SEMA"), "1", StringComparison.Ordinal))
|
||||
|
||||
@@ -0,0 +1,558 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using System.Buffers.Binary;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using SharpEmu.HLE;
|
||||
|
||||
namespace SharpEmu.Libs.Kernel;
|
||||
|
||||
internal static class KernelSocketCompatExports
|
||||
{
|
||||
private sealed class EmulatedSocketState
|
||||
{
|
||||
public TcpClient? Client;
|
||||
public NetworkStream? Stream;
|
||||
public IPAddress BoundAddress = IPAddress.Any;
|
||||
public int BoundPort;
|
||||
public bool Bound;
|
||||
public bool Connected;
|
||||
}
|
||||
|
||||
private static readonly object Gate = new();
|
||||
private static readonly Dictionary<int, EmulatedSocketState> Sockets = new();
|
||||
|
||||
internal static bool IsEmulatedSocketFd(int fd)
|
||||
{
|
||||
lock (Gate)
|
||||
{
|
||||
return Sockets.ContainsKey(fd);
|
||||
}
|
||||
}
|
||||
|
||||
internal static bool TryCloseSocketFd(int fd)
|
||||
{
|
||||
lock (Gate)
|
||||
{
|
||||
if (!Sockets.Remove(fd, out var state))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
DisposeEmulatedSocket(state);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
internal static bool TryReadSocketFd(
|
||||
CpuContext ctx,
|
||||
int fd,
|
||||
ulong bufferAddress,
|
||||
int requested,
|
||||
out ulong bytesRead,
|
||||
out OrbisGen2Result error)
|
||||
{
|
||||
bytesRead = 0;
|
||||
error = OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
|
||||
if (!TryGetEmulatedSocketState(fd, out var state) ||
|
||||
state is null ||
|
||||
!state.Connected ||
|
||||
state.Stream is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var socketBuffer = GC.AllocateUninitializedArray<byte>(requested);
|
||||
int socketRead;
|
||||
try
|
||||
{
|
||||
socketRead = state.Stream.Read(socketBuffer, 0, requested);
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (socketRead > 0 && !ctx.Memory.TryWrite(bufferAddress, socketBuffer.AsSpan(0, socketRead)))
|
||||
{
|
||||
error = OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
return true;
|
||||
}
|
||||
|
||||
bytesRead = unchecked((ulong)socketRead);
|
||||
error = OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
return true;
|
||||
}
|
||||
|
||||
internal static bool TryWriteSocketFd(
|
||||
CpuContext ctx,
|
||||
int fd,
|
||||
byte[] payload,
|
||||
out OrbisGen2Result error)
|
||||
{
|
||||
error = OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
|
||||
if (!TryGetEmulatedSocketState(fd, out var state) ||
|
||||
state is null ||
|
||||
!state.Connected ||
|
||||
state.Stream is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
state.Stream.Write(payload, 0, payload.Length);
|
||||
state.Stream.Flush();
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_NET"), "1", StringComparison.Ordinal))
|
||||
{
|
||||
Console.Out.Write(Encoding.UTF8.GetString(payload));
|
||||
Console.Out.Flush();
|
||||
}
|
||||
|
||||
error = OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
return true;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "TU-d9PfIHPM",
|
||||
ExportName = "socket",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int Socket(CpuContext ctx)
|
||||
{
|
||||
var fd = KernelMemoryCompatExports.AllocateGuestFileDescriptor();
|
||||
lock (Gate)
|
||||
{
|
||||
Sockets[fd] = new EmulatedSocketState();
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)fd);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "XVL8So3QJUk",
|
||||
ExportName = "connect",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int Connect(CpuContext ctx)
|
||||
{
|
||||
var fd = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var sockaddrAddress = ctx[CpuRegister.Rsi];
|
||||
var addrlen = unchecked((int)ctx[CpuRegister.Rdx]);
|
||||
|
||||
if (!TryGetEmulatedSocketState(fd, out _))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (!TryParseGuestSockaddrIn(sockaddrAddress, addrlen, ctx, out var ipAddress, out var port))
|
||||
{
|
||||
LogNet($"connect sockaddr parse failed: fd={fd} addr=0x{sockaddrAddress:X} len={addrlen}");
|
||||
RemoveEmulatedSocketFd(fd);
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
var redirectApplied = TryApplyNetRedirect(ref ipAddress);
|
||||
if (redirectApplied)
|
||||
{
|
||||
LogNet($"connect redirect: fd={fd} ip={ipAddress} port={port}");
|
||||
}
|
||||
|
||||
if (!IsGuestTcpOutboundAllowed(ipAddress, redirectApplied))
|
||||
{
|
||||
LogNet($"connect denied by outbound policy: fd={fd} ip={ipAddress} port={port}");
|
||||
RemoveEmulatedSocketFd(fd);
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (!TryEstablishHostTcpConnection(ipAddress, port, out var client, out var stream))
|
||||
{
|
||||
LogNet($"connect failed: fd={fd} ip={ipAddress} port={port}");
|
||||
RemoveEmulatedSocketFd(fd);
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
LogNet($"connect ok: fd={fd} ip={ipAddress} port={port}");
|
||||
|
||||
lock (Gate)
|
||||
{
|
||||
if (!Sockets.TryGetValue(fd, out var state) || state is null)
|
||||
{
|
||||
try { stream.Dispose(); } catch (IOException) { }
|
||||
try { client.Dispose(); } catch (IOException) { }
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
DisposeEmulatedSocket(state);
|
||||
state.Client = client;
|
||||
state.Stream = stream;
|
||||
state.Connected = true;
|
||||
state.BoundAddress = ipAddress;
|
||||
state.BoundPort = port;
|
||||
state.Bound = true;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "KuOmgKoqCdY",
|
||||
ExportName = "bind",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int Bind(CpuContext ctx)
|
||||
{
|
||||
var fd = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var sockaddrAddress = ctx[CpuRegister.Rsi];
|
||||
var addrlen = unchecked((int)ctx[CpuRegister.Rdx]);
|
||||
|
||||
if (!TryGetEmulatedSocketState(fd, out var state) || state is null)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
if (!TryParseGuestSockaddrIn(sockaddrAddress, addrlen, ctx, out var ipAddress, out var port))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
state.BoundAddress = ipAddress;
|
||||
state.BoundPort = port;
|
||||
state.Bound = true;
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "RenI1lL1WFk",
|
||||
ExportName = "getsockname",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int Getsockname(CpuContext ctx)
|
||||
{
|
||||
var fd = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var sockaddrAddress = ctx[CpuRegister.Rsi];
|
||||
var addrlenAddress = ctx[CpuRegister.Rdx];
|
||||
|
||||
if (!TryGetEmulatedSocketState(fd, out var state) || state is null || !state.Bound)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
Span<byte> addrlenBuffer = stackalloc byte[4];
|
||||
if (!ctx.Memory.TryRead(addrlenAddress, addrlenBuffer))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
var addrlen = BinaryPrimitives.ReadInt32LittleEndian(addrlenBuffer);
|
||||
if (addrlen < 8)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
Span<byte> sockaddr = stackalloc byte[16];
|
||||
sockaddr[0] = 16;
|
||||
sockaddr[1] = 2;
|
||||
BinaryPrimitives.WriteUInt16BigEndian(sockaddr.Slice(2, 2), (ushort)state.BoundPort);
|
||||
var addressBytes = state.BoundAddress.GetAddressBytes();
|
||||
if (addressBytes.Length == 4)
|
||||
{
|
||||
addressBytes.CopyTo(sockaddr.Slice(4, 4));
|
||||
}
|
||||
|
||||
var writeLength = Math.Min(addrlen, 16);
|
||||
if (!ctx.Memory.TryWrite(sockaddrAddress, sockaddr.Slice(0, writeLength)))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
BinaryPrimitives.WriteInt32LittleEndian(addrlenBuffer, writeLength);
|
||||
if (!ctx.Memory.TryWrite(addrlenAddress, addrlenBuffer))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "9oiX1kyeedA",
|
||||
ExportName = "bzero",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int Bzero(CpuContext ctx)
|
||||
{
|
||||
var address = ctx[CpuRegister.Rdi];
|
||||
var length = unchecked((int)ctx[CpuRegister.Rsi]);
|
||||
if (length > 0 && address != 0)
|
||||
{
|
||||
var zeros = new byte[length];
|
||||
if (!ctx.Memory.TryWrite(address, zeros))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "4n51s0zEf0c",
|
||||
ExportName = "inet_pton",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int InetPton(CpuContext ctx)
|
||||
{
|
||||
var af = unchecked((int)ctx[CpuRegister.Rdi]);
|
||||
var srcAddress = ctx[CpuRegister.Rsi];
|
||||
var dstAddress = ctx[CpuRegister.Rdx];
|
||||
if (af != 2 || srcAddress == 0 || dstAddress == 0)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)0xFFFFFFFFFFFFFFFF);
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (!TryReadCString(srcAddress, ctx, out var text) ||
|
||||
!TryParseIpv4Address(text, out var octets))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
Span<byte> packed = stackalloc byte[4];
|
||||
packed[0] = octets[0];
|
||||
packed[1] = octets[1];
|
||||
packed[2] = octets[2];
|
||||
packed[3] = octets[3];
|
||||
if (!ctx.Memory.TryWrite(dstAddress, packed))
|
||||
{
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 1;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "jogUIsOV3-U",
|
||||
ExportName = "htons",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libKernel")]
|
||||
public static int Htons(CpuContext ctx)
|
||||
{
|
||||
var value = unchecked((ushort)ctx[CpuRegister.Rdi]);
|
||||
var swapped = (ushort)(((value & 0x00FF) << 8) | ((value >> 8) & 0x00FF));
|
||||
ctx[CpuRegister.Rax] = swapped;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
private static bool TryGetEmulatedSocketState(int fd, out EmulatedSocketState? state)
|
||||
{
|
||||
lock (Gate)
|
||||
{
|
||||
return Sockets.TryGetValue(fd, out state);
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryParseGuestSockaddrIn(
|
||||
ulong address,
|
||||
int addrlen,
|
||||
CpuContext ctx,
|
||||
out IPAddress ipAddress,
|
||||
out int port)
|
||||
{
|
||||
ipAddress = IPAddress.None;
|
||||
port = 0;
|
||||
if (address == 0 || addrlen < 8)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Span<byte> buffer = stackalloc byte[16];
|
||||
var readLength = Math.Min(addrlen, buffer.Length);
|
||||
if (!ctx.Memory.TryRead(address, buffer.Slice(0, readLength)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (buffer[1] != 2)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
port = BinaryPrimitives.ReadUInt16BigEndian(buffer.Slice(2, 2));
|
||||
ipAddress = new IPAddress(buffer.Slice(4, 4).ToArray());
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void DisposeEmulatedSocket(EmulatedSocketState state)
|
||||
{
|
||||
try { state.Stream?.Dispose(); } catch (IOException) { }
|
||||
try { state.Client?.Dispose(); } catch (IOException) { }
|
||||
state.Stream = null;
|
||||
state.Client = null;
|
||||
state.Connected = false;
|
||||
}
|
||||
|
||||
private static void RemoveEmulatedSocketFd(int fd)
|
||||
{
|
||||
lock (Gate)
|
||||
{
|
||||
if (Sockets.Remove(fd, out var socketState))
|
||||
{
|
||||
DisposeEmulatedSocket(socketState);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void LogNet(string message)
|
||||
{
|
||||
if (string.Equals(Environment.GetEnvironmentVariable("SHARPEMU_LOG_NET"), "1", StringComparison.Ordinal))
|
||||
{
|
||||
Console.Error.WriteLine($"[LOADER][DEBUG] {message}");
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryApplyNetRedirect(ref IPAddress ipAddress)
|
||||
{
|
||||
var redirect = Environment.GetEnvironmentVariable("SHARPEMU_NET_REDIRECT");
|
||||
if (string.IsNullOrWhiteSpace(redirect))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!IPAddress.TryParse(redirect.Trim(), out var redirectAddress))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ipAddress = redirectAddress;
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool IsNetRedirectConfigured()
|
||||
{
|
||||
var redirect = Environment.GetEnvironmentVariable("SHARPEMU_NET_REDIRECT");
|
||||
return !string.IsNullOrWhiteSpace(redirect);
|
||||
}
|
||||
|
||||
private static bool IsGuestTcpOutboundAllowed(IPAddress ipAddress, bool redirectApplied)
|
||||
{
|
||||
return redirectApplied || IsNetRedirectConfigured() || IPAddress.IsLoopback(ipAddress);
|
||||
}
|
||||
|
||||
private static bool TryEstablishHostTcpConnection(
|
||||
IPAddress ipAddress,
|
||||
int port,
|
||||
out TcpClient client,
|
||||
out NetworkStream stream)
|
||||
{
|
||||
client = null!;
|
||||
stream = null!;
|
||||
if (!TryConnectTcpClient(ipAddress, port, out client))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
stream = client.GetStream();
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryConnectTcpClient(IPAddress ipAddress, int port, out TcpClient client)
|
||||
{
|
||||
client = new TcpClient();
|
||||
try
|
||||
{
|
||||
var connectTask = client.ConnectAsync(ipAddress, port);
|
||||
if (!connectTask.Wait(TimeSpan.FromMilliseconds(500)))
|
||||
{
|
||||
client.Dispose();
|
||||
client = null!;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (SocketException)
|
||||
{
|
||||
client.Dispose();
|
||||
client = null!;
|
||||
return false;
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
client.Dispose();
|
||||
client = null!;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private static bool TryReadCString(ulong address, CpuContext ctx, out string text)
|
||||
{
|
||||
const int maxLength = 64;
|
||||
var buffer = new byte[maxLength];
|
||||
var length = 0;
|
||||
for (; length < maxLength; length++)
|
||||
{
|
||||
if (!ctx.Memory.TryRead(address + (ulong)length, buffer.AsSpan(length, 1)))
|
||||
{
|
||||
text = string.Empty;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (buffer[length] == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
text = Encoding.ASCII.GetString(buffer, 0, length);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryParseIpv4Address(string text, out byte[] octets)
|
||||
{
|
||||
octets = Array.Empty<byte>();
|
||||
var parts = text.Split('.', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
||||
if (parts.Length != 4)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var parsed = new byte[4];
|
||||
for (var i = 0; i < 4; i++)
|
||||
{
|
||||
if (!byte.TryParse(parts[i], out parsed[i]))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
octets = parsed;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -338,6 +338,359 @@ public static class LibcStdioExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "8Q60JLJ6Rv4",
|
||||
ExportName = "getc",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Getc(CpuContext ctx) => FgetcCore(ctx);
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "AEuF3F2f8TA",
|
||||
ExportName = "fgetc",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Fgetc(CpuContext ctx) => FgetcCore(ctx);
|
||||
|
||||
private static int FgetcCore(CpuContext ctx)
|
||||
{
|
||||
var handle = ctx[CpuRegister.Rdi];
|
||||
if (!_fileHandles.TryGetValue(handle, out var stream))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var value = stream.ReadByte();
|
||||
ctx[CpuRegister.Rax] = value < 0 ? unchecked((ulong)(-1L)) : (ulong)value;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "LxcEU+ICu8U",
|
||||
ExportName = "feof",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Feof(CpuContext ctx)
|
||||
{
|
||||
var handle = ctx[CpuRegister.Rdi];
|
||||
var atEnd = _fileHandles.TryGetValue(handle, out var stream) &&
|
||||
stream.CanRead && stream.Position >= stream.Length;
|
||||
ctx[CpuRegister.Rax] = atEnd ? 1UL : 0UL;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "AHxyhN96dy4",
|
||||
ExportName = "ferror",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Ferror(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "3QIPIh-GDjw",
|
||||
ExportName = "rewind",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Rewind(CpuContext ctx)
|
||||
{
|
||||
var handle = ctx[CpuRegister.Rdi];
|
||||
if (_fileHandles.TryGetValue(handle, out var stream))
|
||||
{
|
||||
try
|
||||
{
|
||||
stream.Seek(0, SeekOrigin.Begin);
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "aZK8lNei-Qw",
|
||||
ExportName = "fputc",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Fputc(CpuContext ctx)
|
||||
{
|
||||
var character = unchecked((byte)ctx[CpuRegister.Rdi]);
|
||||
var handle = ctx[CpuRegister.Rsi];
|
||||
|
||||
if (_fileHandles.TryGetValue(handle, out var stream))
|
||||
{
|
||||
try
|
||||
{
|
||||
stream.WriteByte(character);
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Unknown streams are the bundled libc's real stdout/stderr FILE objects;
|
||||
// mirror the fputs HLE and forward them to the host console.
|
||||
Console.Out.Write((char)character);
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = character;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "MpxhMh8QFro",
|
||||
ExportName = "fwrite",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Fwrite(CpuContext ctx)
|
||||
{
|
||||
var source = ctx[CpuRegister.Rdi];
|
||||
var elementSize = ctx[CpuRegister.Rsi];
|
||||
var elementCount = ctx[CpuRegister.Rdx];
|
||||
var handle = ctx[CpuRegister.Rcx];
|
||||
|
||||
if (elementSize == 0 || elementCount == 0)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
var knownHandle = _fileHandles.TryGetValue(handle, out var stream);
|
||||
if (source == 0)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
var totalRequested = elementSize * elementCount;
|
||||
var buffer = ArrayPool<byte>.Shared.Rent((int)Math.Min((ulong)ReadChunkSize, totalRequested));
|
||||
ulong totalWritten = 0;
|
||||
|
||||
try
|
||||
{
|
||||
while (totalWritten < totalRequested)
|
||||
{
|
||||
var request = (int)Math.Min((ulong)buffer.Length, totalRequested - totalWritten);
|
||||
if (!ctx.Memory.TryRead(source + totalWritten, buffer.AsSpan(0, request)))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = totalWritten / elementSize;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
if (knownHandle)
|
||||
{
|
||||
stream!.Write(buffer, 0, request);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Out.Write(System.Text.Encoding.UTF8.GetString(buffer, 0, request));
|
||||
}
|
||||
|
||||
totalWritten += (ulong)request;
|
||||
}
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = totalWritten / elementSize;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<byte>.Shared.Return(buffer);
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = totalWritten / elementSize;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "MUjC4lbHrK4",
|
||||
ExportName = "fflush",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Fflush(CpuContext ctx)
|
||||
{
|
||||
var handle = ctx[CpuRegister.Rdi];
|
||||
|
||||
try
|
||||
{
|
||||
if (handle == 0)
|
||||
{
|
||||
foreach (var stream in _fileHandles.Values)
|
||||
{
|
||||
stream.Flush();
|
||||
}
|
||||
}
|
||||
else if (_fileHandles.TryGetValue(handle, out var stream))
|
||||
{
|
||||
stream.Flush();
|
||||
}
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "fffwELXNVFA",
|
||||
ExportName = "fprintf",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Fprintf(CpuContext ctx)
|
||||
{
|
||||
var handle = ctx[CpuRegister.Rdi];
|
||||
var formatAddress = ctx[CpuRegister.Rsi];
|
||||
|
||||
if (!KernelMemoryCompatExports.TryReadNullTerminatedUtf8(ctx, formatAddress, MaxPathLength, out var format))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
var rendered = KernelMemoryCompatExports.FormatStringFromVarArgs(ctx, format, firstGpArgIndex: 2);
|
||||
return WriteRenderedText(ctx, handle, rendered);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "pDBDcY6uLSA",
|
||||
ExportName = "vfprintf",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Vfprintf(CpuContext ctx)
|
||||
{
|
||||
var handle = ctx[CpuRegister.Rdi];
|
||||
var formatAddress = ctx[CpuRegister.Rsi];
|
||||
var vaListAddress = ctx[CpuRegister.Rdx];
|
||||
|
||||
if (!KernelMemoryCompatExports.TryReadNullTerminatedUtf8(ctx, formatAddress, MaxPathLength, out var format))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT;
|
||||
}
|
||||
|
||||
KernelMemoryCompatExports.TryFormatStringFromVaList(ctx, format, vaListAddress, out var rendered);
|
||||
return WriteRenderedText(ctx, handle, rendered);
|
||||
}
|
||||
|
||||
private static int WriteRenderedText(CpuContext ctx, ulong handle, string rendered)
|
||||
{
|
||||
var payload = System.Text.Encoding.UTF8.GetBytes(rendered);
|
||||
|
||||
if (_fileHandles.TryGetValue(handle, out var stream))
|
||||
{
|
||||
try
|
||||
{
|
||||
stream.Write(payload, 0, payload.Length);
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = unchecked((ulong)(-1L));
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.Out.Write(rendered);
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = (ulong)payload.Length;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "gkWgn0p1AfU",
|
||||
ExportName = "freopen",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libc")]
|
||||
public static int Freopen(CpuContext ctx)
|
||||
{
|
||||
var pathAddress = ctx[CpuRegister.Rdi];
|
||||
var modeAddress = ctx[CpuRegister.Rsi];
|
||||
var handle = ctx[CpuRegister.Rdx];
|
||||
|
||||
if (pathAddress == 0 || modeAddress == 0 || handle == 0 ||
|
||||
!KernelMemoryCompatExports.TryReadNullTerminatedUtf8(ctx, pathAddress, MaxPathLength, out var guestPath) ||
|
||||
!KernelMemoryCompatExports.TryReadNullTerminatedUtf8(ctx, modeAddress, MaxModeLength, out var mode) ||
|
||||
!TryParseFopenMode(mode, out var fileMode, out var fileAccess))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
if (_fileHandles.TryRemove(handle, out var previousStream))
|
||||
{
|
||||
previousStream.Dispose();
|
||||
}
|
||||
|
||||
var hostPath = KernelMemoryCompatExports.ResolveGuestPath(guestPath);
|
||||
if (fileAccess != FileAccess.Read && KernelMemoryCompatExports.IsReadOnlyGuestMutationPath(guestPath))
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_PERMISSION_DENIED;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (fileAccess != FileAccess.Read)
|
||||
{
|
||||
var parentDirectory = Path.GetDirectoryName(hostPath);
|
||||
if (!string.IsNullOrWhiteSpace(parentDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(parentDirectory);
|
||||
}
|
||||
}
|
||||
|
||||
var stream = new FileStream(hostPath, fileMode, fileAccess, FileShare.ReadWrite);
|
||||
// freopen keeps the caller's FILE* identity, so rebind the same handle value.
|
||||
_fileHandles[handle] = stream;
|
||||
|
||||
if (_traceStdio)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] freopen: guest='{guestPath}' host='{hostPath}' mode='{mode}' -> OK handle=0x{handle:X}");
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = handle;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
catch (Exception ex) when (ex is IOException or UnauthorizedAccessException)
|
||||
{
|
||||
if (_traceStdio)
|
||||
{
|
||||
Console.Error.WriteLine(
|
||||
$"[LOADER][TRACE] freopen: guest='{guestPath}' host='{hostPath}' mode='{mode}' -> FAILED {ex.GetType().Name}: {ex.Message}");
|
||||
}
|
||||
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return ex is UnauthorizedAccessException
|
||||
? (int)OrbisGen2Result.ORBIS_GEN2_ERROR_PERMISSION_DENIED
|
||||
: (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
|
||||
}
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "sUP1hBaouOw",
|
||||
ExportName = "_Getpctype",
|
||||
|
||||
@@ -95,6 +95,54 @@ public static class NetExports
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "9T2pDF2Ryqg",
|
||||
ExportName = "sceNetHtonl",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNet")]
|
||||
public static int NetHtonl(CpuContext ctx)
|
||||
{
|
||||
var value = unchecked((uint)ctx[CpuRegister.Rdi]);
|
||||
ctx[CpuRegister.Rax] = BinaryPrimitives.ReverseEndianness(value);
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "iWQWrwiSt8A",
|
||||
ExportName = "sceNetHtons",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNet")]
|
||||
public static int NetHtons(CpuContext ctx)
|
||||
{
|
||||
var value = unchecked((ushort)ctx[CpuRegister.Rdi]);
|
||||
ctx[CpuRegister.Rax] = BinaryPrimitives.ReverseEndianness(value);
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "pQGpHYopAIY",
|
||||
ExportName = "sceNetNtohl",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNet")]
|
||||
public static int NetNtohl(CpuContext ctx)
|
||||
{
|
||||
var value = unchecked((uint)ctx[CpuRegister.Rdi]);
|
||||
ctx[CpuRegister.Rax] = BinaryPrimitives.ReverseEndianness(value);
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "Rbvt+5Y2iEw",
|
||||
ExportName = "sceNetNtohs",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNet")]
|
||||
public static int NetNtohs(CpuContext ctx)
|
||||
{
|
||||
var value = unchecked((ushort)ctx[CpuRegister.Rdi]);
|
||||
ctx[CpuRegister.Rax] = BinaryPrimitives.ReverseEndianness(value);
|
||||
return ctx.SetReturn(0);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "C4UgDHHPvdw",
|
||||
ExportName = "sceNetResolverCreate",
|
||||
|
||||
@@ -22,6 +22,17 @@ public static class NpManagerExports
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "S7QTn72PrDw",
|
||||
ExportName = "sceNpDeleteRequest",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libSceNpManager")]
|
||||
public static int NpDeleteRequest(CpuContext ctx)
|
||||
{
|
||||
ctx[CpuRegister.Rax] = 0;
|
||||
return (int)OrbisGen2Result.ORBIS_GEN2_OK;
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "JELHf4xPufo",
|
||||
ExportName = "sceNpCheckCallbackForLib",
|
||||
|
||||
@@ -178,6 +178,16 @@ public static class PadExports
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "2JgFB2n9oUM",
|
||||
ExportName = "scePadSetTriggerEffect",
|
||||
Target = Generation.Gen4 | Generation.Gen5,
|
||||
LibraryName = "libScePad")]
|
||||
public static int PadSetTriggerEffect(CpuContext ctx)
|
||||
{
|
||||
return ctx.SetReturn((int)OrbisGen2Result.ORBIS_GEN2_OK);
|
||||
}
|
||||
|
||||
[SysAbiExport(
|
||||
Nid = "yFVnOdGxvZY",
|
||||
ExportName = "scePadSetVibration",
|
||||
|
||||
@@ -14,6 +14,17 @@ internal static class PngSplashLoader
|
||||
];
|
||||
|
||||
public static bool TryLoad(out byte[] pixels, out uint width, out uint height)
|
||||
=> TryLoad("pic0.png", requestRgba: false, out pixels, out width, out height);
|
||||
|
||||
public static bool TryLoadIcon(out byte[] pixels, out uint width, out uint height)
|
||||
=> TryLoad("icon0.png", requestRgba: true, out pixels, out width, out height);
|
||||
|
||||
private static bool TryLoad(
|
||||
string fileName,
|
||||
bool requestRgba,
|
||||
out byte[] pixels,
|
||||
out uint width,
|
||||
out uint height)
|
||||
{
|
||||
pixels = [];
|
||||
width = 0;
|
||||
@@ -27,13 +38,18 @@ internal static class PngSplashLoader
|
||||
return false;
|
||||
}
|
||||
|
||||
var path = Path.Combine(app0Root, "sce_sys", "pic0.png");
|
||||
var path = Path.Combine(app0Root, "sce_sys", fileName);
|
||||
if (!File.Exists(path))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return TryDecode(File.ReadAllBytes(path), out pixels, out width, out height);
|
||||
return TryDecode(
|
||||
File.ReadAllBytes(path),
|
||||
out pixels,
|
||||
out width,
|
||||
out height,
|
||||
requestRgba);
|
||||
}
|
||||
catch
|
||||
{
|
||||
@@ -48,7 +64,8 @@ internal static class PngSplashLoader
|
||||
ReadOnlySpan<byte> png,
|
||||
out byte[] pixels,
|
||||
out uint width,
|
||||
out uint height)
|
||||
out uint height,
|
||||
bool requestRgba)
|
||||
{
|
||||
pixels = [];
|
||||
width = 0;
|
||||
@@ -154,9 +171,13 @@ internal static class PngSplashLoader
|
||||
sourceOffset < reconstructed.Length;
|
||||
sourceOffset += sourceBytesPerPixel, targetOffset += 4)
|
||||
{
|
||||
pixels[targetOffset] = reconstructed[sourceOffset + 2];
|
||||
pixels[targetOffset] = requestRgba
|
||||
? reconstructed[sourceOffset]
|
||||
: reconstructed[sourceOffset + 2];
|
||||
pixels[targetOffset + 1] = reconstructed[sourceOffset + 1];
|
||||
pixels[targetOffset + 2] = reconstructed[sourceOffset];
|
||||
pixels[targetOffset + 2] = requestRgba
|
||||
? reconstructed[sourceOffset + 2]
|
||||
: reconstructed[sourceOffset];
|
||||
pixels[targetOffset + 3] = sourceBytesPerPixel == 4
|
||||
? reconstructed[sourceOffset + 3]
|
||||
: (byte)0xFF;
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using SharpEmu.HLE;
|
||||
using SharpEmu.Libs.Kernel;
|
||||
using SharpEmu.Logging;
|
||||
using System.Buffers.Binary;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
@@ -45,6 +46,59 @@ public static class VideoOutExports
|
||||
private static readonly object _stateGate = new();
|
||||
private static readonly object _frameDumpGate = new();
|
||||
private static readonly Dictionary<int, VideoOutPortState> _ports = new();
|
||||
|
||||
// Hardware raises vblank autonomously; UE blocks its frame loop on it.
|
||||
private static Timer? _vblankPumpTimer;
|
||||
private static int _vblankPumpActive;
|
||||
private const int VblankPumpIntervalMs = 16;
|
||||
|
||||
private static void EnsureVblankPumpStarted()
|
||||
{
|
||||
if (_vblankPumpTimer is not null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_vblankPumpTimer = new Timer(
|
||||
static _ => PumpVblanks(),
|
||||
null,
|
||||
VblankPumpIntervalMs,
|
||||
VblankPumpIntervalMs);
|
||||
}
|
||||
|
||||
private static void PumpVblanks()
|
||||
{
|
||||
if (Interlocked.Exchange(ref _vblankPumpActive, 1) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
VideoOutPortState[] ports;
|
||||
lock (_stateGate)
|
||||
{
|
||||
if (_ports.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Signalling reaches WakeBlockedThreads -> Pump(), which serialises on one global
|
||||
// flag. Waking an unwatched queue would hold it 60x/sec and starve guest threads.
|
||||
ports = _ports.Values.Where(static port => port.VblankEvents.Count != 0).ToArray();
|
||||
}
|
||||
|
||||
foreach (var port in ports)
|
||||
{
|
||||
SignalVblank(port);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
Volatile.Write(ref _vblankPumpActive, 0);
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Dictionary<(int Handle, int BufferIndex, ulong Address), ulong> _lastFrameFingerprints = new();
|
||||
private static int _nextHandle = 1;
|
||||
private static int _frameDumpCount;
|
||||
@@ -80,9 +134,10 @@ public static class VideoOutExports
|
||||
var application = parts.Count == 0 ? "VideoOut" : string.Join(' ', parts);
|
||||
var versionSuffix = string.IsNullOrWhiteSpace(version) ? string.Empty : $" v{version.Trim()}";
|
||||
var commitSuffix = string.IsNullOrWhiteSpace(emulatorCommitSha) ? string.Empty : $" \u00b7 {emulatorCommitSha.Trim()}";
|
||||
var hardwareSuffix = $" \u00b7 {HostSystemInfo.CpuName} \u00b7 {HostSystemInfo.GpuName}";
|
||||
lock (_stateGate)
|
||||
{
|
||||
_windowTitle = $"SharpEmu{commitSuffix} - {application}{versionSuffix}";
|
||||
_windowTitle = $"SharpEmu{commitSuffix} - {application}{versionSuffix}{hardwareSuffix}";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -177,6 +232,7 @@ public static class VideoOutExports
|
||||
{
|
||||
Handle = handle,
|
||||
};
|
||||
EnsureVblankPumpStarted();
|
||||
return handle;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1138,6 +1138,12 @@ internal static unsafe class VulkanVideoPresenter
|
||||
|
||||
private void Initialize()
|
||||
{
|
||||
if (PngSplashLoader.TryLoadIcon(out var iconPixels, out var iconWidth, out var iconHeight))
|
||||
{
|
||||
var icon = new RawImage((int)iconWidth, (int)iconHeight, iconPixels);
|
||||
_window.SetWindowIcon(ref icon);
|
||||
}
|
||||
|
||||
WaitForRenderDocAttachIfRequested();
|
||||
_vk = Vk.GetApi();
|
||||
CreateInstance();
|
||||
|
||||
@@ -0,0 +1,178 @@
|
||||
// Copyright (C) 2026 SharpEmu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
using Microsoft.Win32;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace SharpEmu.Logging;
|
||||
|
||||
/// <summary>Provides best-effort information about the host system.</summary>
|
||||
public static class HostSystemInfo
|
||||
{
|
||||
private static readonly Lazy<string> CpuNameValue = new(GetCpuName);
|
||||
private static readonly Lazy<string> GpuNameValue = new(GetPreferredGpuName);
|
||||
private static readonly Lazy<string> MemoryDescriptionValue = new(GetMemoryDescription);
|
||||
|
||||
/// <summary>Host CPU name, or a safe fallback when it cannot be determined.</summary>
|
||||
public static string CpuName => CpuNameValue.Value;
|
||||
|
||||
/// <summary>Preferred physical GPU name, or a safe fallback when it cannot be determined.</summary>
|
||||
public static string GpuName => GpuNameValue.Value;
|
||||
|
||||
/// <summary>Returns a concise description of the host hardware for diagnostic logs.</summary>
|
||||
public static string Summary =>
|
||||
$"Host hardware: CPU: {CpuName}; GPU: {GpuName}; RAM: {MemoryDescriptionValue.Value}.";
|
||||
|
||||
private static string GetCpuName()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return $"{Environment.ProcessorCount} logical processors";
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
using var key = Registry.LocalMachine.OpenSubKey(@"HARDWARE\DESCRIPTION\System\CentralProcessor\0");
|
||||
if (key?.GetValue("ProcessorNameString") is string name && !string.IsNullOrWhiteSpace(name))
|
||||
{
|
||||
return Regex.Replace(
|
||||
name.Trim(),
|
||||
@"\s+\d+-Core Processor$",
|
||||
string.Empty,
|
||||
RegexOptions.IgnoreCase | RegexOptions.CultureInvariant);
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Hardware information is diagnostic only.
|
||||
}
|
||||
|
||||
return $"{Environment.ProcessorCount} logical processors";
|
||||
}
|
||||
|
||||
private static string GetPreferredGpuName()
|
||||
{
|
||||
if (!OperatingSystem.IsWindows())
|
||||
{
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
var preferredName = "unknown";
|
||||
var preferredScore = int.MinValue;
|
||||
for (uint index = 0; ; index++)
|
||||
{
|
||||
var device = new DisplayDevice
|
||||
{
|
||||
cb = Marshal.SizeOf<DisplayDevice>(),
|
||||
};
|
||||
|
||||
if (!EnumDisplayDevices(null, index, ref device, 0))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
var name = device.DeviceString?.Trim();
|
||||
var score = ScoreGpu(name);
|
||||
if (score > preferredScore)
|
||||
{
|
||||
preferredName = name!;
|
||||
preferredScore = score;
|
||||
}
|
||||
}
|
||||
|
||||
return preferredScore > 0 ? preferredName : "unknown";
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Hardware information is diagnostic only.
|
||||
return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
private static int ScoreGpu(string? name)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(name) ||
|
||||
name.Contains("virtual", StringComparison.OrdinalIgnoreCase) ||
|
||||
name.Contains("remote", StringComparison.OrdinalIgnoreCase) ||
|
||||
name.Contains("basic display", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (name.Contains("nvidia", StringComparison.OrdinalIgnoreCase) ||
|
||||
name.Contains("geforce", StringComparison.OrdinalIgnoreCase) ||
|
||||
name.Contains("amd", StringComparison.OrdinalIgnoreCase) ||
|
||||
name.Contains("radeon", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static string GetMemoryDescription()
|
||||
{
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
try
|
||||
{
|
||||
var status = new MemoryStatusEx
|
||||
{
|
||||
dwLength = (uint)Marshal.SizeOf<MemoryStatusEx>(),
|
||||
};
|
||||
if (GlobalMemoryStatusEx(ref status))
|
||||
{
|
||||
var megabytes = status.ullTotalPhys / (1024 * 1024);
|
||||
var gigabytes = status.ullTotalPhys / (1024d * 1024 * 1024);
|
||||
return $"{megabytes:N0} MB ({gigabytes:N1} GB)";
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Hardware information is diagnostic only.
|
||||
}
|
||||
}
|
||||
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
|
||||
private struct DisplayDevice
|
||||
{
|
||||
public int cb;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 32)]
|
||||
public string? DeviceName;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string? DeviceString;
|
||||
public int StateFlags;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string? DeviceId;
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
|
||||
public string? DeviceKey;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
||||
private struct MemoryStatusEx
|
||||
{
|
||||
public uint dwLength;
|
||||
public uint dwMemoryLoad;
|
||||
public ulong ullTotalPhys;
|
||||
public ulong ullAvailPhys;
|
||||
public ulong ullTotalPageFile;
|
||||
public ulong ullAvailPageFile;
|
||||
public ulong ullTotalVirtual;
|
||||
public ulong ullAvailVirtual;
|
||||
public ulong ullAvailExtendedVirtual;
|
||||
}
|
||||
|
||||
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool EnumDisplayDevices(string? deviceName, uint deviceNum, ref DisplayDevice displayDevice, uint flags);
|
||||
|
||||
[DllImport("kernel32.dll", SetLastError = true)]
|
||||
[return: MarshalAs(UnmanagedType.Bool)]
|
||||
private static extern bool GlobalMemoryStatusEx(ref MemoryStatusEx buffer);
|
||||
}
|
||||
Reference in New Issue
Block a user