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9 Commits

Author SHA1 Message Date
ParantezTech c990b7799f Merge branch 'main' of https://github.com/sharpemu/sharpemu 2026-07-31 01:47:13 +03:00
Berk e7149bf41f Shader cfg ssa (#707)
* [shader] add scalar control flow graph
* [shader] add gen5 branch resolver
* [shader] add scalar reaching definitions
* [shader] add cfg and dataflow tests
* [shader] guard descriptors from unresolved registers
2026-07-31 01:43:28 +03:00
Berk 444af50f4b Shader cfg ssa (#707)
* [shader] add scalar control flow graph

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* [shader] add scalar control flow graph

* [shader] add gen5 branch resolver

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* [shader] add gen5 branch resolver

* [shader] add scalar reaching definitions

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* [shader] add scalar reaching definitions

* [shader] add cfg and dataflow tests

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* [shader] add cfg and dataflow tests

* [shader] guard descriptors from unresolved registers

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

* [shader] guard descriptors from unresolved registers

---------

Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
2026-07-31 01:39:56 +03:00
Berk 5864328e35 Merge media decoding into one FFmpeg bridge (#706)
* [media] merge bink into shared ffmpeg bridge

* [avplayer] decode in process and fix stream info size

* [font] add glyph and teardown exports

* [build] bump ffmpeg runtime to 3b502d4

* [font] add glyph and teardown exports

* [build] bump ffmpeg runtime to 3b502d4

* [avplayer] decode in process

* [font] add glyph and teardown exports

* [build] bump ffmpeg runtime to 3b502d4
2026-07-31 01:31:14 +03:00
Daniel Freak 753ddf93be [GUI] Update window chrome controls (#700) 2026-07-30 17:03:57 +03:00
Astell 5f1bd5a77c fix vulkan error from astrobot (#689)
* fix vulkan error from astrobot

* a bit of a clean

* a bit of a clean
2026-07-30 12:58:43 +03:00
Daniel Freak f08308daf2 [GUI] Redesign options page (#699) 2026-07-30 12:58:22 +03:00
Daniel Freak 77f22973cb [GUI] Update library page layout (#690)
* [GUI] Add horizontal game tiles

* [GUI] Update launching elements layout

* [GUI] Change cards format to squares
2026-07-30 02:47:15 +03:00
Berk 996de70f52 Game compat updates (#691)
* [agc] Add indirect draws

* [video] Match render target views

* [savedata] Allow dialog reinit

* [ime] Add default profile

* [GUI] update missing translations for profile box
2026-07-29 15:59:57 +03:00
66 changed files with 4923 additions and 1366 deletions
+202
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@@ -0,0 +1,202 @@
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+6
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@@ -19,6 +19,12 @@ precedence = "aggregate"
SPDX-FileCopyrightText = "SharpEmu Emulator Project" SPDX-FileCopyrightText = "SharpEmu Emulator Project"
SPDX-License-Identifier = "GPL-2.0-or-later" SPDX-License-Identifier = "GPL-2.0-or-later"
[[annotations]]
path = "src/SharpEmu.GUI/Assets/Fonts/MaterialSymbolsRounded-*.ttf"
precedence = "aggregate"
SPDX-FileCopyrightText = "2026 Google LLC"
SPDX-License-Identifier = "Apache-2.0"
[[annotations]] [[annotations]]
path = "src/SharpEmu.LibAtrac9/**" path = "src/SharpEmu.LibAtrac9/**"
precedence = "aggregate" precedence = "aggregate"
+3 -4
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@@ -111,15 +111,14 @@ SPDX-License-Identifier: GPL-2.0-or-later
name is a fixed constant, not derived from the RID/architecture: each name is a fixed constant, not derived from the RID/architecture: each
publish output only ever holds one architecture's binaries anyway, so publish output only ever holds one architecture's binaries anyway, so
varying the name added a class of bugs (RID resolution timing, host-OS varying the name added a class of bugs (RID resolution timing, host-OS
vs. target-RID mixups) for no benefit. Runtime code (Program.cs's vs. target-RID mixups) for no benefit. Runtime code (FfmpegRuntime)
FfmpegNativeBinkFrameSource uses the same literal "plugins" folder uses the same literal "plugins" folder name. -->
name. -->
<PropertyGroup> <PropertyGroup>
<NativeLibraryFolderName>plugins</NativeLibraryFolderName> <NativeLibraryFolderName>plugins</NativeLibraryFolderName>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<FfmpegRuntimeTag>2c92585</FfmpegRuntimeTag> <FfmpegRuntimeTag>3b502d4</FfmpegRuntimeTag>
<FfmpegRuntimeDir> <FfmpegRuntimeDir>
$(BaseIntermediateOutputPath)ffmpeg-runtime/$(FfmpegRuntimeTag)/$(RuntimeIdentifier)</FfmpegRuntimeDir> $(BaseIntermediateOutputPath)ffmpeg-runtime/$(FfmpegRuntimeTag)/$(RuntimeIdentifier)</FfmpegRuntimeDir>
<FfmpegRuntimePackage Condition="'$(RuntimeIdentifier)' == 'win-x64'">ffmpeg-windows-x64.zip</FfmpegRuntimePackage> <FfmpegRuntimePackage Condition="'$(RuntimeIdentifier)' == 'win-x64'">ffmpeg-windows-x64.zip</FfmpegRuntimePackage>
+16
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@@ -0,0 +1,16 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.GUI;
/// <summary>
/// Stateless trailing action that opens the library folder picker.
/// </summary>
public sealed class AddFolderTile : LibraryTile
{
public static AddFolderTile Instance { get; } = new();
private AddFolderTile()
{
}
}
+3
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@@ -15,6 +15,8 @@ cascade order so individual launcher views do not redefine global visuals.
<ResourceDictionary.MergedDictionaries> <ResourceDictionary.MergedDictionaries>
<ResourceInclude Source="avares://SharpEmu.GUI/Themes/Tokens.axaml" /> <ResourceInclude Source="avares://SharpEmu.GUI/Themes/Tokens.axaml" />
<ResourceInclude Source="avares://SharpEmu.GUI/Themes/Templates/SettingRow.axaml" /> <ResourceInclude Source="avares://SharpEmu.GUI/Themes/Templates/SettingRow.axaml" />
<ResourceInclude Source="avares://SharpEmu.GUI/Themes/Templates/OptionsControls.axaml" />
<ResourceInclude Source="avares://SharpEmu.GUI/Themes/Templates/SplitNumericUpDown.axaml" />
</ResourceDictionary.MergedDictionaries> </ResourceDictionary.MergedDictionaries>
</ResourceDictionary> </ResourceDictionary>
</Application.Resources> </Application.Resources>
@@ -29,5 +31,6 @@ cascade order so individual launcher views do not redefine global visuals.
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Inputs.axaml" /> <StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Inputs.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Console.axaml" /> <StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Console.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Library.axaml" /> <StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Library.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Options.axaml" />
</Application.Styles> </Application.Styles>
</Application> </Application>
+1
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@@ -18,6 +18,7 @@ public partial class App : Application
{ {
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop) if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{ {
desktop.ShutdownMode = Avalonia.Controls.ShutdownMode.OnMainWindowClose;
desktop.MainWindow = new MainWindow(); desktop.MainWindow = new MainWindow();
} }
@@ -0,0 +1,11 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using Avalonia.Controls;
namespace SharpEmu.GUI.Controls.Settings;
/// <summary>
/// Numeric input whose native spinner is presented as a separate split button
/// </summary>
public sealed class SplitNumericUpDown : NumericUpDown;
+1 -1
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@@ -17,7 +17,7 @@ internal enum GameEntryChanges
Background = 4, Background = 4,
} }
public sealed class GameEntry : INotifyPropertyChanged public sealed class GameEntry : LibraryTile, INotifyPropertyChanged
{ {
// Placeholder gradients for games without cover art, picked // Placeholder gradients for games without cover art, picked
// deterministically from the game name so a game keeps its color. // deterministically from the game name so a game keeps its color.
+21
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@@ -45,6 +45,9 @@ public sealed class GuiSettings
/// <summary>UI language, matching a file code under Languages/ (e.g. "en", "tr").</summary> /// <summary>UI language, matching a file code under Languages/ (e.g. "en", "tr").</summary>
public string Language { get; set; } = "en"; public string Language { get; set; } = "en";
/// <summary>Default text-entry profile exposed to games.</summary>
public string DefaultProfile { get; set; } = "Sharp";
/// <summary>Publish launcher/game status to Discord Rich Presence.</summary> /// <summary>Publish launcher/game status to Discord Rich Presence.</summary>
public bool DiscordRichPresence { get; set; } = true; public bool DiscordRichPresence { get; set; } = true;
@@ -112,6 +115,18 @@ public sealed class GuiSettings
settings.EnvironmentToggles = FilterNullOrEmpty(settings.EnvironmentToggles); settings.EnvironmentToggles = FilterNullOrEmpty(settings.EnvironmentToggles);
settings.LogLevel ??= "Info"; settings.LogLevel ??= "Info";
settings.Language ??= "en"; settings.Language ??= "en";
var legacyProfile = settings.EnvironmentToggles
.Select(entry => entry.Split('=', 2, StringSplitOptions.TrimEntries))
.FirstOrDefault(parts =>
parts.Length == 2 &&
string.Equals(parts[0], "SHARPEMU_DEFAULT_PROFILE", StringComparison.OrdinalIgnoreCase));
settings.EnvironmentToggles.RemoveAll(entry =>
string.Equals(
entry.Split('=', 2, StringSplitOptions.TrimEntries)[0],
"SHARPEMU_DEFAULT_PROFILE",
StringComparison.OrdinalIgnoreCase));
settings.DefaultProfile = NormalizeDefaultProfile(
legacyProfile is { Length: 2 } ? legacyProfile[1] : settings.DefaultProfile);
settings.DiscordClientId ??= "1525606762248540221"; settings.DiscordClientId ??= "1525606762248540221";
if (settings.RenderResolutionScale <= 0 || settings.RenderResolutionScale > 2.0) if (settings.RenderResolutionScale <= 0 || settings.RenderResolutionScale > 2.0)
{ {
@@ -152,6 +167,12 @@ public sealed class GuiSettings
return $"{width}x{height}"; return $"{width}x{height}";
} }
internal static string NormalizeDefaultProfile(string? value)
{
var trimmed = value?.Trim();
return string.IsNullOrEmpty(trimmed) ? "Sharp" : trimmed;
}
public void Save() public void Save()
{ {
try try
+3 -1
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@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} لعبة", "Page.GameCount.Other": "{0} لعبة",
"Library.SearchWatermark": "ابحث في المكتبة...", "Library.SearchWatermark": "ابحث في المكتبة...",
"Library.AddFolder": " إضافة مجلد", "Library.AddFolder": "إضافة مجلد",
"Library.OpenFile": "فتح ملف...", "Library.OpenFile": "فتح ملف...",
"Library.Context.Launch": "تشغيل", "Library.Context.Launch": "تشغيل",
@@ -66,6 +66,8 @@
"Options.Language.Label": "لغة المحاكي", "Options.Language.Label": "لغة المحاكي",
"Options.Language.Desc": "اللغة المستخدمة في جميع أنحاء المشغل. تُطبق فوراً.", "Options.Language.Desc": "اللغة المستخدمة في جميع أنحاء المشغل. تُطبق فوراً.",
"Options.DefaultProfile.Label": "اسم الملف الشخصي الافتراضي",
"Options.DefaultProfile.Desc": "الاسم المستخدم عندما تطلب لعبة إدخال نص. القيمة الافتراضية هي Sharp.",
"Common.On": "تشغيل", "Common.On": "تشغيل",
"Common.Off": "إيقاف", "Common.Off": "إيقاف",
+3 -1
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@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} jogos", "Page.GameCount.Other": "{0} jogos",
"Library.SearchWatermark": "Pesquisar na biblioteca…", "Library.SearchWatermark": "Pesquisar na biblioteca…",
"Library.AddFolder": " Adicionar pasta", "Library.AddFolder": "Adicionar pasta",
"Library.OpenFile": "Abrir arquivo…", "Library.OpenFile": "Abrir arquivo…",
"Library.Context.Launch": "Jogar", "Library.Context.Launch": "Jogar",
@@ -76,6 +76,8 @@
"Options.Language.Label": "Idioma do emulador", "Options.Language.Label": "Idioma do emulador",
"Options.Language.Desc": "Idioma usado em toda a interface do emulador. A alteração é aplicada imediatamente.", "Options.Language.Desc": "Idioma usado em toda a interface do emulador. A alteração é aplicada imediatamente.",
"Options.DefaultProfile.Label": "Nome de perfil padrão",
"Options.DefaultProfile.Desc": "Nome usado quando um jogo solicita entrada de texto. O padrão é Sharp.",
"Common.On": "Ativado", "Common.On": "Ativado",
"Common.Off": "Desativado", "Common.Off": "Desativado",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} Spiele", "Page.GameCount.Other": "{0} Spiele",
"Library.SearchWatermark": "Bibliothek durchsuchen…", "Library.SearchWatermark": "Bibliothek durchsuchen…",
"Library.AddFolder": " Spielordner hinzufügen", "Library.AddFolder": "Spielordner hinzufügen",
"Library.OpenFile": "Datei öffnen…", "Library.OpenFile": "Datei öffnen…",
"Library.Context.Launch": "Starten", "Library.Context.Launch": "Starten",
@@ -66,6 +66,8 @@
"Options.Language.Label": "Emulator-Sprache", "Options.Language.Label": "Emulator-Sprache",
"Options.Language.Desc": "Sprache der Benutzeroberfläche. Wird sofort angewendet.", "Options.Language.Desc": "Sprache der Benutzeroberfläche. Wird sofort angewendet.",
"Options.DefaultProfile.Label": "Standardprofilname",
"Options.DefaultProfile.Desc": "Name für Texteingaben in Spielen. Der Standardwert ist Sharp.",
"Common.On": "An", "Common.On": "An",
"Common.Off": "Aus", "Common.Off": "Aus",
+3 -1
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@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} spil", "Page.GameCount.Other": "{0} spil",
"Library.SearchWatermark": "Søg i biblioteket…", "Library.SearchWatermark": "Søg i biblioteket…",
"Library.AddFolder": " Tilføj mappe", "Library.AddFolder": "Tilføj mappe",
"Library.OpenFile": "Åbn fil…", "Library.OpenFile": "Åbn fil…",
"Library.Context.Launch": "Start", "Library.Context.Launch": "Start",
@@ -66,6 +66,8 @@
"Options.Language.Label": "Emulatorsprog", "Options.Language.Label": "Emulatorsprog",
"Options.Language.Desc": "Sprog der bruges i hele launcheren. Anvendes med det samme.", "Options.Language.Desc": "Sprog der bruges i hele launcheren. Anvendes med det samme.",
"Options.DefaultProfile.Label": "Standardprofilnavn",
"Options.DefaultProfile.Desc": "Navn der bruges, når et spil beder om tekstinput. Standardværdien er Sharp.",
"Common.On": "Til", "Common.On": "Til",
"Common.Off": "Fra", "Common.Off": "Fra",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} games", "Page.GameCount.Other": "{0} games",
"Library.SearchWatermark": "Search library…", "Library.SearchWatermark": "Search library…",
"Library.AddFolder": " Add folder", "Library.AddFolder": "Add folder",
"Library.OpenFile": "Open file…", "Library.OpenFile": "Open file…",
"Library.Context.Launch": "Launch", "Library.Context.Launch": "Launch",
@@ -38,6 +38,8 @@
"Options.Env.LogIo.Desc": "Log file open, read, and path-resolve activity to the console.\nUse when a game cannot find its data files during boot.", "Options.Env.LogIo.Desc": "Log file open, read, and path-resolve activity to the console.\nUse when a game cannot find its data files during boot.",
"Options.Env.LogNp.Desc": "Log NP (PlayStation Network) library calls to the console.", "Options.Env.LogNp.Desc": "Log NP (PlayStation Network) library calls to the console.",
"Options.Env.GuestImageCpuSync.Desc": "Re-upload guest surfaces the game's own CPU code rewrites.\nLeave off normally. Turn on for titles whose CPU-drawn surfaces never reach the screen.\nCosts performance and regresses some titles, such as GTA V.", "Options.Env.GuestImageCpuSync.Desc": "Re-upload guest surfaces the game's own CPU code rewrites.\nLeave off normally. Turn on for titles whose CPU-drawn surfaces never reach the screen.\nCosts performance and regresses some titles, such as GTA V.",
"Options.DefaultProfile.Label": "Default profile name",
"Options.DefaultProfile.Desc": "Name used when a game asks for text input. Defaults to Sharp.",
"Options.Section.Emulation": "EMULATION", "Options.Section.Emulation": "EMULATION",
"Options.Section.Logging": "LOGGING", "Options.Section.Logging": "LOGGING",
"Options.Section.Launcher": "LAUNCHER", "Options.Section.Launcher": "LAUNCHER",
+3 -1
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@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} juegos", "Page.GameCount.Other": "{0} juegos",
"Library.SearchWatermark": "Buscar en la biblioteca…", "Library.SearchWatermark": "Buscar en la biblioteca…",
"Library.AddFolder": " Añadir carpeta", "Library.AddFolder": "Añadir carpeta",
"Library.OpenFile": "Abrir archivo…", "Library.OpenFile": "Abrir archivo…",
"Library.Context.Launch": "Iniciar", "Library.Context.Launch": "Iniciar",
@@ -66,6 +66,8 @@
"Options.Language.Label": "Idioma del emulador", "Options.Language.Label": "Idioma del emulador",
"Options.Language.Desc": "Idioma utilizado en todo el launcher. Se aplica inmediatamente.", "Options.Language.Desc": "Idioma utilizado en todo el launcher. Se aplica inmediatamente.",
"Options.DefaultProfile.Label": "Nombre de perfil predeterminado",
"Options.DefaultProfile.Desc": "Nombre utilizado cuando un juego solicita introducir texto. El valor predeterminado es Sharp.",
"Common.On": "Encendido", "Common.On": "Encendido",
"Common.Off": "Apagado", "Common.Off": "Apagado",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} jeux", "Page.GameCount.Other": "{0} jeux",
"Library.SearchWatermark": "Rechercher dans la bibliothèque…", "Library.SearchWatermark": "Rechercher dans la bibliothèque…",
"Library.AddFolder": " Ajouter un dossier", "Library.AddFolder": "Ajouter un dossier",
"Library.OpenFile": "Ouvrir un fichier…", "Library.OpenFile": "Ouvrir un fichier…",
"Library.Context.Launch": "Lancer", "Library.Context.Launch": "Lancer",
@@ -76,6 +76,8 @@
"Options.Language.Label": "Langue de l’émulateur", "Options.Language.Label": "Langue de l’émulateur",
"Options.Language.Desc": "Langue utilisée dans lensemble du lanceur. Le changement est immédiat.", "Options.Language.Desc": "Langue utilisée dans lensemble du lanceur. Le changement est immédiat.",
"Options.DefaultProfile.Label": "Nom de profil par défaut",
"Options.DefaultProfile.Desc": "Nom utilisé lorsquun jeu demande une saisie de texte. La valeur par défaut est Sharp.",
"Common.On": "Activé", "Common.On": "Activé",
"Common.Off": "Désactivé", "Common.Off": "Désactivé",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} játékok", "Page.GameCount.Other": "{0} játékok",
"Library.SearchWatermark": "Keresés a könyvtárban", "Library.SearchWatermark": "Keresés a könyvtárban",
"Library.AddFolder": " Mappa hozzáadása", "Library.AddFolder": "Mappa hozzáadása",
"Library.OpenFile": "Fájl megnyitása…", "Library.OpenFile": "Fájl megnyitása…",
"Library.Context.Launch": "Inditás", "Library.Context.Launch": "Inditás",
@@ -76,6 +76,8 @@
"Options.Language.Label": "Emulátor nyelve", "Options.Language.Label": "Emulátor nyelve",
"Options.Language.Desc": "Az indítóban használt nyelv. Azonnal érvénybe lép.", "Options.Language.Desc": "Az indítóban használt nyelv. Azonnal érvénybe lép.",
"Options.DefaultProfile.Label": "Alapértelmezett profilnév",
"Options.DefaultProfile.Desc": "A játékok szövegbeviteli kéréseinél használt név. Az alapértelmezett érték Sharp.",
"Common.On": "Be", "Common.On": "Be",
"Common.Off": "Ki", "Common.Off": "Ki",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} giochi", "Page.GameCount.Other": "{0} giochi",
"Library.SearchWatermark": "Cerca nella libreria…", "Library.SearchWatermark": "Cerca nella libreria…",
"Library.AddFolder": " Aggiungi cartella", "Library.AddFolder": "Aggiungi cartella",
"Library.OpenFile": "Apri file…", "Library.OpenFile": "Apri file…",
"Library.Context.Launch": "Avvia", "Library.Context.Launch": "Avvia",
@@ -69,6 +69,8 @@
"Options.Language.Label": "Lingua dell'emulatore", "Options.Language.Label": "Lingua dell'emulatore",
"Options.Language.Desc": "Lingua utilizzata in tutto il launcher. Viene applicata immediatamente.", "Options.Language.Desc": "Lingua utilizzata in tutto il launcher. Viene applicata immediatamente.",
"Options.DefaultProfile.Label": "Nome profilo predefinito",
"Options.DefaultProfile.Desc": "Nome usato quando un gioco richiede l'inserimento di testo. Il valore predefinito è Sharp.",
"Common.On": "On", "Common.On": "On",
"Common.Off": "Off", "Common.Off": "Off",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "ゲーム {0}本", "Page.GameCount.Other": "ゲーム {0}本",
"Library.SearchWatermark": "ライブラリを検索…", "Library.SearchWatermark": "ライブラリを検索…",
"Library.AddFolder": " フォルダーを追加", "Library.AddFolder": "フォルダーを追加",
"Library.OpenFile": "ファイルを開く…", "Library.OpenFile": "ファイルを開く…",
"Library.Context.Launch": "起動", "Library.Context.Launch": "起動",
@@ -66,6 +66,8 @@
"Options.Language.Label": "エミュレータの言語", "Options.Language.Label": "エミュレータの言語",
"Options.Language.Desc": "ランチャー全体で使用される言語。変更はすぐに適用されます。", "Options.Language.Desc": "ランチャー全体で使用される言語。変更はすぐに適用されます。",
"Options.DefaultProfile.Label": "既定のプロフィール名",
"Options.DefaultProfile.Desc": "ゲームがテキスト入力を要求したときに使用する名前です。既定値は Sharp です。",
"Common.On": "オン", "Common.On": "オン",
"Common.Off": "オフ", "Common.Off": "オフ",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "게임 {0}개", "Page.GameCount.Other": "게임 {0}개",
"Library.SearchWatermark": "라이브러리 검색…", "Library.SearchWatermark": "라이브러리 검색…",
"Library.AddFolder": " 폴더 추가", "Library.AddFolder": "폴더 추가",
"Library.OpenFile": "파일 열기…", "Library.OpenFile": "파일 열기…",
"Library.Context.Launch": "실행", "Library.Context.Launch": "실행",
@@ -66,6 +66,8 @@
"Options.Language.Label": "에뮬레이터 언어", "Options.Language.Label": "에뮬레이터 언어",
"Options.Language.Desc": "런처 전체에 사용되는 언어입니다. 변경 사항은 즉시 적용됩니다.", "Options.Language.Desc": "런처 전체에 사용되는 언어입니다. 변경 사항은 즉시 적용됩니다.",
"Options.DefaultProfile.Label": "기본 프로필 이름",
"Options.DefaultProfile.Desc": "게임에서 텍스트 입력을 요청할 때 사용할 이름입니다. 기본값은 Sharp입니다.",
"Common.On": "켬", "Common.On": "켬",
"Common.Off": "끔", "Common.Off": "끔",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} games", "Page.GameCount.Other": "{0} games",
"Library.SearchWatermark": "Zoeken in bibliotheek…", "Library.SearchWatermark": "Zoeken in bibliotheek…",
"Library.AddFolder": " Map toevoegen", "Library.AddFolder": "Map toevoegen",
"Library.OpenFile": "Bestand openen…", "Library.OpenFile": "Bestand openen…",
"Library.Context.Launch": "Starten", "Library.Context.Launch": "Starten",
@@ -66,6 +66,8 @@
"Options.Language.Label": "Taal van de emulator", "Options.Language.Label": "Taal van de emulator",
"Options.Language.Desc": "Taal die in de hele launcher wordt gebruikt. Wordt direct toegepast.", "Options.Language.Desc": "Taal die in de hele launcher wordt gebruikt. Wordt direct toegepast.",
"Options.DefaultProfile.Label": "Standaardprofielnaam",
"Options.DefaultProfile.Desc": "Naam die wordt gebruikt wanneer een game om tekstinvoer vraagt. De standaardwaarde is Sharp.",
"Common.On": "Aan", "Common.On": "Aan",
"Common.Off": "Uit", "Common.Off": "Uit",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} jogos", "Page.GameCount.Other": "{0} jogos",
"Library.SearchWatermark": "Pesquisar biblioteca…", "Library.SearchWatermark": "Pesquisar biblioteca…",
"Library.AddFolder": " Adicionar pasta", "Library.AddFolder": "Adicionar pasta",
"Library.OpenFile": "Abrir ficheiro…", "Library.OpenFile": "Abrir ficheiro…",
"Library.Context.Launch": "Iniciar", "Library.Context.Launch": "Iniciar",
@@ -76,6 +76,8 @@
"Options.Language.Label": "Idioma do emulador", "Options.Language.Label": "Idioma do emulador",
"Options.Language.Desc": "Idioma utilizado em todo o lançador. Aplica-se de imediato.", "Options.Language.Desc": "Idioma utilizado em todo o lançador. Aplica-se de imediato.",
"Options.DefaultProfile.Label": "Nome de perfil predefinido",
"Options.DefaultProfile.Desc": "Nome utilizado quando um jogo solicita a introdução de texto. O valor predefinido é Sharp.",
"Common.On": "Ativado", "Common.On": "Ativado",
"Common.Off": "Desativado", "Common.Off": "Desativado",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "Игр: {0}", "Page.GameCount.Other": "Игр: {0}",
"Library.SearchWatermark": "Поиск…", "Library.SearchWatermark": "Поиск…",
"Library.AddFolder": " Добавить папку", "Library.AddFolder": "Добавить папку",
"Library.OpenFile": "Открыть файл…", "Library.OpenFile": "Открыть файл…",
"Library.Context.Launch": "Запустить", "Library.Context.Launch": "Запустить",
@@ -109,6 +109,8 @@
"Options.Language.Label": "Язык эмулятора", "Options.Language.Label": "Язык эмулятора",
"Options.Language.Desc": "Язык интерфейса лаунчера. Изменение применяется сразу.", "Options.Language.Desc": "Язык интерфейса лаунчера. Изменение применяется сразу.",
"Options.DefaultProfile.Label": "Имя профиля по умолчанию",
"Options.DefaultProfile.Desc": "Имя, используемое, когда игра запрашивает ввод текста. Значение по умолчанию — Sharp.",
"Common.On": "Включено", "Common.On": "Включено",
"Common.Off": "Выключено", "Common.Off": "Выключено",
+3 -1
View File
@@ -7,7 +7,7 @@
"Page.GameCount.Other": "{0} oyun", "Page.GameCount.Other": "{0} oyun",
"Library.SearchWatermark": "Kütüphanede ara…", "Library.SearchWatermark": "Kütüphanede ara…",
"Library.AddFolder": " Klasör ekle", "Library.AddFolder": "Klasör ekle",
"Library.OpenFile": "Dosya aç…", "Library.OpenFile": "Dosya aç…",
"Library.Context.Launch": "Başlat", "Library.Context.Launch": "Başlat",
@@ -173,6 +173,8 @@
"Options.Env.LogIo.Desc": "Dosya açma, okuma ve yol çözümleme etkinliğini konsola günlükle.\nBir oyun açılışta veri dosyalarını bulamıyorsa kullanın.", "Options.Env.LogIo.Desc": "Dosya açma, okuma ve yol çözümleme etkinliğini konsola günlükle.\nBir oyun açılışta veri dosyalarını bulamıyorsa kullanın.",
"Options.Env.LogNp.Desc": "NP (PlayStation Network) kütüphane çağrılarını konsola günlükle.", "Options.Env.LogNp.Desc": "NP (PlayStation Network) kütüphane çağrılarını konsola günlükle.",
"Options.Env.GuestImageCpuSync.Desc": "Oyunun kendi CPU kodunun yeniden yazdığı misafir yüzeyleri tekrar yükler.\nNormalde kapalı bırakın. CPU ile çizilen yüzeyleri ekrana ulaşmayan oyunlarda açın.\nPerformansa mal olur ve GTA V gibi bazı oyunlarda soruna yol açar.", "Options.Env.GuestImageCpuSync.Desc": "Oyunun kendi CPU kodunun yeniden yazdığı misafir yüzeyleri tekrar yükler.\nNormalde kapalı bırakın. CPU ile çizilen yüzeyleri ekrana ulaşmayan oyunlarda açın.\nPerformansa mal olur ve GTA V gibi bazı oyunlarda soruna yol açar.",
"Options.DefaultProfile.Label": "Varsayilan profil adi",
"Options.DefaultProfile.Desc": "Oyun metin girisi istediginde kullanilacak ad. Varsayilan deger Sharp'tir.",
"Common.Save": "Kaydet", "Common.Save": "Kaydet",
"Common.Cancel": "İptal", "Common.Cancel": "İptal",
"PerGame.Title": "Oyuna özel ayarlar — {0} ({1})", "PerGame.Title": "Oyuna özel ayarlar — {0} ({1})",
+9
View File
@@ -0,0 +1,9 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.GUI;
/// <summary>
/// Base type for game cards and actions shown in the library rail.
/// </summary>
public abstract class LibraryTile;
+103
View File
@@ -0,0 +1,103 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
namespace SharpEmu.GUI;
/// <summary>
/// Read-only view of the visible games with one persistent action tile at
/// the end. Game collection changes keep their original indices, so Avalonia
/// can update and virtualize the rail without rebuilding every item.
/// </summary>
public sealed class LibraryTileCollection : IReadOnlyList<LibraryTile>, IList, INotifyCollectionChanged
{
private readonly ObservableCollection<GameEntry> _games;
public LibraryTileCollection(ObservableCollection<GameEntry> games)
{
_games = games;
_games.CollectionChanged += OnGamesCollectionChanged;
}
public event NotifyCollectionChangedEventHandler? CollectionChanged;
public int Count => _games.Count + 1;
bool IList.IsFixedSize => false;
bool IList.IsReadOnly => true;
bool ICollection.IsSynchronized => false;
object ICollection.SyncRoot => this;
public LibraryTile this[int index]
{
get
{
if ((uint)index < (uint)_games.Count)
{
return _games[index];
}
if (index == _games.Count)
{
return AddFolderTile.Instance;
}
throw new ArgumentOutOfRangeException(nameof(index));
}
}
object? IList.this[int index]
{
get => this[index];
set => throw new NotSupportedException();
}
public IEnumerator<LibraryTile> GetEnumerator()
{
foreach (var game in _games)
{
yield return game;
}
yield return AddFolderTile.Instance;
}
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
int IList.Add(object? value) => throw new NotSupportedException();
void IList.Clear() => throw new NotSupportedException();
bool IList.Contains(object? value) => ((IList)this).IndexOf(value) >= 0;
int IList.IndexOf(object? value) => value switch
{
GameEntry game => _games.IndexOf(game),
AddFolderTile => _games.Count,
_ => -1,
};
void IList.Insert(int index, object? value) => throw new NotSupportedException();
void IList.Remove(object? value) => throw new NotSupportedException();
void IList.RemoveAt(int index) => throw new NotSupportedException();
void ICollection.CopyTo(Array array, int index)
{
ArgumentNullException.ThrowIfNull(array);
foreach (var tile in this)
{
array.SetValue(tile, index++);
}
}
private void OnGamesCollectionChanged(object? sender, NotifyCollectionChangedEventArgs args) =>
CollectionChanged?.Invoke(this, args);
}
File diff suppressed because it is too large Load Diff
+309 -268
View File
@@ -33,8 +33,6 @@ public partial class MainWindow : Window
{ {
private const int MaxConsoleLines = 4000; private const int MaxConsoleLines = 4000;
private const int MaxConsoleLinesPerFlush = 500; private const int MaxConsoleLinesPerFlush = 500;
private const double LaunchBlurRadius = 12;
private const double BlurTransitionSeconds = 0.24;
private static readonly IBrush DefaultLineBrush = new SolidColorBrush(Color.Parse("#C7CFDE")); private static readonly IBrush DefaultLineBrush = new SolidColorBrush(Color.Parse("#C7CFDE"));
private static readonly IBrush DimLineBrush = new SolidColorBrush(Color.Parse("#6B7488")); private static readonly IBrush DimLineBrush = new SolidColorBrush(Color.Parse("#6B7488"));
@@ -83,17 +81,12 @@ public partial class MainWindow : Window
]; ];
private readonly List<GameEntry> _allGames = new(); private readonly List<GameEntry> _allGames = new();
private readonly ObservableCollection<GameEntry> _visibleGames = new(); private readonly ObservableCollection<GameEntry> _visibleGames = new();
private readonly LibraryTileCollection _libraryTiles;
private readonly GameLibraryWatcher _libraryWatcher = new(); private readonly GameLibraryWatcher _libraryWatcher = new();
private readonly AvaloniaList<LogLine> _consoleLines = new(); private readonly AvaloniaList<LogLine> _consoleLines = new();
private readonly List<LogLine> _allConsoleLines = new(); private readonly List<LogLine> _allConsoleLines = new();
private readonly ConcurrentQueue<(string Line, bool IsError)> _pendingLines = new(); private readonly ConcurrentQueue<(string Line, bool IsError)> _pendingLines = new();
private readonly DispatcherTimer _consoleFlushTimer; private readonly DispatcherTimer _consoleFlushTimer;
private readonly DispatcherTimer _libraryBlurTimer;
private BlurEffect? _libraryBlur;
private double _libraryBlurStartRadius;
private double _libraryBlurTargetRadius;
private long _libraryBlurStartedAt;
private bool _clearLibraryBlurWhenComplete;
private GuiSettings _settings = new(); private GuiSettings _settings = new();
private IReadOnlyList<HostDisplayOption> _hostDisplays = []; private IReadOnlyList<HostDisplayOption> _hostDisplays = [];
@@ -109,6 +102,7 @@ public partial class MainWindow : Window
private bool _isStopping; private bool _isStopping;
private int _autoScrollTicks; private int _autoScrollTicks;
private int _activePageIndex; private int _activePageIndex;
private int _optionsSectionIndex;
private Updater.UpdateInfo? _availableUpdate; private Updater.UpdateInfo? _availableUpdate;
private string _updateStatusKey = "Updater.Status.Ready"; private string _updateStatusKey = "Updater.Status.Ready";
private object?[] _updateStatusArgs = [BuildInfo.CommitSha ?? "dev"]; private object?[] _updateStatusArgs = [BuildInfo.CommitSha ?? "dev"];
@@ -123,23 +117,19 @@ public partial class MainWindow : Window
private int _detailLoadGeneration; private int _detailLoadGeneration;
private int _backdropGeneration; private int _backdropGeneration;
private bool _isClosing; private bool _isClosing;
private bool _restoringGameSelection;
private bool _addFolderInProgress;
private GameEntry? _lastSelectedGame;
// Bundled key art shown whenever no game-specific backdrop applies; the // Bundled key art shown whenever no game-specific backdrop applies; the
// plain window color remains the fallback when the asset fails to load. // plain window color remains the fallback when the asset fails to load.
private Bitmap? _defaultBackdrop; private Bitmap? _defaultBackdrop;
// Whether the native loading/closing popup should be showing; it is a
// desktop-topmost popup, so it closes while the launcher is in the
// background or minimized and reopens from this flag on activation.
private bool _sessionLoadingActive;
// Controller navigation state. // Controller navigation state.
private readonly DispatcherTimer _gamepadTimer; private readonly DispatcherTimer _gamepadTimer;
private HostGamepadButtons _previousPadButtons; private HostGamepadButtons _previousPadButtons;
private long _navLeftNextAt; private long _navLeftNextAt;
private long _navRightNextAt; private long _navRightNextAt;
private long _navUpNextAt;
private long _navDownNextAt;
//Github http client for latest commit //Github http client for latest commit
private static readonly HttpClient GithubHttpClient = CreateGithubHttpClient(); private static readonly HttpClient GithubHttpClient = CreateGithubHttpClient();
@@ -156,6 +146,7 @@ public partial class MainWindow : Window
{ {
InitializeComponent(); InitializeComponent();
InitializeLocalizedChoiceBoxes(); InitializeLocalizedChoiceBoxes();
_libraryTiles = new LibraryTileCollection(_visibleGames);
try try
{ {
@@ -169,13 +160,11 @@ public partial class MainWindow : Window
_defaultBackdrop = null; // color background remains the fallback _defaultBackdrop = null; // color background remains the fallback
} }
GameList.ItemsSource = _visibleGames; GameList.ItemsSource = _libraryTiles;
_libraryWatcher.RefreshRequested += OnLibraryRefreshRequested; _libraryWatcher.RefreshRequested += OnLibraryRefreshRequested;
ConsoleList.ItemsSource = _consoleLines; ConsoleList.ItemsSource = _consoleLines;
_consoleMirror = GuiConsoleMirror.Install((line, isError) => _consoleMirror = GuiConsoleMirror.Install((line, isError) =>
_pendingLines.Enqueue((line, isError))); _pendingLines.Enqueue((line, isError)));
Closed += (_, _) => _emulator?.Stop();
_consoleFlushTimer = new DispatcherTimer _consoleFlushTimer = new DispatcherTimer
{ {
Interval = TimeSpan.FromMilliseconds(80), Interval = TimeSpan.FromMilliseconds(80),
@@ -187,23 +176,6 @@ public partial class MainWindow : Window
}; };
_consoleFlushTimer.Start(); _consoleFlushTimer.Start();
_libraryBlurTimer = new DispatcherTimer
{
Interval = TimeSpan.FromMilliseconds(16),
};
_libraryBlurTimer.Tick += (_, _) => AdvanceLibraryBlur();
// Native popups float above every window on the desktop; they must
// follow the launcher into the background or a minimized state.
Activated += (_, _) =>
{
SessionLoadingPopup.IsOpen = _sessionLoadingActive;
};
Deactivated += (_, _) =>
{
SessionLoadingPopup.IsOpen = false;
};
TitleBar.PointerPressed += OnTitleBarPointerPressed; TitleBar.PointerPressed += OnTitleBarPointerPressed;
TitleBar.DoubleTapped += OnTitleBarDoubleTapped; TitleBar.DoubleTapped += OnTitleBarDoubleTapped;
MinimizeButton.Click += (_, _) => WindowState = WindowState.Minimized; MinimizeButton.Click += (_, _) => WindowState = WindowState.Minimized;
@@ -221,21 +193,30 @@ public partial class MainWindow : Window
UpdateWindowChromeState(); UpdateWindowChromeState();
}; };
UpdateWindowChromeState(); UpdateWindowChromeState();
GameList.SelectionChanged += (_, _) => UpdateSelectedGame(); GameList.SelectionChanged += (_, _) => OnGameListSelectionChanged();
GameList.DoubleTapped += (_, _) => LaunchSelected(); GameList.DoubleTapped += OnGameListDoubleTapped;
SearchBox.TextChanged += (_, _) => RefreshVisibleGames(); SearchBox.TextChanged += (_, _) => RefreshVisibleGames();
ConsoleSearchBox.TextChanged += (_, _) => RefreshVisibleConsoleLines(); ConsoleSearchBox.TextChanged += (_, _) => RefreshVisibleConsoleLines();
AddFolderButton.Click += async (_, _) => await AddFolderAsync();
EmptyAddFolderButton.Click += async (_, _) => await AddFolderAsync();
OpenFileButton.Click += async (_, _) => await OpenFileAsync(); OpenFileButton.Click += async (_, _) => await OpenFileAsync();
LaunchButton.Click += (_, _) => LaunchSelected(); LaunchButton.Click += (_, _) =>
{
if (_isRunning)
{
StopEmulator();
}
else
{
LaunchSelected();
}
};
ClearLogButton.Click += (_, _) => { _consoleLines.Clear(); _allConsoleLines.Clear(); }; ClearLogButton.Click += (_, _) => { _consoleLines.Clear(); _allConsoleLines.Clear(); };
StopButton.Click += (_, _) => StopEmulator();
CopyLogButton.Click += async (_, _) => await CopyConsoleAsync(); CopyLogButton.Click += async (_, _) => await CopyConsoleAsync();
DetachConsoleButton.Click += (_, _) => ShowConsoleWindow(); DetachConsoleButton.Click += (_, _) => ShowConsoleWindow();
CloseConsoleButton.Click += (_, _) => ConsoleToggle.IsChecked = false;
LibraryTabButton.Click += (_, _) => SetActivePage(0); LibraryTabButton.Click += (_, _) => SetActivePage(0);
OptionsTabButton.Click += (_, _) => SetActivePage(1); OptionsTabButton.Click += (_, _) => SetActivePage(1);
ConsoleToggle.IsCheckedChanged += (_, _) => ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null; ConsoleToggle.IsCheckedChanged += (_, _) => ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
WireOptionsNavigation();
// The settings page edits _settings live, so a launch started while // The settings page edits _settings live, so a launch started while
// it is open already uses the new values. // it is open already uses the new values.
@@ -298,6 +279,8 @@ public partial class MainWindow : Window
SetEnvironmentToggle( SetEnvironmentToggle(
"SHARPEMU_GUEST_IMAGE_CPU_SYNC", "SHARPEMU_GUEST_IMAGE_CPU_SYNC",
EnvGuestImageCpuSyncToggle.IsChecked == true); EnvGuestImageCpuSyncToggle.IsChecked == true);
DefaultProfileBox.TextChanged += (_, _) =>
_settings.DefaultProfile = GuiSettings.NormalizeDefaultProfile(DefaultProfileBox.Text);
LanguageBox.SelectionChanged += (_, _) => OnLanguageChanged(); LanguageBox.SelectionChanged += (_, _) => OnLanguageChanged();
GameList.AddHandler(ContextRequestedEvent, OnGameContextRequested, RoutingStrategies.Tunnel); GameList.AddHandler(ContextRequestedEvent, OnGameContextRequested, RoutingStrategies.Tunnel);
@@ -312,7 +295,8 @@ public partial class MainWindow : Window
CtxRemove.Click += (_, _) => RemoveSelectedFromLibrary(); CtxRemove.Click += (_, _) => RemoveSelectedFromLibrary();
Opened += async (_, _) => await OnOpenedAsync(); Opened += async (_, _) => await OnOpenedAsync();
Closing += (_, _) => OnWindowClosing(); Closing += (_, _) => BeginWindowClosing();
Closed += (_, _) => CompleteWindowClosing();
SdlLauncherGamepad.EnsureStarted(); SdlLauncherGamepad.EnsureStarted();
_gamepadTimer = new DispatcherTimer _gamepadTimer = new DispatcherTimer
@@ -387,6 +371,94 @@ public partial class MainWindow : Window
} }
} }
private void WireOptionsNavigation()
{
var buttons = OptionsNavigationButtons();
for (var index = 0; index < buttons.Length; index++)
{
var section = index;
buttons[index].Click += (_, _) => SetOptionsSection(section);
buttons[index].PointerEntered += (_, _) => SetOptionsNavigationIndicator(section);
buttons[index].GotFocus += (_, _) => SetOptionsNavigationIndicator(section);
}
OptionsNavHost.PointerExited += (_, _) =>
SetOptionsNavigationIndicator(_optionsSectionIndex);
SetOptionsSection(0);
}
private Button[] OptionsNavigationButtons() =>
[
OptionsGeneralNav,
OptionsLoggingNav,
OptionsLauncherNav,
OptionsRenderingNav,
OptionsEnvironmentNav,
OptionsAboutNav,
];
private Control[] OptionsSectionPanels() =>
[
OptionsGeneralPanel,
OptionsLoggingPanel,
OptionsLauncherPanel,
OptionsRenderingPanel,
OptionsEnvironmentPanel,
OptionsAboutPanel,
];
private void SetOptionsSection(int section)
{
var buttons = OptionsNavigationButtons();
var panels = OptionsSectionPanels();
section = Math.Clamp(section, 0, buttons.Length - 1);
_optionsSectionIndex = section;
SetOptionsNavigationIndicator(section);
for (var index = 0; index < buttons.Length; index++)
{
var active = index == section;
SetActiveClass(buttons[index], active);
SetOptionsPanelInteraction(panels[index], active);
}
}
private static void SetOptionsPanelInteraction(Control panel, bool active)
{
if (active)
{
if (!panel.Classes.Contains("active"))
{
panel.Classes.Add("active");
}
}
else
{
panel.Classes.Remove("active");
}
panel.IsHitTestVisible = active;
AutomationProperties.SetAccessibilityView(
panel,
active ? AccessibilityView.Content : AccessibilityView.Raw);
KeyboardNavigation.SetTabNavigation(
panel,
active ? KeyboardNavigationMode.Continue : KeyboardNavigationMode.None);
}
private void SetOptionsNavigationIndicator(int section)
{
if (OptionsNavIndicator.RenderTransform is not TranslateTransform transform)
{
return;
}
var buttons = OptionsNavigationButtons();
var button = buttons[Math.Clamp(section, 0, buttons.Length - 1)];
transform.Y = button.TranslatePoint(default, OptionsNavHost)?.Y
?? section * button.Bounds.Height;
}
// ---- Github http client config ---- // ---- Github http client config ----
// This is for getting lash commit id // This is for getting lash commit id
private static HttpClient CreateGithubHttpClient() private static HttpClient CreateGithubHttpClient()
@@ -518,8 +590,6 @@ public partial class MainWindow : Window
var now = Environment.TickCount64; var now = Environment.TickCount64;
var left = (pad.Buttons & HostGamepadButtons.Left) != 0 || pad.LeftX < 64; var left = (pad.Buttons & HostGamepadButtons.Left) != 0 || pad.LeftX < 64;
var right = (pad.Buttons & HostGamepadButtons.Right) != 0 || pad.LeftX > 192; var right = (pad.Buttons & HostGamepadButtons.Right) != 0 || pad.LeftX > 192;
var up = (pad.Buttons & HostGamepadButtons.Up) != 0 || pad.LeftY < 64;
var down = (pad.Buttons & HostGamepadButtons.Down) != 0 || pad.LeftY > 192;
if (ShouldNavigate(left, ref _navLeftNextAt, now)) if (ShouldNavigate(left, ref _navLeftNextAt, now))
{ {
@@ -531,16 +601,6 @@ public partial class MainWindow : Window
MoveSelection(1); MoveSelection(1);
} }
if (ShouldNavigate(up, ref _navUpNextAt, now))
{
MoveSelection(-TilesPerRow());
}
if (ShouldNavigate(down, ref _navDownNextAt, now))
{
MoveSelection(TilesPerRow());
}
var pressed = pad.Buttons & ~_previousPadButtons; var pressed = pad.Buttons & ~_previousPadButtons;
if ((pressed & HostGamepadButtons.Cross) != 0) if ((pressed & HostGamepadButtons.Cross) != 0)
{ {
@@ -579,26 +639,13 @@ public partial class MainWindow : Window
private void MoveSelection(int delta) private void MoveSelection(int delta)
{ {
if (_visibleGames.Count == 0)
{
return;
}
var index = GameList.SelectedIndex < 0 var index = GameList.SelectedIndex < 0
? 0 ? 0
: Math.Clamp(GameList.SelectedIndex + delta, 0, _visibleGames.Count - 1); : Math.Clamp(GameList.SelectedIndex + delta, 0, _libraryTiles.Count - 1);
GameList.SelectedIndex = index; GameList.SelectedIndex = index;
GameList.ScrollIntoView(index); GameList.ScrollIntoView(index);
} }
private int TilesPerRow()
{
// Tile footprint: 128 content + 20 item padding + 10 item margin.
const double TileOuterWidth = 158;
var width = GameList.Bounds.Width;
return width > TileOuterWidth ? (int)(width / TileOuterWidth) : 1;
}
private async Task OnOpenedAsync() private async Task OnOpenedAsync()
{ {
var version = Assembly.GetExecutingAssembly().GetName().Version; var version = Assembly.GetExecutingAssembly().GetName().Version;
@@ -655,12 +702,60 @@ public partial class MainWindow : Window
/// </summary> /// </summary>
private void ApplyLocalization() private void ApplyLocalization()
{ {
RefreshOptionsNavigationLabels();
RefreshLocalizedChoices(); RefreshLocalizedChoices();
UpdateLogFilePathText(); UpdateLogFilePathText();
RefreshHostRefreshRates(_settings.RefreshRate); RefreshHostRefreshRates(_settings.RefreshRate);
RefreshUpdateText(); RefreshUpdateText();
UpdateEmptyStateTexts(); UpdateEmptyStateTexts();
UpdateSelectedGameTexts(); UpdateRunButtons();
}
private void RefreshOptionsNavigationLabels()
{
var localization = Localization.Instance;
SetOptionsNavigationLabel(
OptionsGeneralNav,
OptionsGeneralNavLabel,
localization.Get("Options.General"));
SetOptionsNavigationLabel(
OptionsLoggingNav,
OptionsLoggingNavLabel,
localization.Get("Options.Section.Logging"));
SetOptionsNavigationLabel(
OptionsLauncherNav,
OptionsLauncherNavLabel,
localization.Get("Options.Section.Launcher"));
SetOptionsNavigationLabel(
OptionsRenderingNav,
OptionsRenderingNavLabel,
localization.Get("Options.Section.Rendering"));
SetOptionsNavigationLabel(
OptionsEnvironmentNav,
OptionsEnvironmentNavLabel,
localization.Get("Options.Env.Tab"));
SetOptionsNavigationLabel(
OptionsAboutNav,
OptionsAboutNavLabel,
localization.Get("Options.About"));
}
private static void SetOptionsNavigationLabel(Button button, TextBlock label, string value)
{
var navigationLabel = SectionNavigationLabel(value);
label.Text = navigationLabel;
AutomationProperties.SetName(button, navigationLabel);
}
private static string SectionNavigationLabel(string value)
{
if (string.IsNullOrEmpty(value) || value.Any(char.IsLower))
{
return value;
}
var lower = value.ToLowerInvariant();
return char.ToUpperInvariant(lower[0]) + lower[1..];
} }
// ---- Discord Rich Presence ---- // ---- Discord Rich Presence ----
@@ -720,23 +815,44 @@ public partial class MainWindow : Window
// still needs a preview hook for its own shortcuts. // still needs a preview hook for its own shortcuts.
} }
private void OnWindowClosing() private void BeginWindowClosing()
{ {
if (_isClosing)
{
return;
}
_isClosing = true; _isClosing = true;
Interlocked.Increment(ref _libraryScanGeneration); Interlocked.Increment(ref _libraryScanGeneration);
Interlocked.Increment(ref _detailLoadGeneration); Interlocked.Increment(ref _detailLoadGeneration);
_libraryWatcher.Dispose();
_settings.Save();
_consoleFlushTimer.Stop(); _consoleFlushTimer.Stop();
_libraryBlurTimer.Stop();
_gamepadTimer.Stop(); _gamepadTimer.Stop();
SdlLauncherGamepad.Shutdown(); }
_sndPreview.Stop();
_discord?.Dispose(); private void CompleteWindowClosing()
_consoleWindow?.Close(); {
_emulator?.Dispose(); RunShutdownStep("library watcher", _libraryWatcher.Dispose);
_consoleMirror?.Dispose(); RunShutdownStep("settings", _settings.Save);
DropFileLog(); RunShutdownStep("SDL gamepad", SdlLauncherGamepad.Shutdown);
RunShutdownStep("title music", _sndPreview.Stop);
RunShutdownStep("Discord Rich Presence", () => _discord?.Dispose());
RunShutdownStep("console window", () => _consoleWindow?.Close());
RunShutdownStep("emulator process", () => _emulator?.Dispose());
RunShutdownStep("console mirror", () => _consoleMirror?.Dispose());
RunShutdownStep("file log", DropFileLog);
}
private static void RunShutdownStep(string component, Action action)
{
try
{
action();
}
catch (Exception exception)
{
Console.Error.WriteLine(
$"[GUI][WARN] Failed to clean up {component}: {exception}");
}
} }
private void OnTitleBarPointerPressed(object? sender, PointerPressedEventArgs e) private void OnTitleBarPointerPressed(object? sender, PointerPressedEventArgs e)
@@ -773,14 +889,17 @@ public partial class MainWindow : Window
return; return;
} }
var isMaximized = WindowState == WindowState.Maximized; var state = GetMaximizeButtonState(WindowState);
glyph.Text = isMaximized ? "❐" : "□"; glyph.Text = state.Glyph;
ToolTip.SetTip(button, isMaximized ? "Restore" : "Maximize"); ToolTip.SetTip(button, state.ToolTip);
AutomationProperties.SetName( AutomationProperties.SetName(button, state.AutomationName);
button,
isMaximized ? "Restore window" : "Maximize window");
} }
internal static WindowMaximizeButtonState GetMaximizeButtonState(WindowState windowState) =>
windowState == WindowState.Maximized
? new("filter_none", "Restore", "Restore window")
: new("crop_square", "Maximize", "Maximize window");
private void UpdateWindowChromeState() private void UpdateWindowChromeState()
{ {
UpdateMaximizeButton(); UpdateMaximizeButton();
@@ -883,6 +1002,7 @@ public partial class MainWindow : Window
EnvLogNpToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_NP"); EnvLogNpToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_NP");
EnvGuestImageCpuSyncToggle.IsChecked = EnvGuestImageCpuSyncToggle.IsChecked =
_settings.EnvironmentToggles.Contains("SHARPEMU_GUEST_IMAGE_CPU_SYNC"); _settings.EnvironmentToggles.Contains("SHARPEMU_GUEST_IMAGE_CPU_SYNC");
DefaultProfileBox.Text = _settings.DefaultProfile;
WindowModeBox.SelectedIndex = ChoiceIndex(_settings.WindowMode, "Windowed", "Borderless", "Exclusive"); WindowModeBox.SelectedIndex = ChoiceIndex(_settings.WindowMode, "Windowed", "Borderless", "Exclusive");
LoadHostDisplayOptions(); LoadHostDisplayOptions();
ScalingModeBox.SelectedIndex = ChoiceIndex(_settings.ScalingMode, "Fit", "Cover", "Stretch", "Integer"); ScalingModeBox.SelectedIndex = ChoiceIndex(_settings.ScalingMode, "Fit", "Cover", "Stretch", "Integer");
@@ -1109,6 +1229,8 @@ public partial class MainWindow : Window
} }
} }
private const string DefaultProfileEnvironmentName = "SHARPEMU_DEFAULT_PROFILE";
private string SelectedLogLevel() private string SelectedLogLevel()
{ {
return LogLevelBox.SelectedIndex switch return LogLevelBox.SelectedIndex switch
@@ -1600,6 +1722,71 @@ public partial class MainWindow : Window
// ---- Game context menu ---- // ---- Game context menu ----
private void OnGameListSelectionChanged()
{
if (_restoringGameSelection)
{
return;
}
if (GameList.SelectedItem is AddFolderTile)
{
_restoringGameSelection = true;
try
{
GameList.SelectedItem = _lastSelectedGame;
}
finally
{
_restoringGameSelection = false;
}
// A held direction must not reopen the picker after it closes.
_navLeftNextAt = long.MaxValue;
_navRightNextAt = long.MaxValue;
StartAddFolderFromTile();
return;
}
_lastSelectedGame = GameList.SelectedItem as GameEntry;
UpdateSelectedGame();
}
private void OnGameListDoubleTapped(object? sender, TappedEventArgs e)
{
var item = (e.Source as Visual)?.FindAncestorOfType<ListBoxItem>(includeSelf: true);
if (item?.DataContext is AddFolderTile)
{
e.Handled = true;
return;
}
LaunchSelected();
}
private void StartAddFolderFromTile()
{
if (_addFolderInProgress)
{
return;
}
_addFolderInProgress = true;
_ = AddFolderFromTileAsync();
}
private async Task AddFolderFromTileAsync()
{
try
{
await AddFolderAsync();
}
finally
{
_addFolderInProgress = false;
}
}
/// <summary> /// <summary>
/// Selects the tile under the pointer before its context menu opens, and /// Selects the tile under the pointer before its context menu opens, and
/// suppresses the menu on empty grid space. /// suppresses the menu on empty grid space.
@@ -1741,7 +1928,6 @@ public partial class MainWindow : Window
} }
else else
{ {
UpdateSelectedGameTexts();
UpdateRunButtons(); UpdateRunButtons();
if (selectedAfter is not null && backgroundsChanged?.Contains(selectedAfter) == true) if (selectedAfter is not null && backgroundsChanged?.Contains(selectedAfter) == true)
{ {
@@ -1769,26 +1955,21 @@ public partial class MainWindow : Window
EmptyStateHint.Text = hasFilter EmptyStateHint.Text = hasFilter
? Localization.Instance.Format("Library.Empty.SearchHint", query) ? Localization.Instance.Format("Library.Empty.SearchHint", query)
: Localization.Instance.Get("Library.Empty.Hint"); : Localization.Instance.Get("Library.Empty.Hint");
EmptyAddFolderButton.IsVisible = !hasFilter;
} }
private void UpdateSelectedGame() private void UpdateSelectedGame()
{ {
if (GameList.SelectedItem is GameEntry game) if (GameList.SelectedItem is GameEntry game)
{ {
UpdateSelectedGameTexts(); LibrarySelectedDetails.DataContext = game;
SelectedCoverPanel.DataContext = game; LibrarySelectedDetails.IsVisible = true;
SelectedBadgesRow.DataContext = game;
SelectedBadgesRow.IsVisible = true;
_ = UpdateBackdropAsync(game); _ = UpdateBackdropAsync(game);
PlaySelectedGamePreview(game); PlaySelectedGamePreview(game);
} }
else else
{ {
UpdateSelectedGameTexts(); LibrarySelectedDetails.DataContext = null;
SelectedCoverPanel.DataContext = null; LibrarySelectedDetails.IsVisible = false;
SelectedBadgesRow.DataContext = null;
SelectedBadgesRow.IsVisible = false;
_ = UpdateBackdropAsync(null); _ = UpdateBackdropAsync(null);
_sndPreview.Stop(); _sndPreview.Stop();
} }
@@ -1796,25 +1977,6 @@ public partial class MainWindow : Window
UpdateRunButtons(); UpdateRunButtons();
} }
/// <summary>
/// Text-only refresh of the launch bar's title/path, split out of
/// <see cref="UpdateSelectedGame"/> so a language change can re-apply it
/// without restarting the backdrop fade or preview music.
/// </summary>
private void UpdateSelectedGameTexts()
{
if (GameList.SelectedItem is GameEntry game)
{
SelectedGameTitle.Text = game.Name;
SelectedGamePath.Text = game.Path;
}
else
{
SelectedGameTitle.Text = Localization.Instance.Get("Launch.NoGameSelected");
SelectedGamePath.Text = Localization.Instance.Get("Launch.NoGameHint");
}
}
/// <summary> /// <summary>
/// Loops the selected game's sce_sys/snd0.at9 preview music, console /// Loops the selected game's sce_sys/snd0.at9 preview music, console
/// home screen style. Silent while a game is running or when disabled /// home screen style. Silent while a game is running or when disabled
@@ -1864,18 +2026,10 @@ public partial class MainWindow : Window
if (WindowState == WindowState.Minimized) if (WindowState == WindowState.Minimized)
{ {
_sndPreview.Pause(); _sndPreview.Pause();
if (SessionLoadingPopup is { } popup)
{
popup.IsOpen = false;
}
} }
else else
{ {
_sndPreview.Resume(); _sndPreview.Resume();
if (SessionLoadingPopup is { } popup)
{
popup.IsOpen = _sessionLoadingActive;
}
} }
} }
} }
@@ -2006,10 +2160,20 @@ public partial class MainWindow : Window
continue; continue;
} }
if (string.Equals(name, DefaultProfileEnvironmentName, StringComparison.OrdinalIgnoreCase))
{
continue;
}
Environment.SetEnvironmentVariable(name, value); Environment.SetEnvironmentVariable(name, value);
_appliedEnvironmentVariables.Add(name); _appliedEnvironmentVariables.Add(name);
} }
Environment.SetEnvironmentVariable(
DefaultProfileEnvironmentName,
GuiSettings.NormalizeDefaultProfile(_settings.DefaultProfile));
_appliedEnvironmentVariables.Add(DefaultProfileEnvironmentName);
Environment.SetEnvironmentVariable( Environment.SetEnvironmentVariable(
"SHARPEMU_RENDER_SCALE", "SHARPEMU_RENDER_SCALE",
_settings.RenderResolutionScale.ToString( _settings.RenderResolutionScale.ToString(
@@ -2029,16 +2193,14 @@ public partial class MainWindow : Window
}; };
_isRunning = true; _isRunning = true;
_isStopping = false;
_runningGameName = displayName; _runningGameName = displayName;
_runningGameTitleId = resolvedTitleId; _runningGameTitleId = resolvedTitleId;
_runningSinceUnixSeconds = DateTimeOffset.UtcNow.ToUnixTimeSeconds(); _runningSinceUnixSeconds = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
StatusDot.Fill = SuccessLineBrush;
StatusText.Text = Localization.Instance.Format("Launch.Running", displayName);
StatusBarRight.Text = Localization.Instance.Format("Status.Running", displayName); StatusBarRight.Text = Localization.Instance.Format("Status.Running", displayName);
UpdateRunButtons(); UpdateRunButtons();
UpdateDiscordPresence(); UpdateDiscordPresence();
BeginSessionUi();
_pendingLaunch = new PendingLaunch( _pendingLaunch = new PendingLaunch(
Path.GetFullPath(ebootPath), Path.GetFullPath(ebootPath),
displayName, displayName,
@@ -2084,15 +2246,14 @@ public partial class MainWindow : Window
} }
_isStopping = true; _isStopping = true;
StopButton.IsEnabled = false; UpdateRunButtons();
ShowSessionLoading("Closing game", "Waiting for the emulation session to exit...");
_emulator.Stop(); _emulator.Stop();
_runningGameName = null; _runningGameName = null;
_runningGameTitleId = null; _runningGameTitleId = null;
StatusText.Text = Localization.Instance.Get("Launch.Stopping");
StatusBarRight.Text = Localization.Instance.Get("Status.Stopping"); StatusBarRight.Text = Localization.Instance.Get("Status.Stopping");
UpdateDiscordPresence(); UpdateDiscordPresence();
ReturnToLibraryWhileStopping(); ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
Console.Error.WriteLine("[GUI][INFO] Waiting for the SDL game process to exit.");
} }
/// <summary> /// <summary>
@@ -2134,7 +2295,7 @@ public partial class MainWindow : Window
_emulator?.Dispose(); _emulator?.Dispose();
_emulator = null; _emulator = null;
_pendingLaunch = null; _pendingLaunch = null;
EndSessionUi(); ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
var meaningKey = exitCode switch var meaningKey = exitCode switch
{ {
@@ -2156,10 +2317,6 @@ public partial class MainWindow : Window
brush); brush);
CloseFileLogSoon(); CloseFileLogSoon();
StatusDot.Fill = exitCode == 0 || stoppedByUser ? (IBrush)SuccessLineBrush : ErrorLineBrush;
StatusText.Text = stoppedByUser
? "Game closed by the user."
: Localization.Instance.Format("Launch.Exited", exitCode, meaning);
StatusBarRight.Text = Localization.Instance.Get("Status.Idle"); StatusBarRight.Text = Localization.Instance.Get("Status.Idle");
_runningGameName = null; _runningGameName = null;
_runningGameTitleId = null; _runningGameTitleId = null;
@@ -2240,137 +2397,6 @@ public partial class MainWindow : Window
private void OnEmulatorOutput(string line, bool isError) private void OnEmulatorOutput(string line, bool isError)
{ {
_pendingLines.Enqueue((line, isError)); _pendingLines.Enqueue((line, isError));
if (!line.Contains("Vulkan VideoOut presented first frame:", StringComparison.Ordinal) &&
!line.Contains("Vulkan VideoOut ready:", StringComparison.Ordinal))
{
return;
}
Dispatcher.UIThread.Post(() =>
{
if (_isRunning && !_isStopping)
{
ShowSessionStatus("Game is running");
}
});
}
private void BeginSessionUi()
{
_isStopping = false;
AnimateLibraryBlur(LaunchBlurRadius);
ShowSessionLoading("Loading game", "Preparing the emulation session...");
LaunchBar.IsVisible = true;
}
private void EndSessionUi()
{
HideSessionLoading();
AnimateLibraryBlur(0, clearWhenComplete: true);
LaunchBar.IsVisible = true;
ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
}
private void AnimateLibraryBlur(double targetRadius, bool clearWhenComplete = false)
{
_libraryBlur ??= new BlurEffect();
PagesHost.Effect = _libraryBlur;
_libraryBlurStartRadius = _libraryBlur.Radius;
_libraryBlurTargetRadius = Math.Max(0, targetRadius);
_libraryBlurStartedAt = Stopwatch.GetTimestamp();
_clearLibraryBlurWhenComplete = clearWhenComplete && _libraryBlurTargetRadius == 0;
if (Math.Abs(_libraryBlurStartRadius - _libraryBlurTargetRadius) < 0.01)
{
CompleteLibraryBlur();
return;
}
_libraryBlurTimer.Start();
}
private void AdvanceLibraryBlur()
{
if (_libraryBlur is null)
{
_libraryBlurTimer.Stop();
return;
}
var elapsed = (Stopwatch.GetTimestamp() - _libraryBlurStartedAt) /
(double)Stopwatch.Frequency;
var progress = Math.Clamp(elapsed / BlurTransitionSeconds, 0, 1);
// Cubic ease-out gives the loading transition a quick response while
// keeping the final change of sharpness unobtrusive.
var easedProgress = 1 - Math.Pow(1 - progress, 3);
_libraryBlur.Radius = _libraryBlurStartRadius +
((_libraryBlurTargetRadius - _libraryBlurStartRadius) * easedProgress);
if (progress >= 1)
{
CompleteLibraryBlur();
}
}
private void CompleteLibraryBlur()
{
_libraryBlurTimer.Stop();
if (_libraryBlur is not null)
{
_libraryBlur.Radius = _libraryBlurTargetRadius;
}
if (_clearLibraryBlurWhenComplete)
{
PagesHost.Effect = null;
_libraryBlur = null;
_clearLibraryBlurWhenComplete = false;
}
}
private void ClearLibraryBlur()
{
_libraryBlurTimer.Stop();
_libraryBlur = null;
_clearLibraryBlurWhenComplete = false;
PagesHost.Effect = null;
}
private void ShowSessionLoading(string title, string detail)
{
SessionLoadingTitle.Text = title;
SessionLoadingTitle.IsVisible = true;
SessionLoadingDetail.Text = detail;
SessionLoadingDetail.IsVisible = true;
SessionLoadingProgress.IsVisible = true;
_sessionLoadingActive = true;
SessionLoadingPopup.IsOpen = IsActive && WindowState != WindowState.Minimized;
}
private void ShowSessionStatus(string message)
{
SessionLoadingTitle.Text = message;
SessionLoadingTitle.IsVisible = true;
SessionLoadingDetail.IsVisible = false;
SessionLoadingProgress.IsVisible = false;
_sessionLoadingActive = true;
SessionLoadingPopup.IsOpen = IsActive && WindowState != WindowState.Minimized;
}
private void HideSessionLoading()
{
_sessionLoadingActive = false;
SessionLoadingPopup.IsOpen = false;
}
private void ReturnToLibraryWhileStopping()
{
AnimateLibraryBlur(LaunchBlurRadius);
ConsolePanel.IsVisible = ConsoleToggle.IsChecked == true && _consoleWindow is null;
LaunchBar.IsVisible = true;
UpdateRunButtons();
Console.Error.WriteLine("[GUI][INFO] Waiting for the SDL game process to exit.");
} }
private void OpenFileLog(string? titleId) private void OpenFileLog(string? titleId)
@@ -2427,8 +2453,23 @@ public partial class MainWindow : Window
private void UpdateRunButtons() private void UpdateRunButtons()
{ {
LaunchButton.IsEnabled = !_isRunning && GameList.SelectedItem is GameEntry; LaunchButton.Classes.Remove("accent");
StopButton.IsEnabled = _isRunning && !_isStopping; LaunchButton.Classes.Remove("danger");
if (_isRunning)
{
LaunchButton.Classes.Add("danger");
LaunchButton.Content = Localization.Instance.Get(
_isStopping ? "Launch.Stopping" : "Launch.Stop");
LaunchButton.IsEnabled = !_isStopping;
}
else
{
LaunchButton.Classes.Add("accent");
LaunchButton.Content = Localization.Instance.Get("Launch.Launch");
LaunchButton.IsEnabled = GameList.SelectedItem is GameEntry;
}
OpenFileButton.IsEnabled = !_isRunning; OpenFileButton.IsEnabled = !_isRunning;
} }
+9
View File
@@ -36,6 +36,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<AvaloniaResource Include="Assets\Fonts\MaterialSymbolsRounded-400.ttf" />
<AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" /> <AvaloniaResource Include="..\..\assets\images\SharpEmu.ico" Link="Assets/SharpEmu.ico" />
<AvaloniaResource Include="..\..\assets\images\github.png" Link="Assets/github.png" /> <AvaloniaResource Include="..\..\assets\images\github.png" Link="Assets/github.png" />
<AvaloniaResource Include="..\..\assets\images\discord.png" Link="Assets/discord.png" /> <AvaloniaResource Include="..\..\assets\images\discord.png" Link="Assets/discord.png" />
@@ -44,6 +45,14 @@ SPDX-License-Identifier: GPL-2.0-or-later
<AvaloniaResource Include="..\..\assets\images\pic0.png" Link="Assets/pic0.png" /> <AvaloniaResource Include="..\..\assets\images\pic0.png" Link="Assets/pic0.png" />
</ItemGroup> </ItemGroup>
<ItemGroup>
<None Include="..\..\LICENSES\Apache-2.0.txt"
Link="licenses\Apache-2.0.txt"
CopyToOutputDirectory="PreserveNewest"
CopyToPublishDirectory="PreserveNewest"
TargetPath="licenses\Apache-2.0.txt" />
</ItemGroup>
<ItemGroup> <ItemGroup>
<EmbeddedResource Include="Languages\*.json"> <EmbeddedResource Include="Languages\*.json">
<LogicalName>Languages.%(Filename)%(Extension)</LogicalName> <LogicalName>Languages.%(Filename)%(Extension)</LogicalName>
+15
View File
@@ -11,6 +11,21 @@ Window and text defaults shared by all launcher views.
<Setter Property="Foreground" Value="{StaticResource TextBrush}" /> <Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style> </Style>
<Style Selector="TextBlock.materialSymbol">
<Setter Property="FontFamily" Value="{StaticResource MaterialSymbolsRounded}" />
<Setter Property="FontFeatures" Value="+liga" />
<Setter Property="FontSize" Value="18" />
<Setter Property="FontWeight" Value="Normal" />
<Setter Property="LineHeight" Value="20" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="TextAlignment" Value="Center" />
</Style>
<Style Selector="TextBlock.materialSymbol.compact">
<Setter Property="FontSize" Value="16" />
<Setter Property="LineHeight" Value="18" />
</Style>
<Style Selector="TextBlock.sectionTitle"> <Style Selector="TextBlock.sectionTitle">
<Setter Property="FontSize" Value="11" /> <Setter Property="FontSize" Value="11" />
<Setter Property="FontWeight" Value="SemiBold" /> <Setter Property="FontWeight" Value="SemiBold" />
@@ -19,6 +19,12 @@ Window chrome button sizing and interaction states.
<Setter Property="HorizontalContentAlignment" Value="Center" /> <Setter Property="HorizontalContentAlignment" Value="Center" />
<Setter Property="VerticalContentAlignment" Value="Center" /> <Setter Property="VerticalContentAlignment" Value="Center" />
</Style> </Style>
<Style Selector="TextBlock.windowChromeGlyph">
<Setter Property="IsHitTestVisible" Value="False" />
</Style>
<Style Selector="TextBlock.windowCloseGlyph">
<Setter Property="Margin" Value="0,-1,0,1" />
</Style>
<Style Selector="Button.windowChrome:pointerover /template/ ContentPresenter#PART_ContentPresenter"> <Style Selector="Button.windowChrome:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" /> <Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" /> <Setter Property="Foreground" Value="{StaticResource TextBrush}" />
+105 -16
View File
@@ -6,32 +6,121 @@ Cover-art library item states and motion.
<Styles xmlns="https://github.com/avaloniaui" <Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="ListBox.tileGrid ListBoxItem"> <Style Selector="ListBox.tileGrid">
<Setter Property="Padding" Value="10" />
<Setter Property="Margin" Value="5" />
<Setter Property="CornerRadius" Value="14" />
<Setter Property="Background" Value="Transparent" /> <Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="1" /> <Setter Property="BorderThickness" Value="0" />
<Setter Property="ScrollViewer.HorizontalScrollBarVisibility" Value="Hidden" />
<Setter Property="ScrollViewer.VerticalScrollBarVisibility" Value="Disabled" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem">
<Setter Property="Width" Value="160" />
<Setter Property="Height" Value="172" />
<Setter Property="Padding" Value="4" />
<Setter Property="Margin" Value="0,8,12,8" />
<Setter Property="CornerRadius" Value="9" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="BorderBrush" Value="Transparent" /> <Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="Opacity" Value="0.72" />
<Setter Property="RenderTransformOrigin" Value="50%,50%" />
<Setter Property="RenderTransform" Value="translateY(0px)" /> <Setter Property="RenderTransform" Value="translateY(0px)" />
<Setter Property="Transitions"> <Setter Property="Transitions">
<Transitions> <Transitions>
<TransformOperationsTransition Property="RenderTransform" Duration="0:0:0.12" /> <DoubleTransition Property="Opacity"
Duration="0:0:0.11"
Easing="QuadraticEaseOut" />
<TransformOperationsTransition Property="RenderTransform"
Duration="0:0:0.16"
Easing="CubicEaseOut" />
</Transitions> </Transitions>
</Setter> </Setter>
</Style> </Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover"> <Style Selector="ListBox.tileGrid ListBoxItem:pointerover,
<Setter Property="RenderTransform" Value="translateY(-3px)" /> ListBox.tileGrid ListBoxItem:selected">
<Setter Property="Opacity" Value="1" />
<Setter Property="RenderTransform" Value="translateY(-5px) scale(1.035)" />
</Style> </Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover /template/ ContentPresenter#PART_ContentPresenter"> <Style Selector="ListBox.tileGrid ListBoxItem /template/ ContentPresenter#PART_ContentPresenter,
<Setter Property="Background" Value="{StaticResource TileHoverBrush}" /> ListBox.tileGrid ListBoxItem:pointerover /template/ ContentPresenter#PART_ContentPresenter,
ListBox.tileGrid ListBoxItem:selected /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="Transparent" />
</Style> </Style>
<Style Selector="ListBox.tileGrid ListBoxItem:selected /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" /> <Style Selector="Border.libraryGameCard">
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" /> <Setter Property="CornerRadius" Value="7" />
<Setter Property="BorderThickness" Value="2" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BoxShadow" Value="0 12 28 0 #61000000" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="BorderBrush"
Duration="0:0:0.12"
Easing="QuadraticEaseOut" />
</Transitions>
</Setter>
</Style> </Style>
<Style Selector="ListBox.tileGrid ListBoxItem:selected:pointerover /template/ ContentPresenter#PART_ContentPresenter"> <Style Selector="ListBox.tileGrid ListBoxItem:selected Border.libraryGameCard">
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" /> <Setter Property="BorderBrush" Value="#E6FFFFFF" />
<Setter Property="BorderBrush" Value="{StaticResource AccentHoverBrush}" /> </Style>
<Style Selector="Border.libraryGameCard Border.coverClip">
<Setter Property="CornerRadius" Value="5" />
</Style>
<Style Selector="Border.addFolderTile">
<Setter Property="CornerRadius" Value="7" />
<Setter Property="Background" Value="#0CFFFFFF" />
<Setter Property="BorderBrush" Value="#2EFFFFFF" />
<Setter Property="BorderThickness" Value="1.5" />
<Setter Property="BoxShadow" Value="0 12 28 0 #3A000000" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
<BrushTransition Property="BorderBrush"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="Border.addFolderTileIcon">
<Setter Property="Width" Value="60" />
<Setter Property="Height" Value="60" />
<Setter Property="CornerRadius" Value="30" />
<Setter Property="Background" Value="#1BFFFFFF" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="TextBlock.addFolderGlyph">
<Setter Property="Foreground" Value="#A6FFFFFF" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="Foreground"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="TextBlock.addFolderIconGlyph">
<Setter Property="RenderTransform" Value="translateY(-7px)" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover TextBlock.addFolderGlyph,
ListBox.tileGrid ListBoxItem:selected TextBlock.addFolderGlyph">
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover Border.addFolderTile,
ListBox.tileGrid ListBoxItem:selected Border.addFolderTile">
<Setter Property="Background" Value="#1AFFFFFF" />
<Setter Property="BorderBrush" Value="#55FFFFFF" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover Border.addFolderTileIcon,
ListBox.tileGrid ListBoxItem:selected Border.addFolderTileIcon">
<Setter Property="Background" Value="#2EFFFFFF" />
</Style> </Style>
</Styles> </Styles>
@@ -0,0 +1,229 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Options page navigation, section transitions and content layout
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:SharpEmu.GUI"
xmlns:settingsControls="using:SharpEmu.GUI.Controls.Settings">
<Style Selector="Border.optionsNavSurface">
<Setter Property="Width" Value="244" />
<Setter Property="Padding" Value="0" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="VerticalAlignment" Value="Top" />
</Style>
<Style Selector="Border.optionsNavIndicator">
<Setter Property="Height" Value="54" />
<Setter Property="Margin" Value="0,3,0,0" />
<Setter Property="CornerRadius" Value="12" />
<Setter Property="Background" Value="#13FFFFFF" />
<Setter Property="BorderBrush" Value="#E6FFFFFF" />
<Setter Property="BorderThickness" Value="2" />
<Setter Property="BoxShadow" Value="0 8 24 0 #24000000" />
</Style>
<Style Selector="Button.optionsNav">
<Setter Property="Height" Value="61" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
<Setter Property="Padding" Value="16,0" />
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="VerticalContentAlignment" Value="Center" />
<Setter Property="CornerRadius" Value="12" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="#8FFFFFFF" />
<Setter Property="FontSize" Value="14" />
<Setter Property="FontWeight" Value="Medium" />
<Setter Property="FocusAdorner" Value="{x:Null}" />
<Setter Property="RenderTransform" Value="none" />
</Style>
<Style Selector="Button.optionsNav /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="Foreground" Value="#8FFFFFFF" />
</Style>
<Style Selector="Button.optionsNav:pointerover /template/ ContentPresenter#PART_ContentPresenter,
Button.optionsNav:focus-visible /template/ ContentPresenter#PART_ContentPresenter,
Button.optionsNav.active /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.optionsNav:pressed">
<Setter Property="RenderTransform" Value="none" />
</Style>
<Style Selector="TextBlock.optionsNavIcon">
<Setter Property="Width" Value="20" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="HorizontalAlignment" Value="Left" />
<Setter Property="Padding" Value="0,0,0,5" />
<Setter Property="Foreground" Value="#8FFFFFFF" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="Foreground"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="TextBlock.optionsNavLabel">
<Setter Property="FontSize" Value="14" />
<Setter Property="FontWeight" Value="Medium" />
<Setter Property="LineHeight" Value="20" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="Padding" Value="0,0,0,4" />
<Setter Property="Foreground" Value="#8FFFFFFF" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="Foreground"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="Button.optionsNav:pointerover TextBlock.optionsNavIcon,
Button.optionsNav:focus-visible TextBlock.optionsNavIcon,
Button.optionsNav.active TextBlock.optionsNavIcon">
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.optionsNav:pointerover TextBlock.optionsNavLabel,
Button.optionsNav:focus-visible TextBlock.optionsNavLabel,
Button.optionsNav.active TextBlock.optionsNavLabel">
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Border.optionsContentSurface">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="ClipToBounds" Value="True" />
</Style>
<Style Selector="ScrollViewer.optionsSectionPanel">
<Setter Property="Opacity" Value="0" />
<Setter Property="RenderTransform" Value="translateY(22px)" />
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="HorizontalScrollBarVisibility" Value="Disabled" />
<Setter Property="VerticalScrollBarVisibility" Value="Auto" />
<Setter Property="Transitions">
<Transitions>
<DoubleTransition Property="Opacity"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
<TransformOperationsTransition Property="RenderTransform"
Duration="0:0:0.28"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="ScrollViewer.optionsSectionPanel.active">
<Setter Property="Opacity" Value="1" />
<Setter Property="RenderTransform" Value="translateY(0px)" />
</Style>
<Style Selector="Border.optionsGroup">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Padding" Value="0" />
</Style>
<Style Selector="Border.optionsInfoRow">
<Setter Property="MinHeight" Value="70" />
<Setter Property="Padding" Value="18,12" />
<Setter Property="CornerRadius" Value="14" />
<Setter Property="Background" Value="#06FFFFFF" />
<Setter Property="BorderBrush" Value="#0AFFFFFF" />
<Setter Property="BorderThickness" Value="1" />
</Style>
<Style Selector="local|SettingRow.optionRow:focus-within /template/ Border#PART_RowSurface">
<Setter Property="Background" Value="#0DFFFFFF" />
<Setter Property="BorderBrush" Value="#22FFFFFF" />
</Style>
<Style Selector="ComboBox.optionValue, settingsControls|SplitNumericUpDown.optionValue, TextBox.optionValue">
<Setter Property="Width" Value="190" />
<Setter Property="MinHeight" Value="44" />
<Setter Property="CornerRadius" Value="14" />
<Setter Property="Background" Value="#12FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
</Style>
<Style Selector="TextBox.optionValue">
<Setter Property="Padding" Value="17,0" />
<Setter Property="VerticalContentAlignment" Value="Center" />
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="TextAlignment" Value="Left" />
<Setter Property="ClipToBounds" Value="True" />
<Setter Property="FocusAdorner" Value="{x:Null}" />
</Style>
<Style Selector="TextBox.optionValue /template/ Border#PART_BorderElement">
<Setter Property="CornerRadius" Value="14" />
<Setter Property="ClipToBounds" Value="True" />
<Setter Property="Background" Value="#12FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
</Style>
<!-- The outer split-input surface owns hover and focus animation -->
<Style Selector="TextBox.splitNumericTextBox /template/ Border#PART_BorderElement,
TextBox.splitNumericTextBox:pointerover /template/ Border#PART_BorderElement,
TextBox.splitNumericTextBox:focus /template/ Border#PART_BorderElement">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
</Style>
<Style Selector="ToggleSwitch.optionToggle">
<Setter Property="Theme" Value="{StaticResource OptionToggleTheme}" />
<Setter Property="VerticalAlignment" Value="Center" />
</Style>
<Style Selector="Button.optionAction">
<Setter Property="MinWidth" Value="156" />
<Setter Property="MinHeight" Value="44" />
<Setter Property="Padding" Value="18,0" />
<Setter Property="HorizontalContentAlignment" Value="Center" />
<Setter Property="VerticalContentAlignment" Value="Center" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="CornerRadius" Value="12" />
<Setter Property="Background" Value="#12FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="White" />
<Setter Property="FontWeight" Value="Medium" />
<Setter Property="FocusAdorner" Value="{x:Null}" />
</Style>
<Style Selector="Button.optionAction /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="#12FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Transitions">
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
</Style>
<Style Selector="Button.optionAction:pointerover /template/ ContentPresenter#PART_ContentPresenter,
Button.optionAction:focus-visible /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="#20FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
</Style>
</Styles>
@@ -0,0 +1,76 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Options-only control resources: compact toggle theme
-->
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ControlTheme x:Key="OptionToggleTheme" TargetType="ToggleSwitch">
<Setter Property="Width" Value="46" />
<Setter Property="Height" Value="26" />
<Setter Property="MinWidth" Value="46" />
<Setter Property="MinHeight" Value="26" />
<Setter Property="Padding" Value="0" />
<Setter Property="Background" Value="#2BFFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="FocusAdorner" Value="{x:Null}" />
<Setter Property="HorizontalAlignment" Value="Center" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="KnobTransitions">
<Transitions>
<DoubleTransition Property="Canvas.Left"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Setter>
<Setter Property="Template">
<ControlTemplate>
<Border x:Name="PART_Track"
Width="{TemplateBinding Width}"
Height="{TemplateBinding Height}"
Padding="3"
Background="{TemplateBinding Background}"
BorderThickness="0"
CornerRadius="13"
ClipToBounds="True">
<Canvas x:Name="PART_SwitchKnob"
Width="20"
Height="20"
HorizontalAlignment="Left"
VerticalAlignment="Center">
<Grid x:Name="PART_MovingKnobs"
Width="20"
Height="20"
Canvas.Left="0">
<Border x:Name="PART_Thumb"
Background="{StaticResource TextBrush}"
BorderThickness="0"
CornerRadius="10" />
</Grid>
</Canvas>
<Border.Transitions>
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.16"
Easing="CubicEaseOut" />
</Transitions>
</Border.Transitions>
</Border>
</ControlTemplate>
</Setter>
<Style Selector="^:pointerover /template/ Border#PART_Track">
<Setter Property="Background" Value="#38FFFFFF" />
</Style>
<Style Selector="^:checked /template/ Border#PART_Track">
<Setter Property="Background" Value="{StaticResource AccentBrush}" />
</Style>
<Style Selector="^:checked:pointerover /template/ Border#PART_Track">
<Setter Property="Background" Value="{StaticResource AccentHoverBrush}" />
</Style>
<Style Selector="^:disabled /template/ Border#PART_Track">
<Setter Property="Opacity" Value="0.45" />
</Style>
</ControlTheme>
</ResourceDictionary>
@@ -8,26 +8,51 @@ Control theme for the shared launcher settings row.
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:SharpEmu.GUI"> xmlns:local="clr-namespace:SharpEmu.GUI">
<ControlTheme x:Key="{x:Type local:SettingRow}" TargetType="local:SettingRow"> <ControlTheme x:Key="{x:Type local:SettingRow}" TargetType="local:SettingRow">
<Setter Property="MinHeight" Value="70" />
<Setter Property="Template"> <Setter Property="Template">
<ControlTemplate> <ControlTemplate>
<Grid ColumnDefinitions="*,Auto"> <Border x:Name="PART_RowSurface"
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0"> Background="#06FFFFFF"
<TextBlock x:Name="PART_Label" Text="{TemplateBinding Label}" FontSize="13" /> BorderBrush="#0AFFFFFF"
<TextBlock Text="{TemplateBinding Description}" FontSize="11" BorderThickness="1"
Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap" CornerRadius="14"
IsVisible="{Binding Description, RelativeSource={RelativeSource TemplatedParent}, Padding="18,12">
Converter={x:Static StringConverters.IsNotNullOrEmpty}}" /> <Grid ColumnDefinitions="*,Auto">
</StackPanel> <StackPanel VerticalAlignment="Center" Spacing="3" Margin="0,0,18,0">
<StackPanel Grid.Column="1" Orientation="Horizontal" Spacing="10" VerticalAlignment="Center"> <TextBlock x:Name="PART_Label"
<ToggleSwitch OnContent="Override" OffContent="Override" MinWidth="0" Text="{TemplateBinding Label}"
VerticalAlignment="Center" FontSize="14"
IsVisible="{TemplateBinding ShowOverride}" FontWeight="Medium"
IsChecked="{Binding IsOverridden, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}" /> TextWrapping="Wrap"
<ContentPresenter x:Name="PART_Slot" Foreground="{StaticResource TextBrush}" />
Content="{TemplateBinding Content}" <TextBlock Text="{TemplateBinding Description}"
VerticalAlignment="Center" /> FontSize="11"
</StackPanel> FontWeight="Normal"
</Grid> Foreground="{StaticResource MutedBrush}"
LineHeight="16"
MaxWidth="690"
HorizontalAlignment="Left"
TextAlignment="Left"
TextWrapping="Wrap"
IsVisible="{Binding Description, RelativeSource={RelativeSource TemplatedParent},
Converter={x:Static StringConverters.IsNotNullOrEmpty}}" />
</StackPanel>
<StackPanel Grid.Column="1"
Orientation="Horizontal"
Spacing="12"
VerticalAlignment="Center">
<ToggleSwitch OnContent="Override"
OffContent="Override"
MinWidth="0"
VerticalAlignment="Center"
IsVisible="{TemplateBinding ShowOverride}"
IsChecked="{Binding IsOverridden, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}" />
<ContentPresenter x:Name="PART_Slot"
Content="{TemplateBinding Content}"
VerticalAlignment="Center" />
</StackPanel>
</Grid>
</Border>
</ControlTemplate> </ControlTemplate>
</Setter> </Setter>
</ControlTheme> </ControlTheme>
@@ -0,0 +1,197 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Control themes for SplitNumericUpDown and its spinner parts
-->
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:settingsControls="using:SharpEmu.GUI.Controls.Settings">
<ControlTheme x:Key="SplitNumericRepeatButtonTheme" TargetType="RepeatButton">
<Setter Property="MinWidth" Value="0" />
<Setter Property="MinHeight" Value="0" />
<Setter Property="Padding" Value="0" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="#B8FFFFFF" />
<Setter Property="HorizontalContentAlignment" Value="Center" />
<Setter Property="VerticalContentAlignment" Value="Center" />
<Setter Property="FocusAdorner" Value="{x:Null}" />
<Setter Property="Template">
<ControlTemplate>
<ContentPresenter x:Name="PART_ContentPresenter"
Background="{TemplateBinding Background}"
BorderBrush="Transparent"
BorderThickness="0"
Content="{TemplateBinding Content}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}">
<ContentPresenter.Transitions>
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
<BrushTransition Property="Foreground"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</ContentPresenter.Transitions>
</ContentPresenter>
</ControlTemplate>
</Setter>
<Style Selector="^:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="#16FFFFFF" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="^:pressed /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="#22FFFFFF" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="^:disabled /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Opacity" Value="0.45" />
</Style>
</ControlTheme>
<ControlTheme x:Key="SplitNumericSpinnerTheme" TargetType="ButtonSpinner">
<Setter Property="MinHeight" Value="44" />
<Setter Property="MinWidth" Value="0" />
<Setter Property="Padding" Value="0" />
<Setter Property="Background" Value="#12FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="#E8FFFFFF" />
<Setter Property="HorizontalContentAlignment" Value="Stretch" />
<Setter Property="VerticalContentAlignment" Value="Stretch" />
<Setter Property="Focusable" Value="True" />
<Setter Property="Template">
<ControlTemplate>
<Grid ColumnDefinitions="*,52"
ColumnSpacing="8">
<Border x:Name="PART_ValueSurface"
MinHeight="{TemplateBinding MinHeight}"
Background="{TemplateBinding Background}"
BorderBrush="Transparent"
BorderThickness="0"
CornerRadius="14"
ClipToBounds="True">
<ContentPresenter x:Name="PART_ContentPresenter"
Content="{TemplateBinding Content}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Padding="{TemplateBinding Padding}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}" />
<Border.Transitions>
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Border.Transitions>
</Border>
<Border x:Name="PART_SpinnerSurface"
Grid.Column="1"
MinHeight="{TemplateBinding MinHeight}"
Background="{TemplateBinding Background}"
BorderBrush="Transparent"
BorderThickness="0"
CornerRadius="14"
ClipToBounds="True"
IsVisible="{TemplateBinding ShowButtonSpinner}">
<Grid RowDefinitions="*,*">
<RepeatButton x:Name="PART_IncreaseButton"
Grid.Row="0"
Theme="{StaticResource SplitNumericRepeatButtonTheme}"
IsTabStop="{TemplateBinding IsTabStop}">
<TextBlock Classes="materialSymbol compact"
Text="keyboard_arrow_up" />
</RepeatButton>
<RepeatButton x:Name="PART_DecreaseButton"
Grid.Row="1"
Theme="{StaticResource SplitNumericRepeatButtonTheme}"
IsTabStop="{TemplateBinding IsTabStop}">
<TextBlock Classes="materialSymbol compact"
Text="keyboard_arrow_down" />
</RepeatButton>
<Border Height="1"
Grid.RowSpan="2"
Background="#14FFFFFF"
VerticalAlignment="Center"
IsHitTestVisible="False" />
</Grid>
<Border.Transitions>
<Transitions>
<BrushTransition Property="Background"
Duration="0:0:0.18"
Easing="CubicEaseOut" />
</Transitions>
</Border.Transitions>
</Border>
</Grid>
</ControlTemplate>
</Setter>
<Style Selector="^:pointerover /template/ Border#PART_ValueSurface,
^:focus-within /template/ Border#PART_ValueSurface">
<Setter Property="Background" Value="#20FFFFFF" />
</Style>
<Style Selector="^:pointerover /template/ Border#PART_SpinnerSurface,
^:focus-within /template/ Border#PART_SpinnerSurface">
<Setter Property="Background" Value="#20FFFFFF" />
</Style>
</ControlTheme>
<ControlTheme x:Key="{x:Type settingsControls:SplitNumericUpDown}"
TargetType="settingsControls:SplitNumericUpDown">
<Setter Property="MinHeight" Value="44" />
<Setter Property="MinWidth" Value="0" />
<Setter Property="Padding" Value="0" />
<Setter Property="Background" Value="#12FFFFFF" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="#E8FFFFFF" />
<Setter Property="HorizontalContentAlignment" Value="Left" />
<Setter Property="VerticalContentAlignment" Value="Center" />
<Setter Property="TextAlignment" Value="Left" />
<Setter Property="Template">
<ControlTemplate>
<DataValidationErrors>
<ButtonSpinner x:Name="PART_Spinner"
Theme="{StaticResource SplitNumericSpinnerTheme}"
Background="{TemplateBinding Background}"
BorderBrush="Transparent"
BorderThickness="0"
IsTabStop="False"
Padding="0"
MinWidth="0"
HorizontalContentAlignment="Stretch"
VerticalContentAlignment="Stretch"
AllowSpin="{TemplateBinding AllowSpin}"
ShowButtonSpinner="{TemplateBinding ShowButtonSpinner}">
<TextBox x:Name="PART_TextBox"
Classes="splitNumericTextBox"
MinHeight="{TemplateBinding MinHeight}"
MinWidth="0"
Margin="0"
Padding="17,0"
Background="Transparent"
BorderBrush="Transparent"
BorderThickness="0"
Foreground="{TemplateBinding Foreground}"
PlaceholderText="{TemplateBinding PlaceholderText}"
PlaceholderForeground="{TemplateBinding PlaceholderForeground}"
IsReadOnly="{TemplateBinding IsReadOnly}"
VerticalContentAlignment="Center"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
Text="{TemplateBinding Text}"
TextAlignment="{TemplateBinding TextAlignment}"
AcceptsReturn="False"
TextWrapping="NoWrap"
InnerLeftContent="{Binding InnerLeftContent, RelativeSource={RelativeSource TemplatedParent}}"
InnerRightContent="{Binding InnerRightContent, RelativeSource={RelativeSource TemplatedParent}}" />
</ButtonSpinner>
</DataValidationErrors>
</ControlTemplate>
</Setter>
</ControlTheme>
</ResourceDictionary>
+2
View File
@@ -6,6 +6,8 @@ Shared colors and brushes used throughout the launcher.
<ResourceDictionary xmlns="https://github.com/avaloniaui" <ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<FontFamily x:Key="MaterialSymbolsRounded">avares://SharpEmu.GUI/Assets/Fonts/MaterialSymbolsRounded-400.ttf#Material Symbols Rounded</FontFamily>
<Color x:Key="SystemAccentColor">#7C5CFC</Color> <Color x:Key="SystemAccentColor">#7C5CFC</Color>
<LinearGradientBrush x:Key="BgBrush" StartPoint="0%,0%" EndPoint="100%,100%"> <LinearGradientBrush x:Key="BgBrush" StartPoint="0%,0%" EndPoint="100%,100%">
@@ -0,0 +1,9 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
namespace SharpEmu.GUI;
internal readonly record struct WindowMaximizeButtonState(
string Glyph,
string ToolTip,
string AutomationName);
+282 -12
View File
@@ -3,7 +3,7 @@
using System.Collections.Concurrent; using System.Collections.Concurrent;
using SharpEmu.HLE; using SharpEmu.HLE;
using SharpEmu.Libs.Bink; using SharpEmu.Libs.Media;
using SharpEmu.Libs.Gpu; using SharpEmu.Libs.Gpu;
using SharpEmu.ShaderCompiler; using SharpEmu.ShaderCompiler;
using SharpEmu.Libs.Kernel; using SharpEmu.Libs.Kernel;
@@ -46,6 +46,9 @@ public static partial class AgcExports
private const uint ItNumInstances = 0x2F; private const uint ItNumInstances = 0x2F;
private const uint ItDrawIndexMultiAuto = 0x30; private const uint ItDrawIndexMultiAuto = 0x30;
private const uint ItDrawIndexOffset2 = 0x35; private const uint ItDrawIndexOffset2 = 0x35;
private const uint ItDrawIndexIndirectMulti = 0x38;
private const uint DrawIndexedIndirectArgsSize = 20;
private const uint DrawIndexedIndirectMaxScan = 1024;
private const uint ItWriteData = 0x37; private const uint ItWriteData = 0x37;
private const uint ItDispatchDirect = 0x15; private const uint ItDispatchDirect = 0x15;
private const uint ItDispatchIndirect = 0x16; private const uint ItDispatchIndirect = 0x16;
@@ -319,6 +322,7 @@ public static partial class AgcExports
private static int _tracedVertexRangeCount; private static int _tracedVertexRangeCount;
private static long _dcbWaitRegMemTraceCount; private static long _dcbWaitRegMemTraceCount;
private static long _createShaderTraceCount; private static long _createShaderTraceCount;
private static long _duplicateTargetTraceCount;
private static long _cbMetadataSkipTraceCount; private static long _cbMetadataSkipTraceCount;
private static long _packetPayloadTraceCount; private static long _packetPayloadTraceCount;
private static bool _tracedMissingPixelShaderBindings; private static bool _tracedMissingPixelShaderBindings;
@@ -1994,6 +1998,65 @@ public static partial class AgcExports
return ReturnPointer(ctx, drawCommand); return ReturnPointer(ctx, drawCommand);
} }
[SysAbiExport(
Nid = "1q1titRBL6o",
ExportName = "sceAgcDcbDrawIndirect",
Target = Generation.Gen5,
LibraryName = "libSceAgc")]
public static int DcbDrawIndirect(CpuContext ctx)
{
var commandBufferAddress = ctx[CpuRegister.Rdi];
var dataOffset = (uint)ctx[CpuRegister.Rsi];
var emit = Interlocked.Increment(ref _indirectDrawEmitCount);
if (emit <= 12 || emit % 250 == 0)
{
var rcx = ctx[CpuRegister.Rcx];
var dump = string.Empty;
for (var word = 0; word < 8; word++)
{
dump += TryReadUInt32(ctx, rcx + dataOffset + ((ulong)word * 4), out var raw)
? $" {raw}"
: " ?";
}
Console.Error.WriteLine(
$"[LOADER][WARN] agc.emit_indirect#{emit} buf=0x{commandBufferAddress:X16} " +
$"off=0x{dataOffset:X} rdx=0x{ctx[CpuRegister.Rdx]:X} rcx=0x{rcx:X} " +
$"r8=0x{ctx[CpuRegister.R8]:X} rcx_words:{dump}");
}
if (commandBufferAddress == 0)
{
Interlocked.Increment(ref _indirectDrawEmitRejectCount);
return ReturnPointer(ctx, 0);
}
if (!TryAllocateCommandDwords(ctx, commandBufferAddress, 5, out var drawCommand) ||
!TryWriteUInt32(ctx, drawCommand, Pm4(5, ItDrawIndirect, 0)) ||
!TryWriteUInt32(ctx, drawCommand + 4, dataOffset) ||
!TryWriteUInt32(ctx, drawCommand + 8, 0) ||
!TryWriteUInt32(ctx, drawCommand + 12, 0) ||
!TryWriteUInt32(ctx, drawCommand + 16, 0))
{
var rejects = Interlocked.Increment(ref _indirectDrawEmitRejectCount);
if (rejects <= 8 || rejects % 250 == 0)
{
Console.Error.WriteLine(
$"[LOADER][WARN] agc.emit_indirect_reject#{rejects} " +
$"buf=0x{commandBufferAddress:X16} reason=alloc_or_write");
}
return ReturnPointer(ctx, 0);
}
TraceAgc(
$"agc.dcb_draw_indirect buf=0x{commandBufferAddress:X16} " +
$"draw=0x{drawCommand:X16} offset=0x{dataOffset:X}");
return ReturnPointer(ctx, drawCommand);
}
[SysAbiExport( [SysAbiExport(
Nid = "Yw0jKSqop+E", Nid = "Yw0jKSqop+E",
ExportName = "sceAgcDcbDrawIndexAuto", ExportName = "sceAgcDcbDrawIndexAuto",
@@ -2052,6 +2115,39 @@ public static partial class AgcExports
return ReturnPointer(ctx, commandAddress); return ReturnPointer(ctx, commandAddress);
} }
[SysAbiExport(
Nid = "ypVBz4uPKcQ",
ExportName = "sceAgcDcbDrawIndexIndirectMulti",
Target = Generation.Gen5,
LibraryName = "libSceAgc")]
public static int DcbDrawIndexIndirectMulti(CpuContext ctx)
{
var commandBufferAddress = ctx[CpuRegister.Rdi];
var dataOffset = (uint)ctx[CpuRegister.Rsi];
var drawCount = (uint)ctx[CpuRegister.Rdx];
var stride = DrawIndexedIndirectArgsSize;
var modifier = (uint)ctx[CpuRegister.R8];
if (commandBufferAddress == 0 ||
!TryAllocateCommandDwords(ctx, commandBufferAddress, 8, out var commandAddress) ||
!TryWriteUInt32(ctx, commandAddress, Pm4(8, ItDrawIndexIndirectMulti, 0)) ||
!TryWriteUInt32(ctx, commandAddress + 4, dataOffset) ||
!TryWriteUInt32(ctx, commandAddress + 8, 0) ||
!TryWriteUInt32(ctx, commandAddress + 12, 0) ||
!TryWriteUInt32(ctx, commandAddress + 16, 0) ||
!TryWriteUInt32(ctx, commandAddress + 20, drawCount) ||
!TryWriteUInt32(ctx, commandAddress + 24, stride) ||
!TryWriteUInt32(ctx, commandAddress + 28, modifier))
{
return ReturnPointer(ctx, 0);
}
TraceAgc(
$"agc.dcb_draw_index_indirect_multi buf=0x{commandBufferAddress:X16} " +
$"cmd=0x{commandAddress:X16} offset=0x{dataOffset:X8} draws={drawCount} " +
$"stride={stride} modifier=0x{modifier:X8}");
return ReturnPointer(ctx, commandAddress);
}
[SysAbiExport( [SysAbiExport(
Nid = "mStuvI0zOtc", Nid = "mStuvI0zOtc",
ExportName = "sceAgcDcbDrawIndexIndirectGetSize", ExportName = "sceAgcDcbDrawIndexIndirectGetSize",
@@ -3812,6 +3908,7 @@ public static partial class AgcExports
if (TryReadSubmittedDrawCount( if (TryReadSubmittedDrawCount(
ctx, ctx,
gpuState,
state, state,
currentAddress, currentAddress,
length, length,
@@ -3835,7 +3932,8 @@ public static partial class AgcExports
var indexed = op is var indexed = op is
ItDrawIndex2 or ItDrawIndex2 or
ItDrawIndexOffset2 or ItDrawIndexOffset2 or
ItDrawIndexIndirect; ItDrawIndexIndirect or
ItDrawIndexIndirectMulti;
state.SawIndexedDraw |= indexed; state.SawIndexedDraw |= indexed;
TryTranslateGuestDraw(ctx, gpuState, state, indexCount, indexed); TryTranslateGuestDraw(ctx, gpuState, state, indexCount, indexed);
} }
@@ -4195,6 +4293,7 @@ public static partial class AgcExports
op is ItDispatchDirect or ItDispatchIndirect || op is ItDispatchDirect or ItDispatchIndirect ||
op is ItDrawIndirect or op is ItDrawIndirect or
ItDrawIndexIndirect or ItDrawIndexIndirect or
ItDrawIndexIndirectMulti or
ItDrawIndex2 or ItDrawIndex2 or
ItDrawIndexAuto or ItDrawIndexAuto or
ItDrawIndexMultiAuto or ItDrawIndexMultiAuto or
@@ -6164,8 +6263,24 @@ public static partial class AgcExports
} }
} }
private const int IndirectArgsFlushTimeoutMilliseconds = 250;
private static void FlushGpuWorkForIndirectArgs(SubmittedGpuState gpuState)
{
var pending = gpuState.WorkSequence;
if (pending == 0 || pending > long.MaxValue)
{
return;
}
GuestGpu.Current.WaitForGuestWork(
(long)pending,
IndirectArgsFlushTimeoutMilliseconds);
}
private static bool TryReadSubmittedDrawCount( private static bool TryReadSubmittedDrawCount(
CpuContext ctx, CpuContext ctx,
SubmittedGpuState gpuState,
SubmittedDcbState state, SubmittedDcbState state,
ulong packetAddress, ulong packetAddress,
uint packetLength, uint packetLength,
@@ -6196,17 +6311,89 @@ public static partial class AgcExports
drawCount = (control >> 21) & 0x7FFu; drawCount = (control >> 21) & 0x7FFu;
return true; return true;
case ItDrawIndirect or ItDrawIndexIndirect case ItDrawIndexIndirectMulti when packetLength >= 8 &&
when packetLength >= 5 && state.IndirectArgsAddress != 0: state.IndirectArgsAddress != 0:
if (!TryReadUInt32(ctx, packetAddress + 4, out var dataOffset)) if (!TryReadUInt32(ctx, packetAddress + 4, out var multiOffset) ||
!TryReadUInt32(ctx, packetAddress + 20, out var multiDraws) ||
!TryReadUInt32(ctx, packetAddress + 24, out var multiStride))
{ {
return false; return false;
} }
return TryReadUInt32(
ctx, if (multiStride < DrawIndexedIndirectArgsSize)
state.IndirectArgsAddress + dataOffset, {
out drawCount); multiStride = DrawIndexedIndirectArgsSize;
}
var multiTotal = 0UL;
var multiCapped = multiDraws == 0
? DrawIndexedIndirectMaxScan
: Math.Min(multiDraws, 4096u);
for (var draw = 0u; draw < multiCapped; draw++)
{
if (!TryReadUInt32(
ctx,
state.IndirectArgsAddress + multiOffset + ((ulong)draw * multiStride),
out var subCount))
{
break;
}
if (subCount == 0 && multiDraws == 0)
{
break;
}
multiTotal += subCount;
}
var multiProbe = Interlocked.Increment(ref _indirectMultiProbeCount);
if (multiProbe <= 12 || multiProbe % 250 == 0)
{
Console.Error.WriteLine(
$"[LOADER][WARN] agc.draw_multi#{multiProbe} args=0x{state.IndirectArgsAddress:X} " +
$"off=0x{multiOffset:X} draws={multiDraws} stride={multiStride} " +
$"total={multiTotal}");
}
drawCount = (uint)Math.Min(multiTotal, uint.MaxValue);
return drawCount != 0;
case ItDrawIndirect or ItDrawIndexIndirect:
var probe = Interlocked.Increment(ref _indirectDrawProbeCount);
if (!TryReadUInt32(ctx, packetAddress + 4, out var dataOffset))
{
dataOffset = 0xFFFFFFFFu;
}
var readable = packetLength >= 5 &&
state.IndirectArgsAddress != 0 &&
dataOffset != 0xFFFFFFFFu;
var resolved = readable &&
TryReadUInt32(
ctx,
state.IndirectArgsAddress + dataOffset,
out drawCount);
if (probe <= 12 || probe % 100 == 0)
{
var dump = string.Empty;
for (var word = 0; word < 8; word++)
{
dump += TryReadUInt32(
ctx,
state.IndirectArgsAddress + dataOffset + ((ulong)word * 4),
out var raw)
? $" {raw}"
: " ?";
}
Console.Error.WriteLine(
$"[LOADER][WARN] agc.draw_indirect#{probe} op=0x{op:X} len={packetLength} " +
$"args=0x{state.IndirectArgsAddress:X} off=0x{dataOffset:X} " +
$"resolved={resolved} count={drawCount} words:{dump}");
}
return resolved;
default: default:
return false; return false;
} }
@@ -8056,6 +8243,61 @@ public static partial class AgcExports
source.Format == destination.Format; source.Format == destination.Format;
} }
private static readonly HashSet<ulong> _renderTargetAddresses = new();
private static readonly HashSet<ulong> _sampledRenderTargets = new();
private static readonly object _renderTargetProbeGate = new();
private static long _renderTargetSampleTraceCount;
private static long _indirectDrawProbeCount;
private static long _indirectDrawEmitCount;
private static long _indirectDrawEmitRejectCount;
private static long _indirectMultiProbeCount;
private static void NoteRenderTargetAddress(ulong address)
{
if (address == 0)
{
return;
}
lock (_renderTargetProbeGate)
{
if (_renderTargetAddresses.Count < 512)
{
_renderTargetAddresses.Add(address);
}
}
}
private static void NoteSampledAddress(ulong address, uint format = 0, uint numberType = 0)
{
if (address == 0)
{
return;
}
bool firstTime;
int distinctTargets;
lock (_renderTargetProbeGate)
{
if (!_renderTargetAddresses.Contains(address))
{
return;
}
firstTime = _sampledRenderTargets.Add(address);
distinctTargets = _renderTargetAddresses.Count;
}
var count = Interlocked.Increment(ref _renderTargetSampleTraceCount);
if (firstTime || count % 2000 == 0)
{
var gpuResident = GuestGpu.Current.IsGpuGuestImageAvailable(address, format, numberType);
Console.Error.WriteLine(
$"[LOADER][WARN] agc.rt_sampled#{count} addr=0x{address:X} first={firstTime} " +
$"gpu_resident={gpuResident} fmt={format}/{numberType} known_targets={distinctTargets}");
}
}
private static IReadOnlyList<RenderTargetDescriptor> GetRenderTargets( private static IReadOnlyList<RenderTargetDescriptor> GetRenderTargets(
IReadOnlyDictionary<uint, uint> registers, IReadOnlyDictionary<uint, uint> registers,
bool includeMaskedTargets = false) bool includeMaskedTargets = false)
@@ -8082,6 +8324,13 @@ public static partial class AgcExports
continue; continue;
} }
if (targets.Exists(existing => existing.Address == address))
{
continue;
}
NoteRenderTargetAddress(address);
targets.Add(new RenderTargetDescriptor( targets.Add(new RenderTargetDescriptor(
slot, slot,
address, address,
@@ -8092,6 +8341,21 @@ public static partial class AgcExports
(attrib3 >> 14) & 0x1Fu)); (attrib3 >> 14) & 0x1Fu));
} }
if (targets.Count > 1 &&
targets.Select(t => t.Address).Distinct().Count() != targets.Count)
{
var dupCount = Interlocked.Increment(ref _duplicateTargetTraceCount);
if (dupCount <= 12 || dupCount % 500 == 0)
{
Console.Error.WriteLine(
$"[LOADER][WARN] agc.rt_duplicate#{dupCount} has_mask={hasTargetMask} " +
$"mask=0x{targetMask:X8} slots=[" +
string.Join(",", targets.Select(t =>
$"{t.Slot}:0x{t.Address:X}:m{(targetMask >> ((int)t.Slot * 4)) & 0xFu}")) +
"]");
}
}
return targets; return targets;
} }
@@ -9331,6 +9595,7 @@ public static partial class AgcExports
descriptor.Format, descriptor.Format,
descriptor.NumberType)) descriptor.NumberType))
{ {
NoteSampledAddress(descriptor.Address, descriptor.Format, descriptor.NumberType);
texture = new GuestDrawTexture( texture = new GuestDrawTexture(
descriptor.Address, descriptor.Address,
descriptor.Width, descriptor.Width,
@@ -9410,6 +9675,7 @@ public static partial class AgcExports
$"tile={descriptor.TileMode} mip={mipLevel}"); $"tile={descriptor.TileMode} mip={mipLevel}");
} }
NoteSampledAddress(descriptor.Address, descriptor.Format, descriptor.NumberType);
texture = new GuestDrawTexture( texture = new GuestDrawTexture(
descriptor.Address, descriptor.Address,
descriptor.Width, descriptor.Width,
@@ -9470,6 +9736,7 @@ public static partial class AgcExports
descriptor.Type, descriptor.Type,
textureDepth))) textureDepth)))
{ {
NoteSampledAddress(descriptor.Address, descriptor.Format, descriptor.NumberType);
texture = new GuestDrawTexture( texture = new GuestDrawTexture(
descriptor.Address, descriptor.Address,
descriptor.Width, descriptor.Width,
@@ -9532,7 +9799,8 @@ public static partial class AgcExports
if (readAllLayers) if (readAllLayers)
{ {
texture = new GuestDrawTexture( NoteSampledAddress(descriptor.Address, descriptor.Format, descriptor.NumberType);
texture = new GuestDrawTexture(
descriptor.Address, descriptor.Address,
descriptor.Width, descriptor.Width,
descriptor.Height, descriptor.Height,
@@ -9594,7 +9862,8 @@ public static partial class AgcExports
if (uploadedLayers == arrayLayers) if (uploadedLayers == arrayLayers)
{ {
texture = new GuestDrawTexture( NoteSampledAddress(descriptor.Address, descriptor.Format, descriptor.NumberType);
texture = new GuestDrawTexture(
descriptor.Address, descriptor.Address,
descriptor.Width, descriptor.Width,
descriptor.Height, descriptor.Height,
@@ -9697,7 +9966,8 @@ public static partial class AgcExports
if (IsGpuDetileEquation(gpuDetileParams.Equation) && if (IsGpuDetileEquation(gpuDetileParams.Equation) &&
(long)elementsWide * elementsHigh * bytesPerElement <= source.Length) (long)elementsWide * elementsHigh * bytesPerElement <= source.Length)
{ {
texture = new GuestDrawTexture( NoteSampledAddress(descriptor.Address, descriptor.Format, descriptor.NumberType);
texture = new GuestDrawTexture(
descriptor.Address, descriptor.Address,
descriptor.Width, descriptor.Width,
descriptor.Height, descriptor.Height,
+172 -320
View File
@@ -3,6 +3,7 @@
using SharpEmu.HLE; using SharpEmu.HLE;
using SharpEmu.Libs.Kernel; using SharpEmu.Libs.Kernel;
using SharpEmu.Libs.Media;
using System.Buffers.Binary; using System.Buffers.Binary;
using System.Diagnostics; using System.Diagnostics;
using System.Globalization; using System.Globalization;
@@ -15,6 +16,10 @@ public static class AvPlayerExports
private const int InvalidParameters = unchecked((int)0x806A0001); private const int InvalidParameters = unchecked((int)0x806A0001);
private const int OperationFailed = unchecked((int)0x806A0002); private const int OperationFailed = unchecked((int)0x806A0002);
private const int FrameBufferCount = 3; private const int FrameBufferCount = 3;
private const int MaxCatchUpFrames = 2;
private const ulong TextureAllocationAlignment = 0x100;
private const int FramePitchAlignment = 64;
private const int FrameHeightAlignment = 16;
private const int FrameInfoSize = 40; private const int FrameInfoSize = 40;
private const int FrameInfoExSize = 104; private const int FrameInfoExSize = 104;
// This structure is 32 bytes. A larger write can damage the guest stack. // This structure is 32 bytes. A larger write can damage the guest stack.
@@ -22,6 +27,7 @@ public static class AvPlayerExports
private const int StreamInfoExSize = 32; private const int StreamInfoExSize = 32;
private const int MaxGuestPathLength = 4096; private const int MaxGuestPathLength = 4096;
private static readonly object StateGate = new(); private static readonly object StateGate = new();
private static readonly HashSet<string> TracedOnce = new();
private static readonly Dictionary<ulong, PlayerState> Players = new(); private static readonly Dictionary<ulong, PlayerState> Players = new();
private static int _traceCount; private static int _traceCount;
@@ -31,6 +37,7 @@ public static class AvPlayerExports
public bool AutoStart { get; init; } public bool AutoStart { get; init; }
public ulong AllocatorObject { get; init; } public ulong AllocatorObject { get; init; }
public ulong AllocateTextureCallback { get; init; } public ulong AllocateTextureCallback { get; init; }
public ulong AllocateCallback { get; init; }
public ulong EventObject { get; init; } public ulong EventObject { get; init; }
public ulong EventCallback { get; init; } public ulong EventCallback { get; init; }
public string? SourcePath { get; set; } public string? SourcePath { get; set; }
@@ -42,11 +49,10 @@ public static class AvPlayerExports
public bool Paused { get; set; } public bool Paused { get; set; }
public bool Looping { get; set; } public bool Looping { get; set; }
public bool EndOfStream { get; set; } public bool EndOfStream { get; set; }
public Process? Decoder { get; set; }
public Stream? DecoderOutput { get; set; } public Stream? DecoderOutput { get; set; }
public Process? AudioDecoder { get; set; }
public Stream? AudioDecoderOutput { get; set; } public Stream? AudioDecoderOutput { get; set; }
public Stopwatch PlaybackClock { get; } = new(); public Stopwatch PlaybackClock { get; } = new();
public long SkippedFrameDebt { get; set; }
public byte[]? RawFrame { get; set; } public byte[]? RawFrame { get; set; }
public byte[]? RawAudioFrame { get; set; } public byte[]? RawAudioFrame { get; set; }
public byte[]? PaddedFrame { get; set; } public byte[]? PaddedFrame { get; set; }
@@ -66,42 +72,6 @@ public static class AvPlayerExports
DecoderOutput = null; DecoderOutput = null;
AudioDecoderOutput?.Dispose(); AudioDecoderOutput?.Dispose();
AudioDecoderOutput = null; AudioDecoderOutput = null;
if (Decoder is not null)
{
try
{
if (!Decoder.HasExited)
{
Decoder.Kill(entireProcessTree: true);
}
}
catch (InvalidOperationException)
{
}
finally
{
Decoder.Dispose();
Decoder = null;
}
}
if (AudioDecoder is not null)
{
try
{
if (!AudioDecoder.HasExited)
{
AudioDecoder.Kill(entireProcessTree: true);
}
}
catch (InvalidOperationException)
{
}
finally
{
AudioDecoder.Dispose();
AudioDecoder = null;
}
}
} }
public void ResetPlayback() public void ResetPlayback()
@@ -110,6 +80,7 @@ public static class AvPlayerExports
PlaybackClock.Reset(); PlaybackClock.Reset();
NextFrameIndex = 0; NextFrameIndex = 0;
NextAudioFrameIndex = 0; NextAudioFrameIndex = 0;
SkippedFrameDebt = 0;
EndOfStream = false; EndOfStream = false;
} }
} }
@@ -137,6 +108,7 @@ public static class AvPlayerExports
AutoStart = TryReadByte(ctx, initDataAddress + 108, out var autoStart) && autoStart != 0, AutoStart = TryReadByte(ctx, initDataAddress + 108, out var autoStart) && autoStart != 0,
AllocatorObject = TryReadUInt64(ctx, initDataAddress, out var allocatorObject) ? allocatorObject : 0, AllocatorObject = TryReadUInt64(ctx, initDataAddress, out var allocatorObject) ? allocatorObject : 0,
AllocateTextureCallback = TryReadUInt64(ctx, initDataAddress + 24, out var allocateTexture) ? allocateTexture : 0, AllocateTextureCallback = TryReadUInt64(ctx, initDataAddress + 24, out var allocateTexture) ? allocateTexture : 0,
AllocateCallback = TryReadUInt64(ctx, initDataAddress + 8, out var allocate) ? allocate : 0,
EventObject = TryReadUInt64(ctx, initDataAddress + 80, out var eventObject) ? eventObject : 0, EventObject = TryReadUInt64(ctx, initDataAddress + 80, out var eventObject) ? eventObject : 0,
EventCallback = TryReadUInt64(ctx, initDataAddress + 88, out var eventCallback) ? eventCallback : 0, EventCallback = TryReadUInt64(ctx, initDataAddress + 88, out var eventCallback) ? eventCallback : 0,
}); });
@@ -191,6 +163,7 @@ public static class AvPlayerExports
AutoStart = TryReadByte(ctx, initDataAddress + 164, out var autoStart) && autoStart != 0, AutoStart = TryReadByte(ctx, initDataAddress + 164, out var autoStart) && autoStart != 0,
AllocatorObject = TryReadUInt64(ctx, initDataAddress + 8, out var allocatorObject) ? allocatorObject : 0, AllocatorObject = TryReadUInt64(ctx, initDataAddress + 8, out var allocatorObject) ? allocatorObject : 0,
AllocateTextureCallback = TryReadUInt64(ctx, initDataAddress + 32, out var allocateTexture) ? allocateTexture : 0, AllocateTextureCallback = TryReadUInt64(ctx, initDataAddress + 32, out var allocateTexture) ? allocateTexture : 0,
AllocateCallback = TryReadUInt64(ctx, initDataAddress + 16, out var allocate) ? allocate : 0,
EventObject = TryReadUInt64(ctx, initDataAddress + 88, out var eventObject) ? eventObject : 0, EventObject = TryReadUInt64(ctx, initDataAddress + 88, out var eventObject) ? eventObject : 0,
EventCallback = TryReadUInt64(ctx, initDataAddress + 96, out var eventCallback) ? eventCallback : 0, EventCallback = TryReadUInt64(ctx, initDataAddress + 96, out var eventCallback) ? eventCallback : 0,
}); });
@@ -356,7 +329,7 @@ public static class AvPlayerExports
} }
player.Paused = false; player.Paused = false;
if (player.Decoder is not null) if (player.DecoderOutput is not null)
{ {
player.PlaybackClock.Start(); player.PlaybackClock.Start();
} }
@@ -388,7 +361,13 @@ public static class AvPlayerExports
ExportName = "sceAvPlayerEnableStream", ExportName = "sceAvPlayerEnableStream",
Target = Generation.Gen4 | Generation.Gen5, Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceAvPlayer")] LibraryName = "libSceAvPlayer")]
public static int AvPlayerEnableStream(CpuContext ctx) => ValidatePlayer(ctx); public static int AvPlayerEnableStream(CpuContext ctx)
{
TraceOnce(
$"enable_stream_{ctx[CpuRegister.Rsi]}",
$"enable_stream index={ctx[CpuRegister.Rsi]}");
return ValidatePlayer(ctx);
}
[SysAbiExport( [SysAbiExport(
Nid = "k-q+xOxdc3E", Nid = "k-q+xOxdc3E",
@@ -445,10 +424,13 @@ public static class AvPlayerExports
{ {
lock (StateGate) lock (StateGate)
{ {
return SetReturn( var found = Players.TryGetValue(ctx[CpuRegister.Rdi], out var player);
ctx, var active = found && player!.Started && !player.EndOfStream;
Players.TryGetValue(ctx[CpuRegister.Rdi], out var player) && TraceOnce(
player.Started && !player.EndOfStream ? 1 : 0); "is_active",
$"is_active found={found} started={(found && player!.Started)} " +
$"eos={(found && player!.EndOfStream)} returned={(active ? 1 : 0)}");
return SetReturn(ctx, active ? 1 : 0);
} }
} }
@@ -476,13 +458,21 @@ public static class AvPlayerExports
var infoAddress = ctx[CpuRegister.Rsi]; var infoAddress = ctx[CpuRegister.Rsi];
lock (StateGate) lock (StateGate)
{ {
if (!Players.TryGetValue(ctx[CpuRegister.Rdi], out var player) || var found = Players.TryGetValue(ctx[CpuRegister.Rdi], out var player);
infoAddress == 0 || !player.Started || player.Paused || player.EndOfStream || if (!found || infoAddress == 0 || !player!.Started || player.Paused ||
player.SourcePath is null || !EnsureAudioDecoder(player)) player.EndOfStream || player.SourcePath is null || !EnsureAudioDecoder(player))
{ {
TraceOnce(
"audio_data_refused",
$"audio_data refused found={found} info=0x{infoAddress:X16} " +
$"started={(found && player!.Started)} paused={(found && player!.Paused)} " +
$"eos={(found && player!.EndOfStream)} " +
$"decoder={(found && player!.SourcePath is not null && EnsureAudioDecoder(player))}");
return SetReturn(ctx, 0); return SetReturn(ctx, 0);
} }
TraceOnce("audio_data_ok", "audio_data first delivery");
const int samplesPerFrame = 1024; const int samplesPerFrame = 1024;
const int channelCount = 2; const int channelCount = 2;
const int sampleRate = 48_000; const int sampleRate = 48_000;
@@ -560,7 +550,9 @@ public static class AvPlayerExports
{ {
lock (StateGate) lock (StateGate)
{ {
return SetReturn(ctx, Players.ContainsKey(ctx[CpuRegister.Rdi]) ? 2 : InvalidParameters); var known = Players.ContainsKey(ctx[CpuRegister.Rdi]);
TraceOnce("stream_count", $"stream_count known={known} returned={(known ? 2 : -1)}");
return SetReturn(ctx, known ? 2 : InvalidParameters);
} }
} }
@@ -637,6 +629,10 @@ public static class AvPlayerExports
return SetReturn(ctx, InvalidParameters); return SetReturn(ctx, InvalidParameters);
} }
TraceOnce(
$"stream_info_{streamIndex}_{infoSize}",
$"stream_info index={streamIndex} size={infoSize} " +
$"type={(streamIndex == 0 ? "video" : "audio")} duration_ms={player.DurationMilliseconds}");
return SetReturn(ctx, 0); return SetReturn(ctx, 0);
} }
} }
@@ -672,6 +668,8 @@ public static class AvPlayerExports
} }
EnsureGuestVideoBuffers(ctx, player);
NotifyEvent(ctx, player, 2); // StateReady NotifyEvent(ctx, player, 2); // StateReady
if (autoStart) if (autoStart)
{ {
@@ -699,7 +697,20 @@ public static class AvPlayerExports
} }
var fps = Math.Max(1.0, player.FramesPerSecond); var fps = Math.Max(1.0, player.FramesPerSecond);
var expectedFrame = (long)Math.Floor(player.PlaybackClock.Elapsed.TotalSeconds * fps); var expectedFrame =
(long)Math.Floor(player.PlaybackClock.Elapsed.TotalSeconds * fps) -
player.SkippedFrameDebt;
var behind = expectedFrame - player.NextFrameIndex;
if (behind > MaxCatchUpFrames)
{
player.SkippedFrameDebt += behind - MaxCatchUpFrames;
expectedFrame = player.NextFrameIndex + MaxCatchUpFrames;
TraceOnce(
"catch_up_capped",
$"catch_up capped behind={behind} max={MaxCatchUpFrames} " +
$"fps={fps:F3} {player.Width}x{player.Height}");
}
while (player.NextFrameIndex < expectedFrame) while (player.NextFrameIndex < expectedFrame)
{ {
if (!ReadFrame(player)) if (!ReadFrame(player))
@@ -748,62 +759,28 @@ public static class AvPlayerExports
return true; return true;
} }
var ffmpeg = FindFfmpeg(); if (player.SourcePath is null)
if (ffmpeg is null || player.SourcePath is null)
{ {
Console.Error.WriteLine("[AVPLAYER][ERROR] FFmpeg was not found. Set SHARPEMU_FFMPEG_PATH.");
return false; return false;
} }
var startInfo = new ProcessStartInfo(ffmpeg) if (!FfmpegMediaStream.TryOpenVideo(
player.SourcePath,
checked((int)player.Width),
checked((int)player.Height),
out var videoStream) ||
videoStream is null)
{ {
UseShellExecute = false, Console.Error.WriteLine(
RedirectStandardOutput = true, $"[AVPLAYER][ERROR] Could not open a video stream in '{player.SourcePath}'.");
RedirectStandardError = true,
CreateNoWindow = true,
};
startInfo.ArgumentList.Add("-nostdin");
startInfo.ArgumentList.Add("-hide_banner");
startInfo.ArgumentList.Add("-loglevel");
startInfo.ArgumentList.Add("error");
startInfo.ArgumentList.Add("-i");
startInfo.ArgumentList.Add(player.SourcePath);
startInfo.ArgumentList.Add("-map");
startInfo.ArgumentList.Add("0:v:0");
startInfo.ArgumentList.Add("-an");
startInfo.ArgumentList.Add("-pix_fmt");
startInfo.ArgumentList.Add("nv12");
startInfo.ArgumentList.Add("-f");
startInfo.ArgumentList.Add("rawvideo");
startInfo.ArgumentList.Add("pipe:1");
try
{
player.Decoder = Process.Start(startInfo);
if (player.Decoder is null)
{
return false;
}
player.Decoder.ErrorDataReceived += (_, eventArgs) =>
{
if (!string.IsNullOrWhiteSpace(eventArgs.Data))
{
Console.Error.WriteLine($"[AVPLAYER][FFMPEG] {eventArgs.Data}");
}
};
player.Decoder.BeginErrorReadLine();
player.DecoderOutput = player.Decoder.StandardOutput.BaseStream;
player.RawFrame = new byte[checked(player.Width * player.Height * 3 / 2)];
player.PlaybackClock.Start();
Trace($"decoder_started pid={player.Decoder.Id} source='{player.SourcePath}'");
return true;
}
catch (Exception exception) when (exception is IOException or InvalidOperationException or System.ComponentModel.Win32Exception)
{
Console.Error.WriteLine($"[AVPLAYER][ERROR] Failed to launch FFmpeg: {exception.Message}");
player.Dispose();
return false; return false;
} }
player.DecoderOutput = videoStream;
player.RawFrame = new byte[checked(player.Width * player.Height * 3 / 2)];
player.PlaybackClock.Start();
Trace($"decoder_started source='{player.SourcePath}' {player.Width}x{player.Height} nv12");
return true;
} }
private static bool EnsureAudioDecoder(PlayerState player) private static bool EnsureAudioDecoder(PlayerState player)
@@ -813,65 +790,21 @@ public static class AvPlayerExports
return true; return true;
} }
var ffmpeg = FindFfmpeg(); if (player.SourcePath is null)
if (ffmpeg is null || player.SourcePath is null)
{ {
return false; return false;
} }
var startInfo = new ProcessStartInfo(ffmpeg) if (!FfmpegMediaStream.TryOpenAudio(player.SourcePath, out var audioStream) ||
audioStream is null)
{ {
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
};
startInfo.ArgumentList.Add("-nostdin");
startInfo.ArgumentList.Add("-hide_banner");
startInfo.ArgumentList.Add("-loglevel");
startInfo.ArgumentList.Add("error");
startInfo.ArgumentList.Add("-i");
startInfo.ArgumentList.Add(player.SourcePath);
startInfo.ArgumentList.Add("-map");
startInfo.ArgumentList.Add("0:a:0");
startInfo.ArgumentList.Add("-vn");
startInfo.ArgumentList.Add("-ac");
startInfo.ArgumentList.Add("2");
startInfo.ArgumentList.Add("-ar");
startInfo.ArgumentList.Add("48000");
startInfo.ArgumentList.Add("-f");
startInfo.ArgumentList.Add("s16le");
startInfo.ArgumentList.Add("pipe:1");
try
{
player.AudioDecoder = Process.Start(startInfo);
if (player.AudioDecoder is null)
{
return false;
}
player.AudioDecoder.ErrorDataReceived += (_, eventArgs) =>
{
if (!string.IsNullOrWhiteSpace(eventArgs.Data))
{
Console.Error.WriteLine($"[AVPLAYER][FFMPEG-AUDIO] {eventArgs.Data}");
}
};
player.AudioDecoder.BeginErrorReadLine();
player.AudioDecoderOutput = player.AudioDecoder.StandardOutput.BaseStream;
player.RawAudioFrame = new byte[1024 * 2 * sizeof(short)];
Trace($"audio_decoder_started pid={player.AudioDecoder.Id} source='{player.SourcePath}'");
return true;
}
catch (Exception exception) when (exception is IOException or InvalidOperationException or System.ComponentModel.Win32Exception)
{
Console.Error.WriteLine($"[AVPLAYER][ERROR] Failed to launch FFmpeg audio decoder: {exception.Message}");
player.AudioDecoderOutput?.Dispose();
player.AudioDecoderOutput = null;
player.AudioDecoder?.Dispose();
player.AudioDecoder = null;
return false; return false;
} }
player.AudioDecoderOutput = audioStream;
player.RawAudioFrame = new byte[1024 * FfmpegMediaStream.AudioChannels * sizeof(short)];
Trace($"audio_decoder_started source='{player.SourcePath}' s16 stereo 48000");
return true;
} }
private static bool ReadFrame(PlayerState player) private static bool ReadFrame(PlayerState player)
@@ -923,9 +856,9 @@ public static class AvPlayerExports
return false; return false;
} }
var alignedWidth = AlignUp(player.Width, 16); var alignedWidth = AlignUp(player.Width, FramePitchAlignment);
var alignedHeight = AlignUp(player.Height, 16); var alignedHeight = AlignUp(player.Height, FrameHeightAlignment);
var bufferStride = checked(alignedWidth * alignedHeight * 3 / 2); var bufferStride = GetVideoBufferSize(player);
if (player.GuestBuffers[0] == 0) if (player.GuestBuffers[0] == 0)
{ {
if (!AllocateGuestVideoBuffers(ctx, player, bufferStride)) if (!AllocateGuestVideoBuffers(ctx, player, bufferStride))
@@ -981,39 +914,78 @@ public static class AvPlayerExports
return ctx.Memory.TryWrite(infoAddress, info); return ctx.Memory.TryWrite(infoAddress, info);
} }
private static int GetVideoBufferSize(PlayerState player) =>
checked(
AlignUp(player.Width, FramePitchAlignment) *
AlignUp(player.Height, FrameHeightAlignment) * 3 / 2);
private static void EnsureGuestVideoBuffers(CpuContext ctx, PlayerState player)
{
lock (StateGate)
{
if (player.GuestBuffers[0] != 0 || player.Width <= 0 || player.Height <= 0)
{
return;
}
var bufferSize = GetVideoBufferSize(player);
if (AllocateGuestVideoBuffers(ctx, player, bufferSize))
{
player.GuestBufferStride = bufferSize;
}
}
}
private static bool AllocateGuestVideoBuffers(CpuContext ctx, PlayerState player, int bufferSize) private static bool AllocateGuestVideoBuffers(CpuContext ctx, PlayerState player, int bufferSize)
{ {
var scheduler = GuestThreadExecution.Scheduler; var scheduler = GuestThreadExecution.Scheduler;
if (!player.TextureAllocatorFailed && player.AllocateTextureCallback != 0 && scheduler is not null) if (!player.TextureAllocatorFailed && scheduler is not null)
{ {
for (var index = 0; index < player.GuestBuffers.Length; index++) foreach (var (callback, kind) in new[]
{
(player.AllocateTextureCallback, "texture"),
(player.AllocateCallback, "generic"),
})
{ {
if (!scheduler.TryCallGuestFunction( if (callback == 0)
ctx,
player.AllocateTextureCallback,
player.AllocatorObject,
0x100,
checked((ulong)bufferSize),
0,
0,
"avplayer_allocate_texture",
out var buffer,
out var error) || buffer == 0)
{ {
Console.Error.WriteLine( continue;
$"[AVPLAYER][ERROR] Guest texture allocation failed index={index} " + }
$"callback=0x{player.AllocateTextureCallback:X16}: {error ?? "returned null"}");
player.TextureAllocatorFailed = true; var allocated = true;
Array.Clear(player.GuestBuffers); for (var index = 0; index < player.GuestBuffers.Length; index++)
break; {
if (!scheduler.TryCallGuestFunction(
ctx,
callback,
player.AllocatorObject,
TextureAllocationAlignment,
checked((ulong)bufferSize),
0,
0,
"avplayer_allocate_" + kind,
out var buffer,
out var error) || buffer == 0)
{
Console.Error.WriteLine(
$"[AVPLAYER][WARN] Guest {kind} allocation failed index={index} " +
$"callback=0x{callback:X16} size={bufferSize} " +
$"align=0x{TextureAllocationAlignment:X}: {error ?? "returned null"}");
allocated = false;
Array.Clear(player.GuestBuffers);
break;
}
player.GuestBuffers[index] = buffer;
Trace($"{kind}_buffer index={index} data=0x{buffer:X16} size={bufferSize}");
}
if (allocated)
{
return true;
} }
player.GuestBuffers[index] = buffer;
Trace($"texture_buffer index={index} data=0x{buffer:X16} size={bufferSize}");
}
if (!player.TextureAllocatorFailed)
{
return true;
} }
player.TextureAllocatorFailed = true;
} }
if (!KernelMemoryCompatExports.TryAllocateHleData( if (!KernelMemoryCompatExports.TryAllocateHleData(
@@ -1043,158 +1015,25 @@ public static class AvPlayerExports
height = 0; height = 0;
framesPerSecond = 30.0; framesPerSecond = 30.0;
durationMilliseconds = 0; durationMilliseconds = 0;
var ffmpeg = FindFfmpeg();
if (ffmpeg is null) if (!FfmpegMediaStream.TryProbe(path, out width, out height, out var rate, out var duration))
{
return false;
}
var ffprobe = GetFfprobePath(ffmpeg, OperatingSystem.IsWindows());
if (!File.Exists(ffprobe))
{ {
return false; return false;
} }
var startInfo = new ProcessStartInfo(ffprobe) if (rate > 0)
{ {
UseShellExecute = false, framesPerSecond = rate;
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
};
startInfo.ArgumentList.Add("-v");
startInfo.ArgumentList.Add("error");
startInfo.ArgumentList.Add("-select_streams");
startInfo.ArgumentList.Add("v:0");
startInfo.ArgumentList.Add("-show_entries");
startInfo.ArgumentList.Add("stream=width,height,avg_frame_rate,duration");
startInfo.ArgumentList.Add("-of");
startInfo.ArgumentList.Add("default=noprint_wrappers=1");
startInfo.ArgumentList.Add(path);
try
{
using var process = Process.Start(startInfo);
if (process is null)
{
return false;
}
var output = process.StandardOutput.ReadToEnd();
var error = process.StandardError.ReadToEnd();
process.WaitForExit();
if (process.ExitCode != 0)
{
Console.Error.WriteLine($"[AVPLAYER][FFPROBE] {error.Trim()}");
return false;
}
foreach (var line in output.Split('\n', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries))
{
var separator = line.IndexOf('=');
if (separator < 1)
{
continue;
}
var key = line[..separator];
var value = line[(separator + 1)..];
switch (key)
{
case "width":
_ = int.TryParse(value, NumberStyles.Integer, CultureInfo.InvariantCulture, out width);
break;
case "height":
_ = int.TryParse(value, NumberStyles.Integer, CultureInfo.InvariantCulture, out height);
break;
case "avg_frame_rate":
var parts = value.Split('/');
if (parts.Length == 2 &&
double.TryParse(parts[0], NumberStyles.Float, CultureInfo.InvariantCulture, out var numerator) &&
double.TryParse(parts[1], NumberStyles.Float, CultureInfo.InvariantCulture, out var denominator) &&
denominator != 0)
{
framesPerSecond = numerator / denominator;
}
break;
case "duration":
if (double.TryParse(value, NumberStyles.Float, CultureInfo.InvariantCulture, out var duration))
{
durationMilliseconds = checked((ulong)Math.Max(0, Math.Round(duration * 1000.0)));
}
break;
}
}
return width > 0 && height > 0 && framesPerSecond > 0;
} }
catch (Exception exception) when (exception is IOException or InvalidOperationException or System.ComponentModel.Win32Exception)
if (duration > 0)
{ {
Console.Error.WriteLine($"[AVPLAYER][ERROR] Failed to probe video: {exception.Message}"); durationMilliseconds = checked((ulong)Math.Max(0, Math.Round(duration * 1000.0)));
return false;
} }
return width > 0 && height > 0 && framesPerSecond > 0;
} }
internal static string? FindFfmpeg() =>
FindFfmpeg(
Environment.GetEnvironmentVariable("SHARPEMU_FFMPEG_PATH"),
Environment.GetEnvironmentVariable("PATH"),
OperatingSystem.IsWindows(),
AppContext.BaseDirectory);
internal static string? FindFfmpeg(
string? configured,
string? searchPath,
bool isWindows,
string? baseDirectory = null)
{
if (!string.IsNullOrWhiteSpace(configured) && File.Exists(configured))
{
return configured;
}
var executable = isWindows ? "ffmpeg.exe" : "ffmpeg";
if (!string.IsNullOrWhiteSpace(baseDirectory))
{
foreach (var candidate in new[]
{
Path.Combine(baseDirectory, executable),
Path.Combine(baseDirectory, "ffmpeg", executable),
})
{
if (File.Exists(candidate))
{
return candidate;
}
}
}
foreach (var directory in (searchPath ?? string.Empty)
.Split(Path.PathSeparator, StringSplitOptions.RemoveEmptyEntries))
{
var candidate = Path.Combine(RemovePathQuotes(directory), executable);
if (File.Exists(candidate))
{
return candidate;
}
}
foreach (var candidate in new[] { "/opt/homebrew/bin/ffmpeg", "/usr/local/bin/ffmpeg" })
{
if (File.Exists(candidate))
{
return candidate;
}
}
return null;
}
internal static string GetFfprobePath(string ffmpeg, bool isWindows) =>
Path.Combine(
Path.GetDirectoryName(ffmpeg) ?? string.Empty,
isWindows ? "ffprobe.exe" : "ffprobe");
private static string RemovePathQuotes(string directory) =>
directory.Length >= 2 && directory[0] == '"' && directory[^1] == '"'
? directory[1..^1]
: directory;
internal static string? ResolveGuestPath(string guestPath) internal static string? ResolveGuestPath(string guestPath)
{ {
if (string.IsNullOrWhiteSpace(guestPath)) if (string.IsNullOrWhiteSpace(guestPath))
@@ -1606,4 +1445,17 @@ public static class AvPlayerExports
Console.Error.WriteLine($"[AVPLAYER][INFO] {message}"); Console.Error.WriteLine($"[AVPLAYER][INFO] {message}");
} }
} }
private static void TraceOnce(string key, string message)
{
lock (TracedOnce)
{
if (!TracedOnce.Add(key))
{
return;
}
}
Console.Error.WriteLine($"[AVPLAYER][INFO] {message}");
}
} }
@@ -1,166 +0,0 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Diagnostics;
using SharpEmu.Libs.AvPlayer;
namespace SharpEmu.Libs.Bink;
internal sealed class FfmpegBinkFrameSource : IBinkFrameDecoder
{
private readonly Process _process;
private readonly Stream _output;
private int _errorLines;
private int _disposed;
private FfmpegBinkFrameSource(
Process process,
uint width,
uint height,
uint framesPerSecondNumerator,
uint framesPerSecondDenominator)
{
_process = process;
_output = process.StandardOutput.BaseStream;
Width = width;
Height = height;
FramesPerSecondNumerator = framesPerSecondNumerator;
FramesPerSecondDenominator = framesPerSecondDenominator;
}
public uint Width { get; }
public uint Height { get; }
public uint FramesPerSecondNumerator { get; }
public uint FramesPerSecondDenominator { get; }
internal static bool IsAvailable => AvPlayerExports.FindFfmpeg() is not null;
internal static bool TryOpen(
string path,
uint width,
uint height,
uint framesPerSecondNumerator,
uint framesPerSecondDenominator,
out FfmpegBinkFrameSource? source)
{
source = null;
var ffmpeg = AvPlayerExports.FindFfmpeg();
if (ffmpeg is null)
{
return false;
}
var startInfo = new ProcessStartInfo(ffmpeg)
{
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
};
startInfo.ArgumentList.Add("-nostdin");
startInfo.ArgumentList.Add("-hide_banner");
startInfo.ArgumentList.Add("-loglevel");
startInfo.ArgumentList.Add("error");
startInfo.ArgumentList.Add("-i");
startInfo.ArgumentList.Add(path);
startInfo.ArgumentList.Add("-map");
startInfo.ArgumentList.Add("0:v:0");
startInfo.ArgumentList.Add("-an");
startInfo.ArgumentList.Add("-pix_fmt");
startInfo.ArgumentList.Add("bgra");
startInfo.ArgumentList.Add("-f");
startInfo.ArgumentList.Add("rawvideo");
startInfo.ArgumentList.Add("pipe:1");
try
{
var process = Process.Start(startInfo);
if (process is null)
{
return false;
}
source = new FfmpegBinkFrameSource(
process,
width,
height,
framesPerSecondNumerator,
framesPerSecondDenominator);
process.ErrorDataReceived += source.OnErrorData;
process.BeginErrorReadLine();
return true;
}
catch (Exception exception) when (exception is IOException or
InvalidOperationException or
System.ComponentModel.Win32Exception)
{
Console.Error.WriteLine(
$"[LOADER][WARN] Bink FFmpeg decoder could not start: {exception.Message}");
return false;
}
}
public bool TryDecodeNextFrame(Span<byte> destination)
{
try
{
var offset = 0;
while (offset < destination.Length)
{
var read = _output.Read(destination[offset..]);
if (read == 0)
{
return false;
}
offset += read;
}
return true;
}
catch (Exception exception) when (exception is IOException or ObjectDisposedException)
{
if (Volatile.Read(ref _disposed) == 0)
{
Console.Error.WriteLine(
$"[LOADER][WARN] Bink FFmpeg stream failed: {exception.Message}");
}
return false;
}
}
private void OnErrorData(object sender, DataReceivedEventArgs eventArgs)
{
if (string.IsNullOrWhiteSpace(eventArgs.Data) ||
Interlocked.Increment(ref _errorLines) > 20)
{
return;
}
Console.Error.WriteLine($"[LOADER][FFMPEG-BINK] {eventArgs.Data}");
}
public void Dispose()
{
if (Interlocked.Exchange(ref _disposed, 1) != 0)
{
return;
}
_output.Dispose();
try
{
if (!_process.HasExited)
{
_process.Kill(entireProcessTree: true);
}
}
catch (InvalidOperationException)
{
}
finally
{
_process.Dispose();
}
}
}
+151
View File
@@ -8,7 +8,13 @@ namespace SharpEmu.Libs.Font;
public static class FontExports public static class FontExports
{ {
private const ushort GlyphMagic = 0x0F03;
private const int GlyphSize = 0x100;
private const int GlyphMetricsSize = 8 * sizeof(float);
private const int RenderOutputSize = 0x40;
private static readonly object AllocationGate = new(); private static readonly object AllocationGate = new();
private static readonly Stack<ulong> FreeGlyphs = new();
private static ulong _librarySelectionAddress; private static ulong _librarySelectionAddress;
private static ulong _rendererSelectionAddress; private static ulong _rendererSelectionAddress;
@@ -321,6 +327,151 @@ public static class FontExports
return SetSuccess(ctx); return SetSuccess(ctx);
} }
[SysAbiExport(
Nid = "C-4Qw5Srlyw",
ExportName = "sceFontGenerateCharGlyph",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int GenerateCharGlyph(CpuContext ctx)
{
var outputAddress = ctx[CpuRegister.Rcx];
if (outputAddress == 0)
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
if (!TryRentGlyph(ctx, out var glyph) ||
!ctx.TryWriteUInt64(outputAddress, glyph))
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
return SetSuccess(ctx);
}
[SysAbiExport(
Nid = "8-zmgsxkBek",
ExportName = "sceFontGlyphDefineAttribute",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int GlyphDefineAttribute(CpuContext ctx) => SetSuccess(ctx);
[SysAbiExport(
Nid = "LHDoRWVFGqk",
ExportName = "sceFontDeleteGlyph",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int DeleteGlyph(CpuContext ctx)
{
var glyphPointerAddress = ctx[CpuRegister.Rsi];
if (glyphPointerAddress == 0)
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
if (!ctx.TryReadUInt64(glyphPointerAddress, out var glyph))
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
if (glyph != 0)
{
lock (AllocationGate)
{
FreeGlyphs.Push(glyph);
}
}
return ctx.TryWriteUInt64(glyphPointerAddress, 0)
? SetSuccess(ctx)
: SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
[SysAbiExport(
Nid = "kAenWy1Zw5o",
ExportName = "sceFontRenderCharGlyphImageHorizontal",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int RenderCharGlyphImageHorizontal(CpuContext ctx)
{
var metricsAddress = ctx[CpuRegister.Rcx];
var resultAddress = ctx[CpuRegister.R8];
if (metricsAddress != 0)
{
var values = new[] { 8.0f, 16.0f, 0.0f, 12.0f, 8.0f, 0.0f, 0.0f, 16.0f };
for (var index = 0; index < values.Length; index++)
{
if (!TryWriteUInt32(
ctx,
metricsAddress + (ulong)(index * sizeof(float)),
BitConverter.SingleToUInt32Bits(values[index])))
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
}
}
if (resultAddress != 0)
{
Span<byte> cleared = stackalloc byte[RenderOutputSize];
cleared.Clear();
if (!ctx.Memory.TryWrite(resultAddress, cleared))
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
}
return SetSuccess(ctx);
}
[SysAbiExport(
Nid = "vzHs3C8lWJk",
ExportName = "sceFontCloseFont",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int CloseFont(CpuContext ctx) => SetSuccess(ctx);
[SysAbiExport(
Nid = "1QjhKxrsOB8",
ExportName = "sceFontUnbindRenderer",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int UnbindRenderer(CpuContext ctx) => SetSuccess(ctx);
[SysAbiExport(
Nid = "exAxkyVLt0s",
ExportName = "sceFontDestroyRenderer",
Target = Generation.Gen5,
LibraryName = "libSceFont")]
public static int DestroyRenderer(CpuContext ctx)
{
var rendererPointerAddress = ctx[CpuRegister.Rdi];
if (rendererPointerAddress == 0)
{
return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
return ctx.TryWriteUInt64(rendererPointerAddress, 0)
? SetSuccess(ctx)
: SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
private static bool TryRentGlyph(CpuContext ctx, out ulong glyph)
{
lock (AllocationGate)
{
if (FreeGlyphs.Count > 0)
{
glyph = FreeGlyphs.Pop();
return TryWriteUInt16(ctx, glyph, GlyphMagic);
}
}
return TryAllocateOpaque(ctx, GlyphSize, out glyph) &&
TryWriteUInt16(ctx, glyph, GlyphMagic);
}
private static int ReturnSelection(CpuContext ctx, ref ulong selectionAddress, uint objectSize) private static int ReturnSelection(CpuContext ctx, ref ulong selectionAddress, uint objectSize)
{ {
if (ctx[CpuRegister.Rdi] != 0) if (ctx[CpuRegister.Rdi] != 0)
+175
View File
@@ -0,0 +1,175 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System;
using System.Buffers.Binary;
using System.Text;
using SharpEmu.HLE;
namespace SharpEmu.Libs.Ime;
public static class ImeDialogExports
{
private const int StatusNone = 0;
private const int StatusRunning = 1;
private const int StatusFinished = 2;
private const int EndStatusOk = 0;
private const ulong ParamMaxTextLengthOffset = 0x24;
private const ulong ParamInputTextBufferOffset = 0x28;
private const int ImeDialogErrorInvalidAddress = unchecked((int)0x80BC0001);
private const string DefaultInputText = "Sharp";
private static readonly object _gate = new();
private static int _status = StatusNone;
[SysAbiExport(
Nid = "NUeBrN7hzf0",
ExportName = "sceImeDialogInit",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceImeDialog")]
public static int ImeDialogInit(CpuContext ctx)
{
var parameterAddress = ctx[CpuRegister.Rdi];
if (parameterAddress == 0)
{
return SetReturn(ctx, ImeDialogErrorInvalidAddress);
}
TryWriteInputText(ctx, parameterAddress);
lock (_gate)
{
_status = StatusFinished;
}
return SetReturn(ctx, 0);
}
[SysAbiExport(
Nid = "IADmD4tScBY",
ExportName = "sceImeDialogGetStatus",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceImeDialog")]
public static int ImeDialogGetStatus(CpuContext ctx)
{
int status;
lock (_gate)
{
status = _status;
}
ctx[CpuRegister.Rax] = unchecked((ulong)(long)status);
return status;
}
[SysAbiExport(
Nid = "x01jxu+vxlc",
ExportName = "sceImeDialogGetResult",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceImeDialog")]
public static int ImeDialogGetResult(CpuContext ctx)
{
var resultAddress = ctx[CpuRegister.Rdi];
if (resultAddress == 0)
{
return SetReturn(ctx, ImeDialogErrorInvalidAddress);
}
Span<byte> result = stackalloc byte[8];
result.Clear();
BinaryPrimitives.WriteInt32LittleEndian(result, EndStatusOk);
ctx.Memory.TryWrite(resultAddress, result);
return SetReturn(ctx, 0);
}
[SysAbiExport(
Nid = "oBmw4xrmfKs",
ExportName = "sceImeDialogAbort",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceImeDialog")]
public static int ImeDialogAbort(CpuContext ctx)
{
lock (_gate)
{
_status = StatusFinished;
}
return SetReturn(ctx, 0);
}
[SysAbiExport(
Nid = "gyTyVn+bXMw",
ExportName = "sceImeDialogTerm",
Target = Generation.Gen4 | Generation.Gen5,
LibraryName = "libSceImeDialog")]
public static int ImeDialogTerm(CpuContext ctx)
{
lock (_gate)
{
_status = StatusNone;
}
return SetReturn(ctx, 0);
}
private static void TryWriteInputText(CpuContext ctx, ulong parameterAddress)
{
Span<byte> field = stackalloc byte[8];
if (!ctx.Memory.TryRead(parameterAddress + ParamInputTextBufferOffset, field))
{
return;
}
var bufferAddress = BinaryPrimitives.ReadUInt64LittleEndian(field);
if (bufferAddress == 0)
{
return;
}
var maxTextLength = 16u;
Span<byte> lengthField = stackalloc byte[4];
if (ctx.Memory.TryRead(parameterAddress + ParamMaxTextLengthOffset, lengthField))
{
var declared = BinaryPrimitives.ReadUInt32LittleEndian(lengthField);
if (declared is > 0 and <= 256)
{
maxTextLength = declared;
}
}
var text = Environment.GetEnvironmentVariable("SHARPEMU_DEFAULT_PROFILE");
if (string.IsNullOrEmpty(text))
{
text = DefaultInputText;
}
if ((uint)text.Length > maxTextLength)
{
text = text[..(int)maxTextLength];
}
var encoded = Encoding.Unicode.GetBytes(text);
Span<byte> payload = stackalloc byte[encoded.Length + 2];
encoded.CopyTo(payload);
payload[^2] = 0;
payload[^1] = 0;
if (ctx.Memory.TryWrite(bufferAddress, payload))
{
Console.Error.WriteLine(
$"[LOADER][WARN] ime.dialog_autofill buf=0x{bufferAddress:X16} " +
$"max={maxTextLength} text=\"{text}\"");
}
}
private static int SetReturn(CpuContext ctx, int result)
{
ctx[CpuRegister.Rax] = unchecked((ulong)(long)result);
return result;
}
}
@@ -3,7 +3,7 @@
using SharpEmu.HLE; using SharpEmu.HLE;
using SharpEmu.Libs.Ampr; using SharpEmu.Libs.Ampr;
using SharpEmu.Libs.Bink; using SharpEmu.Libs.Media;
using System.Buffers; using System.Buffers;
using System.Buffers.Binary; using System.Buffers.Binary;
using System.Collections.Concurrent; using System.Collections.Concurrent;
@@ -97,7 +97,7 @@ public static partial class KernelMemoryCompatExports
private static readonly object _fdGate = new(); private static readonly object _fdGate = new();
private static readonly Dictionary<int, FileStream> _openFiles = new(); private static readonly Dictionary<int, FileStream> _openFiles = new();
private static readonly Dictionary<int, Bink2MovieBridge.BinkGuestCompletionShim> private static readonly Dictionary<int, HostMovieBridge.BinkGuestCompletionShim>
_binkGuestCompletionShims = new(); _binkGuestCompletionShims = new();
private static readonly Dictionary<int, string> _observedBinkGuestFiles = new(); private static readonly Dictionary<int, string> _observedBinkGuestFiles = new();
private static readonly Dictionary<int, OpenDirectory> _openDirectories = new(); private static readonly Dictionary<int, OpenDirectory> _openDirectories = new();
@@ -1478,7 +1478,7 @@ public static partial class KernelMemoryCompatExports
} }
try try
{ {
if (Bink2MovieBridge.ShouldSkipGuestMovie(hostPath)) if (HostMovieBridge.ShouldSkipGuestMovie(hostPath))
{ {
LogOpenTrace( LogOpenTrace(
"_open bink-skip path='" + guestPath + "' host='" + hostPath + "_open bink-skip path='" + guestPath + "' host='" + hostPath +
@@ -1489,10 +1489,10 @@ public static partial class KernelMemoryCompatExports
return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND; return (int)OrbisGen2Result.ORBIS_GEN2_ERROR_NOT_FOUND;
} }
Bink2MovieBridge.BinkGuestCompletionShim binkCompletionShim = default; HostMovieBridge.BinkGuestCompletionShim binkCompletionShim = default;
var observedBinkMovie = false; var observedBinkMovie = false;
var useBinkCompletionShim = access == FileAccess.Read && var useBinkCompletionShim = access == FileAccess.Read &&
Bink2MovieBridge.TryTakeOverGuestMovie( HostMovieBridge.TryTakeOverGuestMovie(
hostPath, hostPath,
out binkCompletionShim, out binkCompletionShim,
out observedBinkMovie); out observedBinkMovie);
@@ -2227,7 +2227,7 @@ public static partial class KernelMemoryCompatExports
if (notifyBinkClose) if (notifyBinkClose)
{ {
Bink2MovieBridge.NotifyGuestMovieClosed(observedBinkPath!); HostMovieBridge.NotifyGuestMovieClosed(observedBinkPath!);
} }
stream.Dispose(); stream.Dispose();
ctx[CpuRegister.Rax] = 0; ctx[CpuRegister.Rax] = 0;
@@ -2256,7 +2256,7 @@ public static partial class KernelMemoryCompatExports
} }
FileStream? stream; FileStream? stream;
Bink2MovieBridge.BinkGuestCompletionShim completionShim = default; HostMovieBridge.BinkGuestCompletionShim completionShim = default;
var useBinkCompletionShim = false; var useBinkCompletionShim = false;
lock (_fdGate) lock (_fdGate)
{ {
@@ -2289,7 +2289,7 @@ public static partial class KernelMemoryCompatExports
// logic can't race ahead of what's still on screen. // logic can't race ahead of what's still on screen.
if (completionShim.Patch(positionBefore, buffer.AsSpan(0, read))) if (completionShim.Patch(positionBefore, buffer.AsSpan(0, read)))
{ {
Bink2MovieBridge.WaitForHostPlaybackToFinish(stream.Name); HostMovieBridge.WaitForHostPlaybackToFinish(stream.Name);
} }
} }
if (read > 0 && !ctx.Memory.TryWrite(bufferAddress, buffer.AsSpan(0, read))) if (read > 0 && !ctx.Memory.TryWrite(bufferAddress, buffer.AsSpan(0, read)))
@@ -0,0 +1,489 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System;
using System.IO;
using System.Threading;
using FFmpeg.AutoGen;
namespace SharpEmu.Libs.Media;
internal sealed unsafe class FfmpegMediaStream : Stream
{
internal const int AudioSampleRate = 48000;
internal const int AudioChannels = 2;
private readonly object _decodeGate = new();
private readonly bool _isVideo;
private readonly int _videoWidth;
private readonly int _videoHeight;
private AVFormatContext* _formatContext;
private AVCodecContext* _codecContext;
private AVFrame* _frame;
private AVPacket* _packet;
private SwsContext* _swsContext;
private SwrContext* _swrContext;
private int _streamIndex;
private byte[] _pending = [];
private int _pendingOffset;
private bool _draining;
private bool _finished;
private int _disposed;
private FfmpegMediaStream(bool isVideo, int width, int height)
{
_isVideo = isVideo;
_videoWidth = width;
_videoHeight = height;
}
public override bool CanRead => true;
public override bool CanSeek => false;
public override bool CanWrite => false;
public override long Length => throw new NotSupportedException();
public override long Position
{
get => throw new NotSupportedException();
set => throw new NotSupportedException();
}
internal static bool TryOpenVideo(
string path,
int width,
int height,
out FfmpegMediaStream? stream) =>
TryOpen(path, AVMediaType.AVMEDIA_TYPE_VIDEO, width, height, out stream);
internal static bool TryOpenAudio(string path, out FfmpegMediaStream? stream) =>
TryOpen(path, AVMediaType.AVMEDIA_TYPE_AUDIO, 0, 0, out stream);
private static bool TryOpen(
string path,
AVMediaType mediaType,
int width,
int height,
out FfmpegMediaStream? stream)
{
stream = null;
FfmpegRuntime.EnsureInitialized();
var candidate = new FfmpegMediaStream(mediaType == AVMediaType.AVMEDIA_TYPE_VIDEO, width, height);
AVFormatContext* formatContext = null;
try
{
if (ffmpeg.avformat_open_input(&formatContext, path, null, null) < 0)
{
return false;
}
if (ffmpeg.avformat_find_stream_info(formatContext, null) < 0)
{
ffmpeg.avformat_close_input(&formatContext);
return false;
}
AVCodec* decoder = null;
var streamIndex = ffmpeg.av_find_best_stream(formatContext, mediaType, -1, -1, &decoder, 0);
if (streamIndex < 0 || decoder is null)
{
ffmpeg.avformat_close_input(&formatContext);
return false;
}
var codecContext = ffmpeg.avcodec_alloc_context3(decoder);
if (codecContext is null ||
ffmpeg.avcodec_parameters_to_context(
codecContext,
formatContext->streams[streamIndex]->codecpar) < 0 ||
ffmpeg.avcodec_open2(codecContext, decoder, null) < 0)
{
if (codecContext is not null)
{
ffmpeg.avcodec_free_context(&codecContext);
}
ffmpeg.avformat_close_input(&formatContext);
return false;
}
candidate._formatContext = formatContext;
candidate._codecContext = codecContext;
candidate._streamIndex = streamIndex;
candidate._frame = ffmpeg.av_frame_alloc();
candidate._packet = ffmpeg.av_packet_alloc();
if (candidate._frame is null || candidate._packet is null)
{
candidate.Dispose();
return false;
}
stream = candidate;
return true;
}
catch (Exception exception)
{
Console.Error.WriteLine(
$"[AVPLAYER][ERROR] in-process decoder failed to open '{path}': {exception.Message}");
if (formatContext is not null)
{
ffmpeg.avformat_close_input(&formatContext);
}
candidate.Dispose();
return false;
}
}
internal static bool TryProbe(
string path,
out int width,
out int height,
out double frameRate,
out double durationSeconds)
{
width = 0;
height = 0;
frameRate = 0;
durationSeconds = 0;
FfmpegRuntime.EnsureInitialized();
AVFormatContext* formatContext = null;
try
{
if (ffmpeg.avformat_open_input(&formatContext, path, null, null) < 0)
{
return false;
}
if (ffmpeg.avformat_find_stream_info(formatContext, null) < 0)
{
return false;
}
var streamIndex = ffmpeg.av_find_best_stream(
formatContext, AVMediaType.AVMEDIA_TYPE_VIDEO, -1, -1, null, 0);
if (streamIndex < 0)
{
return false;
}
var stream = formatContext->streams[streamIndex];
width = stream->codecpar->width;
height = stream->codecpar->height;
var rate = stream->avg_frame_rate;
if (rate.den > 0 && rate.num > 0)
{
frameRate = (double)rate.num / rate.den;
}
if (stream->duration > 0 && stream->time_base.den > 0)
{
durationSeconds = stream->duration *
((double)stream->time_base.num / stream->time_base.den);
}
else if (formatContext->duration > 0)
{
durationSeconds = (double)formatContext->duration / ffmpeg.AV_TIME_BASE;
}
return width > 0 && height > 0;
}
finally
{
if (formatContext is not null)
{
ffmpeg.avformat_close_input(&formatContext);
}
}
}
public override int Read(byte[] buffer, int offset, int count) =>
Read(buffer.AsSpan(offset, count));
public override int Read(Span<byte> buffer)
{
if (buffer.IsEmpty)
{
return 0;
}
lock (_decodeGate)
{
if (Volatile.Read(ref _disposed) != 0)
{
return 0;
}
var written = 0;
while (written < buffer.Length)
{
if (_pendingOffset >= _pending.Length)
{
if (_finished || !TryDecodeIntoPending())
{
break;
}
continue;
}
var available = _pending.Length - _pendingOffset;
var take = Math.Min(available, buffer.Length - written);
_pending.AsSpan(_pendingOffset, take).CopyTo(buffer[written..]);
_pendingOffset += take;
written += take;
}
return written;
}
}
private bool TryDecodeIntoPending()
{
if (!TryReceiveFrame())
{
_finished = true;
return false;
}
var produced = _isVideo ? ConvertVideoFrame() : ConvertAudioFrame();
ffmpeg.av_frame_unref(_frame);
if (produced is null)
{
_finished = true;
return false;
}
_pending = produced;
_pendingOffset = 0;
return true;
}
private byte[]? ConvertVideoFrame()
{
var width = _videoWidth > 0 ? _videoWidth : _frame->width;
var height = _videoHeight > 0 ? _videoHeight : _frame->height;
if (width <= 0 || height <= 0)
{
return null;
}
_swsContext = ffmpeg.sws_getCachedContext(
_swsContext,
_frame->width,
_frame->height,
(AVPixelFormat)_frame->format,
width,
height,
AVPixelFormat.AV_PIX_FMT_NV12,
ffmpeg.SWS_FAST_BILINEAR,
null,
null,
null);
if (_swsContext is null)
{
return null;
}
var lumaBytes = width * height;
var output = new byte[lumaBytes + lumaBytes / 2];
fixed (byte* outputPointer = output)
{
var planes = new byte*[4] { outputPointer, outputPointer + lumaBytes, null, null };
var strides = new int[4] { width, width, 0, 0 };
var rows = ffmpeg.sws_scale(
_swsContext,
_frame->data,
_frame->linesize,
0,
_frame->height,
planes,
strides);
return rows == height ? output : null;
}
}
private byte[]? ConvertAudioFrame()
{
var outputLayout = new AVChannelLayout();
ffmpeg.av_channel_layout_default(&outputLayout, AudioChannels);
var inputLayout = _frame->ch_layout;
SwrContext* swrContext = _swrContext;
var configureResult = ffmpeg.swr_alloc_set_opts2(
&swrContext,
&outputLayout,
AVSampleFormat.AV_SAMPLE_FMT_S16,
AudioSampleRate,
&inputLayout,
(AVSampleFormat)_frame->format,
_frame->sample_rate,
0,
null);
_swrContext = swrContext;
if (configureResult < 0 || _swrContext is null)
{
return null;
}
if (ffmpeg.swr_is_initialized(_swrContext) == 0 && ffmpeg.swr_init(_swrContext) < 0)
{
return null;
}
var maxSamples = (int)ffmpeg.av_rescale_rnd(
ffmpeg.swr_get_delay(_swrContext, _frame->sample_rate) + _frame->nb_samples,
AudioSampleRate,
_frame->sample_rate,
AVRounding.AV_ROUND_UP);
if (maxSamples <= 0)
{
return null;
}
var output = new byte[maxSamples * AudioChannels * sizeof(short)];
fixed (byte* outputPointer = output)
{
var planes = stackalloc byte*[1];
planes[0] = outputPointer;
var converted = ffmpeg.swr_convert(
_swrContext,
planes,
maxSamples,
_frame->extended_data,
_frame->nb_samples);
if (converted < 0)
{
return null;
}
var byteCount = converted * AudioChannels * sizeof(short);
if (byteCount == output.Length)
{
return output;
}
var trimmed = new byte[byteCount];
output.AsSpan(0, byteCount).CopyTo(trimmed);
return trimmed;
}
}
private bool TryReceiveFrame()
{
while (true)
{
var receiveResult = ffmpeg.avcodec_receive_frame(_codecContext, _frame);
if (receiveResult >= 0)
{
return true;
}
if (receiveResult == ffmpeg.AVERROR_EOF ||
receiveResult != ffmpeg.AVERROR(ffmpeg.EAGAIN) ||
_draining)
{
return false;
}
if (!TryFeedPacket())
{
return false;
}
}
}
private bool TryFeedPacket()
{
while (true)
{
var readResult = ffmpeg.av_read_frame(_formatContext, _packet);
if (readResult < 0)
{
_draining = true;
return ffmpeg.avcodec_send_packet(_codecContext, null) >= 0;
}
if (_packet->stream_index != _streamIndex)
{
ffmpeg.av_packet_unref(_packet);
continue;
}
var sendResult = ffmpeg.avcodec_send_packet(_codecContext, _packet);
ffmpeg.av_packet_unref(_packet);
return sendResult >= 0;
}
}
public override void Flush()
{
}
public override long Seek(long offset, SeekOrigin origin) => throw new NotSupportedException();
public override void SetLength(long value) => throw new NotSupportedException();
public override void Write(byte[] buffer, int offset, int count) =>
throw new NotSupportedException();
protected override void Dispose(bool disposing)
{
if (Interlocked.Exchange(ref _disposed, 1) != 0)
{
base.Dispose(disposing);
return;
}
lock (_decodeGate)
{
if (_swsContext is not null)
{
ffmpeg.sws_freeContext(_swsContext);
_swsContext = null;
}
if (_swrContext is not null)
{
var swrContext = _swrContext;
ffmpeg.swr_free(&swrContext);
_swrContext = null;
}
if (_frame is not null)
{
var frame = _frame;
ffmpeg.av_frame_free(&frame);
_frame = null;
}
if (_packet is not null)
{
var packet = _packet;
ffmpeg.av_packet_free(&packet);
_packet = null;
}
if (_codecContext is not null)
{
var codecContext = _codecContext;
ffmpeg.avcodec_free_context(&codecContext);
_codecContext = null;
}
if (_formatContext is not null)
{
var formatContext = _formatContext;
ffmpeg.avformat_close_input(&formatContext);
_formatContext = null;
}
}
base.Dispose(disposing);
}
}
+32
View File
@@ -0,0 +1,32 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System;
using System.IO;
using FFmpeg.AutoGen;
namespace SharpEmu.Libs.Media;
internal static class FfmpegRuntime
{
private static readonly object _gate = new();
private static bool _initialized;
internal static void EnsureInitialized()
{
if (_initialized)
{
return;
}
lock (_gate)
{
if (_initialized)
{
return;
}
_initialized = true;
ffmpeg.RootPath = Path.Combine(AppContext.BaseDirectory, "plugins");
DynamicallyLoadedBindings.Initialize();
}
}
}
@@ -5,7 +5,7 @@ using System.Buffers;
using FFmpeg.AutoGen; using FFmpeg.AutoGen;
using SharpEmu.HLE.Host; using SharpEmu.HLE.Host;
namespace SharpEmu.Libs.Bink; namespace SharpEmu.Libs.Media;
/// <summary> /// <summary>
/// Decodes a .bk2 (or any FFmpeg-readable movie) directly via FFmpeg's C API /// Decodes a .bk2 (or any FFmpeg-readable movie) directly via FFmpeg's C API
@@ -13,7 +13,7 @@ namespace SharpEmu.Libs.Bink;
/// libraries published by github.com/sharpemu/ffmpeg-core -- no native C /// libraries published by github.com/sharpemu/ffmpeg-core -- no native C
/// bridge of our own to build. See docs/bink2-bridge.md. /// bridge of our own to build. See docs/bink2-bridge.md.
/// </summary> /// </summary>
internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder internal sealed unsafe class FfmpegVideoDecoder : IMediaFrameDecoder
{ {
private const int OutputAudioChannels = 2; private const int OutputAudioChannels = 2;
private const int OutputAudioBytesPerSample = sizeof(short); private const int OutputAudioBytesPerSample = sizeof(short);
@@ -48,7 +48,7 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
public uint FramesPerSecondDenominator { get; } public uint FramesPerSecondDenominator { get; }
private FfmpegNativeBinkFrameSource( private FfmpegVideoDecoder(
AVFormatContext* formatContext, AVFormatContext* formatContext,
AVCodecContext* codecContext, AVCodecContext* codecContext,
int videoStreamIndex, int videoStreamIndex,
@@ -77,43 +77,14 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
_packet = ffmpeg.av_packet_alloc(); _packet = ffmpeg.av_packet_alloc();
} }
private static bool _rootPathInitialized; private static void EnsureRootPathInitialized() =>
SharpEmu.Libs.Media.FfmpegRuntime.EnsureInitialized();
/// <summary>
/// Points FFmpeg.AutoGen at the FFmpeg shared libraries SharpEmu.CLI
/// downloads next to the executable (see SharpEmu.CLI.csproj's
/// FetchFfmpegRuntime target); kept as loose files rather than embedded
/// in the single-file bundle so the OS loader can resolve the normal
/// inter-library dependencies (avcodec depends on avutil, etc.) itself.
/// </summary>
private static void EnsureRootPathInitialized()
{
if (_rootPathInitialized)
{
return;
}
_rootPathInitialized = true;
// SharpEmu.CLI.csproj publishes FFmpeg's shared libraries into a
// "plugins" subfolder next to the executable rather than flat beside
// it (see NativeLibraryFolderName in SharpEmu.CLI.csproj).
ffmpeg.RootPath = Path.Combine(AppContext.BaseDirectory, "plugins");
// ffmpeg's static constructor runs DynamicallyLoadedBindings.Initialize()
// itself, but that constructor fires on first touch of the ffmpeg type --
// which is the RootPath assignment above -- so it binds against the
// default (empty) RootPath before the assignment's own setter body runs.
// Every function resolved during that first pass permanently throws
// NotSupportedException. Re-running Initialize() now, with RootPath
// actually set, rebinds everything against the real search path.
DynamicallyLoadedBindings.Initialize();
}
internal static bool TryOpen( internal static bool TryOpen(
string path, string path,
uint maximumWidth, uint maximumWidth,
uint maximumHeight, uint maximumHeight,
out FfmpegNativeBinkFrameSource? source) out FfmpegVideoDecoder? source)
{ {
source = null; source = null;
EnsureRootPathInitialized(); EnsureRootPathInitialized();
@@ -222,7 +193,7 @@ internal sealed unsafe class FfmpegNativeBinkFrameSource : IBinkFrameDecoder
outputHeight = Math.Max(1, outputHeight); outputHeight = Math.Max(1, outputHeight);
} }
source = new FfmpegNativeBinkFrameSource( source = new FfmpegVideoDecoder(
formatContext, formatContext,
codecContext, codecContext,
videoStreamIndex, videoStreamIndex,
@@ -4,29 +4,44 @@
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Buffers.Binary; using System.Buffers.Binary;
namespace SharpEmu.Libs.Bink; namespace SharpEmu.Libs.Media;
/// <summary> /// <summary>
/// Optional host-side Bink 2 bridge for games that ship a static Bink player. /// Host-side movie bridge for games that decode video inside their own
/// executable instead of going through an HLE decoder.
/// ///
/// The game in that case never imports libSceVideodec, so an HLE video-decoder /// Such a game never imports libSceVideodec or sceAvPlayer, so no HLE export
/// export cannot see its movie frames. Kernel file opens identify the active /// can see its movie frames. Kernel file opens identify the active movie and
/// .bk2 file and the presenter requests BGRA frames from a tiny native adapter. /// the presenter requests BGRA frames from <see cref="FfmpegVideoDecoder"/> —
/// The adapter is deliberately a separate, user-supplied library: Bink 2 is a /// the same decoder sceAvPlayer uses, so every format is handled in one place.
/// proprietary SDK and SharpEmu must neither bundle it nor depend on its ABI.
/// </summary> /// </summary>
internal static class Bink2MovieBridge internal static class HostMovieBridge
{ {
private const uint MaxDimension = 16384; private const uint MaxDimension = 16384;
private const uint MaxHostVideoWidth = 1920; private const uint MaxHostVideoWidth = 1920;
private const uint MaxHostVideoHeight = 1080; private const uint MaxHostVideoHeight = 1080;
private static readonly string[] SelfDecodedMovieExtensions = [".bk2"];
private static bool IsSelfDecodedMovie(string hostPath)
{
foreach (var extension in SelfDecodedMovieExtensions)
{
if (hostPath.EndsWith(extension, StringComparison.OrdinalIgnoreCase))
{
return true;
}
}
return false;
}
private static readonly object Gate = new(); private static readonly object Gate = new();
private static string? _activePath; private static string? _activePath;
private static Bink2MovieInfo _activeInfo; private static Bink2MovieInfo _activeInfo;
private static byte[]? _frameBuffer; private static byte[]? _frameBuffer;
private static bool _frameBufferPresented; private static bool _frameBufferPresented;
private static BinkFramePlayback? _playback; private static MediaFramePlayback? _playback;
private static long _frameSerial; private static long _frameSerial;
private static uint _presentationWidth = MaxHostVideoWidth; private static uint _presentationWidth = MaxHostVideoWidth;
private static uint _presentationHeight = MaxHostVideoHeight; private static uint _presentationHeight = MaxHostVideoHeight;
@@ -62,7 +77,7 @@ internal static class Bink2MovieBridge
/// statically linked into its executable. /// statically linked into its executable.
/// </summary> /// </summary>
internal static bool ShouldSkipGuestMovie(string hostPath) => internal static bool ShouldSkipGuestMovie(string hostPath) =>
hostPath.EndsWith(".bk2", StringComparison.OrdinalIgnoreCase) && IsSelfDecodedMovie(hostPath) &&
ResolveMode() == MovieMode.Skip; ResolveMode() == MovieMode.Skip;
/// <summary> /// <summary>
@@ -71,8 +86,7 @@ internal static class Bink2MovieBridge
/// </summary> /// </summary>
internal static bool ObserveGuestMovie(string hostPath) internal static bool ObserveGuestMovie(string hostPath)
{ {
if (!hostPath.EndsWith(".bk2", StringComparison.OrdinalIgnoreCase) || if (!IsSelfDecodedMovie(hostPath) || !File.Exists(hostPath))
!File.Exists(hostPath))
{ {
return false; return false;
} }
@@ -186,9 +200,6 @@ internal static class Bink2MovieBridge
case MovieMode.Dummy: case MovieMode.Dummy:
AttachDummyMovieLocked(hostPath); AttachDummyMovieLocked(hostPath);
return; return;
case MovieMode.Ffmpeg:
AttachFfmpegMovieLocked(hostPath);
return;
case MovieMode.Native: case MovieMode.Native:
AttachNativeMovieLocked(hostPath); AttachNativeMovieLocked(hostPath);
return; return;
@@ -197,7 +208,7 @@ internal static class Bink2MovieBridge
private static void AttachNativeMovieLocked(string hostPath) private static void AttachNativeMovieLocked(string hostPath)
{ {
if (!FfmpegNativeBinkFrameSource.TryOpen( if (!FfmpegVideoDecoder.TryOpen(
hostPath, _presentationWidth, _presentationHeight, out var source) || hostPath, _presentationWidth, _presentationHeight, out var source) ||
source is null) source is null)
{ {
@@ -250,14 +261,13 @@ internal static class Bink2MovieBridge
if (string.Equals(configured, "ffmpeg", StringComparison.OrdinalIgnoreCase)) if (string.Equals(configured, "ffmpeg", StringComparison.OrdinalIgnoreCase))
{ {
return MovieMode.Ffmpeg; return MovieMode.Native;
} }
// Native is the default: FfmpegNativeBinkFrameSource.TryOpen degrades // Native is the default: FfmpegVideoDecoder.TryOpen degrades gracefully
// gracefully (falls back to the guest's own decode, logging one // (falls back to the guest's own decode, logging one informational line)
// informational line) if the FFmpeg libraries SharpEmu.CLI.csproj // if the FFmpeg libraries SharpEmu.CLI.csproj downloads next to the
// downloads next to the executable are genuinely unavailable, so // executable are genuinely unavailable, so defaulting to it is safe.
// defaulting to Native unconditionally is safe.
return MovieMode.Native; return MovieMode.Native;
} }
@@ -282,43 +292,15 @@ internal static class Bink2MovieBridge
info.Width + "x" + info.Height + "."); info.Width + "x" + info.Height + ".");
} }
private static void AttachFfmpegMovieLocked(string hostPath)
{
if (!TryReadBinkInfo(hostPath, out var info) || !IsValid(info))
{
Console.Error.WriteLine(
"[LOADER][WARN] Bink FFmpeg source has an invalid header: " +
Path.GetFileName(hostPath));
return;
}
if (!FfmpegBinkFrameSource.TryOpen(
hostPath,
info.Width,
info.Height,
info.FramesPerSecondNumerator,
info.FramesPerSecondDenominator,
out var source) || source is null)
{
return;
}
AttachPlaybackLocked(hostPath, info, source);
Console.Error.WriteLine(
"[LOADER][INFO] Bink FFmpeg source attached: " +
Path.GetFileName(hostPath) + " " + info.Width + "x" + info.Height + " @ " +
info.FramesPerSecondNumerator + "/" + info.FramesPerSecondDenominator + " fps.");
}
private static void AttachPlaybackLocked( private static void AttachPlaybackLocked(
string hostPath, string hostPath,
Bink2MovieInfo info, Bink2MovieInfo info,
IBinkFrameDecoder decoder) IMediaFrameDecoder decoder)
{ {
CloseActiveLocked(); CloseActiveLocked();
_activePath = hostPath; _activePath = hostPath;
_activeInfo = info; _activeInfo = info;
_playback = new BinkFramePlayback(decoder); _playback = new MediaFramePlayback(decoder);
} }
internal static bool TryReadBinkInfo(string path, out Bink2MovieInfo info) internal static bool TryReadBinkInfo(string path, out Bink2MovieInfo info)
@@ -406,7 +388,6 @@ internal static class Bink2MovieBridge
Skip, Skip,
Dummy, Dummy,
Native, Native,
Ffmpeg,
} }
private static readonly Queue<string> PendingMoviePaths = new(); private static readonly Queue<string> PendingMoviePaths = new();
@@ -4,9 +4,9 @@
using System.Diagnostics; using System.Diagnostics;
using SharpEmu.HLE.Host; using SharpEmu.HLE.Host;
namespace SharpEmu.Libs.Bink; namespace SharpEmu.Libs.Media;
internal interface IBinkFrameDecoder : IDisposable internal interface IMediaFrameDecoder : IDisposable
{ {
uint Width { get; } uint Width { get; }
@@ -23,12 +23,12 @@ internal interface IBinkFrameDecoder : IDisposable
/// Keeps blocking codec work away from the Vulkan presentation thread and /// Keeps blocking codec work away from the Vulkan presentation thread and
/// releases decoded frames according to the movie time base. /// releases decoded frames according to the movie time base.
/// </summary> /// </summary>
internal sealed class BinkFramePlayback : IDisposable internal sealed class MediaFramePlayback : IDisposable
{ {
private const int BufferCount = 5; private const int BufferCount = 5;
private readonly object _gate = new(); private readonly object _gate = new();
private readonly IBinkFrameDecoder _decoder; private readonly IMediaFrameDecoder _decoder;
private readonly Queue<byte[]> _freeBuffers = new(); private readonly Queue<byte[]> _freeBuffers = new();
private readonly Queue<DecodedFrame> _decodedFrames = new(); private readonly Queue<DecodedFrame> _decodedFrames = new();
private readonly Thread _decoderThread; private readonly Thread _decoderThread;
@@ -45,7 +45,7 @@ internal sealed class BinkFramePlayback : IDisposable
private bool _finished; private bool _finished;
private int _disposed; private int _disposed;
internal BinkFramePlayback(IBinkFrameDecoder decoder) internal MediaFramePlayback(IMediaFrameDecoder decoder)
{ {
_decoder = decoder; _decoder = decoder;
Width = decoder.Width; Width = decoder.Width;
@@ -33,12 +33,17 @@ public static class SaveDataDialogExports
LibraryName = "libSceSaveDataDialog")] LibraryName = "libSceSaveDataDialog")]
public static int SaveDataDialogInitialize(CpuContext ctx) public static int SaveDataDialogInitialize(CpuContext ctx)
{ {
if (Interlocked.CompareExchange(ref _status, StatusInitialized, StatusNone) != StatusNone) var previous = Interlocked.CompareExchange(
ref _status,
StatusInitialized,
StatusNone);
if (previous == StatusNone || previous == StatusFinished)
{ {
return ctx.SetReturn(ErrorAlreadyInitialized); Interlocked.Exchange(ref _status, StatusInitialized);
return ctx.SetReturn(ErrorOk);
} }
return ctx.SetReturn(ErrorOk); return ctx.SetReturn(ErrorAlreadyInitialized);
} }
[SysAbiExport( [SysAbiExport(
@@ -5,7 +5,7 @@ using Silk.NET.Core;
using Silk.NET.Core.Native; using Silk.NET.Core.Native;
using SharpEmu.HLE; using SharpEmu.HLE;
using SharpEmu.Libs.Agc; using SharpEmu.Libs.Agc;
using SharpEmu.Libs.Bink; using SharpEmu.Libs.Media;
using SharpEmu.Libs.Gpu; using SharpEmu.Libs.Gpu;
using SharpEmu.ShaderCompiler; using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Vulkan; using SharpEmu.ShaderCompiler.Vulkan;
@@ -1046,14 +1046,50 @@ internal static unsafe class VulkanVideoPresenter
targets.Count > 8 || targets.Count > 8 ||
AnyRenderTargetInvalid(targets)) AnyRenderTargetInvalid(targets))
{ {
var dropCount = Interlocked.Increment(ref _offscreenDropTraceCount);
if (dropCount <= 16 || dropCount % 500 == 0)
{
var detail = targets.Count == 0
? "<no targets>"
: string.Join(
" ",
targets.Select(t => $"0x{t.Address:X}:{t.Width}x{t.Height}"));
Console.Error.WriteLine(
$"[LOADER][WARN] vk.offscreen_drop#{dropCount} spirv={pixelSpirv.Length} " +
$"mrt={targets.Count} vs=0x{shaderAddress:X16} {detail}");
}
return; return;
} }
var firstTarget = targets[0]; var firstTarget = targets[0];
if (RenderTargetsMismatchedOrAliased(targets, firstTarget)) if (RenderTargetsMismatchedOrAliased(targets, firstTarget))
{ {
Console.Error.WriteLine( var skipCount = Interlocked.Increment(ref _mrtSkipTraceCount);
"[LOADER][WARN] Vulkan skipped MRT draw with mismatched dimensions or aliased targets."); if (skipCount <= 16 || skipCount % 200 == 0)
{
var aliased = false;
for (var i = 0; i < targets.Count && !aliased; i++)
{
for (var j = i + 1; j < targets.Count; j++)
{
if (targets[i].Address == targets[j].Address)
{
aliased = true;
break;
}
}
}
var detail = string.Join(
" ",
targets.Select(t =>
$"0x{t.Address:X}:{t.Width}x{t.Height}:f{t.Format}/{t.NumberType}"));
Console.Error.WriteLine(
$"[LOADER][WARN] vk.mrt_skip#{skipCount} mrt={targets.Count} " +
$"aliased={aliased} vs=0x{shaderAddress:X16} {detail}");
}
return; return;
} }
@@ -1298,6 +1334,8 @@ internal static unsafe class VulkanVideoPresenter
} }
} }
private static long _mrtSkipTraceCount;
private static long _offscreenDropTraceCount;
private static long _perfDrawCount; private static long _perfDrawCount;
private static long _perfDrawTicks; private static long _perfDrawTicks;
private static long _perfPipelineCreations; private static long _perfPipelineCreations;
@@ -1834,8 +1872,22 @@ internal static unsafe class VulkanVideoPresenter
lock (_gate) lock (_gate)
{ {
return _availableGuestImages.TryGetValue(address, out var availableFormat) && if (!_availableGuestImages.TryGetValue(address, out var availableFormat))
availableFormat == guestFormat; {
return false;
}
if (availableFormat == guestFormat)
{
return true;
}
return TryDecodeRenderTargetFormat(
(availableFormat >> 8) & 0x1FFu,
availableFormat & 0xFFu,
out var resident) &&
TryDecodeRenderTargetFormat(format, numberType, out var requested) &&
Presenter.IsCompatibleViewFormat(resident.Format, requested.Format);
} }
} }
@@ -4452,7 +4504,7 @@ internal static unsafe class VulkanVideoPresenter
_swapchainFormat = surfaceFormat.Format; _swapchainFormat = surfaceFormat.Format;
_swapchainColorSpace = surfaceFormat.ColorSpace; _swapchainColorSpace = surfaceFormat.ColorSpace;
_extent = ChooseExtent(capabilities); _extent = ChooseExtent(capabilities);
Bink2MovieBridge.SetPresentationSize(_extent.Width, _extent.Height); HostMovieBridge.SetPresentationSize(_extent.Width, _extent.Height);
var presentMode = ChoosePresentMode(); var presentMode = ChoosePresentMode();
var imageCount = capabilities.MinImageCount + 1; var imageCount = capabilities.MinImageCount + 1;
if (capabilities.MaxImageCount != 0) if (capabilities.MaxImageCount != 0)
@@ -7675,7 +7727,7 @@ internal static unsafe class VulkanVideoPresenter
private void PumpHostMovieFrame() private void PumpHostMovieFrame()
{ {
if (!Bink2MovieBridge.TryDecodeNextFrame( if (!HostMovieBridge.TryDecodeNextFrame(
advanceClock: _hostMovieLumaTextureAddress != 0 && advanceClock: _hostMovieLumaTextureAddress != 0 &&
_hostMovieChromaTextureAddress != 0, _hostMovieChromaTextureAddress != 0,
out var pixels, out var pixels,
@@ -9219,6 +9271,27 @@ internal static unsafe class VulkanVideoPresenter
!_guestImages.ContainsKey(texture.Address)) !_guestImages.ContainsKey(texture.Address))
{ {
var guestFormat = GetGuestTextureFormat(texture.Format, texture.NumberType); var guestFormat = GetGuestTextureFormat(texture.Format, texture.NumberType);
var canonicalView = view;
if (texture.DstSelect != 0xFAC)
{
var identityViewInfo = new ImageViewCreateInfo
{
SType = StructureType.ImageViewCreateInfo,
Image = image,
ViewType = GetGuestTextureViewType(
texture.Type,
texture.ArrayedView),
Format = vkFormat,
Components = ToVkComponentMapping(0xFAC),
SubresourceRange = ColorSubresourceRange(layerCount: layers),
};
Check(
_vk.CreateImageView(_device, &identityViewInfo, null, out canonicalView),
"vkCreateImageView(texture identity)");
SetDebugName(ObjectType.ImageView, canonicalView.Handle, $"{debugName} identity view");
}
var guestImage = new GuestImageResource var guestImage = new GuestImageResource
{ {
Address = texture.Address, Address = texture.Address,
@@ -9234,7 +9307,7 @@ internal static unsafe class VulkanVideoPresenter
Format = vkFormat, Format = vkFormat,
Image = image, Image = image,
Memory = imageMemory, Memory = imageMemory,
View = view, View = canonicalView,
InitialUploadPending = true, InitialUploadPending = true,
IsCpuBacked = true, IsCpuBacked = true,
CpuContentFingerprint = contentFingerprint, CpuContentFingerprint = contentFingerprint,
@@ -11134,6 +11207,8 @@ internal static unsafe class VulkanVideoPresenter
EnsureGuestSubmissionCapacity(); EnsureGuestSubmissionCapacity();
resources = CreateComputeDispatchResources(work); resources = CreateComputeDispatchResources(work);
FlushBatchedGuestCommands();
var batchCount = Math.Max( var batchCount = Math.Max(
1u, 1u,
(uint)Math.Ceiling(work.GroupCountZ / (double)MaxComputeZSlicesPerSubmission)); (uint)Math.Ceiling(work.GroupCountZ / (double)MaxComputeZSlicesPerSubmission));
@@ -12075,6 +12150,7 @@ internal static unsafe class VulkanVideoPresenter
{ {
Console.Error.WriteLine( Console.Error.WriteLine(
$"[LOADER][WARN] Vulkan skipped storage render-target feedback loop " + $"[LOADER][WARN] Vulkan skipped storage render-target feedback loop " +
$"vs=0x{work.ShaderAddress:X16} " +
$"targets={string.Join(',', work.Targets.Where(target => target.Address != 0).Select(target => $"0x{target.Address:X16}"))}; " + $"targets={string.Join(',', work.Targets.Where(target => target.Address != 0).Select(target => $"0x{target.Address:X16}"))}; " +
"sampled aliases use ordered snapshots"); "sampled aliases use ordered snapshots");
ReturnPooledGuestData(work.Draw); ReturnPooledGuestData(work.Draw);
@@ -14285,11 +14361,6 @@ internal static unsafe class VulkanVideoPresenter
pendingGuestWork.Queue.Name, pendingGuestWork.Queue.Name,
StringComparison.Ordinal)) StringComparison.Ordinal))
{ {
// A host command buffer must never contain commands from
// two independent guest queues: an ordered action fences
// only its own queue's predecessor submissions.
// Keep the previous work label so a device-lost on this
// flush still names the draws that filled the batch.
FlushBatchedGuestCommands(); FlushBatchedGuestCommands();
} }
@@ -14329,14 +14400,7 @@ internal static unsafe class VulkanVideoPresenter
} }
try try
{ {
// A host-decoded movie only overrides which image gets
// presented (see the presentation selection below); the
// guest's own command stream keeps draining normally.
// Silently discarding these instead of executing them
// leaves guest-visible completion state (labels, buffers,
// job results) permanently unwritten, which desyncs the
// engine's own job system and previously crashed it
// shortly after the movie finished.
switch (work) switch (work)
{ {
case VulkanOffscreenGuestDraw offscreenDraw: case VulkanOffscreenGuestDraw offscreenDraw:
@@ -14658,6 +14722,8 @@ internal static unsafe class VulkanVideoPresenter
$"[LOADER][ERROR] Vulkan VideoOut translated draw setup failed: {exception.Message}"); $"[LOADER][ERROR] Vulkan VideoOut translated draw setup failed: {exception.Message}");
return; return;
} }
FlushBatchedGuestCommands();
} }
uint imageIndex; uint imageIndex;
@@ -15269,6 +15335,11 @@ internal static unsafe class VulkanVideoPresenter
RecordGuestDepthForSampling(depth, shaderStage); RecordGuestDepthForSampling(depth, shaderStage);
} }
if (!texture.IsStorage && texture.GuestImage is { } sampledGuestImage)
{
RecordGuestImageForSampling(sampledGuestImage, shaderStage);
}
if (!texture.NeedsUpload) if (!texture.NeedsUpload)
{ {
continue; continue;
@@ -15476,6 +15547,76 @@ internal static unsafe class VulkanVideoPresenter
depth.Layout = ImageLayout.ShaderReadOnlyOptimal; depth.Layout = ImageLayout.ShaderReadOnlyOptimal;
} }
private void RecordGuestImageForSampling(
GuestImageResource guestImage,
PipelineStageFlags shaderStage)
{
if (guestImage.Initialized || guestImage.InitialUploadPending)
{
return;
}
var range = ColorSubresourceRange(0, Math.Max(guestImage.MipLevels, 1));
var toTransfer = new ImageMemoryBarrier
{
SType = StructureType.ImageMemoryBarrier,
DstAccessMask = AccessFlags.TransferWriteBit,
OldLayout = ImageLayout.Undefined,
NewLayout = ImageLayout.TransferDstOptimal,
SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
Image = guestImage.Image,
SubresourceRange = range,
};
_vk.CmdPipelineBarrier(
_commandBuffer,
PipelineStageFlags.TopOfPipeBit,
PipelineStageFlags.TransferBit,
0,
0,
null,
0,
null,
1,
&toTransfer);
var clearValue = new ClearColorValue(0f, 0f, 0f, 0f);
_vk.CmdClearColorImage(
_commandBuffer,
guestImage.Image,
ImageLayout.TransferDstOptimal,
&clearValue,
1,
&range);
var toShaderRead = new ImageMemoryBarrier
{
SType = StructureType.ImageMemoryBarrier,
SrcAccessMask = AccessFlags.TransferWriteBit,
DstAccessMask = AccessFlags.ShaderReadBit,
OldLayout = ImageLayout.TransferDstOptimal,
NewLayout = ImageLayout.ShaderReadOnlyOptimal,
SrcQueueFamilyIndex = Vk.QueueFamilyIgnored,
DstQueueFamilyIndex = Vk.QueueFamilyIgnored,
Image = guestImage.Image,
SubresourceRange = range,
};
_vk.CmdPipelineBarrier(
_commandBuffer,
PipelineStageFlags.TransferBit,
shaderStage,
0,
0,
null,
0,
null,
1,
&toShaderRead);
guestImage.Initialized = true;
}
private void RecordStandaloneGuestDepthClear(GuestDepthResource depth) private void RecordStandaloneGuestDepthClear(GuestDepthResource depth)
{ {
var depthRange = new ImageSubresourceRange( var depthRange = new ImageSubresourceRange(
@@ -7,6 +7,7 @@ using System.Buffers.Binary;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Diagnostics; using System.Diagnostics;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices;
namespace SharpEmu.ShaderCompiler; namespace SharpEmu.ShaderCompiler;
@@ -36,6 +37,113 @@ public static class Gen5ShaderScalarEvaluator
StringComparison.Ordinal); StringComparison.Ordinal);
private static readonly object _scalarFallbackTraceGate = new(); private static readonly object _scalarFallbackTraceGate = new();
private static readonly HashSet<(ulong Shader, uint Pc)> _tracedScalarFallbacks = []; private static readonly HashSet<(ulong Shader, uint Pc)> _tracedScalarFallbacks = [];
private static readonly HashSet<(ulong Shader, uint Pc)> _tracedDivergentDescriptors = [];
private static readonly ConditionalWeakTable<Gen5ShaderProgram, Ir.Gen5ScalarSsa> _scalarSsaCache = [];
private static readonly bool _divergentDescriptorGuard = !string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_IR_DESCRIPTOR_GUARD"),
"0",
StringComparison.Ordinal);
private static Ir.Gen5ScalarSsa GetScalarSsa(Gen5ShaderState state) =>
_scalarSsaCache.GetValue(
state.Program,
program => Ir.Gen5ScalarSsa.Build(program.Instructions, state.UserData));
/// <summary>
/// The byte offset comes from an SGPR. When the instruction that produced that
/// register is one the scalar evaluator cannot reproduce — a vector compare
/// writing VCC, say, whose value depends on per-lane data — the register still
/// holds whatever the linear walk left in it. Adding that to an otherwise valid
/// base address is how descriptors turned into addresses far out of range.
/// </summary>
private static bool IsOffsetFromUnmodelledWriter(
Gen5ShaderState state,
Gen5ShaderInstruction instruction,
Gen5ScalarMemoryControl control)
{
if (!_divergentDescriptorGuard || control.DynamicOffsetRegister is not { } offsetRegister)
{
return false;
}
var ssa = GetScalarSsa(state);
var reaching = ssa.GetReachingDefinitionAt(instruction.Pc, offsetRegister);
if (reaching.State == Ir.IrReachingState.Multiple)
{
return true;
}
if (reaching.State != Ir.IrReachingState.Single ||
reaching.DefinitionPc == uint.MaxValue)
{
return false;
}
var writer = state.Program.Instructions
.FirstOrDefault(candidate => candidate.Pc == reaching.DefinitionPc);
return writer is not null && Ir.Gen5ScalarSsa.WritesVccImplicitly(writer);
}
/// <summary>
/// A descriptor assembled from registers that differ per incoming path is not a
/// descriptor, it is whichever path the linear walk happened to take last.
/// </summary>
private static bool IsDescriptorFromDivergentMerge(
Gen5ShaderState state,
uint pc,
uint scalarBase,
uint registerCount)
{
if (!_divergentDescriptorGuard)
{
return false;
}
var ssa = GetScalarSsa(state);
if (!ssa.Graph.HasControlFlow)
{
return false;
}
for (var offset = 0u; offset < registerCount; offset++)
{
var reaching = ssa.GetReachingDefinitionAt(pc, scalarBase + offset);
if (reaching.State == Ir.IrReachingState.Multiple)
{
return true;
}
if (ssa.GetScalarAt(pc, scalarBase + offset).State == Ir.IrScalarState.Merged)
{
return true;
}
}
return false;
}
private static void TraceDivergentDescriptor(
Gen5ShaderState state,
Gen5ShaderInstruction instruction,
uint scalarBase,
ulong baseAddress)
{
lock (_scalarFallbackTraceGate)
{
if (!_tracedDivergentDescriptors.Add((state.Program.Address, instruction.Pc)))
{
return;
}
}
Console.Error.WriteLine(
$"[LOADER][WARN] agc.descriptor_divergent " +
$"shader=0x{state.Program.Address:X16} pc=0x{instruction.Pc:X} " +
$"op={instruction.Opcode} base=s{scalarBase} " +
$"linear_base_addr=0x{baseAddress:X16} (unbound instead of dereferenced)");
}
// Shaders whose empty SRT/EUD caused a null-base scalar pointer load. // Shaders whose empty SRT/EUD caused a null-base scalar pointer load.
// Host submit of those translations has lost the Vulkan device; Agc skips // Host submit of those translations has lost the Vulkan device; Agc skips
// them before QueueSubmit. // them before QueueSubmit.
@@ -1898,19 +2006,32 @@ public static class Gen5ShaderScalarEvaluator
var address = unchecked( var address = unchecked(
baseAddress + baseAddress +
byteOffset) & ~3UL; byteOffset) & ~3UL;
var descriptorDiverged = IsDescriptorFromDivergentMerge(
state,
instruction.Pc,
scalarBase.Value,
isBufferLoad ? 4u : 2u) ||
IsOffsetFromUnmodelledWriter(state, instruction, control);
if (descriptorDiverged)
{
TraceDivergentDescriptor(state, instruction, scalarBase.Value, baseAddress);
}
var bufferUnbound = var bufferUnbound =
isBufferLoad && isBufferLoad &&
(!hasBufferDescriptor || (descriptorDiverged ||
!hasBufferDescriptor ||
bufferDescriptor.SizeBytes == 0 || bufferDescriptor.SizeBytes == 0 ||
(scalarRegisters[scalarBase.Value] == 0 && (scalarRegisters[scalarBase.Value] == 0 &&
scalarRegisters[scalarBase.Value + 1] == 0 && scalarRegisters[scalarBase.Value + 1] == 0 &&
scalarBase.Value + 3 < ScalarRegisterCount && scalarBase.Value + 3 < ScalarRegisterCount &&
scalarRegisters[scalarBase.Value + 2] == 0 && scalarRegisters[scalarBase.Value + 2] == 0 &&
scalarRegisters[scalarBase.Value + 3] == 0)); scalarRegisters[scalarBase.Value + 3] == 0));
var scalarPointerUnbound = ShouldTreatScalarPointerAsUnbound( var scalarPointerUnbound = descriptorDiverged && !isBufferLoad ||
isBufferLoad, ShouldTreatScalarPointerAsUnbound(
address, isBufferLoad,
_strictScalarLoad); address,
_strictScalarLoad);
if (scalarPointerUnbound) if (scalarPointerUnbound)
{ {
TraceScalarPointerFallback( TraceScalarPointerFallback(
@@ -0,0 +1,67 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System;
namespace SharpEmu.ShaderCompiler.Ir;
public sealed class Gen5IrBranchResolver : IIrBranchResolver
{
public static Gen5IrBranchResolver Instance { get; } = new();
public bool IsBranch(Gen5ShaderInstruction instruction) =>
IsUnconditionalBranch(instruction) ||
IsConditional(instruction) ||
IsTerminator(instruction);
public bool IsConditional(Gen5ShaderInstruction instruction) => instruction.Opcode switch
{
"SCbranchScc0" or
"SCbranchScc1" or
"SCbranchVccz" or
"SCbranchVccnz" or
"SCbranchExecz" or
"SCbranchExecnz" or
"SCbranchCdbgsys" or
"SCbranchCdbguser" or
"SCbranchCdbgsysOrUser" or
"SCbranchCdbgsysAndUser" => true,
_ => false,
};
public bool TryGetBranchTarget(Gen5ShaderInstruction instruction, out uint targetPc)
{
targetPc = 0;
if (IsTerminator(instruction))
{
return false;
}
if (!IsUnconditionalBranch(instruction) && !IsConditional(instruction))
{
return false;
}
if (instruction.Encoding != Gen5ShaderEncoding.Sopp || instruction.Words.Count == 0)
{
return false;
}
var offset = unchecked((short)(instruction.Words[0] & 0xFFFF));
var nextPc = (long)instruction.Pc + instruction.Words.Count * sizeof(uint);
var target = nextPc + offset * sizeof(uint);
if (target < 0 || target > uint.MaxValue)
{
return false;
}
targetPc = (uint)target;
return true;
}
public static bool IsUnconditionalBranch(Gen5ShaderInstruction instruction) =>
string.Equals(instruction.Opcode, "SBranch", StringComparison.Ordinal);
public static bool IsTerminator(Gen5ShaderInstruction instruction) =>
instruction.Opcode is "SEndpgm" or "SEndpgmSaved";
}
@@ -0,0 +1,498 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Generic;
using System.Linq;
namespace SharpEmu.ShaderCompiler.Ir;
public enum IrScalarState
{
Unknown,
Constant,
Merged,
}
public enum IrReachingState
{
None,
Single,
Multiple,
}
public readonly record struct IrReachingDefinition(IrReachingState State, uint DefinitionPc)
{
public static readonly IrReachingDefinition None = new(IrReachingState.None, 0);
public static readonly IrReachingDefinition Multiple = new(IrReachingState.Multiple, 0);
public static IrReachingDefinition At(uint pc) => new(IrReachingState.Single, pc);
public IrReachingDefinition Join(IrReachingDefinition other)
{
if (State == IrReachingState.None)
{
return other;
}
if (other.State == IrReachingState.None)
{
return this;
}
if (State == IrReachingState.Single &&
other.State == IrReachingState.Single &&
DefinitionPc == other.DefinitionPc)
{
return this;
}
return Multiple;
}
}
public readonly record struct IrScalarValue(IrScalarState State, uint Constant)
{
public static readonly IrScalarValue Unknown = new(IrScalarState.Unknown, 0);
public static readonly IrScalarValue Merged = new(IrScalarState.Merged, 0);
public static IrScalarValue FromConstant(uint value) => new(IrScalarState.Constant, value);
public bool IsResolved => State == IrScalarState.Constant;
public IrScalarValue Join(IrScalarValue other)
{
if (State == IrScalarState.Unknown)
{
return other;
}
if (other.State == IrScalarState.Unknown)
{
return this;
}
if (State == IrScalarState.Constant &&
other.State == IrScalarState.Constant &&
Constant == other.Constant)
{
return this;
}
return Merged;
}
}
public sealed class Gen5ScalarSsa
{
public const int ScalarRegisterCount = 256;
private Gen5ScalarSsa(
IrControlFlowGraph graph,
IReadOnlyList<IrScalarValue[]> entryState,
IReadOnlyList<IrScalarValue[]> exitState,
IReadOnlyList<IrReachingDefinition[]> entryDefinitions,
IReadOnlyDictionary<uint, int> blockByPc,
IReadOnlyList<Gen5ShaderInstruction> instructions)
{
Graph = graph;
_entryState = entryState;
_exitState = exitState;
_entryDefinitions = entryDefinitions;
_blockByPc = blockByPc;
_instructions = instructions;
}
private readonly IReadOnlyList<IrReachingDefinition[]> _entryDefinitions;
public IrControlFlowGraph Graph { get; }
private readonly IReadOnlyList<IrScalarValue[]> _entryState;
private readonly IReadOnlyList<IrScalarValue[]> _exitState;
private readonly IReadOnlyDictionary<uint, int> _blockByPc;
private readonly IReadOnlyList<Gen5ShaderInstruction> _instructions;
public static Gen5ScalarSsa Build(
IReadOnlyList<Gen5ShaderInstruction> instructions,
IReadOnlyList<uint> userData,
IIrBranchResolver? resolver = null)
{
resolver ??= Gen5IrBranchResolver.Instance;
var graph = IrControlFlowGraph.Build(instructions, resolver);
var blockCount = graph.Blocks.Count;
var entry = new List<IrScalarValue[]>(blockCount);
var exit = new List<IrScalarValue[]>(blockCount);
var defEntry = new List<IrReachingDefinition[]>(blockCount);
var defExit = new List<IrReachingDefinition[]>(blockCount);
for (var index = 0; index < blockCount; index++)
{
entry.Add(NewState());
exit.Add(NewState());
defEntry.Add(NewDefinitions());
defExit.Add(NewDefinitions());
}
if (blockCount > 0)
{
var initial = entry[0];
for (var index = 0; index < userData.Count && index < ScalarRegisterCount; index++)
{
initial[index] = IrScalarValue.FromConstant(userData[index]);
}
}
var blockByPc = new Dictionary<uint, int>();
for (var blockIndex = 0; blockIndex < blockCount; blockIndex++)
{
var range = graph.Blocks[blockIndex];
foreach (var instruction in instructions)
{
if (instruction.Pc >= range.StartPc && instruction.Pc < range.EndPc)
{
blockByPc[instruction.Pc] = blockIndex;
}
}
}
var worklist = new Queue<int>();
for (var index = 0; index < blockCount; index++)
{
worklist.Enqueue(index);
}
var visits = new int[blockCount];
const int visitLimit = 8;
while (worklist.Count > 0)
{
var blockIndex = worklist.Dequeue();
if (visits[blockIndex]++ > visitLimit)
{
continue;
}
var state = (IrScalarValue[])entry[blockIndex].Clone();
if (graph.Predecessors[blockIndex].Count > 0)
{
state = NewState();
var first = true;
foreach (var predecessor in graph.Predecessors[blockIndex])
{
var incoming = exit[predecessor];
for (var register = 0; register < ScalarRegisterCount; register++)
{
state[register] = first
? incoming[register]
: state[register].Join(incoming[register]);
}
first = false;
}
if (blockIndex == 0)
{
for (var register = 0; register < userData.Count && register < ScalarRegisterCount; register++)
{
state[register] = state[register].Join(
IrScalarValue.FromConstant(userData[register]));
}
}
}
entry[blockIndex] = state;
var definitions = NewDefinitions();
if (graph.Predecessors[blockIndex].Count == 0)
{
for (var register = 0; register < userData.Count && register < ScalarRegisterCount; register++)
{
definitions[register] = IrReachingDefinition.At(uint.MaxValue);
}
}
else
{
var first = true;
foreach (var predecessor in graph.Predecessors[blockIndex])
{
var incoming = defExit[predecessor];
for (var register = 0; register < ScalarRegisterCount; register++)
{
definitions[register] = first
? incoming[register]
: definitions[register].Join(incoming[register]);
}
first = false;
}
}
defEntry[blockIndex] = definitions;
var computed = Transfer(instructions, graph.Blocks[blockIndex], state);
var computedDefinitions = TransferDefinitions(
instructions,
graph.Blocks[blockIndex],
definitions);
var changed = !SameState(exit[blockIndex], computed) ||
!SameDefinitions(defExit[blockIndex], computedDefinitions);
exit[blockIndex] = computed;
defExit[blockIndex] = computedDefinitions;
if (changed)
{
foreach (var successor in graph.Successors[blockIndex])
{
worklist.Enqueue(successor);
}
}
}
return new Gen5ScalarSsa(graph, entry, exit, defEntry, blockByPc, instructions);
}
public IrScalarValue GetScalarAt(uint pc, uint register)
{
if (register >= ScalarRegisterCount || !_blockByPc.TryGetValue(pc, out var blockIndex))
{
return IrScalarValue.Unknown;
}
var state = (IrScalarValue[])_entryState[blockIndex].Clone();
var range = _graphRange(blockIndex);
foreach (var instruction in _instructions)
{
if (instruction.Pc < range.StartPc || instruction.Pc >= range.EndPc)
{
continue;
}
if (instruction.Pc >= pc)
{
break;
}
Apply(instruction, state);
}
return state[register];
}
public IrReachingDefinition GetReachingDefinitionAt(uint pc, uint register)
{
if (register >= ScalarRegisterCount || !_blockByPc.TryGetValue(pc, out var blockIndex))
{
return IrReachingDefinition.None;
}
var definitions = (IrReachingDefinition[])_entryDefinitions[blockIndex].Clone();
var range = _graphRange(blockIndex);
foreach (var instruction in _instructions)
{
if (instruction.Pc < range.StartPc || instruction.Pc >= range.EndPc)
{
continue;
}
if (instruction.Pc >= pc)
{
break;
}
ApplyDefinitions(instruction, definitions);
}
return definitions[register];
}
public bool IsInsideDivergentMerge(uint pc) =>
_blockByPc.TryGetValue(pc, out var blockIndex) &&
_graphPredecessorCount(blockIndex) > 1;
private IrBlockRange _graphRange(int blockIndex) => Graph.Blocks[blockIndex];
private int _graphPredecessorCount(int blockIndex) => Graph.Predecessors[blockIndex].Count;
private static IrScalarValue[] NewState()
{
var state = new IrScalarValue[ScalarRegisterCount];
for (var index = 0; index < state.Length; index++)
{
state[index] = IrScalarValue.Unknown;
}
return state;
}
private static IrReachingDefinition[] NewDefinitions()
{
var definitions = new IrReachingDefinition[ScalarRegisterCount];
for (var index = 0; index < definitions.Length; index++)
{
definitions[index] = IrReachingDefinition.None;
}
return definitions;
}
private static bool SameDefinitions(IrReachingDefinition[] left, IrReachingDefinition[] right)
{
for (var index = 0; index < left.Length; index++)
{
if (!left[index].Equals(right[index]))
{
return false;
}
}
return true;
}
private static IrReachingDefinition[] TransferDefinitions(
IReadOnlyList<Gen5ShaderInstruction> instructions,
IrBlockRange range,
IrReachingDefinition[] entry)
{
var definitions = (IrReachingDefinition[])entry.Clone();
foreach (var instruction in instructions)
{
if (instruction.Pc < range.StartPc || instruction.Pc >= range.EndPc)
{
continue;
}
ApplyDefinitions(instruction, definitions);
}
return definitions;
}
public const uint VccLo = 106;
public const uint VccHi = 107;
/// <summary>
/// VOPC compares and the VOP2 carry forms write VCC without naming it: the ISA
/// makes the destination implicit in the encoding, so the decoded instruction
/// carries no destination operand for it. Modelling that here (rather than in
/// the shared decoder) keeps the linear evaluator's behaviour untouched while
/// letting the dataflow see that VCC was written.
/// </summary>
public static bool WritesVccImplicitly(Gen5ShaderInstruction instruction)
{
if (instruction.Encoding == Gen5ShaderEncoding.Vopc)
{
return true;
}
return instruction.Encoding == Gen5ShaderEncoding.Vop2 &&
instruction.Opcode is
"VAddCoCiU32" or
"VSubCoCiU32" or
"VSubrevCoCiU32";
}
private static void ApplyDefinitions(
Gen5ShaderInstruction instruction,
IrReachingDefinition[] definitions)
{
foreach (var destination in instruction.Destinations)
{
if (destination.Kind != Gen5OperandKind.ScalarRegister ||
destination.Value >= ScalarRegisterCount)
{
continue;
}
definitions[destination.Value] = IrReachingDefinition.At(instruction.Pc);
}
if (WritesVccImplicitly(instruction))
{
definitions[VccLo] = IrReachingDefinition.At(instruction.Pc);
definitions[VccHi] = IrReachingDefinition.At(instruction.Pc);
}
}
private static bool SameState(IrScalarValue[] left, IrScalarValue[] right)
{
for (var index = 0; index < left.Length; index++)
{
if (!left[index].Equals(right[index]))
{
return false;
}
}
return true;
}
private static IrScalarValue[] Transfer(
IReadOnlyList<Gen5ShaderInstruction> instructions,
IrBlockRange range,
IrScalarValue[] entry)
{
var state = (IrScalarValue[])entry.Clone();
foreach (var instruction in instructions)
{
if (instruction.Pc < range.StartPc || instruction.Pc >= range.EndPc)
{
continue;
}
Apply(instruction, state);
}
return state;
}
private static void Apply(Gen5ShaderInstruction instruction, IrScalarValue[] state)
{
var resolved = ResolveResult(instruction, state);
foreach (var destination in instruction.Destinations)
{
if (destination.Kind != Gen5OperandKind.ScalarRegister ||
destination.Value >= ScalarRegisterCount)
{
continue;
}
state[destination.Value] = resolved;
}
}
private static IrScalarValue ResolveResult(
Gen5ShaderInstruction instruction,
IrScalarValue[] state)
{
if (instruction.Destinations.Count != 1)
{
return IrScalarValue.Unknown;
}
return instruction.Opcode switch
{
"SMov" or "SMovB32" => Source(instruction, state, 0),
_ => IrScalarValue.Unknown,
};
}
private static IrScalarValue Source(
Gen5ShaderInstruction instruction,
IrScalarValue[] state,
int index)
{
if (index >= instruction.Sources.Count)
{
return IrScalarValue.Unknown;
}
var source = instruction.Sources[index];
return source.Kind switch
{
Gen5OperandKind.ScalarRegister when source.Value < ScalarRegisterCount =>
state[source.Value],
Gen5OperandKind.LiteralConstant => IrScalarValue.FromConstant(source.Value),
_ => IrScalarValue.Unknown,
};
}
}
@@ -0,0 +1,161 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Generic;
using System.Linq;
namespace SharpEmu.ShaderCompiler.Ir;
public readonly record struct IrBlockRange(uint StartPc, uint EndPc);
public sealed class IrControlFlowGraph
{
private IrControlFlowGraph(
IReadOnlyList<IrBlockRange> blocks,
IReadOnlyDictionary<uint, int> blockByStartPc,
IReadOnlyList<IReadOnlyList<int>> successors,
IReadOnlyList<IReadOnlyList<int>> predecessors,
IReadOnlySet<int> loopHeaders)
{
Blocks = blocks;
BlockByStartPc = blockByStartPc;
Successors = successors;
Predecessors = predecessors;
LoopHeaders = loopHeaders;
}
public IReadOnlyList<IrBlockRange> Blocks { get; }
public IReadOnlyDictionary<uint, int> BlockByStartPc { get; }
public IReadOnlyList<IReadOnlyList<int>> Successors { get; }
public IReadOnlyList<IReadOnlyList<int>> Predecessors { get; }
public IReadOnlySet<int> LoopHeaders { get; }
public bool HasControlFlow => Blocks.Count > 1;
public static IrControlFlowGraph Build(
IReadOnlyList<Gen5ShaderInstruction> instructions,
IIrBranchResolver resolver)
{
var leaders = new SortedSet<uint>();
if (instructions.Count > 0)
{
leaders.Add(instructions[0].Pc);
}
for (var index = 0; index < instructions.Count; index++)
{
var instruction = instructions[index];
if (!resolver.IsBranch(instruction))
{
continue;
}
if (resolver.TryGetBranchTarget(instruction, out var target))
{
leaders.Add(target);
}
if (index + 1 < instructions.Count)
{
leaders.Add(instructions[index + 1].Pc);
}
}
var ordered = leaders.ToList();
var ranges = new List<IrBlockRange>(ordered.Count);
var byStart = new Dictionary<uint, int>();
for (var index = 0; index < ordered.Count; index++)
{
var start = ordered[index];
var end = index + 1 < ordered.Count
? ordered[index + 1]
: instructions.Count > 0 ? instructions[^1].Pc + 1 : start;
byStart[start] = ranges.Count;
ranges.Add(new IrBlockRange(start, end));
}
var successors = new List<List<int>>(ranges.Count);
var predecessors = new List<List<int>>(ranges.Count);
for (var index = 0; index < ranges.Count; index++)
{
successors.Add([]);
predecessors.Add([]);
}
for (var blockIndex = 0; blockIndex < ranges.Count; blockIndex++)
{
var range = ranges[blockIndex];
var last = instructions
.Where(candidate => candidate.Pc >= range.StartPc && candidate.Pc < range.EndPc)
.LastOrDefault();
if (last is null)
{
continue;
}
var isBranch = resolver.IsBranch(last);
var hasTarget = isBranch && resolver.TryGetBranchTarget(last, out var target) &&
byStart.TryGetValue(target, out var targetIndex);
if (hasTarget)
{
_ = resolver.TryGetBranchTarget(last, out var resolved);
Link(successors, predecessors, blockIndex, byStart[resolved]);
}
var fallsThrough = !isBranch || resolver.IsConditional(last);
if (fallsThrough && blockIndex + 1 < ranges.Count)
{
Link(successors, predecessors, blockIndex, blockIndex + 1);
}
}
var headers = new HashSet<int>();
for (var blockIndex = 0; blockIndex < ranges.Count; blockIndex++)
{
foreach (var successor in successors[blockIndex])
{
if (successor <= blockIndex)
{
headers.Add(successor);
}
}
}
return new IrControlFlowGraph(
ranges,
byStart,
successors.Select(list => (IReadOnlyList<int>)list).ToList(),
predecessors.Select(list => (IReadOnlyList<int>)list).ToList(),
headers);
}
private static void Link(
List<List<int>> successors,
List<List<int>> predecessors,
int from,
int to)
{
if (!successors[from].Contains(to))
{
successors[from].Add(to);
}
if (!predecessors[to].Contains(from))
{
predecessors[to].Add(from);
}
}
}
public interface IIrBranchResolver
{
bool IsBranch(Gen5ShaderInstruction instruction);
bool IsConditional(Gen5ShaderInstruction instruction);
bool TryGetBranchTarget(Gen5ShaderInstruction instruction, out uint targetPc);
}
@@ -75,49 +75,6 @@ public sealed class AvPlayerPathTests : IDisposable
AssertPathIsInsideApp0(resolved); AssertPathIsInsideApp0(resolved);
} }
[Theory]
[InlineData(false, "ffmpeg", "ffprobe")]
[InlineData(true, "ffmpeg.exe", "ffprobe.exe")]
public void MediaToolLookupUsesPlatformNames(
bool isWindows,
string ffmpegName,
string ffprobeName)
{
var toolDirectory = Path.Combine(_tempRoot, "Media Tools");
Directory.CreateDirectory(toolDirectory);
var ffmpeg = Path.Combine(toolDirectory, ffmpegName);
File.WriteAllBytes(ffmpeg, []);
var resolved = AvPlayerExports.FindFfmpeg(
configured: null,
searchPath: $"\"{toolDirectory}\"",
isWindows);
Assert.Equal(ffmpeg, resolved);
Assert.Equal(
Path.Combine(toolDirectory, ffprobeName),
AvPlayerExports.GetFfprobePath(ffmpeg, isWindows));
}
[Theory]
[InlineData(false, "ffmpeg")]
[InlineData(true, "ffmpeg.exe")]
public void MediaToolLookupFindsPackagedBinary(bool isWindows, string executable)
{
var publishDirectory = Path.Combine(_tempRoot, "publish");
Directory.CreateDirectory(Path.Combine(publishDirectory, "ffmpeg"));
var ffmpeg = Path.Combine(publishDirectory, "ffmpeg", executable);
File.WriteAllBytes(ffmpeg, []);
Assert.Equal(
ffmpeg,
AvPlayerExports.FindFfmpeg(
configured: null,
searchPath: null,
isWindows,
publishDirectory));
}
[Fact] [Fact]
public void RelativeFileUriCannotEscapeApp0() public void RelativeFileUriCannotEscapeApp0()
{ {
@@ -95,6 +95,67 @@ public sealed class GuiSettingsTests
Assert.Equal(["SHARPEMU_TRACE"], settings.EnvironmentToggles); Assert.Equal(["SHARPEMU_TRACE"], settings.EnvironmentToggles);
} }
[Fact]
public void NormalizeFromJson_AllLauncherOptions_ArePreserved()
{
const string json = """
{
"LogLevel": "Debug",
"ImportTraceLimit": 96,
"StrictDynlibResolution": true,
"LogToFile": true,
"LogFilePath": "C:\\Logs\\sharpemu.log",
"OverrideLogFile": true,
"PlayTitleMusic": false,
"EmulatorPath": "C:\\SharpEmu\\SharpEmu.exe",
"Language": "ru",
"DefaultProfile": "Player",
"DiscordRichPresence": false,
"CheckForUpdatesOnStartup": false,
"WindowMode": "Borderless",
"Resolution": "2560x1440",
"DisplayIndex": 2,
"RefreshRate": 144,
"ScalingMode": "Integer",
"VSync": false,
"HdrMode": "On",
"EnvironmentToggles": [
"SHARPEMU_VK_VALIDATION",
"SHARPEMU_GUEST_IMAGE_CPU_SYNC"
],
"RenderResolutionScale": 0.5,
"DiscordClientId": "999"
}
""";
var settings = GuiSettings.NormalizeFromJson(json);
Assert.Equal("Debug", settings.LogLevel);
Assert.Equal(96, settings.ImportTraceLimit);
Assert.True(settings.StrictDynlibResolution);
Assert.True(settings.LogToFile);
Assert.Equal("C:\\Logs\\sharpemu.log", settings.LogFilePath);
Assert.True(settings.OverrideLogFile);
Assert.False(settings.PlayTitleMusic);
Assert.Equal("C:\\SharpEmu\\SharpEmu.exe", settings.EmulatorPath);
Assert.Equal("ru", settings.Language);
Assert.Equal("Player", settings.DefaultProfile);
Assert.False(settings.DiscordRichPresence);
Assert.False(settings.CheckForUpdatesOnStartup);
Assert.Equal("Borderless", settings.WindowMode);
Assert.Equal("2560x1440", settings.Resolution);
Assert.Equal(2, settings.DisplayIndex);
Assert.Equal(144, settings.RefreshRate);
Assert.Equal("Integer", settings.ScalingMode);
Assert.False(settings.VSync);
Assert.Equal("On", settings.HdrMode);
Assert.Equal(
["SHARPEMU_VK_VALIDATION", "SHARPEMU_GUEST_IMAGE_CPU_SYNC"],
settings.EnvironmentToggles);
Assert.Equal(0.5, settings.RenderResolutionScale);
Assert.Equal("999", settings.DiscordClientId);
}
// An empty Discord client ID intentionally disables Rich Presence. // An empty Discord client ID intentionally disables Rich Presence.
[Fact] [Fact]
public void NormalizeFromJson_EmptyDiscordClientId_IsPreservedNotNormalized() public void NormalizeFromJson_EmptyDiscordClientId_IsPreservedNotNormalized()
@@ -0,0 +1,52 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.GUI;
using System.Collections;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using Xunit;
namespace SharpEmu.Libs.Tests.GUI;
public sealed class LibraryTileCollectionTests
{
[Fact]
public void KeepsAddFolderTileAfterVisibleGames()
{
var games = new ObservableCollection<GameEntry>();
var tiles = new LibraryTileCollection(games);
var first = CreateGame("First");
var second = CreateGame("Second");
games.Add(first);
games.Add(second);
Assert.Equal(3, tiles.Count);
Assert.True(tiles is IList { IsReadOnly: true });
Assert.Same(first, tiles[0]);
Assert.Same(second, tiles[1]);
Assert.Same(AddFolderTile.Instance, tiles[2]);
}
[Fact]
public void ForwardsGameChangesAtTheirOriginalIndices()
{
var games = new ObservableCollection<GameEntry>();
var tiles = new LibraryTileCollection(games);
NotifyCollectionChangedEventArgs? change = null;
tiles.CollectionChanged += (_, args) => change = args;
var game = CreateGame("Game");
games.Add(game);
Assert.NotNull(change);
Assert.Equal(NotifyCollectionChangedAction.Add, change.Action);
Assert.Equal(0, change.NewStartingIndex);
Assert.Same(game, Assert.Single(change.NewItems!.Cast<GameEntry>()));
Assert.Same(AddFolderTile.Instance, tiles[1]);
}
private static GameEntry CreateGame(string name) =>
new(name, null, null, $"/games/{name}/eboot.bin", 0, null, null);
}
@@ -0,0 +1,27 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using Avalonia.Controls;
using SharpEmu.GUI;
using Xunit;
namespace SharpEmu.Libs.Tests.GUI;
public sealed class WindowChromeTests
{
[Theory]
[InlineData(WindowState.Normal, "crop_square", "Maximize", "Maximize window")]
[InlineData(WindowState.Maximized, "filter_none", "Restore", "Restore window")]
public void GetMaximizeButtonState_ReturnsConsistentVisualAndAccessibleState(
WindowState windowState,
string expectedGlyph,
string expectedToolTip,
string expectedAutomationName)
{
var state = MainWindow.GetMaximizeButtonState(windowState);
Assert.Equal(expectedGlyph, state.Glyph);
Assert.Equal(expectedToolTip, state.ToolTip);
Assert.Equal(expectedAutomationName, state.AutomationName);
}
}
@@ -2,18 +2,18 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
using System.Buffers.Binary; using System.Buffers.Binary;
using SharpEmu.Libs.Bink; using SharpEmu.Libs.Media;
using Xunit; using Xunit;
namespace SharpEmu.Libs.Tests.Bink; namespace SharpEmu.Libs.Tests.Media;
public sealed class Bink2MovieBridgeTests : IDisposable public sealed class HostMovieBridgeTests : IDisposable
{ {
private readonly string _tempDirectory = Path.Combine( private readonly string _tempDirectory = Path.Combine(
Path.GetTempPath(), Path.GetTempPath(),
$"sharpemu-bink-{Guid.NewGuid():N}"); $"sharpemu-bink-{Guid.NewGuid():N}");
public Bink2MovieBridgeTests() public HostMovieBridgeTests()
{ {
Directory.CreateDirectory(_tempDirectory); Directory.CreateDirectory(_tempDirectory);
} }
@@ -23,7 +23,7 @@ public sealed class Bink2MovieBridgeTests : IDisposable
{ {
var path = WriteHeader("KB2j"u8, 3840, 2160, 30_000, 1_001); var path = WriteHeader("KB2j"u8, 3840, 2160, 30_000, 1_001);
Assert.True(Bink2MovieBridge.TryReadBinkInfo(path, out var info)); Assert.True(HostMovieBridge.TryReadBinkInfo(path, out var info));
Assert.Equal(3840u, info.Width); Assert.Equal(3840u, info.Width);
Assert.Equal(2160u, info.Height); Assert.Equal(2160u, info.Height);
Assert.Equal(30_000u, info.FramesPerSecondNumerator); Assert.Equal(30_000u, info.FramesPerSecondNumerator);
@@ -43,7 +43,7 @@ public sealed class Bink2MovieBridgeTests : IDisposable
60, 60,
1); 1);
Assert.True(Bink2MovieBridge.TryReadBinkInfo(path, out _)); Assert.True(HostMovieBridge.TryReadBinkInfo(path, out _));
} }
[Fact] [Fact]
@@ -51,7 +51,7 @@ public sealed class Bink2MovieBridgeTests : IDisposable
{ {
var path = WriteHeader("KB2j"u8, 1920, 1080, 60, 0); var path = WriteHeader("KB2j"u8, 1920, 1080, 60, 0);
Assert.False(Bink2MovieBridge.TryReadBinkInfo(path, out _)); Assert.False(HostMovieBridge.TryReadBinkInfo(path, out _));
} }
private string WriteHeader( private string WriteHeader(
@@ -1,17 +1,17 @@
// Copyright (C) 2026 SharpEmu Emulator Project // Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
using SharpEmu.Libs.Bink; using SharpEmu.Libs.Media;
using Xunit; using Xunit;
namespace SharpEmu.Libs.Tests.Bink; namespace SharpEmu.Libs.Tests.Media;
public sealed class BinkFramePlaybackTests public sealed class MediaFramePlaybackTests
{ {
[Fact] [Fact]
public void FramesAdvanceAccordingToMovieClock() public void FramesAdvanceAccordingToMovieClock()
{ {
using var playback = new BinkFramePlayback(new SequenceDecoder(1, 2, 3)); using var playback = new MediaFramePlayback(new SequenceDecoder(1, 2, 3));
Assert.Equal(1, WaitForAdvancedFrame(playback)[0]); Assert.Equal(1, WaitForAdvancedFrame(playback)[0]);
Assert.True(playback.TryGetFrame(true, out var heldFrame, out var advanced)); Assert.True(playback.TryGetFrame(true, out var heldFrame, out var advanced));
@@ -22,7 +22,7 @@ public sealed class BinkFramePlaybackTests
Assert.Equal(3, WaitForAdvancedFrame(playback)[0]); Assert.Equal(3, WaitForAdvancedFrame(playback)[0]);
} }
private static byte[] WaitForAdvancedFrame(BinkFramePlayback playback) private static byte[] WaitForAdvancedFrame(MediaFramePlayback playback)
{ {
var deadline = DateTime.UtcNow + TimeSpan.FromSeconds(2); var deadline = DateTime.UtcNow + TimeSpan.FromSeconds(2);
while (DateTime.UtcNow < deadline) while (DateTime.UtcNow < deadline)
@@ -41,7 +41,7 @@ public sealed class BinkFramePlaybackTests
[Fact] [Fact]
public void FirstFrameWaitsUntilPresentationStarts() public void FirstFrameWaitsUntilPresentationStarts()
{ {
using var playback = new BinkFramePlayback(new SequenceDecoder(1, 2)); using var playback = new MediaFramePlayback(new SequenceDecoder(1, 2));
var first = WaitForFrame(playback, advanceClock: false); var first = WaitForFrame(playback, advanceClock: false);
Assert.Equal(1, first[0]); Assert.Equal(1, first[0]);
@@ -58,7 +58,7 @@ public sealed class BinkFramePlaybackTests
} }
private static byte[] WaitForFrame( private static byte[] WaitForFrame(
BinkFramePlayback playback, MediaFramePlayback playback,
bool advanceClock) bool advanceClock)
{ {
var deadline = DateTime.UtcNow + TimeSpan.FromSeconds(2); var deadline = DateTime.UtcNow + TimeSpan.FromSeconds(2);
@@ -75,7 +75,7 @@ public sealed class BinkFramePlaybackTests
throw new TimeoutException("The decoder did not produce a frame."); throw new TimeoutException("The decoder did not produce a frame.");
} }
private sealed class SequenceDecoder(params byte[] values) : IBinkFrameDecoder private sealed class SequenceDecoder(params byte[] values) : IMediaFrameDecoder
{ {
private int _index; private int _index;
@@ -0,0 +1,90 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Generic;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Ir;
using Xunit;
namespace SharpEmu.ShaderCompiler.Tests;
public sealed class Gen5ImplicitVccTests
{
private static Gen5ShaderInstruction Vopc(uint pc, string opcode = "VCmpEqU32") =>
new(pc, Gen5ShaderEncoding.Vopc, opcode, [0u], [], [], null);
private static Gen5ShaderInstruction Vop2(uint pc, string opcode) =>
new(pc, Gen5ShaderEncoding.Vop2, opcode, [0u], [], [Gen5Operand.Vector(0)], null);
private static Gen5ShaderInstruction Nop(uint pc) =>
new(pc, Gen5ShaderEncoding.Sop1, "SNop", [0u], [], [], null);
[Fact]
public void VopcIsRecognisedAsAnImplicitVccWriter()
{
Assert.True(Gen5ScalarSsa.WritesVccImplicitly(Vopc(0)));
Assert.True(Gen5ScalarSsa.WritesVccImplicitly(Vopc(0, "VCmpLtF32")));
}
[Fact]
public void Vop2CarryFormsAreRecognised()
{
Assert.True(Gen5ScalarSsa.WritesVccImplicitly(Vop2(0, "VAddCoCiU32")));
Assert.True(Gen5ScalarSsa.WritesVccImplicitly(Vop2(0, "VSubCoCiU32")));
Assert.True(Gen5ScalarSsa.WritesVccImplicitly(Vop2(0, "VSubrevCoCiU32")));
}
[Fact]
public void PlainVop2DoesNotWriteVcc()
{
Assert.False(Gen5ScalarSsa.WritesVccImplicitly(Vop2(0, "VAddF32")));
Assert.False(Gen5ScalarSsa.WritesVccImplicitly(Nop(0)));
}
[Fact]
public void VopcDefinesBothVccHalves()
{
List<Gen5ShaderInstruction> program = [Vopc(0), Nop(4)];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
var low = ssa.GetReachingDefinitionAt(4, Gen5ScalarSsa.VccLo);
var high = ssa.GetReachingDefinitionAt(4, Gen5ScalarSsa.VccHi);
Assert.Equal(IrReachingState.Single, low.State);
Assert.Equal(0u, low.DefinitionPc);
Assert.Equal(IrReachingState.Single, high.State);
Assert.Equal(0u, high.DefinitionPc);
}
[Fact]
public void WithoutTheImplicitWriteVccWouldLookUndefined()
{
// The regression this models: before implicit VCC was tracked the offset
// register reported "none" and its stale value was used as a byte offset.
List<Gen5ShaderInstruction> program = [Nop(0), Nop(4)];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(IrReachingState.None, ssa.GetReachingDefinitionAt(4, Gen5ScalarSsa.VccLo).State);
}
[Fact]
public void VccWrittenOnBothBranchesBecomesMultiple()
{
List<Gen5ShaderInstruction> program =
[
new(0, Gen5ShaderEncoding.Sopp, "SCbranchScc0", [2u], [], [], null),
Vopc(4),
new(8, Gen5ShaderEncoding.Sopp, "SBranch", [1u], [], [], null),
Vopc(12),
Nop(16),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(
IrReachingState.Multiple,
ssa.GetReachingDefinitionAt(16, Gen5ScalarSsa.VccLo).State);
}
}
@@ -0,0 +1,142 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Generic;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Ir;
using Xunit;
namespace SharpEmu.ShaderCompiler.Tests;
public sealed class Gen5ReachingDefinitionTests
{
private static Gen5ShaderInstruction Load(uint pc, uint destination) =>
new(
pc,
Gen5ShaderEncoding.Smem,
"SLoadDwordx4",
[0u, 0u],
[Gen5Operand.Scalar(0)],
[Gen5Operand.Scalar(destination)],
null);
private static Gen5ShaderInstruction Nop(uint pc) =>
new(pc, Gen5ShaderEncoding.Sop1, "SNop", [0u], [], [], null);
private static Gen5ShaderInstruction Branch(uint pc, string opcode, short wordOffset) =>
new(
pc,
Gen5ShaderEncoding.Sopp,
opcode,
[unchecked((uint)(ushort)wordOffset)],
[],
[],
null);
[Fact]
public void SingleDefinitionIsTracked()
{
List<Gen5ShaderInstruction> program = [Load(0, 16), Nop(4)];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
var reaching = ssa.GetReachingDefinitionAt(4, 16);
Assert.Equal(IrReachingState.Single, reaching.State);
Assert.Equal(0u, reaching.DefinitionPc);
}
[Fact]
public void TwoDefinitionsOnDifferentPathsBecomeMultiple()
{
// The case that produced garbage descriptors: the same register is
// written on both sides of a branch and read after the join.
List<Gen5ShaderInstruction> program =
[
Branch(0, "SCbranchScc0", 2),
Load(4, 16),
Branch(8, "SBranch", 1),
Load(12, 16),
Nop(16),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(IrReachingState.Multiple, ssa.GetReachingDefinitionAt(16, 16).State);
}
[Fact]
public void DefinitionOnOnlyOnePathIsAlsoMultipleAtTheJoin()
{
List<Gen5ShaderInstruction> program =
[
Load(0, 16),
Branch(4, "SCbranchScc0", 1),
Load(8, 16),
Nop(12),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(IrReachingState.Multiple, ssa.GetReachingDefinitionAt(12, 16).State);
}
[Fact]
public void DefinitionBeforeTheBranchStaysSingle()
{
List<Gen5ShaderInstruction> program =
[
Load(0, 16),
Branch(4, "SCbranchScc0", 1),
Load(8, 16),
Nop(12),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
var reaching = ssa.GetReachingDefinitionAt(4, 16);
Assert.Equal(IrReachingState.Single, reaching.State);
Assert.Equal(0u, reaching.DefinitionPc);
}
[Fact]
public void UserDataCountsAsADefinition()
{
List<Gen5ShaderInstruction> program = [Nop(0)];
var ssa = Gen5ScalarSsa.Build(program, userData: [0x1111, 0x2222]);
Assert.Equal(IrReachingState.Single, ssa.GetReachingDefinitionAt(0, 0).State);
Assert.Equal(IrReachingState.None, ssa.GetReachingDefinitionAt(0, 64).State);
}
[Fact]
public void UnwrittenRegisterHasNoDefinition()
{
List<Gen5ShaderInstruction> program = [Load(0, 16), Nop(4)];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(IrReachingState.None, ssa.GetReachingDefinitionAt(4, 32).State);
}
[Fact]
public void ReachingDefinitionSeesLoadsThatConstantPropagationCannot()
{
// The whole point of the second analysis: SLoadDwordx4 has no compile-time
// value, so constant propagation reports Unknown and never Merged. Reaching
// definitions still proves the register has two possible writers.
List<Gen5ShaderInstruction> program =
[
Branch(0, "SCbranchScc0", 2),
Load(4, 16),
Branch(8, "SBranch", 1),
Load(12, 16),
Nop(16),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(IrScalarState.Unknown, ssa.GetScalarAt(16, 16).State);
Assert.Equal(IrReachingState.Multiple, ssa.GetReachingDefinitionAt(16, 16).State);
}
}
@@ -0,0 +1,168 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Generic;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Ir;
using Xunit;
namespace SharpEmu.ShaderCompiler.Tests;
public sealed class Gen5ScalarSsaTests
{
private static Gen5ShaderInstruction Mov(uint pc, uint destination, uint literal) =>
new(
pc,
Gen5ShaderEncoding.Sop1,
"SMov",
[0u],
[new Gen5Operand(Gen5OperandKind.LiteralConstant, literal)],
[Gen5Operand.Scalar(destination)],
null);
private static Gen5ShaderInstruction Nop(uint pc) =>
new(pc, Gen5ShaderEncoding.Sop1, "SNop", [0u], [], [], null);
private static Gen5ShaderInstruction Branch(uint pc, string opcode, short wordOffset) =>
new(
pc,
Gen5ShaderEncoding.Sopp,
opcode,
[unchecked((uint)(ushort)wordOffset)],
[],
[],
null);
[Fact]
public void StraightLineMovResolvesToAConstant()
{
List<Gen5ShaderInstruction> program =
[
Mov(0, destination: 8, literal: 0x1234),
Nop(4),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
var value = ssa.GetScalarAt(4, 8);
Assert.Equal(IrScalarState.Constant, value.State);
Assert.Equal(0x1234u, value.Constant);
}
[Fact]
public void UserDataSeedsTheEntryState()
{
List<Gen5ShaderInstruction> program = [Nop(0)];
var ssa = Gen5ScalarSsa.Build(program, userData: [0x40F55240, 0x00000004]);
Assert.Equal(IrScalarState.Constant, ssa.GetScalarAt(0, 0).State);
Assert.Equal(0x40F55240u, ssa.GetScalarAt(0, 0).Constant);
Assert.Equal(0x00000004u, ssa.GetScalarAt(0, 1).Constant);
}
[Fact]
public void ConflictingValuesFromTwoPathsBecomeMerged()
{
// if (cc) s8 = 0xAAAA else s8 = 0xBBBB; use s8
List<Gen5ShaderInstruction> program =
[
Branch(0, "SCbranchScc0", 2),
Mov(4, destination: 8, literal: 0xAAAA),
Branch(8, "SBranch", 1),
Mov(12, destination: 8, literal: 0xBBBB),
Nop(16),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.True(ssa.Graph.HasControlFlow);
Assert.Equal(IrScalarState.Merged, ssa.GetScalarAt(16, 8).State);
}
[Fact]
public void SameValueOnBothPathsStaysResolved()
{
List<Gen5ShaderInstruction> program =
[
Branch(0, "SCbranchScc0", 2),
Mov(4, destination: 8, literal: 0xCAFE),
Branch(8, "SBranch", 1),
Mov(12, destination: 8, literal: 0xCAFE),
Nop(16),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
var value = ssa.GetScalarAt(16, 8);
Assert.Equal(IrScalarState.Constant, value.State);
Assert.Equal(0xCAFEu, value.Constant);
}
[Fact]
public void RegisterWrittenOnOnlyOnePathIsMergedAtTheJoin()
{
List<Gen5ShaderInstruction> program =
[
Mov(0, destination: 8, literal: 0x1111),
Branch(4, "SCbranchScc0", 1),
Mov(8, destination: 8, literal: 0x2222),
Nop(12),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.Equal(IrScalarState.Merged, ssa.GetScalarAt(12, 8).State);
}
[Fact]
public void ValueBeforeTheBranchIsStillResolved()
{
List<Gen5ShaderInstruction> program =
[
Mov(0, destination: 8, literal: 0x1111),
Branch(4, "SCbranchScc0", 1),
Mov(8, destination: 8, literal: 0x2222),
Nop(12),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
var value = ssa.GetScalarAt(4, 8);
Assert.Equal(IrScalarState.Constant, value.State);
Assert.Equal(0x1111u, value.Constant);
}
[Fact]
public void MergeJoinIsReportedForDivergentBlocks()
{
List<Gen5ShaderInstruction> program =
[
Branch(0, "SCbranchScc0", 1),
Mov(4, destination: 8, literal: 1),
Nop(8),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.True(ssa.IsInsideDivergentMerge(8));
Assert.False(ssa.IsInsideDivergentMerge(0));
}
[Fact]
public void LoopDoesNotHangTheFixpoint()
{
List<Gen5ShaderInstruction> program =
[
Mov(0, destination: 8, literal: 1),
Nop(4),
Branch(8, "SCbranchScc1", -3),
Nop(12),
];
var ssa = Gen5ScalarSsa.Build(program, userData: []);
Assert.NotEmpty(ssa.Graph.LoopHeaders);
Assert.Equal(IrScalarState.Constant, ssa.GetScalarAt(12, 8).State);
}
}
@@ -0,0 +1,127 @@
// Copyright (C) 2026 SharpEmu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
using System.Collections.Generic;
using SharpEmu.ShaderCompiler;
using SharpEmu.ShaderCompiler.Ir;
using Xunit;
namespace SharpEmu.ShaderCompiler.Tests;
public sealed class IrControlFlowTests
{
private sealed class Resolver : IIrBranchResolver
{
public Dictionary<uint, (bool Conditional, uint Target)> Branches { get; } = [];
public bool IsBranch(Gen5ShaderInstruction instruction) =>
Branches.ContainsKey(instruction.Pc);
public bool IsConditional(Gen5ShaderInstruction instruction) =>
Branches.TryGetValue(instruction.Pc, out var branch) && branch.Conditional;
public bool TryGetBranchTarget(Gen5ShaderInstruction instruction, out uint targetPc)
{
if (Branches.TryGetValue(instruction.Pc, out var branch))
{
targetPc = branch.Target;
return true;
}
targetPc = 0;
return false;
}
}
private static Gen5ShaderInstruction Instruction(uint pc) =>
new(pc, Gen5ShaderEncoding.Sop1, "SMov", [], [], [], null);
private static List<Gen5ShaderInstruction> Straight(params uint[] pcs)
{
var list = new List<Gen5ShaderInstruction>();
foreach (var pc in pcs)
{
list.Add(Instruction(pc));
}
return list;
}
[Fact]
public void StraightLineCodeIsASingleBlock()
{
var instructions = Straight(0, 4, 8, 12);
var cfg = IrControlFlowGraph.Build(instructions, new Resolver());
Assert.Single(cfg.Blocks);
Assert.False(cfg.HasControlFlow);
Assert.Empty(cfg.LoopHeaders);
}
[Fact]
public void ConditionalBranchSplitsIntoThreeBlocks()
{
var instructions = Straight(0, 4, 8, 12, 16);
var resolver = new Resolver();
resolver.Branches[4] = (Conditional: true, Target: 12);
var cfg = IrControlFlowGraph.Build(instructions, resolver);
Assert.Equal(3, cfg.Blocks.Count);
Assert.True(cfg.HasControlFlow);
var entry = cfg.BlockByStartPc[0];
var fallthrough = cfg.BlockByStartPc[8];
var target = cfg.BlockByStartPc[12];
Assert.Contains(target, cfg.Successors[entry]);
Assert.Contains(fallthrough, cfg.Successors[entry]);
Assert.Contains(entry, cfg.Predecessors[target]);
}
[Fact]
public void UnconditionalBranchDoesNotFallThrough()
{
var instructions = Straight(0, 4, 8, 12);
var resolver = new Resolver();
resolver.Branches[4] = (Conditional: false, Target: 12);
var cfg = IrControlFlowGraph.Build(instructions, resolver);
var entry = cfg.BlockByStartPc[0];
var skipped = cfg.BlockByStartPc[8];
var target = cfg.BlockByStartPc[12];
Assert.Equal([target], cfg.Successors[entry]);
Assert.DoesNotContain(skipped, cfg.Successors[entry]);
}
[Fact]
public void BackwardBranchMarksALoopHeader()
{
var instructions = Straight(0, 4, 8, 12);
var resolver = new Resolver();
resolver.Branches[8] = (Conditional: true, Target: 4);
var cfg = IrControlFlowGraph.Build(instructions, resolver);
var header = cfg.BlockByStartPc[4];
Assert.Contains(header, cfg.LoopHeaders);
Assert.Contains(header, cfg.Successors[cfg.BlockByStartPc[4]]);
}
[Fact]
public void MergeBlockRecordsBothPredecessors()
{
var instructions = Straight(0, 4, 8, 12, 16, 20);
var resolver = new Resolver();
resolver.Branches[0] = (Conditional: true, Target: 12);
resolver.Branches[8] = (Conditional: false, Target: 16);
var cfg = IrControlFlowGraph.Build(instructions, resolver);
var merge = cfg.BlockByStartPc[16];
Assert.Equal(2, cfg.Predecessors[merge].Count);
}
}