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Author SHA1 Message Date
ParantezTech 6be44dd750 chore: bump version to 0.0.3 2026-07-28 03:38:27 +03:00
16 changed files with 462 additions and 472 deletions
+1 -1
View File
@@ -9,7 +9,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<SharpEmuVersion>0.0.3-hotfix-1</SharpEmuVersion>
<SharpEmuVersion>0.0.3</SharpEmuVersion>
<Version>$(SharpEmuVersion)</Version>
<RepoRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)'))</RepoRoot>
+2 -1
View File
@@ -7,6 +7,7 @@ path = [
"global.json",
"**/packages.lock.json",
"scripts/ps5_names.txt",
"src/SharpEmu.LibAtrac9/**",
"src/SharpEmu.GUI/Languages/**",
"src/SharpEmu.ShaderCompiler.Metal/Templates/**",
"tests/SharpEmu.ShaderCompiler.Metal.Tests/Goldens/**",
@@ -20,7 +21,7 @@ SPDX-FileCopyrightText = "SharpEmu Emulator Project"
SPDX-License-Identifier = "GPL-2.0-or-later"
[[annotations]]
path = "src/SharpEmu.LibAtrac9/**"
path = "src/SharpEmu.GUI/Atrac9/**"
precedence = "aggregate"
SPDX-FileCopyrightText = "2018 Alex Barney"
SPDX-License-Identifier = "MIT"
+249 -14
View File
@@ -1,32 +1,267 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Application composition root. Shared resources and styles are included in
cascade order so individual launcher views do not redefine global visuals.
-->
<Application xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:SharpEmu.GUI"
x:Class="SharpEmu.GUI.App"
RequestedThemeVariant="Dark">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceInclude Source="avares://SharpEmu.GUI/Themes/Tokens.axaml" />
<ResourceInclude Source="avares://SharpEmu.GUI/Themes/Templates/SettingRow.axaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
<Color x:Key="SystemAccentColor">#7C5CFC</Color>
<LinearGradientBrush x:Key="BgBrush" StartPoint="0%,0%" EndPoint="100%,100%">
<GradientStop Offset="0" Color="#12151F" />
<GradientStop Offset="0.55" Color="#0D1017" />
<GradientStop Offset="1" Color="#0B0D14" />
</LinearGradientBrush>
<SolidColorBrush x:Key="ChromeBrush" Color="#090C12" />
<SolidColorBrush x:Key="CardBrush" Color="#141924" />
<SolidColorBrush x:Key="CardBorderBrush" Color="#232B3A" />
<SolidColorBrush x:Key="ElevatedBrush" Color="#1B2230" />
<SolidColorBrush x:Key="TextBrush" Color="#E8ECF4" />
<SolidColorBrush x:Key="MutedBrush" Color="#8B94A7" />
<SolidColorBrush x:Key="FaintBrush" Color="#5A6478" />
<SolidColorBrush x:Key="AccentBrush" Color="#7C5CFC" />
<SolidColorBrush x:Key="AccentHoverBrush" Color="#8F73FF" />
<SolidColorBrush x:Key="DangerBrush" Color="#E5484D" />
<SolidColorBrush x:Key="DangerHoverBrush" Color="#F2555A" />
<SolidColorBrush x:Key="SuccessBrush" Color="#46C46B" />
<SolidColorBrush x:Key="InfoBrush" Color="#58A6FF" />
<SolidColorBrush x:Key="TileHoverBrush" Color="#1A2130" />
<SolidColorBrush x:Key="TileSelectedBrush" Color="#212A3F" />
<ControlTheme x:Key="{x:Type local:SettingRow}" TargetType="local:SettingRow">
<Setter Property="Template">
<ControlTemplate>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock x:Name="PART_Label" Text="{TemplateBinding Label}" FontSize="13" />
<TextBlock Text="{TemplateBinding Description}" FontSize="11"
Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap"
IsVisible="{Binding Description, RelativeSource={RelativeSource TemplatedParent},
Converter={x:Static StringConverters.IsNotNullOrEmpty}}" />
</StackPanel>
<StackPanel Grid.Column="1" Orientation="Horizontal" Spacing="10" VerticalAlignment="Center">
<ToggleSwitch OnContent="Override" OffContent="Override" MinWidth="0"
VerticalAlignment="Center"
IsVisible="{TemplateBinding ShowOverride}"
IsChecked="{Binding IsOverridden, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}" />
<ContentPresenter x:Name="PART_Slot" Content="{TemplateBinding Content}" VerticalAlignment="Center" />
</StackPanel>
</Grid>
</ControlTemplate>
</Setter>
</ControlTheme>
</Application.Resources>
<Application.Styles>
<FluentTheme />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Base.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Surfaces.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Buttons.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Inputs.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Console.axaml" />
<StyleInclude Source="avares://SharpEmu.GUI/Themes/Styles/Library.axaml" />
<Style Selector="Window">
<Setter Property="FontFamily" Value="Inter, Segoe UI, sans-serif" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="Border.card">
<Setter Property="Background" Value="{StaticResource CardBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="CornerRadius" Value="12" />
<Setter Property="Padding" Value="16" />
</Style>
<Style Selector="Border.pill">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="CornerRadius" Value="999" />
<Setter Property="Padding" Value="10,3" />
</Style>
<!-- Session status/hotkey badges: the title-id pill geometry with a
tinted fill so state (RUNNING) and keys (F11) read at a glance. -->
<Style Selector="Border.badge">
<Setter Property="CornerRadius" Value="999" />
<Setter Property="Padding" Value="8,2" />
<Setter Property="BorderThickness" Value="1" />
</Style>
<Style Selector="Border.badge.running">
<Setter Property="Background" Value="#1E46C46B" />
<Setter Property="BorderBrush" Value="#5546C46B" />
</Style>
<Style Selector="Border.badge.key">
<Setter Property="Background" Value="#1E58A6FF" />
<Setter Property="BorderBrush" Value="#5558A6FF" />
</Style>
<Style Selector="TextBlock.sectionTitle">
<Setter Property="FontSize" Value="11" />
<Setter Property="FontWeight" Value="SemiBold" />
<Setter Property="LetterSpacing" Value="1.5" />
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
</Style>
<Style Selector="TextBlock.fieldLabel">
<Setter Property="FontSize" Value="12" />
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
<Setter Property="Margin" Value="0,0,0,6" />
</Style>
<Style Selector="TextBox">
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.accent">
<Setter Property="Background" Value="{StaticResource AccentBrush}" />
<Setter Property="Foreground" Value="White" />
<Setter Property="FontWeight" Value="SemiBold" />
<Setter Property="Padding" Value="22,10" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.accent:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource AccentHoverBrush}" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.danger">
<Setter Property="Background" Value="{StaticResource DangerBrush}" />
<Setter Property="Foreground" Value="White" />
<Setter Property="FontWeight" Value="SemiBold" />
<Setter Property="Padding" Value="22,10" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.danger:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource DangerHoverBrush}" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.ghost">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
<Setter Property="Padding" Value="12,7" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="ToggleButton.ghost">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
<Setter Property="Padding" Value="12,7" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="ToggleButton.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="ToggleButton.ghost:checked /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<!-- Top-level page switcher (Library / Options): plain transparent
buttons, not TabItem, so there is no Fluent selected-tab underline.
The active page is conveyed by brightness alone; LB/RB gamepad
hints flank the pair. -->
<Style Selector="Button.segment">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
<Setter Property="FontSize" Value="22" />
<Setter Property="FontWeight" Value="Bold" />
<Setter Property="Padding" Value="6,4" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.segment:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="Button.segment.active">
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<!-- Gamepad shoulder-button hint chip (LB/RB, L1/R1). -->
<Style Selector="Border.padHint">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="CornerRadius" Value="6" />
<Setter Property="Padding" Value="8,3" />
</Style>
<Style Selector="ContextMenu">
<Setter Property="Background" Value="{StaticResource CardBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="CornerRadius" Value="10" />
<Setter Property="Padding" Value="6" />
</Style>
<Style Selector="ContextMenu MenuItem">
<Setter Property="Padding" Value="10,7" />
<Setter Property="CornerRadius" Value="7" />
</Style>
<Style Selector="ContextMenu Separator">
<Setter Property="Background" Value="{StaticResource CardBorderBrush}" />
<Setter Property="Height" Value="1" />
<Setter Property="Margin" Value="8,4" />
</Style>
<Style Selector="ListBox.console">
<Setter Property="Background" Value="#0B0E14" />
<Setter Property="FontFamily" Value="Cascadia Mono, Consolas, Courier New, monospace" />
<Setter Property="FontSize" Value="12" />
</Style>
<Style Selector="ListBox.console ListBoxItem">
<Setter Property="Padding" Value="10,1" />
<Setter Property="MinHeight" Value="0" />
</Style>
<!-- Cover-art library grid -->
<Style Selector="ListBox.tileGrid ListBoxItem">
<Setter Property="Padding" Value="10" />
<Setter Property="Margin" Value="5" />
<Setter Property="CornerRadius" Value="14" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="RenderTransform" Value="translateY(0px)" />
<Setter Property="Transitions">
<Transitions>
<TransformOperationsTransition Property="RenderTransform" Duration="0:0:0.12" />
</Transitions>
</Setter>
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover">
<Setter Property="RenderTransform" Value="translateY(-3px)" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileHoverBrush}" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:selected /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:selected:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource AccentHoverBrush}" />
</Style>
<Style Selector="Border.coverShadow">
<Setter Property="CornerRadius" Value="10" />
<Setter Property="BoxShadow" Value="0 6 14 0 #55000000" />
</Style>
<Style Selector="Border.coverClip">
<Setter Property="CornerRadius" Value="10" />
<Setter Property="ClipToBounds" Value="True" />
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
</Style>
</Application.Styles>
</Application>
+39 -5
View File
@@ -242,9 +242,7 @@ public partial class MainWindow : Window
EnvLogNpToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle("SHARPEMU_LOG_NP", EnvLogNpToggle.IsChecked == true);
EnvGuestImageCpuSyncToggle.IsCheckedChanged += (_, _) =>
SetEnvironmentToggle(
"SHARPEMU_GUEST_IMAGE_CPU_SYNC",
EnvGuestImageCpuSyncToggle.IsChecked == true);
SetGuestImageCpuSync(EnvGuestImageCpuSyncToggle.IsChecked == true);
LanguageBox.SelectionChanged += (_, _) => OnLanguageChanged();
GameList.AddHandler(ContextRequestedEvent, OnGameContextRequested, RoutingStrategies.Tunnel);
@@ -855,8 +853,10 @@ public partial class MainWindow : Window
EnvLogDirectMemoryToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_DIRECT_MEMORY");
EnvLogIoToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_IO");
EnvLogNpToggle.IsChecked = _settings.EnvironmentToggles.Contains("SHARPEMU_LOG_NP");
EnvGuestImageCpuSyncToggle.IsChecked =
_settings.EnvironmentToggles.Contains("SHARPEMU_GUEST_IMAGE_CPU_SYNC");
EnvGuestImageCpuSyncToggle.IsChecked = IsEnvironmentEnabled(
_settings.EnvironmentToggles,
"SHARPEMU_GUEST_IMAGE_CPU_SYNC",
defaultValue: true);
WindowModeBox.SelectedIndex = ChoiceIndex(_settings.WindowMode, "Windowed", "Borderless", "Exclusive");
LoadHostDisplayOptions();
ScalingModeBox.SelectedIndex = ChoiceIndex(_settings.ScalingMode, "Fit", "Cover", "Stretch", "Integer");
@@ -1083,6 +1083,40 @@ public partial class MainWindow : Window
}
}
private void SetGuestImageCpuSync(bool enabled)
{
const string name = "SHARPEMU_GUEST_IMAGE_CPU_SYNC";
_settings.EnvironmentToggles.RemoveAll(entry =>
string.Equals(entry, name, StringComparison.OrdinalIgnoreCase) ||
string.Equals(entry, name + "=0", StringComparison.OrdinalIgnoreCase));
if (!enabled)
{
_settings.EnvironmentToggles.Add(name + "=0");
}
}
private static bool IsEnvironmentEnabled(
IEnumerable<string> entries,
string name,
bool defaultValue)
{
foreach (var entry in entries)
{
if (string.Equals(entry, name + "=0", StringComparison.OrdinalIgnoreCase))
{
return false;
}
if (string.Equals(entry, name, StringComparison.OrdinalIgnoreCase) ||
string.Equals(entry, name + "=1", StringComparison.OrdinalIgnoreCase))
{
return true;
}
}
return defaultValue;
}
private string SelectedLogLevel()
{
return LogLevelBox.SelectedIndex switch
+11 -4
View File
@@ -241,7 +241,7 @@ public sealed class PerGameSettingsDialog : Window
_hdrMode.SelectedItem = ChoiceOrDefault(HdrModes, global.HdrMode, "Auto");
foreach (var (name, box) in _envBoxes)
{
box.IsChecked = IsEnvironmentEnabled(global.EnvironmentToggles, name, defaultValue: false);
box.IsChecked = IsEnvironmentEnabled(global.EnvironmentToggles, name, defaultValue: name == "SHARPEMU_GUEST_IMAGE_CPU_SYNC");
}
if (existing is null)
@@ -295,7 +295,7 @@ public sealed class PerGameSettingsDialog : Window
_envRow.IsOverridden = true;
foreach (var (name, box) in _envBoxes)
{
box.IsChecked = IsEnvironmentEnabled(env, name, defaultValue: false);
box.IsChecked = IsEnvironmentEnabled(env, name, defaultValue: name == "SHARPEMU_GUEST_IMAGE_CPU_SYNC");
}
}
}
@@ -396,10 +396,17 @@ public sealed class PerGameSettingsDialog : Window
private List<string> BuildEnvironmentEntries()
{
return _envBoxes
.Where(entry => entry.Box.IsChecked == true)
const string guestImageCpuSync = "SHARPEMU_GUEST_IMAGE_CPU_SYNC";
var entries = _envBoxes
.Where(entry => entry.Name != guestImageCpuSync && entry.Box.IsChecked == true)
.Select(entry => entry.Name)
.ToList();
if (_envBoxes.First(entry => entry.Name == guestImageCpuSync).Box.IsChecked != true)
{
entries.Add(guestImageCpuSync + "=0");
}
return entries;
}
private static bool IsEnvironmentEnabled(
-26
View File
@@ -1,26 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Window and text defaults shared by all launcher views.
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="Window">
<Setter Property="FontFamily" Value="Inter, Segoe UI, sans-serif" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="TextBlock.sectionTitle">
<Setter Property="FontSize" Value="11" />
<Setter Property="FontWeight" Value="SemiBold" />
<Setter Property="LetterSpacing" Value="1.5" />
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
</Style>
<Style Selector="TextBlock.fieldLabel">
<Setter Property="FontSize" Value="12" />
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
<Setter Property="Margin" Value="0,0,0,6" />
</Style>
</Styles>
@@ -1,84 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Shared launcher button variants and page switcher styles.
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="Button.accent">
<Setter Property="Background" Value="{StaticResource AccentBrush}" />
<Setter Property="Foreground" Value="White" />
<Setter Property="FontWeight" Value="SemiBold" />
<Setter Property="Padding" Value="22,10" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.accent:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource AccentHoverBrush}" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.danger">
<Setter Property="Background" Value="{StaticResource DangerBrush}" />
<Setter Property="Foreground" Value="White" />
<Setter Property="FontWeight" Value="SemiBold" />
<Setter Property="Padding" Value="22,10" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.danger:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource DangerHoverBrush}" />
<Setter Property="Foreground" Value="White" />
</Style>
<Style Selector="Button.ghost">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
<Setter Property="Padding" Value="12,7" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="ToggleButton.ghost">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
<Setter Property="Padding" Value="12,7" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="ToggleButton.ghost:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="ToggleButton.ghost:checked /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<!-- Top-level page switcher (Library / Options): plain transparent
buttons, not TabItem, so there is no Fluent selected-tab underline.
The active page is conveyed by brightness alone; LB/RB gamepad
hints flank the pair. -->
<Style Selector="Button.segment">
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="0" />
<Setter Property="Foreground" Value="{StaticResource MutedBrush}" />
<Setter Property="FontSize" Value="22" />
<Setter Property="FontWeight" Value="Bold" />
<Setter Property="Padding" Value="6,4" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="Button.segment:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
<Style Selector="Button.segment.active">
<Setter Property="Foreground" Value="{StaticResource TextBrush}" />
</Style>
</Styles>
@@ -1,18 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Console list typography and compact item spacing.
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="ListBox.console">
<Setter Property="Background" Value="#0B0E14" />
<Setter Property="FontFamily" Value="Cascadia Mono, Consolas, Courier New, monospace" />
<Setter Property="FontSize" Value="12" />
</Style>
<Style Selector="ListBox.console ListBoxItem">
<Setter Property="Padding" Value="10,1" />
<Setter Property="MinHeight" Value="0" />
</Style>
</Styles>
@@ -1,29 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Shared text input and context-menu styles.
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="TextBox">
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style Selector="ContextMenu">
<Setter Property="Background" Value="{StaticResource CardBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="CornerRadius" Value="10" />
<Setter Property="Padding" Value="6" />
</Style>
<Style Selector="ContextMenu MenuItem">
<Setter Property="Padding" Value="10,7" />
<Setter Property="CornerRadius" Value="7" />
</Style>
<Style Selector="ContextMenu Separator">
<Setter Property="Background" Value="{StaticResource CardBorderBrush}" />
<Setter Property="Height" Value="1" />
<Setter Property="Margin" Value="8,4" />
</Style>
</Styles>
@@ -1,37 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Cover-art library item states and motion.
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="ListBox.tileGrid ListBoxItem">
<Setter Property="Padding" Value="10" />
<Setter Property="Margin" Value="5" />
<Setter Property="CornerRadius" Value="14" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="BorderBrush" Value="Transparent" />
<Setter Property="RenderTransform" Value="translateY(0px)" />
<Setter Property="Transitions">
<Transitions>
<TransformOperationsTransition Property="RenderTransform" Duration="0:0:0.12" />
</Transitions>
</Setter>
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover">
<Setter Property="RenderTransform" Value="translateY(-3px)" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileHoverBrush}" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:selected /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource AccentBrush}" />
</Style>
<Style Selector="ListBox.tileGrid ListBoxItem:selected:pointerover /template/ ContentPresenter#PART_ContentPresenter">
<Setter Property="Background" Value="{StaticResource TileSelectedBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource AccentHoverBrush}" />
</Style>
</Styles>
@@ -1,55 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Shared card, badge, hint and cover surfaces.
-->
<Styles xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style Selector="Border.card">
<Setter Property="Background" Value="{StaticResource CardBrush}" />
<Setter Property="BorderBrush" Value="{StaticResource CardBorderBrush}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="CornerRadius" Value="12" />
<Setter Property="Padding" Value="16" />
</Style>
<Style Selector="Border.pill">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="CornerRadius" Value="999" />
<Setter Property="Padding" Value="10,3" />
</Style>
<!-- Session status/hotkey badges: the title-id pill geometry with a
tinted fill so state (RUNNING) and keys (F11) read at a glance. -->
<Style Selector="Border.badge">
<Setter Property="CornerRadius" Value="999" />
<Setter Property="Padding" Value="8,2" />
<Setter Property="BorderThickness" Value="1" />
</Style>
<Style Selector="Border.badge.running">
<Setter Property="Background" Value="#1E46C46B" />
<Setter Property="BorderBrush" Value="#5546C46B" />
</Style>
<Style Selector="Border.badge.key">
<Setter Property="Background" Value="#1E58A6FF" />
<Setter Property="BorderBrush" Value="#5558A6FF" />
</Style>
<!-- Gamepad shoulder-button hint chip (LB/RB, L1/R1). -->
<Style Selector="Border.padHint">
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
<Setter Property="CornerRadius" Value="6" />
<Setter Property="Padding" Value="8,3" />
</Style>
<Style Selector="Border.coverShadow">
<Setter Property="CornerRadius" Value="10" />
<Setter Property="BoxShadow" Value="0 6 14 0 #55000000" />
</Style>
<Style Selector="Border.coverClip">
<Setter Property="CornerRadius" Value="10" />
<Setter Property="ClipToBounds" Value="True" />
<Setter Property="Background" Value="{StaticResource ElevatedBrush}" />
</Style>
</Styles>
@@ -1,34 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Control theme for the shared launcher settings row.
-->
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:SharpEmu.GUI">
<ControlTheme x:Key="{x:Type local:SettingRow}" TargetType="local:SettingRow">
<Setter Property="Template">
<ControlTemplate>
<Grid ColumnDefinitions="*,Auto">
<StackPanel VerticalAlignment="Center" Spacing="2" Margin="0,0,16,0">
<TextBlock x:Name="PART_Label" Text="{TemplateBinding Label}" FontSize="13" />
<TextBlock Text="{TemplateBinding Description}" FontSize="11"
Foreground="{StaticResource MutedBrush}" TextWrapping="Wrap"
IsVisible="{Binding Description, RelativeSource={RelativeSource TemplatedParent},
Converter={x:Static StringConverters.IsNotNullOrEmpty}}" />
</StackPanel>
<StackPanel Grid.Column="1" Orientation="Horizontal" Spacing="10" VerticalAlignment="Center">
<ToggleSwitch OnContent="Override" OffContent="Override" MinWidth="0"
VerticalAlignment="Center"
IsVisible="{TemplateBinding ShowOverride}"
IsChecked="{Binding IsOverridden, RelativeSource={RelativeSource TemplatedParent}, Mode=TwoWay}" />
<ContentPresenter x:Name="PART_Slot"
Content="{TemplateBinding Content}"
VerticalAlignment="Center" />
</StackPanel>
</Grid>
</ControlTemplate>
</Setter>
</ControlTheme>
</ResourceDictionary>
-32
View File
@@ -1,32 +0,0 @@
<!--
Copyright (C) 2026 SharpEmu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
Shared colors and brushes used throughout the launcher.
-->
<ResourceDictionary xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Color x:Key="SystemAccentColor">#7C5CFC</Color>
<LinearGradientBrush x:Key="BgBrush" StartPoint="0%,0%" EndPoint="100%,100%">
<GradientStop Offset="0" Color="#12151F" />
<GradientStop Offset="0.55" Color="#0D1017" />
<GradientStop Offset="1" Color="#0B0D14" />
</LinearGradientBrush>
<SolidColorBrush x:Key="ChromeBrush" Color="#090C12" />
<SolidColorBrush x:Key="CardBrush" Color="#141924" />
<SolidColorBrush x:Key="CardBorderBrush" Color="#232B3A" />
<SolidColorBrush x:Key="ElevatedBrush" Color="#1B2230" />
<SolidColorBrush x:Key="TextBrush" Color="#E8ECF4" />
<SolidColorBrush x:Key="MutedBrush" Color="#8B94A7" />
<SolidColorBrush x:Key="FaintBrush" Color="#5A6478" />
<SolidColorBrush x:Key="AccentBrush" Color="#7C5CFC" />
<SolidColorBrush x:Key="AccentHoverBrush" Color="#8F73FF" />
<SolidColorBrush x:Key="DangerBrush" Color="#E5484D" />
<SolidColorBrush x:Key="DangerHoverBrush" Color="#F2555A" />
<SolidColorBrush x:Key="SuccessBrush" Color="#46C46B" />
<SolidColorBrush x:Key="InfoBrush" Color="#58A6FF" />
<SolidColorBrush x:Key="TileHoverBrush" Color="#1A2130" />
<SolidColorBrush x:Key="TileSelectedBrush" Color="#212A3F" />
</ResourceDictionary>
+5 -2
View File
@@ -87,10 +87,13 @@ public static unsafe class GuestImageWriteTracker
private static RangeSnapshot _rangeSnapshot = RangeSnapshot.Empty;
// CPU-written guest image synchronization is the compatible default. A few
// titles (currently GTA V) require the lower-overhead watch-only path and
// opt out explicitly with SHARPEMU_GUEST_IMAGE_CPU_SYNC=0.
private static readonly bool _enabled =
string.Equals(
!string.Equals(
Environment.GetEnvironmentVariable("SHARPEMU_GUEST_IMAGE_CPU_SYNC"),
"1",
"0",
StringComparison.Ordinal);
private static readonly (bool Wildcard, ulong[] Addresses) _lifetimeTraceFilter =
ParseAddressList(Environment.GetEnvironmentVariable("SHARPEMU_TRACE_GUEST_IMAGE_ADDRS"));
+131 -107
View File
@@ -42,15 +42,6 @@ public static class AudioOut2Exports
// with ContextMemoryAlignment (0x100).
private const int PortStateSize = 0x20;
private const int SpeakerInfoSize = 0x20;
private static readonly string _stackOutBufferModes =
Environment.GetEnvironmentVariable("SHARPEMU_AUDIO_OUT2_STACK_WRITES") ?? "1";
private static bool AllowStackOut(string which) =>
string.Equals(_stackOutBufferModes, "1", StringComparison.Ordinal) ||
_stackOutBufferModes
.Split(',', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries)
.Contains(which, StringComparer.OrdinalIgnoreCase);
private const int PortParamSize = 0x40;
private const int AttributeEntrySize = 0x18;
private const uint PortAttributeIdPcm = 0;
@@ -60,7 +51,6 @@ public static class AudioOut2Exports
private static int _nextPortId;
private static long _pushTraceCount;
private static long _submitTraceCount;
private static long _submitSkipTraceCount;
private static long _attributePcmTraceCount;
private static readonly ConcurrentDictionary<ulong, byte> SpeakerArrays = new();
@@ -136,9 +126,6 @@ public static class AudioOut2Exports
public uint SamplingFrequency { get; }
public uint GrainSamples { get; }
public ulong PcmAddress;
public int PcmPending;
}
// Two host streams: primary FMOD context (menus) and everything else
@@ -207,19 +194,6 @@ public static class AudioOut2Exports
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
var contextMemorySize = (ulong)AudioOut2ContextMemorySize;
Span<byte> param = stackalloc byte[AudioOut2ContextParamSize];
if (ctx.Memory.TryRead(paramAddress, param))
{
var queueDepth = BinaryPrimitives.ReadUInt32LittleEndian(param[0x0C..]);
if (queueDepth == 0)
{
queueDepth = 4;
}
contextMemorySize = checked(0x10000UL + (queueDepth * 0x590UL));
}
// Heap: {size, alignment} (16 bytes), matching sceAudioPropagationSystemQueryMemory.
// Stack: SIZE ONLY as a full ulong (8 bytes). Writing alignment at +8 is how
// [rbp-0x30] became 0x100 on GTA V Enhanced. Do NOT shrink this to uint32 —
@@ -228,10 +202,10 @@ public static class AudioOut2Exports
if (IsGuestStackAddress(memoryInfoAddress))
{
Span<byte> sizeOnly = stackalloc byte[sizeof(ulong)];
BinaryPrimitives.WriteUInt64LittleEndian(sizeOnly, contextMemorySize);
BinaryPrimitives.WriteUInt64LittleEndian(sizeOnly, AudioOut2ContextMemorySize);
Console.Error.WriteLine(
$"[LOADER][TRACE] audio_out2.context-query-memory stack-size-only " +
$"out=0x{memoryInfoAddress:X} size=0x{contextMemorySize:X}");
$"out=0x{memoryInfoAddress:X} size=0x{AudioOut2ContextMemorySize:X}");
return ctx.Memory.TryWrite(memoryInfoAddress, sizeOnly)
? SetReturn(ctx, 0)
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
@@ -239,11 +213,11 @@ public static class AudioOut2Exports
Span<byte> memoryInfo = stackalloc byte[0x10];
memoryInfo.Clear();
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x00..], contextMemorySize);
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x00..], AudioOut2ContextMemorySize);
BinaryPrimitives.WriteUInt64LittleEndian(memoryInfo[0x08..], AudioOut2ContextMemoryAlignment);
Console.Error.WriteLine(
$"[LOADER][TRACE] audio_out2.context-query-memory out=0x{memoryInfoAddress:X} " +
$"size=0x{contextMemorySize:X} align=0x{AudioOut2ContextMemoryAlignment:X}");
$"size=0x{AudioOut2ContextMemorySize:X} align=0x{AudioOut2ContextMemoryAlignment:X}");
return ctx.Memory.TryWrite(memoryInfoAddress, memoryInfo)
? SetReturn(ctx, 0)
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
@@ -351,10 +325,7 @@ public static class AudioOut2Exports
{
if (Contexts.TryGetValue(ctx[CpuRegister.Rdi], out var state))
{
if (!TrySubmitContextAudio(ctx, state))
{
state.PaceAdvance();
}
state.PaceAdvance();
}
return SetReturn(ctx, 0);
@@ -371,16 +342,14 @@ public static class AudioOut2Exports
// uint64 write into a stack slot at [rbp-0x14] next to the canary at
// [rbp-0x10] zeroed the canary low half and killed Bink Snd @ eboot+0xAE36.
var outLevelAddress = ctx[CpuRegister.Rsi];
var outAvailableAddress = ctx[CpuRegister.Rdx];
if (outLevelAddress == 0)
{
outLevelAddress = outAvailableAddress;
outAvailableAddress = 0;
outLevelAddress = ctx[CpuRegister.Rdx];
}
Span<byte> level = stackalloc byte[sizeof(uint)];
if (outLevelAddress != 0)
{
Span<byte> level = stackalloc byte[sizeof(uint)];
BinaryPrimitives.WriteUInt32LittleEndian(level, 0);
if (!ctx.Memory.TryWrite(outLevelAddress, level))
{
@@ -388,20 +357,6 @@ public static class AudioOut2Exports
}
}
if (outAvailableAddress != 0 &&
outAvailableAddress != outLevelAddress &&
IsWritableOutBuffer(outAvailableAddress))
{
var available = Contexts.TryGetValue(ctx[CpuRegister.Rdi], out var context)
? context.QueueDepth
: 4u;
BinaryPrimitives.WriteUInt32LittleEndian(level, available);
if (!ctx.Memory.TryWrite(outAvailableAddress, level))
{
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
}
return SetReturn(ctx, 0);
}
@@ -463,7 +418,6 @@ public static class AudioOut2Exports
}
port.PcmAddress = BinaryPrimitives.ReadUInt64LittleEndian(pcm);
Volatile.Write(ref port.PcmPending, port.PcmAddress != 0 ? 1 : 0);
var n = Interlocked.Increment(ref _attributePcmTraceCount);
if (n <= 8 || n % 500 == 0)
{
@@ -521,14 +475,13 @@ public static class AudioOut2Exports
// Handle encodes only the low type byte; PortState keeps the full type
// so object ports (0x01xx) can still be filtered at submit time.
var handle = 0x2000_0000UL | ((ulong)(portType & 0xFF) << 16) | portId;
var portState = new PortState(
Ports[handle] = new PortState(
handle,
contextHandle,
portType,
dataFormat,
samplingFrequency,
grainSamples);
Ports[handle] = portState;
if (!TryWriteUInt64(ctx, outPortAddress, handle))
{
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
@@ -559,8 +512,7 @@ public static class AudioOut2Exports
// caller frames / canaries (state=0x7FFFDE1FF688 right before fail).
// Heap outs still get a real state blob even when the handle wasn't
// minted by PortCreate — this title synthesizes port ids itself.
if (IsGuestStackAddress(stateAddress) &&
!(AllowStackOut("portstate") && Ports.ContainsKey(portHandle)))
if (IsGuestStackAddress(stateAddress))
{
TraceAudioOut2(
$"port-get-state skip-stack handle=0x{portHandle:X} state=0x{stateAddress:X}");
@@ -593,48 +545,6 @@ public static class AudioOut2Exports
return SetReturn(ctx, 0);
}
[SysAbiExport(
Nid = "4dq2rblWlg0",
ExportName = "sceAudioOut2ContextSetAttributes",
Target = Generation.Gen5,
LibraryName = "libSceAudioOut2")]
public static int AudioOut2ContextSetAttributes(CpuContext ctx)
{
var attributeAddress = ctx[CpuRegister.Rsi];
var count = unchecked((uint)ctx[CpuRegister.Rdx]);
return SetReturn(
ctx,
count != 0 && attributeAddress == 0
? (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT
: 0);
}
[SysAbiExport(
Nid = "bkBN+CMLwRc",
ExportName = "sceAudioOut2GetSystemState",
Target = Generation.Gen5,
LibraryName = "libSceAudioOut2")]
public static int AudioOut2GetSystemState(CpuContext ctx)
{
var stateAddress = ctx[CpuRegister.Rdi];
if (stateAddress == 0)
{
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
if (IsGuestStackAddress(stateAddress) && !AllowStackOut("systemstate"))
{
TraceAudioOut2($"get-system-state skip-stack out=0x{stateAddress:X}");
return SetReturn(ctx, 0);
}
Span<byte> state = stackalloc byte[0x40];
state.Clear();
return ctx.Memory.TryWrite(stateAddress, state)
? SetReturn(ctx, 0)
: SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_MEMORY_FAULT);
}
// rdi=out buffer, rsi=type/flag (not a pointer). Fixed-size write only.
[SysAbiExport(
Nid = "DImz2Ft9E2g",
@@ -649,7 +559,8 @@ public static class AudioOut2Exports
return SetReturn(ctx, (int)OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
}
if (IsGuestStackAddress(infoAddress) && !AllowStackOut("speaker"))
// Same rule as PortGetState — never bulk-write speaker info onto the stack.
if (IsGuestStackAddress(infoAddress))
{
TraceAudioOut2($"get-speaker-info skip-stack out=0x{infoAddress:X}");
return SetReturn(ctx, 0);
@@ -877,8 +788,25 @@ public static class AudioOut2Exports
return false;
}
// Serialize submits per process so ArrayPool buffers stay private; primary
// and secondary devices still receive independent PCM (no digital sum).
lock (HostSubmitGate)
{
if (!TryPickMainBed(context.Handle, out var mainPort))
{
mainPort = null;
}
if (!TryPickAuxBed(context.Handle, out var auxPort))
{
auxPort = null;
}
if (mainPort is null && auxPort is null)
{
return false;
}
var mix = ArrayPool<float>.Shared.Rent(frames * 2);
var source = ArrayPool<byte>.Shared.Rent(frames * 16 * sizeof(float));
var output = ArrayPool<byte>.Shared.Rent(frames * AudioPcmConversion.OutputFrameSize);
@@ -886,11 +814,16 @@ public static class AudioOut2Exports
{
mix.AsSpan(0, frames * 2).Clear();
var mixedPorts = 0;
foreach (var port in Ports.Values)
ulong lastPort = 0;
uint lastFormat = 0;
var lastChannels = 0;
// At most one MAIN/BGM + one AUX on this context. Menus stay on
// MAIN; intro/Bink rides AUX without stacking every bed.
for (var bed = 0; bed < 2; bed++)
{
if (port.ContextHandle != context.Handle ||
port.PcmAddress == 0 ||
Interlocked.Exchange(ref port.PcmPending, 0) == 0 ||
var port = bed == 0 ? mainPort : auxPort;
if (port is null ||
!TryDecodeDataFormat(port.DataFormat, out var ch, out var bps, out var isFloat))
{
continue;
@@ -917,6 +850,9 @@ public static class AudioOut2Exports
isFloat,
additive: mixedPorts > 0);
mixedPorts++;
lastPort = port.Handle;
lastFormat = port.DataFormat;
lastChannels = ch;
}
if (mixedPorts == 0)
@@ -926,11 +862,22 @@ public static class AudioOut2Exports
var outputSpan = output.AsSpan(0, frames * AudioPcmConversion.OutputFrameSize);
var peak = 0f;
var any = false;
for (var frame = 0; frame < frames; frame++)
{
var left = Math.Clamp(mix[frame * 2], -1f, 1f);
var right = Math.Clamp(mix[(frame * 2) + 1], -1f, 1f);
peak = Math.Max(peak, Math.Max(Math.Abs(left), Math.Abs(right)));
var framePeak = Math.Max(Math.Abs(left), Math.Abs(right));
if (framePeak > peak)
{
peak = framePeak;
}
if (framePeak > 1e-7f)
{
any = true;
}
BinaryPrimitives.WriteInt16LittleEndian(
outputSpan[(frame * AudioPcmConversion.OutputFrameSize)..],
FloatToPcm16(left));
@@ -939,6 +886,13 @@ public static class AudioOut2Exports
FloatToPcm16(right));
}
if (!any)
{
return false;
}
// Bind primary only after a real grain so silent early contexts
// do not steal the menu device.
var backend = ResolveContextBackend(context, out var backendName);
if (backend is null)
{
@@ -946,11 +900,12 @@ public static class AudioOut2Exports
}
var n = Interlocked.Increment(ref _submitTraceCount);
if (n <= 8 || n % 500 == 0)
if (n <= 8 || n % 200 == 0)
{
TraceAudioOut2(
$"context-submit#{n} handle=0x{context.Handle:X} frames={frames} " +
$"ports={mixedPorts} peak={peak:F4} backend={backendName}");
$"ports={mixedPorts} lastPort=0x{lastPort:X} format=0x{lastFormat:X} " +
$"ch={lastChannels} peak={peak:F4} backend={backendName}");
}
return backend.Submit(outputSpan);
@@ -964,6 +919,75 @@ public static class AudioOut2Exports
}
}
private static bool TryPickMainBed(ulong contextHandle, out PortState? chosen)
{
chosen = null;
var chosenScore = int.MinValue;
foreach (var port in Ports.Values)
{
if (port.ContextHandle != contextHandle ||
port.PcmAddress == 0 ||
IsObjectPort(port.PortType) ||
!IsMainOrBgmPort(port.PortType) ||
!TryDecodeDataFormat(port.DataFormat, out var channels, out _, out _))
{
continue;
}
var score = channels switch
{
2 => 300,
1 => 200,
8 => 100,
_ => 50,
};
if ((port.PortType & 0xFF) == 0)
{
score += 20; // MAIN over BGM
}
if (score > chosenScore)
{
chosenScore = score;
chosen = port;
}
}
return chosen is not null;
}
private static bool TryPickAuxBed(ulong contextHandle, out PortState? chosen)
{
chosen = null;
var chosenScore = int.MinValue;
foreach (var port in Ports.Values)
{
if (port.ContextHandle != contextHandle ||
port.PcmAddress == 0 ||
IsObjectPort(port.PortType) ||
(port.PortType & 0xFF) != 6 ||
!TryDecodeDataFormat(port.DataFormat, out var channels, out _, out _))
{
continue;
}
var score = channels switch
{
2 => 300,
1 => 200,
8 => 100,
_ => 50,
};
if (score > chosenScore)
{
chosenScore = score;
chosen = port;
}
}
return chosen is not null;
}
private static bool IsMainOrBgmPort(ushort portType)
{
var kind = portType & 0xFF;
@@ -8459,13 +8459,15 @@ internal static unsafe class VulkanVideoPresenter
/// </summary>
private void DrainGuestImageCpuSync()
{
var syncEnabled = SharpEmu.HLE.GuestImageWriteTracker.Enabled;
HashSet<ulong>? dirtyAddresses = null;
List<(ulong Address, uint Width, uint Height, ulong ByteCount)>? extents = null;
if (syncEnabled)
if (!SharpEmu.HLE.GuestImageWriteTracker.Enabled)
{
return;
}
_ = Interlocked.Exchange(ref _cpuWrittenGuestImageSyncRequested, 0);
HashSet<ulong>? dirtyAddresses = null;
List<(ulong Address, uint Width, uint Height, ulong ByteCount)>? extents = null;
lock (_gate)
{
if (_guestImageExtents.Count > 0)
@@ -8534,8 +8536,6 @@ internal static unsafe class VulkanVideoPresenter
}
}
}
if (_textureCache.Count == 0)
{
if (dirtyAddresses is not null)
@@ -14508,26 +14508,27 @@ internal static unsafe class VulkanVideoPresenter
if (!tookPresentation)
{
// Upstream also replays the last host splash here after an
// embedded-surface resize. That path is gone with the SDL
// window: there is no host surface to resize around, and the
// swapchain recreate above already covers SDL's own resize.
//
// A render-loop tick with no newer flip is normal. Warn only when
// an actual queued presentation is waiting on unfinished guest work.
if (SharpEmu.Libs.Diagnostics.LoadProgressDiagnostics.IsActive ||
ShouldTracePresentedGuestImageContentsForDiagnostics())
var hasPendingPresentation =
HasPendingGuestPresentation(_presentedSequence);
SharpEmu.Libs.Diagnostics.LoadProgressDiagnostics.TracePresentNotTaken(
_presentedSequence,
hasPendingPresentation);
SharpEmu.Libs.Diagnostics.LoadProgressDiagnostics.TraceGpuWaitSnapshot();
if (ShouldTracePresentedGuestImageContentsForDiagnostics() &&
hasPendingPresentation &&
_presentNotTakenLoggedSequence != _presentedSequence)
{
var hasPendingPresentation =
HasPendingGuestPresentation(_presentedSequence);
SharpEmu.Libs.Diagnostics.LoadProgressDiagnostics.TracePresentNotTaken(
_presentedSequence,
hasPendingPresentation);
SharpEmu.Libs.Diagnostics.LoadProgressDiagnostics.TraceGpuWaitSnapshot();
if (ShouldTracePresentedGuestImageContentsForDiagnostics() &&
hasPendingPresentation &&
_presentNotTakenLoggedSequence != _presentedSequence)
{
_presentNotTakenLoggedSequence = _presentedSequence;
Console.Error.WriteLine(
$"[LOADER][WARN] vk.present_not_taken seq={_presentedSequence} " +
"— presentation submitted but its required guest work isn't complete; nothing shown.");
}
_presentNotTakenLoggedSequence = _presentedSequence;
Console.Error.WriteLine(
$"[LOADER][WARN] vk.present_not_taken seq={_presentedSequence} " +
"— presentation submitted but its required guest work isn't complete; nothing shown.");
}
return;