mirror of
https://github.com/par274/sharpemu.git
synced 2026-08-01 07:29:43 +08:00
AGC: follow command-buffer branches across arena switches (#720)
Implement sceAgcCbBranch and walk INDIRECT_BUFFER so submissions that continue in a linked buffer keep their flip and end-of-frame labels.
This commit is contained in:
@@ -608,6 +608,11 @@ public static partial class AgcExports
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public Queue<PendingSubmission> PendingSubmissions { get; } = new();
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public bool HasActiveSubmission { get; set; }
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public bool IsSuspended { get; set; }
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// Set when parsing stops on an INDIRECT_BUFFER packet so the caller can
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// continue into the buffer it links to.
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public ulong PendingChainAddress { get; set; }
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public uint PendingChainDwords { get; set; }
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public ulong CompletionEventNotifiedSubmissionId { get; set; }
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public Dictionary<(uint Op, uint Register), uint> FramePacketCounts { get; } = new();
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public uint FramePacketCount { get; set; }
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@@ -3250,6 +3255,7 @@ public static partial class AgcExports
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!TryReadUInt64(ctx, packetAddress, out var commandAddress) ||
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!TryReadUInt32(ctx, packetAddress + 8, out var dwordCount))
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{
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TraceAgc($"agc.driver_submit_dcb_rejected packet=0x{packetAddress:X16}");
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return SetReturn(ctx, OrbisGen2Result.ORBIS_GEN2_ERROR_INVALID_ARGUMENT);
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}
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@@ -3262,10 +3268,9 @@ public static partial class AgcExports
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}
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}
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if (tracePackets)
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{
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TraceAgc($"agc.driver_submit_dcb packet=0x{packetAddress:X16} addr=0x{commandAddress:X16} dwords={dwordCount}");
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}
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TraceAgc(
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$"agc.driver_submit_dcb packet=0x{packetAddress:X16} addr=0x{commandAddress:X16} " +
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$"dwords={dwordCount} end=0x{commandAddress + ((ulong)dwordCount * sizeof(uint)):X16}");
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GuestGpu.Current.AttachGuestMemory(ctx.Memory);
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var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
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@@ -3312,12 +3317,10 @@ public static partial class AgcExports
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}
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}
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if (tracePackets)
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{
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TraceAgc(
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$"agc.driver_submit_acb owner={ownerHandle} packet=0x{packetAddress:X16} " +
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$"addr=0x{commandAddress:X16} dwords={dwordCount}");
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}
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TraceAgc(
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$"agc.driver_submit_acb owner={ownerHandle} packet=0x{packetAddress:X16} " +
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$"addr=0x{commandAddress:X16} dwords={dwordCount} " +
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$"end=0x{commandAddress + ((ulong)dwordCount * sizeof(uint)):X16}");
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GuestGpu.Current.AttachGuestMemory(ctx.Memory);
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var gpuState = _submittedGpuStates.GetValue(ctx.Memory, static _ => new SubmittedGpuState());
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@@ -3574,33 +3577,72 @@ public static partial class AgcExports
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using var guestQueueScope = GuestGpu.Current.EnterGuestQueue(
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state.QueueName,
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state.ActiveSubmissionId);
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var windowByteCount = checked((int)(dwordCount * sizeof(uint)));
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var rented = GuestDataPool.Shared.Rent(windowByteCount);
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try
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// A submission is one link of a chain, not necessarily the whole stream:
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// when a title's command arena fills mid-frame it continues in a fresh
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// buffer and links the two with an INDIRECT_BUFFER packet, then submits
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// only the first link. Stopping at the end of the submitted window drops
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// every packet past the switch -- including the flip and the end-of-frame
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// completion labels the guest is waiting on.
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for (var chainDepth = 0; ; chainDepth++)
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{
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if (ctx.Memory.TryRead(commandAddress, rented.AsSpan(0, windowByteCount)))
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if (chainDepth > MaxSubmittedChainDepth)
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{
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_dcbWindowBuffer = rented;
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_dcbWindowStart = commandAddress;
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_dcbWindowByteLength = windowByteCount;
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TraceAgc(
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$"agc.dcb_chain_depth_exceeded queue={state.QueueName} " +
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$"submission={state.ActiveSubmissionId} addr=0x{commandAddress:X16}");
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return false;
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}
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return ParseSubmittedDcbCore(
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ctx,
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gpuState,
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state,
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commandAddress,
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dwordCount,
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tracePackets);
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}
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finally
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{
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_dcbWindowBuffer = null;
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_dcbWindowByteLength = 0;
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GuestDataPool.Shared.Return(rented);
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state.PendingChainAddress = 0;
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state.PendingChainDwords = 0;
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var windowByteCount = checked((int)(dwordCount * sizeof(uint)));
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var rented = GuestDataPool.Shared.Rent(windowByteCount);
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bool suspended;
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try
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{
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if (ctx.Memory.TryRead(commandAddress, rented.AsSpan(0, windowByteCount)))
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{
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_dcbWindowBuffer = rented;
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_dcbWindowStart = commandAddress;
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_dcbWindowByteLength = windowByteCount;
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}
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suspended = ParseSubmittedDcbCore(
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ctx,
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gpuState,
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state,
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commandAddress,
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dwordCount,
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tracePackets);
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}
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finally
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{
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_dcbWindowBuffer = null;
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_dcbWindowByteLength = 0;
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GuestDataPool.Shared.Return(rented);
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}
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if (suspended)
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{
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return true;
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}
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var chainAddress = state.PendingChainAddress;
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var chainDwords = state.PendingChainDwords;
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if (chainAddress == 0 || chainDwords == 0 || chainDwords > 1_000_000)
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{
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return false;
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}
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commandAddress = chainAddress;
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dwordCount = chainDwords;
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}
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}
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// Deep enough for a title that links one continuation buffer per frame,
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// shallow enough that a self-referencing chain cannot spin forever.
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private const int MaxSubmittedChainDepth = 64;
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private static bool ParseSubmittedDcbCore(
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CpuContext ctx,
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SubmittedGpuState gpuState,
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@@ -3727,6 +3769,32 @@ public static partial class AgcExports
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continue;
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}
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if (op == ItIndirectBuffer &&
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length >= 4 &&
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TryReadUInt32(ctx, currentAddress + 4, out var chainLow) &&
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TryReadUInt32(ctx, currentAddress + 8, out var chainHigh) &&
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TryReadUInt32(ctx, currentAddress + 12, out var chainDwords))
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{
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var chainAddress = ((ulong)(chainHigh & 0xFFFFu) << 32) | chainLow;
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var chainLength = chainDwords & 0xFFFFFu;
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// Titles emit a zeroed INDIRECT_BUFFER as padding for a branch they
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// decided not to take. Only a populated one redirects the stream.
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if (chainAddress != 0 && chainLength != 0)
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{
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state.PendingChainAddress = chainAddress;
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state.PendingChainDwords = chainLength;
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TraceAgc(
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$"agc.dcb_chain queue={state.QueueName} " +
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$"submission={state.ActiveSubmissionId} " +
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$"packet=0x{currentAddress:X16} " +
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$"target=0x{chainAddress:X16} dwords={chainLength}");
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// The link is a jump, not a call: whatever follows it in this
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// buffer is unreachable padding.
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return false;
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}
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}
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if (op == ItNop &&
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register is RDrawReset or RAcbReset &&
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length >= 2)
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@@ -13582,6 +13650,58 @@ public static partial class AgcExports
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return ReturnPointer(ctx, cmd);
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}
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// Matches the 4-dword INDIRECT_BUFFER packet CbBranch writes below.
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[SysAbiExport(
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Nid = "uZW-mqsxkrM",
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ExportName = "sceAgcCbBranchGetSize",
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Target = Generation.Gen5,
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LibraryName = "libSceAgc")]
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public static int CbBranchGetSize(CpuContext ctx)
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{
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ctx[CpuRegister.Rax] = 4u * sizeof(uint);
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return (int)ctx[CpuRegister.Rax];
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}
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// How a title continues a frame whose command arena filled: it branches from
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// the tail of the exhausted buffer into a fresh one and submits only the first
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// buffer, leaving the driver to follow the link. Dropping this packet strands
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// everything written after the switch -- for UE 4.27 that is the rest of the
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// frame, including its flip and the end-of-frame labels the guest's AGC
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// interrupt thread needs before it will trigger the backbuffer event.
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//
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// The branch target and its length arrive on the stack, past six register
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// arguments (verified against a live call: the values matched the continuation
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// buffer the title had already written into).
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[SysAbiExport(
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Nid = "w1KFAHVqpaU",
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ExportName = "sceAgcCbBranch",
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Target = Generation.Gen5,
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LibraryName = "libSceAgc")]
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public static int CbBranch(CpuContext ctx)
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{
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var commandBufferAddress = ctx[CpuRegister.Rdi];
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if (commandBufferAddress == 0 ||
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!TryReadUInt64(ctx, ctx[CpuRegister.Rsp] + (2 * sizeof(ulong)), out var target) ||
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!TryReadUInt64(ctx, ctx[CpuRegister.Rsp] + (3 * sizeof(ulong)), out var targetDwords))
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{
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return ReturnPointer(ctx, 0);
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}
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if (!TryAllocateCommandDwords(ctx, commandBufferAddress, 4, out var commandAddress) ||
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!TryWriteUInt32(ctx, commandAddress, Pm4(4, ItIndirectBuffer, RZero)) ||
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!TryWriteUInt32(ctx, commandAddress + 4, (uint)(target & 0xFFFF_FFFFUL)) ||
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!TryWriteUInt32(ctx, commandAddress + 8, (uint)((target >> 32) & 0xFFFFUL)) ||
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!TryWriteUInt32(ctx, commandAddress + 12, (uint)targetDwords & 0xFFFFFu))
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{
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return ReturnPointer(ctx, 0);
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}
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TraceAgc(
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$"agc.cb_branch buf=0x{commandBufferAddress:X16} cmd=0x{commandAddress:X16} " +
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$"target=0x{target:X16} dwords={targetDwords}");
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return ReturnPointer(ctx, commandAddress);
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}
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[SysAbiExport(
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Nid = "b-oySn+G2tE",
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ExportName = "sceAgcAcbJumpGetSize",
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@@ -0,0 +1,243 @@
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// Copyright (C) 2026 SharpEmu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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using System.Buffers.Binary;
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using SharpEmu.HLE;
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using SharpEmu.Libs.Agc;
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using SharpEmu.Libs.Kernel;
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using Xunit;
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namespace SharpEmu.Libs.Tests.Agc;
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// The kernel event-queue registry is process-wide static state; serialize against
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// other suites that register graphics events.
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[CollectionDefinition(AgcCommandBufferChainCollection.Name, DisableParallelization = true)]
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public sealed class AgcCommandBufferChainCollection
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{
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public const string Name = "AgcCommandBufferChainState";
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}
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// A submission is one link of a chain, not always the whole command stream. When a
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// title's command arena fills mid-frame it continues in a fresh buffer, links the two
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// with an INDIRECT_BUFFER packet and submits only the first link, so a parser that
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// stops at the end of the submitted window silently drops the rest of that frame --
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// including its flip and the end-of-frame labels the guest waits on.
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[Collection(AgcCommandBufferChainCollection.Name)]
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public sealed class AgcCommandBufferChainTests
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{
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private const ulong BaseAddress = 0x1_0000_0000;
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private const int MemorySize = 0x4000;
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private const ulong HandleOutAddress = BaseAddress + 0x100;
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private const ulong EventsAddress = BaseAddress + 0x200;
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private const ulong OutCountAddress = BaseAddress + 0x300;
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private const ulong TimeoutAddress = BaseAddress + 0x400;
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private const ulong SubmitPacketAddress = BaseAddress + 0x500;
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private const ulong StackAddress = BaseAddress + 0x600;
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private const ulong CommandBufferAddress = BaseAddress + 0x800;
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private const ulong FirstLinkAddress = BaseAddress + 0x1000;
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private const ulong SecondLinkAddress = BaseAddress + 0x2000;
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private const ulong WaitLabelAddress = BaseAddress + 0x3000;
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// Graphics-queue completions land on ident 0, so its absence is how a suspended
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// queue is observed without standing up a GPU backend.
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private const ulong GraphicsCompletionIdent = 0;
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[Fact]
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public void SubmittedDcb_FollowsIndirectBufferIntoTheChainedBuffer()
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{
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var memory = new FakeCpuMemory(BaseAddress, MemorySize);
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var ctx = new CpuContext(memory, Generation.Gen5);
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var equeue = CreateEqueue(ctx, memory);
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try
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{
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RegisterGraphicsCompletion(equeue);
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// The chained buffer parks on a label that never reaches its reference,
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// so reaching it at all suspends the queue.
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var secondLinkDwords = WriteUnsatisfiedWait(ctx, memory, SecondLinkAddress);
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var firstLinkDwords = WriteChain(
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ctx,
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memory,
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FirstLinkAddress,
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SecondLinkAddress,
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secondLinkDwords);
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SubmitDcb(ctx, memory, FirstLinkAddress, firstLinkDwords);
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Assert.NotEqual(
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(int)OrbisGen2Result.ORBIS_GEN2_OK,
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WaitEqueue(ctx, memory, equeue));
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}
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finally
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{
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DeleteEqueue(ctx, equeue);
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}
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}
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// Titles emit a zeroed INDIRECT_BUFFER as padding for a branch they decided not to
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// take. Treating that as a redirect truncates the frame it appears in.
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[Fact]
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public void SubmittedDcb_KeepsParsingPastAnEmptyIndirectBuffer()
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{
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var memory = new FakeCpuMemory(BaseAddress, MemorySize);
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var ctx = new CpuContext(memory, Generation.Gen5);
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var equeue = CreateEqueue(ctx, memory);
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try
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{
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RegisterGraphicsCompletion(equeue);
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var paddingDwords = WriteChain(ctx, memory, FirstLinkAddress, target: 0, targetDwords: 0);
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var waitDwords = WriteUnsatisfiedWait(
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ctx,
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memory,
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FirstLinkAddress + (paddingDwords * sizeof(uint)));
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SubmitDcb(ctx, memory, FirstLinkAddress, paddingDwords + waitDwords);
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Assert.NotEqual(
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(int)OrbisGen2Result.ORBIS_GEN2_OK,
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WaitEqueue(ctx, memory, equeue));
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}
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finally
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{
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DeleteEqueue(ctx, equeue);
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}
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}
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// A chain whose target is never satisfied must not be mistaken for a completed
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// submission: without the redirect the empty first link completes immediately.
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[Fact]
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public void SubmittedDcb_WithoutAChain_CompletesImmediately()
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{
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var memory = new FakeCpuMemory(BaseAddress, MemorySize);
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var ctx = new CpuContext(memory, Generation.Gen5);
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var equeue = CreateEqueue(ctx, memory);
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try
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{
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RegisterGraphicsCompletion(equeue);
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var paddingDwords = WriteChain(ctx, memory, FirstLinkAddress, target: 0, targetDwords: 0);
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SubmitDcb(ctx, memory, FirstLinkAddress, paddingDwords);
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Assert.Equal(
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(int)OrbisGen2Result.ORBIS_GEN2_OK,
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WaitEqueue(ctx, memory, equeue));
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Assert.Equal(GraphicsCompletionIdent, ReadUInt64(memory, EventsAddress + 0x00));
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}
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finally
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{
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DeleteEqueue(ctx, equeue);
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}
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}
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private static void RegisterGraphicsCompletion(ulong equeue) =>
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Assert.True(KernelEventQueueCompatExports.RegisterEvent(
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equeue,
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GraphicsCompletionIdent,
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KernelEventQueueCompatExports.KernelEventFilterGraphics,
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userData: 0));
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private static uint WriteChain(
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CpuContext ctx,
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FakeCpuMemory memory,
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ulong linkAddress,
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ulong target,
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uint targetDwords)
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{
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PointCommandBufferAt(memory, linkAddress);
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ctx[CpuRegister.Rdi] = CommandBufferAddress;
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ctx[CpuRegister.Rsi] = target;
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ctx[CpuRegister.Rdx] = targetDwords;
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Assert.Equal((int)OrbisGen2Result.ORBIS_GEN2_OK, AgcExports.DcbJump(ctx));
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Assert.Equal(linkAddress, ctx[CpuRegister.Rax]);
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return 4;
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}
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private static uint WriteUnsatisfiedWait(CpuContext ctx, FakeCpuMemory memory, ulong linkAddress)
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{
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PointCommandBufferAt(memory, linkAddress);
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WriteUInt32(memory, WaitLabelAddress, 0);
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ctx[CpuRegister.Rsp] = StackAddress;
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ctx[CpuRegister.Rdi] = CommandBufferAddress;
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ctx[CpuRegister.Rsi] = 0; // 32-bit compare
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ctx[CpuRegister.Rdx] = 3; // equal
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ctx[CpuRegister.Rcx] = 4; // memory space
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ctx[CpuRegister.R8] = 2;
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ctx[CpuRegister.R9] = WaitLabelAddress;
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WriteUInt64(memory, StackAddress + 8, 1); // reference the label never reaches
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WriteUInt64(memory, StackAddress + 16, 0xFFFF_FFFF); // mask
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WriteUInt32(memory, StackAddress + 24, 0x10); // poll interval
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Assert.Equal((int)OrbisGen2Result.ORBIS_GEN2_OK, AgcExports.DcbWaitRegMem(ctx));
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return 7;
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}
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private static void PointCommandBufferAt(FakeCpuMemory memory, ulong linkAddress)
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{
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WriteUInt64(memory, CommandBufferAddress + 0x10, linkAddress);
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WriteUInt64(memory, CommandBufferAddress + 0x18, linkAddress + 0x400);
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}
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private static void SubmitDcb(
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CpuContext ctx,
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FakeCpuMemory memory,
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ulong commandAddress,
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uint dwordCount)
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{
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WriteUInt64(memory, SubmitPacketAddress, commandAddress);
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WriteUInt32(memory, SubmitPacketAddress + 8, dwordCount);
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ctx[CpuRegister.Rdi] = SubmitPacketAddress;
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Assert.Equal((int)OrbisGen2Result.ORBIS_GEN2_OK, AgcExports.DriverSubmitDcb(ctx));
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}
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private static ulong CreateEqueue(CpuContext ctx, FakeCpuMemory memory)
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{
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ctx[CpuRegister.Rdi] = HandleOutAddress;
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Assert.Equal(
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(int)OrbisGen2Result.ORBIS_GEN2_OK,
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KernelEventQueueCompatExports.KernelCreateEqueue(ctx));
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return ReadUInt64(memory, HandleOutAddress);
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}
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private static void DeleteEqueue(CpuContext ctx, ulong equeue)
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{
|
||||
ctx[CpuRegister.Rdi] = equeue;
|
||||
_ = KernelEventQueueCompatExports.KernelDeleteEqueue(ctx);
|
||||
}
|
||||
|
||||
private static int WaitEqueue(CpuContext ctx, FakeCpuMemory memory, ulong equeue)
|
||||
{
|
||||
WriteUInt64(memory, TimeoutAddress, 0);
|
||||
ctx[CpuRegister.Rdi] = equeue;
|
||||
ctx[CpuRegister.Rsi] = EventsAddress;
|
||||
ctx[CpuRegister.Rdx] = 4;
|
||||
ctx[CpuRegister.Rcx] = OutCountAddress;
|
||||
ctx[CpuRegister.R8] = TimeoutAddress;
|
||||
return KernelEventQueueCompatExports.KernelWaitEqueue(ctx);
|
||||
}
|
||||
|
||||
private static ulong ReadUInt64(FakeCpuMemory memory, ulong address)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[8];
|
||||
Assert.True(memory.TryRead(address, buffer));
|
||||
return BinaryPrimitives.ReadUInt64LittleEndian(buffer);
|
||||
}
|
||||
|
||||
private static void WriteUInt64(FakeCpuMemory memory, ulong address, ulong value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[8];
|
||||
BinaryPrimitives.WriteUInt64LittleEndian(buffer, value);
|
||||
Assert.True(memory.TryWrite(address, buffer));
|
||||
}
|
||||
|
||||
private static void WriteUInt32(FakeCpuMemory memory, ulong address, uint value)
|
||||
{
|
||||
Span<byte> buffer = stackalloc byte[4];
|
||||
BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
|
||||
Assert.True(memory.TryWrite(address, buffer));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user