6.9 KiB
PSK-Proxy-Tunnel Build & Usage Guide
This guide explains how to build single executable binaries and how to run the TLS-PSK tunnel with a local SOCKS5 proxy client (supporting TCP CONNECT and UDP ASSOCIATE).
Key changes:
- Local proxy is now SOCKS5 (replaces the previous HTTP proxy).
- The tunnel supports multiplexed TCP and UDP relaying.
- Existing frame protocol extended with UDP_* frames for SOCKS5 UDP ASSOCIATE.
Prerequisites
- Node.js: Version 18.0.0 or higher
- npm: Usually comes with Node.js
- Git: To clone the repository
Quick Start
1) Install dependencies
npm install
2) Build for your current platform
# macOS/Linux
./build.sh
# Windows
build.bat
Or via npm directly:
npm run build:macos # macOS
npm run build:linux # Linux
npm run build:windows # Windows
3) Build for all platforms
npm run build
Build Scripts
Using the build scripts
Unix/Linux/macOS:
chmod +x build.sh
./build.sh # current platform
./build.sh --platform macos
./build.sh --platform linux
./build.sh --platform windows
./build.sh --all # all platforms
./build.sh --clean # remove dist/
./build.sh --help
Windows:
build.bat # Windows (default)
build.bat --all # all platforms
build.bat --clean
build.bat --help
Using npm scripts directly
npm run build:macos
npm run build:linux
npm run build:windows
npm run build # all platforms
npm run clean # remove dist/
Build Output
Executables are created in dist/
:
dist/
├── psk-proxy-server-macos
├── psk-proxy-client-macos
├── psk-proxy-server-linux
├── psk-proxy-client-linux
├── psk-proxy-server-windows.exe
└── psk-proxy-client-windows.exe
Running the Server and Client
The PSK (pre-shared key) file must contain a hex-encoded key string used by both sides. Example (256-bit key):
0123456789abcdef0123456789abcdef0123456789abcdef0123456789abcdef
Server (Out-Node)
- Listens for a single TLS-PSK tunnel connection from the client.
- Performs outbound TCP connects and UDP sends on behalf of the client.
macOS/Linux:
./dist/psk-proxy-server-macos \
--tunnel-port 8443 \
--host 0.0.0.0 \
--psk-file /path/to/psk.hex
Windows:
.\dist\psk-proxy-server-windows.exe ^
--tunnel-port 8443 ^
--host 0.0.0.0 ^
--psk-file C:\path\to\psk.hex
Required options:
--tunnel-port <port>
: TLS-PSK tunnel port--host <host>
: Bind host (e.g., 0.0.0.0)--psk-file <path>
: File containing hex PSK
Optional:
--connect-timeout <ms>
: Outbound TCP connect timeout (default 10000)
Client (Local SOCKS5 Proxy)
- Runs a local SOCKS5 proxy (TCP CONNECT and UDP ASSOCIATE).
- Multiplexes many local connections over one TLS-PSK tunnel to the server.
macOS/Linux:
./dist/psk-proxy-client-macos \
--server-host server.example.com \
--server-port 8443 \
--psk-file /path/to/psk.hex \
--identity client1 \
--socks-port 1080 \
--bind-host 127.0.0.1
Windows:
.\dist\psk-proxy-client-windows.exe ^
--server-host server.example.com ^
--server-port 8443 ^
--psk-file C:\path\to\psk.hex ^
--identity client1 ^
--socks-port 1080 ^
--bind-host 127.0.0.1
Required options:
--server-host <host>
: Remote out-node address--server-port <port>
: Remote out-node port--psk-file <path>
: File containing hex PSK--identity <id>
: Identity string (logged on server)--socks-port <port>
: Local SOCKS5 proxy port
Optional:
--bind-host <host>
: Local bind host (default127.0.0.1
)--connect-timeout <ms>
: Waiting time for OPEN/UDP_OPEN result (default 10000)--idle-timeout <ms>
: Idle timeout for TCP sockets (default 60000, 0=disabled)--udp-idle-timeout <ms>
: Idle timeout for UDP association (default 60000, 0=disabled)
Protocol Summary
All multiplexed over a single TLS-PSK socket:
Header (9 bytes):
- 1 byte type
- 4 bytes connection id (unsigned)
- 4 bytes payload length (unsigned)
- payload bytes
Types:
- TCP:
- DATA (2): stream data
- CLOSE (3): close stream
- OPEN (4): payload = [2B hostLen][host][2B port]
- OPEN_RESULT (5): payload = [1B status] (1=success, 0=failure)
- UDP (for SOCKS5 UDP ASSOCIATE):
- UDP_OPEN (6): payload empty
- UDP_OPEN_RESULT (7): payload = [1B status] (1=success, 0=failure)
- UDP_SEND (8): payload = [2B hostLen][host][2B port][2B dataLen][data]
- UDP_RECV (9): same layout as UDP_SEND
- UDP_CLOSE (10): payload empty
Testing
Assuming the client runs a local SOCKS5 proxy at 127.0.0.1:1080:
-
HTTP over SOCKS5 (remote DNS resolution via socks5h):
curl -x socks5h://127.0.0.1:1080 http://example.com/
-
HTTPS over SOCKS5:
curl -x socks5h://127.0.0.1:1080 https://ifconfig.me
-
SSH over SOCKS5 (using
nc
as ProxyCommand):ssh -o ProxyCommand="nc -x 127.0.0.1:1080 -X 5 %h %p" user@your.remote.host
-
Applications with SOCKS5 (TCP and UDP):
- Many apps support SOCKS5 TCP CONNECT (browsers, package managers, etc.).
- For UDP ASSOCIATE (e.g., some torrent clients, DNS forwarders with SOCKS5-UDP support), configure them to use 127.0.0.1:1080 SOCKS5 and enable UDP if supported. Note: many CLI tools do not implement SOCKS5 UDP.
Notes:
socks5h
in curl ensures DNS names are resolved through the proxy.- UDP test coverage depends on the client application having SOCKS5 UDP support.
Troubleshooting
- "pkg command not found"
npm install -g pkg
# or
npx pkg proxy-server.js
- Build fails with permission errors
chmod +x build.sh
sudo npm run build # if necessary
- Executable doesn't run on target platform
- Ensure you built for the correct target
- Verify executable permissions
- Confirm compatible Node target in
pkg
config
- Tunnel connects but traffic fails
- Confirm both server and client use the exact same hex PSK
- Check connectivity from server to target hosts/ports (firewall, outbound rules)
- Use
--connect-timeout
to tune behavior
- SOCKS5 UDP doesn't appear to work
- Confirm your application actually supports SOCKS5 UDP ASSOCIATE
- Check that the client printed "Local SOCKS5 proxy listening ..."
- Inspect server logs for UDP_* activity
Performance Considerations
- Single tunnel multiplexes many flows (reduced connection overhead).
- UDP sockets are ephemeral and idle-timed to conserve resources.
- TCP and UDP buffers are kept minimal; tune OS limits as needed.
Build Configuration
Defined in package.json
under pkg
:
{
"pkg": {
"assets": [],
"scripts": [],
"targets": [
"node18-macos-x64",
"node18-linux-x64",
"node18-win-x64"
]
}
}
Contributing
- Keep CLI flags in
proxy-client.js
andproxy-server.js
in sync with this document. - Update build scripts (
build.sh
,build.bat
) when adding platforms. - Test TCP (HTTP/HTTPS/SSH) and at least one UDP-capable client where possible.