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141 lines
4.0 KiB
Markdown
141 lines
4.0 KiB
Markdown
# Event
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This document introduces the handling of UI events, event flows within the block tree, and the implementation of hotkeys in BlockSuite.
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## Handling UI Events
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For UI events such as `click` in editor, there is an underlying event dispatcher in `@blocksuite/block-std` to dispatch events. With the dispatcher, you can handle events in your [block view](./block-view) implementation in this manner:
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```ts
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@customElements('my-block')
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class MyBlockView extends BlockComponent<MyBlockModel> {
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private _handleClick = () => {
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//...
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};
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override connectedCallback() {
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super.connectedCallback();
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this.handleEvent('click', this._handleClick);
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}
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}
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```
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### Event Bubbling
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All events on dispatcher are bound to the root element of the block view to make it possible to bubble events to the parent block view.
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```ts
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class ChildView extends BlockComponent<MyBlockModel> {
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private _handleClick = () => {
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console.log('click1');
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};
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override connectedCallback() {
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super.connectedCallback();
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this.handleEvent('click', this._handleClick);
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}
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}
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class ParentView extends BlockComponent<MyBlockModel> {
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private _handleClick = () => {
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console.log('click2');
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};
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override connectedCallback() {
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super.connectedCallback();
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this.handleEvent('click', this._handleClick);
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}
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}
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```
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When you click on the `ChildView`, the console will print:
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```
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click1
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click2
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```
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You may want to stop the event from bubbling to the parent block view. You can simply return `true` in the event handler:
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```ts
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class ChildView extends BlockComponent<MyBlockModel> {
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private _handleClick = () => {
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console.log('click1');
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return true;
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};
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override connectedCallback() {
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super.connectedCallback();
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this.handleEvent('click', this._handleClick);
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}
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}
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```
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Then the console will only print:
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```
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click1
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```
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The event bubbling is implemented by event target. For the events that won't support bubbling, the event dispatcher will use [block path](#) to dispatch events to the parent block views.
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### Event Scope
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By default, `handleEvents` will only subscribe events triggered by the block view and its children.
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We also provide two more scopes to subscribe to make it possible to handle events triggered by other blocks.
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#### Flavour Scope
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The flavour scope will subscribe to events triggered by the block view and other blocks with the same flavour.
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```ts
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class MyBlock extends BlockComponent<MyBlockModel> {
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override connectedCallback() {
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super.connectedCallback();
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this.handleEvent('click', this._handleClick, { flavour: true });
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}
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}
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```
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#### Global Scope
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The global scope will subscribe to events triggered by the block view and all other blocks.
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```ts
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class MyBlock extends BlockComponent<MyBlockModel> {
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override connectedCallback() {
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super.connectedCallback();
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this.handleEvent('click', this._handleClick, { global: true });
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}
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}
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```
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## Handling Hotkeys
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The hotkey is a special event that can be triggered by the keyboard.
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Key names may be strings like `"Shift-Ctrl-Enter"`—a key identifier prefixed with zero or more modifiers. Key identifiers
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are based on the strings that can appear in [`KeyEvent.key`](https:///developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key).
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Use lowercase letters to refer to letter keys (or uppercase letters if you want shift to be held). You may use `"Space"` as an alias for the `" "` name.
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Modifiers can be given in any order. `Shift-` (or `s-`), `Alt-` (or `a-`), `Ctrl-` (or `c-` or `Control-`) and `Cmd-` (or `m-` or
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`Meta-`) are recognized.
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For characters that are created by holding shift, the `Shift-` prefix is implied, and should not be added explicitly.
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You can use `Mod-` as a shorthand for `Cmd-` on Mac and `Ctrl-` on other platforms.
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```ts
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class MyBlock extends BlockComponent<MyBlockModel> {
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override connectedCallback() {
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super.connectedCallback();
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this.bindHotkey({
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'Mod-b': () => {},
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'Alt-Space': () => {},
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});
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}
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}
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```
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Same as `handleEvent`, you can return `true` in the hotkey handler to stop the event from bubbling to the parent block view.
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