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yuzu/src/yuzu/configuration/configure_filesystem.h
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2023-05-06 01:33:41 -04:00

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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <QWidget>
class QLineEdit;
namespace Ui {
class ConfigureFilesystem;
}
class ConfigureFilesystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureFilesystem(QWidget* parent = nullptr);
~ConfigureFilesystem() override;
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
enum class DirectoryTarget {
NAND,
SD,
Shader,
Gamecard,
Dump,
Load,
};
void SetDirectory(DirectoryTarget target, QLineEdit* edit);
void ResetMetadata();
void UpdateEnabledControls();
std::unique_ptr<Ui::ConfigureFilesystem> ui;
};