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yuzu/src/video_core/renderer_vulkan
ReinUsesLisp 8bba84a401 texture_cache: Implement depth stencil texture swizzles
Stop ignoring image swizzles on depth and stencil images.

This doesn't fix a known issue on Xenoblade Chronicles 2 where an OpenGL
texture changes swizzles twice before being used. A proper fix would be
having a small texture view cache for this like we do on Vulkan.
2020-05-26 17:44:50 -03:00
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2020-04-22 11:36:24 -04:00
2020-04-10 22:49:02 -03:00
2020-04-10 22:49:02 -03:00