wwylele
b5c664c59c
Qt: unify running detection
2016-09-02 20:18:45 +08:00
bunnei
9c148dbb38
Merge pull request #2032 from bunnei/qt-graphics
...
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
bunnei
07ffc5854e
qt: Rename all "toogle" to "toggle".
2016-08-31 22:12:20 -04:00
MerryMage
46e7af4f4e
configure_audio: User-configuratble option to enable/disable audio stretching
2016-08-31 16:59:37 +01:00
bunnei
e4d73e8b91
qt: Add an option to settings for enabling V-Sync.
2016-08-29 21:42:33 -04:00
bunnei
02837439f7
qt: Recreate GL context on startup to support changing V-Sync.
2016-08-29 21:42:32 -04:00
bunnei
b9615051ce
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
bunnei
821bc52307
qt: Add a configuration tab for Graphics and move relevant fields.
2016-08-29 21:42:29 -04:00
bunnei
61d38cc48d
citra: Default to HW renderer.
2016-08-15 23:30:02 -04:00
Anon
154268d73a
Input GUI: Add tab to remap controls ( #1900 )
2016-07-29 08:45:49 -04:00
Dale Whinham
2265cf339f
CMake: Fix Info.plist template for citra_qt/OSX
...
The Info.plist template incorrectly uses parentheses instead of curly braces,
which means that building the .app bundle using regular 'make' results in the
variable not being replaced, and hence the app bundle won't start because the
executable name is incorrect.
This commit fixes this issue.
2016-07-21 21:33:54 +01:00
wwylele
cffe69d780
Qt: add system settings config tab
2016-07-10 06:22:38 +03:00
bunnei
37f1c9ee71
Merge pull request #1923 from yuriks/fix-recursive
...
Fix recursive scanning of directories
2016-06-22 16:27:12 -04:00
Yuri Kunde Schlesner
3c56749bf9
Fix recursive scanning of directories
...
ForeachDirectoryEntry didn't actually do anything with the `recursive`
parameter, and the corresponding callback parameter was shadowing the
actual recursion counters in the user functions.
2016-06-19 00:12:15 -07:00
Yuri Kunde Schlesner
1ca36642be
Qt: Fix MicroProfile dpi scaling
2016-06-18 23:37:09 -07:00
bunnei
2a7043b460
Merge pull request #1789 from wwylele/input-refactor
...
Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
bunnei
154c4c44b8
Merge pull request #1765 from JayFoxRox/debug-surface-viewer
...
Debugger: Pica surface viewer
2016-06-07 18:26:24 -04:00
archshift
c98ce4943b
Remove unused and bitrotted "controller config" files
2016-06-01 20:53:38 -07:00
LFsWang
3fd714b699
AddFstEntriesToGameList - prevent loading a directory
2016-06-01 14:04:58 +08:00
bunnei
d76bb1a2a5
Merge pull request #1751 from linkmauve/no-recursive-readdir
...
Make recursive FileUtil functions take a maximum recursion
2016-05-30 20:59:10 -04:00
bunnei
424e89def4
Merge pull request #1692 from Subv/rm_getpointer2
...
Memory: Remove most usages of GetPointer
2016-05-29 21:57:07 -04:00
bunnei
ccabcd5c0c
Merge pull request #1817 from linkmauve/smdh-stuff
...
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei
1d20e8a90d
New3DS: Minor style cleanup to #1520 .
2016-05-24 17:24:11 -04:00
bunnei
785ae341cd
Merge pull request #1520 from JamePeng/checknew3ds
...
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot
a5a4369ade
Loader: Split SMDH into its own header and import helpers from QGameList
...
Also rewrite Qt wrappers to use those.
2016-05-21 20:15:42 +01:00
MerryMage
a84cf66293
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
2016-05-21 11:12:38 -05:00
Emmanuel Gil Peyrot
f2ce000e80
CitraQt: Simplify the game list loader code
2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot
6b65a6bbd9
Loader, Frontends: Refactor loader creation and game loading
...
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
Emmanuel Gil Peyrot
13ee41dcff
Common: Make recursive FileUtil functions take a maximum recursion
...
Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
2016-05-21 16:41:02 +01:00
James Rowe
6439c3b2d1
Config: Restore previously selected audio sink option ( #1824 )
2016-05-20 20:37:34 +02:00
bunnei
129827e1fc
Merge pull request #1785 from MerryMage/mp-dpi
...
Microprofile: DPI-aware drawing
2016-05-18 18:03:59 -04:00
Maribel
81ed6482f4
Config: Audio sink configuration ( #1798 )
2016-05-18 18:01:03 -04:00
wwylele
3d8658ceac
implement circle pad modifier
2016-05-15 13:24:22 +03:00
wwylele
d39a9ee9af
Refactor input subsystem
2016-05-15 13:24:22 +03:00
MerryMage
c968b5d014
Microprofile: DPI-aware drawing
2016-05-12 21:49:02 +01:00
Jannik Vogel
6db8a8fb39
Move default_attributes into Pica state
2016-05-12 19:05:41 +02:00
Jannik Vogel
631bae020f
Turn ShaderSetup into struct
2016-05-11 23:48:24 +02:00
Alexander Laties
68edf2783a
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Jannik Vogel
83db10cd55
citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'
2016-05-07 11:30:47 +02:00
Emmanuel Gil Peyrot
51cc7d6e19
Frontends, VideoCore: Move glad initialisation to the frontend
...
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
bunnei
ff4eacc281
Merge pull request #1700 from wwylele/gamelist-icon
...
Qt: display game icon and title in the game list
2016-05-05 18:35:24 -04:00
wwylele
bc897830b2
add missing header
2016-05-04 13:02:49 +03:00
wwylele
92ae1df089
make the name column larger as default
2016-05-04 13:02:49 +03:00
wwylele
7e4c90af39
add icon & title to game list
2016-05-04 13:02:49 +03:00
Jannik Vogel
fe94aadb3a
Pica: Rename VertexLoaded breakpoint to VertexShaderInvocation
2016-05-04 10:21:51 +02:00
Emmanuel Gil Peyrot
d6164b8022
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
MerryMage
affa080abe
Audio: Add sink selection to configuration files
2016-04-30 07:41:02 +01:00
Yuri Kunde Schlesner
8cbdb6e6c4
Common: Remove section measurement from profiler ( #1731 )
...
This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
Henrik Rydgård
4a6d5e9c61
Make Citra build with MICROPROFILE_ENABLED set to 0 ( #1709 )
...
* Make Citra build with MICROPROFILE_ENABLED set to 0
* Buildfix with microprofile kept on
* moc did not like a dialog to conditionally exist.
* Cleanup
* Fix end of line
2016-04-28 20:17:31 -04:00
Emmanuel Gil Peyrot
75285a2634
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
...
This had been forgotten in df81fa11fc .
Fixes #1711 .
2016-04-26 21:01:11 +01:00