Subv
e4e38e815b
APT/Applets: Renamed the members of the SignalType enum.
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Names now make sense and match 3dbrew.
2016-11-19 13:42:07 -05:00
Yuri Kunde Schlesner
45751915a0
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
e4393f7ff2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
0e23caf9fd
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
7e8d205414
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
mailwl
46abd6009a
HLE/Applets: Implement ErrEula applet
2016-07-04 09:54:51 +03:00
MerryMage
ed3c227c61
APT: Remove use of Memory::GetPointer
2016-05-21 11:14:12 -05:00
MerryMage
4ee7ea69aa
Applets/swkdb: Remove use of Memory::GetPointer
2016-05-21 11:14:10 -05:00
Subv
ff3b1bf8fa
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
2016-05-12 20:01:59 -05:00
Subv
5e39c5f6a5
Kernel/SharedMemory: Properly implemented shared memory support.
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Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
2016-05-12 20:00:32 -05:00
bunnei
aa4427e490
Merge pull request #1761 from Subv/applets_fb
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HLE/Applets: Use the correct size for the framebuffer SharedMemory
2016-05-07 17:21:48 -04:00
Subv
0ae7542a1c
HLE/Applets: Use the correct size for the framebuffer SharedMemory in the swkbd and MiiSelector applets.
2016-05-07 10:01:40 -05:00
mailwl
674c4f9c05
Layout Mii parameters input/output, and return success as result of applet work
2016-05-05 22:31:33 +03:00
Subv
32fb947b55
HLE/Applets: Implemented a dummy Mii Selector applet.
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This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
Subv
599744921d
Service/APT: Fixed a regression, PreloadLibraryApplet should also start an applet when called.
2015-07-23 21:32:30 -05:00
Subv
ce31184557
Service/APT: Return proper parameters in GetLockHandle.
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Documented some APT functions
This allows applets to boot.
2015-07-23 20:46:11 -05:00
Emmanuel Gil Peyrot
fe909b3b5a
Core: Fix applet includes using iwyu.
2015-07-12 22:10:37 +01:00
Subv
725d5eea78
Applets: Reworked how the Applet update event is handled.
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Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
2015-07-11 22:32:12 -05:00
Subv
621ee10eae
Applets: Add infrastructure to allow custom drawing and input handling in Applets.
2015-07-11 21:47:23 -05:00
Subv
2a6ebadf66
HLE/APT: Initial HLE support for applets.
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Currently only the SWKBD is emulated, and there's currently no way to ask the user for input, so it always returns "Subv" as the text.
2015-07-11 21:47:22 -05:00