Yuri Kunde Schlesner
cfe6a16278
PICA: Scissor fixes and cleanups
2016-06-27 21:14:39 -07:00
Subv
8548bcf697
PICA: Implement scissor test
2016-06-27 21:14:13 -07:00
Jannik Vogel
751dd9c634
OpenGL: Implement fog
2016-06-07 00:06:28 +02:00
Jannik Vogel
242225b131
OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE
2016-06-07 00:06:28 +02:00
mailwl
92246148fd
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-01 09:40:15 +03:00
Jannik Vogel
4a03500953
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
d9c01df8b5
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
b683275f46
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
e33e6ea181
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
bunnei
df5737d54f
Merge pull request #1786 from JayFoxRox/blend-equation
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OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
e3e38a80cb
OpenGL: Only update depth uniforms if the depth changed
2016-05-14 10:31:18 +02:00
Jannik Vogel
994bc4d6f5
OpenGL: value-initialize variables which cause uninitialised access otherwise
2016-05-14 10:16:11 +02:00
Jannik Vogel
f80db5278e
OpenGL: Support blend equation
2016-05-12 22:57:40 +02:00
Jannik Vogel
e07857080c
OpenGL: Implement texture type 3
2016-05-11 08:07:37 +02:00
bunnei
88c2a427ac
Merge pull request #1621 from JayFoxRox/w-buffer
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Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
Lioncash
3e1e2007b9
gl_rasterizer: Fix compilation for debug builds
2016-05-10 09:22:02 -04:00
Jannik Vogel
9c80e7dc38
OpenGL: Implement W-Buffers and fix depth-mapping
2016-05-10 08:58:52 +02:00
Jannik Vogel
3126ec23d6
Pica: Implement W-Buffer in SW rasterizer
2016-05-10 08:58:52 +02:00
linkmauve
268315ea2b
Merge pull request #1704 from JayFoxRox/pod-config
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Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
Alexander Laties
68edf2783a
fixup simple type conversions where possible
2016-05-07 11:41:55 -04:00
Emmanuel Gil Peyrot
51cc7d6e19
Frontends, VideoCore: Move glad initialisation to the frontend
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On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.
On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
Jannik Vogel
42fa99e46b
Pica: Use a union for PicaShaderConfig
2016-05-03 15:06:49 +02:00
Jannik Vogel
a1c4eb326b
Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround)
2016-05-03 15:06:46 +02:00
Jannik Vogel
c09f345474
Pica: Make PicaShaderConfig trivially_copyable and clear it before use
2016-05-03 14:10:11 +02:00
Jannik Vogel
d93f85cc7a
OpenGL: Don't copy const_color (Reverts #1745 )
2016-05-03 12:34:52 +02:00
bunnei
1871afa40d
Merge pull request #1741 from linkmauve/iwyu-video_core
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Fix video_core includes (and dependencies) using include-what-you-use
2016-05-01 17:44:57 -04:00
Jannik Vogel
2cc5b5f4d9
OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied
2016-05-01 16:35:54 +02:00
Jannik Vogel
587c96ad40
OpenGL: border_color was never set. Fixed. ( #1740 )
2016-04-30 12:20:23 -07:00
Emmanuel Gil Peyrot
d6164b8022
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Yuri Kunde Schlesner
8cbdb6e6c4
Common: Remove section measurement from profiler ( #1731 )
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This has been entirely superseded by MicroProfile. The rest of the code
can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-29 00:07:10 -07:00
tfarley
bd5a278e47
HWRasterizer: reorder declarations to match defs
2016-04-22 10:52:02 -04:00
tfarley
2680bd4062
HWRasterizer: sync specular uniform for new shaders
2016-04-22 10:48:00 -04:00
bunnei
96d9826ddf
Merge pull request #1436 from tfarley/hw-tex-forwarding
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Hardware Renderer Texture Forwarding
2016-04-22 08:15:51 -04:00
tfarley
459035a108
HWRasterizer: Texture forwarding
2016-04-21 17:27:56 -04:00
Jannik Vogel
b9037213f2
OpenGL: Implement color combiner Operation::Dot3_RGB
2016-04-10 15:31:24 +02:00
Jannik Vogel
f9727e111d
OpenGL: Respect buffer-write allow registers
2016-04-08 22:57:11 +02:00
Jannik Vogel
93bc39e372
OpenGL: Split buffer-write mask sync into seperate functions
2016-04-08 22:42:44 +02:00
Jannik Vogel
980cea05c3
OpenGL: Keep stencil-test and framebuffer.depth_format in sync
2016-04-08 22:35:17 +02:00
bunnei
313268633c
Merge pull request #1639 from linkmauve/fix-double-framebuffer-check
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OpenGL: Fix a double framebuffer completeness checks.
2016-04-07 19:52:02 -04:00
Mathew Maidment
3cf5e4d51c
Merge pull request #1643 from MerryMage/make_unique
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Common: Remove Common::make_unique, use std::make_unique
2016-04-05 20:10:11 -04:00
MerryMage
9f9c987924
Common: Remove Common::make_unique, use std::make_unique
2016-04-05 13:31:17 +01:00
Emmanuel Gil Peyrot
96f8b0992a
OpenGL: Fix a double framebuffer completeness checks.
2016-04-03 17:00:44 +01:00
Jannik Vogel
204b5537b8
OpenGL: Check for framebuffer completeness
2016-04-03 17:06:05 +02:00
Jannik Vogel
4a5f9ab271
Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons
2016-04-01 02:14:43 +02:00
Yuri Kunde Schlesner
312441eb72
OpenGL: Don't attempt to draw empty triangle batches
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Our code did not handle this well, causing random crashes in some
situations.
2016-03-23 20:02:05 -07:00
bunnei
ceed7d1030
Merge pull request #1344 from LittleWhite-tb/error-output
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Output errors in GUI
2016-03-08 23:12:04 -05:00
LittleWhite
59fe02348a
Improve error report from Init() functions
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Add error popup when citra initialization failed
2016-03-08 22:05:25 +01:00
Yuri Kunde Schlesner
d2ce686d97
Pica: Write depth value even when depth test is disabled
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This has been confirmed on hardware. Fixes Etrian Odyssey IV.
2016-03-05 20:16:20 -08:00
Dwayne Slater
141fe87a0f
Add immediate mode vertex submission
2016-03-02 22:16:38 -05:00
MerryMage
0e58079fcd
renderer_opengl: Initalise fragment shader LUT textures
2016-02-26 00:12:38 +00:00