Commit Graph

182 Commits

Author SHA1 Message Date
Sebastian Valle 254203182d Merge pull request #2267 from JayFoxRox/fix-mingw-cc
Support mingw cross-compilation
2016-12-11 14:44:21 -05:00
emmauss 72a2888349 Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel 9b35b434f6 Unify Windows ICON resource name 2016-12-05 19:09:16 +01:00
Jannik Vogel cadf3d6e07 Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Yuri Kunde Schlesner 20333d468d Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Subv 7199214c55 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot 1af2c6d212 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
Subv 8369e7b59f Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-19 20:40:04 -05:00
James Rowe 2ed3d83684 Add default hotkey to swap primary screens.
Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe db35372787 Support additional screen layouts.
Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Jan Beich bee43ed213 build: add default install for DragonFly, Solaris, etc. 2016-10-27 23:28:30 +00:00
Yuri Kunde Schlesner 45751915a0 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot e4393f7ff2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 0e23caf9fd Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot 7e8d205414 Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
bunnei afd32f9773 core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
bunnei 9c148dbb38 Merge pull request #2032 from bunnei/qt-graphics
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
MerryMage 46e7af4f4e configure_audio: User-configuratble option to enable/disable audio stretching 2016-08-31 16:59:37 +01:00
bunnei b9615051ce config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
bunnei 61d38cc48d citra: Default to HW renderer. 2016-08-15 23:30:02 -04:00
bunnei 8e1770670e Merge pull request #1890 from LFsWang/fix-encode-problem
Fix boot_filename encode on Windows
2016-07-14 22:25:52 -04:00
Mat M 0257933ebf Merge pull request #1897 from linkmauve/sdl2-config-fix
SDL2: Add forgotten default config changes from 7129611e65
2016-06-10 22:38:51 -04:00
bunnei 2a7043b460 Merge pull request #1789 from wwylele/input-refactor
Refactor input mapping & implement circle pad modifier
2016-06-10 22:28:58 -04:00
Emmanuel Gil Peyrot f6764c60c5 SDL2: Add forgotten default config changes from 7129611e65. 2016-06-11 02:19:51 +01:00
LFsWang b5ed9ad302 Fix boot_filename encode on Windows 2016-06-08 13:53:41 +08:00
bunnei ccabcd5c0c Merge pull request #1817 from linkmauve/smdh-stuff
Improve SMDH support in loaders and frontends
2016-05-25 16:40:36 -04:00
bunnei 1d20e8a90d New3DS: Minor style cleanup to #1520. 2016-05-24 17:24:11 -04:00
bunnei 785ae341cd Merge pull request #1520 from JamePeng/checknew3ds
Implement CheckNew3DS and CheckNew3DSApp
2016-05-24 17:19:26 -04:00
Emmanuel Gil Peyrot f2ce000e80 CitraQt: Simplify the game list loader code 2016-05-21 17:09:59 +01:00
Emmanuel Gil Peyrot 6b65a6bbd9 Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
2016-05-21 17:09:56 +01:00
wwylele 3d8658ceac implement circle pad modifier 2016-05-15 13:24:22 +03:00
wwylele d39a9ee9af Refactor input subsystem 2016-05-15 13:24:22 +03:00
Alexander Laties 68edf2783a fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
bunnei 4d43661da7 Merge pull request #1736 from MerryMage/sdl2-sink
AudioCore: SDL2 Sink
2016-05-07 11:08:13 -04:00
MerryMage 0fe512caeb AudioCore: SDL2 Sink 2016-05-07 11:32:48 +01:00
Emmanuel Gil Peyrot 51cc7d6e19 Frontends, VideoCore: Move glad initialisation to the frontend
On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the
default function loader, and fixes a crash when using apitrace with an
EGL context.

On Qt we will need to migrate from QGLWidget to QOpenGLWidget and
QOpenGLContext before we can use gladLoadGLLoader() instead of
gladLoadGL(), since the former doesn’t expose a function loader.
2016-05-06 03:10:14 +01:00
MerryMage affa080abe Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
Sam Spilsbury 72fc7f4894 CMakeLists: Use imported version of Threads::Threads
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
2016-04-24 23:39:25 +08:00
Sam Spilsbury 1ebeffcaff CMakeLists: Use CMAKE_THREAD_LIBS_INIT 2016-04-23 11:48:58 +08:00
tfarley 621cf30b24 Config: Add scaled resolution option 2016-04-21 17:27:48 -04:00
JamePeng 493a777880 Implement CheckNew3DS and CheckNew3DSApp
Append an item[is_new3ds] to config file[System] group

Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-20 18:12:05 +08:00
Emmanuel Gil Peyrot b4944c0b9c SDL2 Frontend: Use argv[0], add a --version, and reorder options. 2016-04-20 01:35:27 +01:00
Jannik Vogel 6f19be7e17 Use Settings::Apply in SDL frontend 2016-04-11 15:20:05 +02:00
polaris- d690fc4ed3 Default to settings from ini for gdbstub 2016-04-06 22:27:28 -04:00
polaris- eae9c73db0 Adopted WinterMute's gdbstub changes
This fixes the comments left on the PR (whitespace, SO_REUSEADDR,
comment changes).
2016-04-06 07:01:00 -04:00
MerryMage 9f9c987924 Common: Remove Common::make_unique, use std::make_unique 2016-04-05 13:31:17 +01:00
bunnei ebf8537848 Merge pull request #1526 from bunnei/sdl-rgb8
SDL2: Explicitly use RGB8 color buffer.
2016-03-15 15:48:59 -04:00
MerryMage 193b0c3b59 citra: Shutdown cleanly if ROM load fails 2016-03-15 03:16:54 +00:00
bunnei c51ecfb37d SDL2: Explicitly use RGB8 color buffer. 2016-03-14 21:59:16 -04:00
MerryMage e0f6f23b3e Config: Use unique_ptr instead of raw pointer 2016-03-02 14:25:06 +00:00