Subv
dfd1868ed9
ClangFormat: Fixed the clang-format errors
2016-11-30 09:37:37 -05:00
Subv
c9b02effb9
Build: Fixed a few warnings.
2016-11-29 16:51:53 -05:00
Yuri Kunde Schlesner
dc0e73595d
Merge pull request #2222 from linkmauve/die-frameskip-die
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Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Emmanuel Gil Peyrot
1af2c6d212
GPU: Remove the broken frame_skip option.
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Fixes #1960 .
2016-11-27 21:19:56 +00:00
Subv
487a9a37ba
RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1
2016-11-27 13:09:11 -05:00
Subv
84dcb45053
Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer.
2016-11-27 12:16:10 -05:00
jphalimi
28b8289ef1
Cache Vertices instead of Output registers ( #2165 )
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This patch brings +3% performance improvement on average. It removes
ToVertex() as an important hotspot of the emulator.
2016-11-23 23:10:34 -05:00
wwylele
a9aded1653
Fix format error from #2195
2016-11-22 20:17:28 +02:00
bunnei
f4be35b25c
Merge pull request #2195 from Subv/factor_check
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GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 22:21:11 -05:00
Subv
3d7a574e3f
GPU/CiTrace: Avoid calling GetTextures() when not necessary.
2016-11-19 19:27:00 -05:00
James Rowe
c543c82850
Merge pull request #2194 from jroweboy/extremely-minor-clangformat-change
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Minor formatting change
2016-11-19 13:51:14 -07:00
James Rowe
6e71258788
Minor formatting change
2016-11-19 13:35:07 -07:00
James Rowe
2ed3d83684
Add default hotkey to swap primary screens.
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Also minor style changes
2016-11-05 03:46:43 -06:00
James Rowe
db35372787
Support additional screen layouts.
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Allows users to choose a single screen layout or a large screen layout.
Adds a configuration option to change the prominent screen.
2016-11-05 02:55:41 -06:00
Ricardo de Almeida Gonzaga
5331d83994
Fix typos
2016-10-20 12:26:59 -02:00
bunnei
4c580d9047
Merge pull request #2082 from yuriks/shader-interp-crash
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Fix/mask crash in shader debugger in Mii Maker
2016-10-06 19:35:37 -04:00
bunnei
8dc1d5c92f
Merge pull request #2103 from wwylele/gpu-reg-cleanup
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GPU: DisplayTransfer & MemoryFill cleanup and param check
2016-10-03 20:21:55 -04:00
Yuri Kunde Schlesner
9ec0595335
VideoCore: Shader interpreter cleanups
2016-09-29 21:15:49 -07:00
Yuri Kunde Schlesner
743b18bc75
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
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As far as I can tell, memset was replaced by a fill without correcting
the parameter type, causing an out-of-bounds array read in the Vec4
constructor.
2016-09-29 21:11:36 -07:00
Yuri Kunde Schlesner
d88598642a
OpenGL: Take cached viewport sub-rect into account for scissor
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Fixes #1938
2016-09-29 20:55:24 -07:00
wwylele
af8a81113b
rasterizer: separate TextureCopy from DisplayTransfer
2016-09-29 10:01:34 +08:00
Yuri Kunde Schlesner
3523ab7659
Remove special rules for Windows.h and library includes
2016-09-21 00:16:33 -07:00
Yuri Kunde Schlesner
45751915a0
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
e4393f7ff2
Remove empty newlines in #include blocks.
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This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
0e23caf9fd
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
7e8d205414
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Yuri Kunde Schlesner
9767d6933c
VideoCore: Fix dangling lambda context in shader interpreter
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The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter.
2016-09-15 22:15:11 -07:00
bunnei
9c148dbb38
Merge pull request #2032 from bunnei/qt-graphics
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Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
Jannik Vogel
c8fc8d7830
OpenGL: Avoid error on unsupported lighting LUT
2016-08-30 19:30:26 +02:00
bunnei
b9615051ce
config: Add a setting for graphics V-Sync.
2016-08-29 21:42:30 -04:00
Yuri Kunde Schlesner
c8ef6d75bd
OpenGL: Add scaled resolution support to scissor
2016-06-27 22:16:04 -07:00
Yuri Kunde Schlesner
cfe6a16278
PICA: Scissor fixes and cleanups
2016-06-27 21:14:39 -07:00
Subv
8548bcf697
PICA: Implement scissor test
2016-06-27 21:14:13 -07:00
scurest
081b3398ff
Remove superfluous std::move in return std::move(local_var)
2016-06-25 13:26:21 -05:00
Jannik Vogel
751dd9c634
OpenGL: Implement fog
2016-06-07 00:06:28 +02:00
Jannik Vogel
ab6e30ec88
Rasterizer: Implement fog
2016-06-07 00:06:28 +02:00
Jannik Vogel
2f8879bb36
Pica: Add fog state
2016-06-07 00:06:28 +02:00
Jannik Vogel
242225b131
OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE
2016-06-07 00:06:28 +02:00
mailwl
92246148fd
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
2016-06-01 09:40:15 +03:00
bunnei
55b10537f1
Merge pull request #1812 from JayFoxRox/refactor-shader
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Retrieve shader result from new OutputRegisters-type
2016-05-31 18:12:56 -04:00
bunnei
d119ac38b1
Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
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OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
bunnei
4b2819da51
Merge pull request #1733 from lioncash/vert_loader
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VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel
4a03500953
OpenGL: Set shader_dirty on lighting changes
2016-05-23 23:28:13 +02:00
Jannik Vogel
d9c01df8b5
Pica: Name LightSrc.config register
2016-05-23 23:28:13 +02:00
Jannik Vogel
b683275f46
Pica: Name lighting.config0 and .config1 registers
2016-05-23 23:28:13 +02:00
Jannik Vogel
e33e6ea181
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
2016-05-23 23:28:13 +02:00
Jannik Vogel
af3b002c74
Refactor Tev stage dumper
2016-05-21 03:11:27 +02:00
Jannik Vogel
2e57c33dfa
Extend Tev stage dumper
2016-05-21 03:08:59 +02:00
bunnei
df5737d54f
Merge pull request #1786 from JayFoxRox/blend-equation
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OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel
d66f7dda35
Retrieve shader result from new OutputRegisters-type
2016-05-16 18:55:51 +02:00