Commit Graph

676 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner 45751915a0 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot e4393f7ff2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner 0e23caf9fd Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot 7e8d205414 Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
Yuri Kunde Schlesner 9767d6933c VideoCore: Fix dangling lambda context in shader interpreter
The static meant that after the first execution, these lambda context
would be pointing to a random location on the stack. Fixes a random
crash when using the interpreter.
2016-09-15 22:15:11 -07:00
bunnei 9c148dbb38 Merge pull request #2032 from bunnei/qt-graphics
Qt graphics configure & V-Sync option
2016-08-31 22:20:54 -04:00
Jannik Vogel c8fc8d7830 OpenGL: Avoid error on unsupported lighting LUT 2016-08-30 19:30:26 +02:00
bunnei b9615051ce config: Add a setting for graphics V-Sync. 2016-08-29 21:42:30 -04:00
Yuri Kunde Schlesner c8ef6d75bd OpenGL: Add scaled resolution support to scissor 2016-06-27 22:16:04 -07:00
Yuri Kunde Schlesner cfe6a16278 PICA: Scissor fixes and cleanups 2016-06-27 21:14:39 -07:00
Subv 8548bcf697 PICA: Implement scissor test 2016-06-27 21:14:13 -07:00
scurest 081b3398ff Remove superfluous std::move in return std::move(local_var) 2016-06-25 13:26:21 -05:00
Jannik Vogel 751dd9c634 OpenGL: Implement fog 2016-06-07 00:06:28 +02:00
Jannik Vogel ab6e30ec88 Rasterizer: Implement fog 2016-06-07 00:06:28 +02:00
Jannik Vogel 2f8879bb36 Pica: Add fog state 2016-06-07 00:06:28 +02:00
Jannik Vogel 242225b131 OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE 2016-06-07 00:06:28 +02:00
mailwl 92246148fd gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue 2016-06-01 09:40:15 +03:00
bunnei 55b10537f1 Merge pull request #1812 from JayFoxRox/refactor-shader
Retrieve shader result from new OutputRegisters-type
2016-05-31 18:12:56 -04:00
bunnei d119ac38b1 Merge pull request #1846 from JayFoxRox/missing-dirty-lighting
OpenGL: Set shader_dirty on lighting changes
2016-05-26 17:35:12 -04:00
bunnei 4b2819da51 Merge pull request #1733 from lioncash/vert_loader
VertexLoader: Minor changes
2016-05-23 21:13:34 -04:00
Jannik Vogel 4a03500953 OpenGL: Set shader_dirty on lighting changes 2016-05-23 23:28:13 +02:00
Jannik Vogel d9c01df8b5 Pica: Name LightSrc.config register 2016-05-23 23:28:13 +02:00
Jannik Vogel b683275f46 Pica: Name lighting.config0 and .config1 registers 2016-05-23 23:28:13 +02:00
Jannik Vogel e33e6ea181 OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale 2016-05-23 23:28:13 +02:00
Jannik Vogel af3b002c74 Refactor Tev stage dumper 2016-05-21 03:11:27 +02:00
Jannik Vogel 2e57c33dfa Extend Tev stage dumper 2016-05-21 03:08:59 +02:00
bunnei df5737d54f Merge pull request #1786 from JayFoxRox/blend-equation
OpenGL: Support blend equation
2016-05-16 20:00:21 -04:00
Jannik Vogel d66f7dda35 Retrieve shader result from new OutputRegisters-type 2016-05-16 18:55:51 +02:00
linkmauve 84e10edace Merge pull request #1787 from JayFoxRox/refactor-jit
Refactor JIT
2016-05-16 17:54:45 +01:00
Jannik Vogel e3e38a80cb OpenGL: Only update depth uniforms if the depth changed 2016-05-14 10:31:18 +02:00
Jannik Vogel 994bc4d6f5 OpenGL: value-initialize variables which cause uninitialised access otherwise 2016-05-14 10:16:11 +02:00
Jannik Vogel 7c7f458460 Use new shader-jit signature for interpreter 2016-05-13 09:41:55 +02:00
Jannik Vogel 3efb30631f Refactor access to state in shader-jit 2016-05-13 09:20:14 +02:00
Jannik Vogel f80db5278e OpenGL: Support blend equation 2016-05-12 22:57:40 +02:00
Jannik Vogel ae5cec8040 Move program_counter and call_stack from UnitState to interpreter 2016-05-12 19:05:42 +02:00
Jannik Vogel 6db8a8fb39 Move default_attributes into Pica state 2016-05-12 19:05:41 +02:00
bunnei abad1b59c5 Merge pull request #1690 from JayFoxRox/tex-type-3
Pica: Implement texture type 3 (Projection2D)
2016-05-11 21:47:08 -04:00
Jannik Vogel 631bae020f Turn ShaderSetup into struct 2016-05-11 23:48:24 +02:00
Jannik Vogel e07857080c OpenGL: Implement texture type 3 2016-05-11 08:07:37 +02:00
Jannik Vogel 03dba17816 Rasterizer: Implement texture type 3 2016-05-11 08:07:36 +02:00
Jannik Vogel 1fe9ac4c45 Pica: Add tc0.w to OutputVertex 2016-05-11 08:07:36 +02:00
Jannik Vogel 22df1fdc1e Pica: Add texture type to state 2016-05-11 08:07:36 +02:00
bunnei 88c2a427ac Merge pull request #1621 from JayFoxRox/w-buffer
Implement W-buffer and fix depth-mapping
2016-05-10 23:00:40 -04:00
Lioncash 3e1e2007b9 gl_rasterizer: Fix compilation for debug builds 2016-05-10 09:22:02 -04:00
Jannik Vogel 9c80e7dc38 OpenGL: Implement W-Buffers and fix depth-mapping 2016-05-10 08:58:52 +02:00
Jannik Vogel 3126ec23d6 Pica: Implement W-Buffer in SW rasterizer 2016-05-10 08:58:52 +02:00
linkmauve 268315ea2b Merge pull request #1704 from JayFoxRox/pod-config
Pica: PicaShaderConfig is TC and cleared before use
2016-05-10 01:16:53 +01:00
Lioncash 12d046e185 vertex_loader: Correct forward declaration of InputVertex
It's actually a struct, not a class.
2016-05-08 23:08:18 -04:00
Lioncash 2d9e082cca vertex_loader: Provide an assertion for ensuring the loader has been setup
Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime.
2016-05-08 23:08:12 -04:00
Lioncash 14eab63906 vertex_loader: Add constructors to facilitate immediate and two-step initialization 2016-05-08 23:03:32 -04:00