Commit Graph

787 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner 4493b36043 SWRasterizer: Move framebuffer operation functions to their own file 2017-02-12 18:11:03 -08:00
Yuri Kunde Schlesner cd9a35d93f VideoCore: Move software rasterizer files to sub-directory 2017-02-12 18:08:11 -08:00
Yuri Kunde Schlesner ea975748d8 video_core/shader: Document sanitized MUL operation 2017-02-12 13:29:14 -08:00
Yuri Kunde Schlesner da13acd485 Merge pull request #2550 from yuriks/pica-refactor2
Small VideoCore cleanups
2017-02-12 12:33:26 -08:00
Yuri Kunde Schlesner cd8d7f1416 video_core: Fix benign out-of-bounds indexing of array (#2553)
The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.

Reported by garrettboast on IRC
2017-02-10 20:51:09 -08:00
Yuri Kunde Schlesner 72a5d6b08f VideoCore: Split u64 Pica reg unions into 2 separate u32 unions
This eliminates UB when aliasing it with the array of u32 regs, and
is compatible with non-LE architectures.
2017-02-09 00:04:25 -08:00
Yuri Kunde Schlesner 8d3f70d4fd VideoCore: Force enum sizes to u32 in LightingRegs
All enums that are used with BitField must have their type forced to u32
to ensure correctness.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner 9eae5280b3 OpenGL: Remove unused duplicate of IsPassThroughTevStage
This copy was left behind when the shader generation code was moved to a
separate file.
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner a06a119de1 VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner bd37d33bae Pica/Regs: Use binary search to look up reg names
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
2017-02-09 00:04:24 -08:00
Yuri Kunde Schlesner 08f4529f6f VideoCore: Use union to index into Regs struct
Also remove some unused members.
2017-02-08 22:13:25 -08:00
Yuri Kunde Schlesner 0fc1895abe Merge pull request #2482 from yuriks/pica-refactor
Split up monolithic Regs struct
2017-02-08 22:07:34 -08:00
Lectem 4550c30b6b Use std::array<u8,2> instead of u8[2] to fix MSVC build 2017-02-05 14:55:51 +01:00
Yuri Kunde Schlesner 923814f99e VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
Yuri Kunde Schlesner 622aff5d9b VideoCore: Split shader regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner 4b0034dcd8 VideoCore: Split geometry pipeline regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner 096faec85b VideoCore: Split lighting regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner 6856e900f9 VideoCore: Split framebuffer regs from Regs struct 2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner 1f32112203 VideoCore: Split texturing regs from Regs struct 2017-02-04 13:59:09 -08:00
Yuri Kunde Schlesner 140df6dd53 VideoCore: Split rasterizer regs from Regs struct 2017-02-04 13:08:47 -08:00
Yuri Kunde Schlesner 79626b864f Merge pull request #2476 from yuriks/shader-refactor3
Oh No! More shader changes!
2017-02-04 13:02:48 -08:00
Yuri Kunde Schlesner 30f957fab4 Pica/Texture: Move part of ETC1 decoding to new file and cleanups 2017-02-04 12:33:28 -08:00
Yuri Kunde Schlesner c6e1376e03 Pica/Texture: Simplify/cleanup texture tile addressing 2017-02-04 12:33:25 -08:00
Yuri Kunde Schlesner d47d09901a VideoCore: Move LookupTexture out of debug_utils.h 2017-02-04 12:31:40 -08:00
wwylele 239829838b ShaderJIT: add 16 dummy bytes at the bottom of the stack 2017-02-03 14:53:38 +02:00
Weiyi Wang df865c98a8 Common/x64: remove legacy emitter and abi (#2504)
These are not used any more since we moved shader JIT to xbyak.
2017-01-31 01:06:42 -08:00
Merry 607b63d0bc shader_jit_x64_compiler: esi and edi should be persistent (#2500) 2017-01-31 00:38:31 -08:00
Yuri Kunde Schlesner edb59cec7f VideoCore: Make PrimitiveAssembler const-correct 2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner de835f5f98 VideoCore: Extract swrast-specific data from OutputVertex 2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner 67a6533c4b VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
This also fixes a long-standing but neverthless harmless memory
corruption bug, whech the padding of the OutputVertex struct would get
corrupted by unused attributes.
2017-01-29 21:31:38 -08:00
Yuri Kunde Schlesner 1c92cc7250 VideoCore: Split shader output writing from semantic loading 2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner b3b1d7fdd3 VideoCore: Consistently use shader configuration to load attributes 2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner 108279920f VideoCore: Use correct register for immediate mode attribute count 2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner 9f0f5d5937 VideoCore: Rename some types to more accurate names 2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner 5547b0a330 VideoCore: Change misleading register names
A few registers had names such as "count" or "number" when they actually
contained the maximum (that is, count - 1). This can easily lead to hard
to notice off by one errors.
2017-01-29 21:31:36 -08:00
Kloen 6491beb043 video_core: gl_rasterizer_cache.cpp removed unused type alias 2017-01-30 05:18:28 +01:00
Kloen 83b5379eee video_core: gl_rasterizer.cpp removed unused type alias 2017-01-30 05:16:48 +01:00
Kloen 9e888990dc video_core: silence unused-local-typedef boost related warning on GCC 2017-01-29 21:24:24 +01:00
Yuri Kunde Schlesner 18324c6e80 VideoCore/Shader: Move entry_point to SetupBatch 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner 454b464c55 VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner 8140f649a6 Shader: Remove OutputRegisters struct 2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner 5e50257cc1 Shader: Initialize conditional_code in interpreter
This doesn't belong in LoadInputVertex because it also happens for
non-VS invocations. Since it's not used by the JIT it seems adequate to
initialize it in the interpreter which is the only thing that cares
about them.
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner b6fe26eaab Shader: Don't read ShaderSetup from global state 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner 170177fb22 shader_jit_x64: Don't read program from global state 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner 80d3c9090f VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner f56a58b1e1 VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines 2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner 0a92fc3c52 VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h} 2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner e38a8280e6 VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner d08969675a VideoCore/Shader: Add constness to methods 2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner 20e3c94102 VideoCore/Shader: Use only entry_point as ShaderSetup param
This removes all implicit dependency of ShaderState on global PICA
state.
2017-01-25 18:53:23 -08:00