settings: Add option to change shader directory

This commit is contained in:
hidinginside
2023-05-06 01:33:41 -04:00
parent bb2e407772
commit d5b6425b78
5 changed files with 72 additions and 34 deletions
+1
View File
@@ -74,6 +74,7 @@ void LogSettings() {
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_path("DataStorage_ShaderDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());