Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "video_core/pica.h"
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#include "shader.h"
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#include "shader_jit.h"
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namespace Pica {
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namespace Shader {
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JitShader::JitShader() : jitted(nullptr) {
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}
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void JitShader::DoJit(JitCompiler& jit) {
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jitted = jit.Compile();
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}
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void JitShader::Run(UnitState& state) {
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if (jitted)
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jitted(&state);
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}
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JitCompiler::JitCompiler() {
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AllocCodeSpace(1024 * 1024 * 4);
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}
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void JitCompiler::Clear() {
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ClearCodeSpace();
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}
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} // namespace Shader
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} // namespace Pica
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