Split the core project into core/kernel/services as it's become a behemoth.
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include "kernel/k_auto_object_container.h"
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namespace Kernel {
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void KAutoObjectWithListContainer::Register(KAutoObjectWithList* obj) {
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KScopedLightLock lk(m_lock);
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m_object_list.insert_unique(*obj);
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}
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void KAutoObjectWithListContainer::Unregister(KAutoObjectWithList* obj) {
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KScopedLightLock lk(m_lock);
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m_object_list.erase(*obj);
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}
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size_t KAutoObjectWithListContainer::GetOwnedCount(KProcess* owner) {
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KScopedLightLock lk(m_lock);
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return std::count_if(m_object_list.begin(), m_object_list.end(),
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[&](const auto& obj) { return obj.GetOwner() == owner; });
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}
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} // namespace Kernel
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