vi: fix confusion between closing and destroying layers
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@@ -51,11 +51,24 @@ Display::~Display() {
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}
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Layer& Display::GetLayer(std::size_t index) {
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return *layers.at(index);
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size_t i = 0;
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for (auto& layer : layers) {
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if (!layer->IsOpen()) {
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continue;
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}
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if (i == index) {
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return *layer;
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}
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i++;
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}
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UNREACHABLE();
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}
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const Layer& Display::GetLayer(std::size_t index) const {
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return *layers.at(index);
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size_t Display::GetNumLayers() const {
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return std::ranges::count_if(layers, [](auto& l) { return l->IsOpen(); });
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}
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Result Display::GetVSyncEvent(Kernel::KReadableEvent** out_vsync_event) {
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@@ -92,7 +105,11 @@ void Display::CreateLayer(u64 layer_id, u32 binder_id,
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hos_binder_driver_server.RegisterProducer(std::move(producer));
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}
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void Display::CloseLayer(u64 layer_id) {
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void Display::DestroyLayer(u64 layer_id) {
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if (auto* layer = this->FindLayer(layer_id); layer != nullptr) {
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layer->GetConsumer().Abandon();
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}
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std::erase_if(layers,
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[layer_id](const auto& layer) { return layer->GetLayerId() == layer_id; });
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}
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@@ -66,18 +66,13 @@ public:
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/// Whether or not this display has any layers added to it.
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bool HasLayers() const {
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return !layers.empty();
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return GetNumLayers() > 0;
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}
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/// Gets a layer for this display based off an index.
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Layer& GetLayer(std::size_t index);
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/// Gets a layer for this display based off an index.
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const Layer& GetLayer(std::size_t index) const;
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std::size_t GetNumLayers() const {
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return layers.size();
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}
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std::size_t GetNumLayers() const;
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/**
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* Gets the internal vsync event.
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@@ -100,11 +95,11 @@ public:
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///
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void CreateLayer(u64 layer_id, u32 binder_id, Service::Nvidia::NvCore::Container& core);
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/// Closes and removes a layer from this display with the given ID.
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/// Removes a layer from this display with the given ID.
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///
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/// @param layer_id The ID assigned to the layer to close.
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/// @param layer_id The ID assigned to the layer to destroy.
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///
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void CloseLayer(u64 layer_id);
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void DestroyLayer(u64 layer_id);
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/// Resets the display for a new connection.
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void Reset() {
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