diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index c4c8d38c5f..2e9b25813d 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -819,9 +819,9 @@ void Config::ReadUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); ReadBasicSetting(UISettings::values.show_add_ons); - ReadBasicSetting(UISettings::values.game_icon_size); ReadBasicSetting(UISettings::values.show_size); ReadBasicSetting(UISettings::values.show_types); + ReadBasicSetting(UISettings::values.game_icon_size); ReadBasicSetting(UISettings::values.folder_icon_size); ReadBasicSetting(UISettings::values.row_1_text_id); ReadBasicSetting(UISettings::values.row_2_text_id); diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 5fce63a078..f9fb2fb830 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -72,10 +72,10 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) // Force game list reload if any of the relevant settings are changed. connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); - connect(ui->game_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, - &ConfigureUi::RequestGameListUpdate); connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->game_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, + &ConfigureUi::RequestGameListUpdate); connect(ui->folder_icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this,