Files
wayvr/wgui/src/widget/mod.rs
2025-06-18 01:14:04 +09:00

343 lines
8.6 KiB
Rust

use glam::Vec2;
use super::drawing::RenderPrimitive;
use crate::{
animation,
any::AnyTrait,
drawing,
event::{CallbackData, Event, EventListener, MouseWheelEvent},
layout::{Layout, WidgetID, WidgetMap},
transform_stack::TransformStack,
};
pub mod div;
pub mod rectangle;
pub mod sprite;
pub mod text;
pub mod util;
pub struct WidgetData {
pub hovered: bool,
pub pressed: bool,
pub scrolling: Vec2, // normalized, 0.0-1.0. Not used in case if overflow != scroll
pub transform: glam::Mat4,
}
pub struct WidgetState {
pub data: WidgetData,
pub obj: Box<dyn WidgetObj>,
pub event_listeners: Vec<EventListener>,
}
impl WidgetState {
fn new(obj: Box<dyn WidgetObj>) -> anyhow::Result<WidgetState> {
Ok(Self {
data: WidgetData {
hovered: false,
pressed: false,
scrolling: Vec2::default(),
transform: glam::Mat4::IDENTITY,
},
event_listeners: Vec::new(),
obj,
})
}
}
// global draw params
pub struct DrawState<'a> {
pub layout: &'a Layout,
pub primitives: &'a mut Vec<RenderPrimitive>,
pub transform_stack: &'a mut TransformStack,
pub depth: f32, //TODO: actually use this in shader
}
// per-widget draw params
pub struct DrawParams<'a> {
pub node_id: taffy::NodeId,
pub style: &'a taffy::Style,
pub taffy_layout: &'a taffy::Layout,
}
pub trait WidgetObj: AnyTrait {
fn draw(&mut self, state: &mut DrawState, params: &DrawParams);
fn measure(
&mut self,
_known_dimensions: taffy::Size<Option<f32>>,
_available_space: taffy::Size<taffy::AvailableSpace>,
) -> taffy::Size<f32> {
taffy::Size::ZERO
}
}
pub struct EventParams<'a> {
pub node_id: taffy::NodeId,
pub style: &'a taffy::Style,
pub taffy_layout: &'a taffy::Layout,
pub widgets: &'a WidgetMap,
pub tree: &'a taffy::TaffyTree<WidgetID>,
pub transform_stack: &'a TransformStack,
pub animations: &'a mut Vec<animation::Animation>,
pub needs_redraw: &'a mut bool,
pub dirty_nodes: &'a mut Vec<taffy::NodeId>,
}
pub enum EventResult {
Pass,
Consumed,
Outside,
}
fn get_scroll_enabled(style: &taffy::Style) -> (bool, bool) {
(
style.overflow.x == taffy::Overflow::Scroll,
style.overflow.y == taffy::Overflow::Scroll,
)
}
pub struct ScrollbarInfo {
// total contents size of the currently scrolling widget
content_size: Vec2,
// 0.0 - 1.0
// 1.0: scrollbar handle not visible (inactive)
handle_size: Vec2,
}
pub fn get_scrollbar_info(l: &taffy::Layout) -> Option<ScrollbarInfo> {
let overflow = Vec2::new(l.scroll_width(), l.scroll_height());
if overflow.x == 0.0 && overflow.y == 0.0 {
return None; // not overflowing
}
let content_size = Vec2::new(l.content_size.width, l.content_size.height);
let handle_size = 1.0 - (overflow / content_size);
Some(ScrollbarInfo {
content_size,
handle_size,
})
}
impl dyn WidgetObj {
pub fn get_as<T: 'static>(&self) -> &T {
let any = self.as_any();
any.downcast_ref::<T>().unwrap()
}
pub fn get_as_mut<T: 'static>(&mut self) -> &mut T {
let any = self.as_any_mut();
any.downcast_mut::<T>().unwrap()
}
}
impl WidgetState {
pub fn add_event_listener(&mut self, listener: EventListener) {
self.event_listeners.push(listener);
}
pub fn get_scroll_shift(&self, info: &ScrollbarInfo, l: &taffy::Layout) -> Vec2 {
Vec2::new(
(info.content_size.x - l.content_box_width()) * self.data.scrolling.x,
(info.content_size.y - l.content_box_height()) * self.data.scrolling.y,
)
}
pub fn draw_all(&mut self, state: &mut DrawState, params: &DrawParams) {
self.obj.draw(state, params);
}
pub fn draw_scrollbars(
&mut self,
state: &mut DrawState,
params: &DrawParams,
info: &ScrollbarInfo,
) {
let (enabled_horiz, enabled_vert) = get_scroll_enabled(params.style);
if !enabled_horiz && !enabled_vert {
return;
}
let transform = state.transform_stack.get();
let thickness = 6.0;
let margin = 4.0;
let rect_params = drawing::Rectangle {
color: drawing::Color::new(1.0, 1.0, 1.0, 0.0),
border: 2.0,
border_color: drawing::Color::new(1.0, 1.0, 1.0, 1.0),
round_units: 2,
..Default::default()
};
// Horizontal handle
if enabled_horiz && info.handle_size.x < 1.0 {
state.primitives.push(drawing::RenderPrimitive {
boundary: drawing::Boundary::from_pos_size(
Vec2::new(
transform.pos.x + transform.dim.x * (1.0 - info.handle_size.x) * self.data.scrolling.x,
transform.pos.y + transform.dim.y - thickness - margin,
),
Vec2::new(transform.dim.x * info.handle_size.x, thickness),
),
depth: state.depth,
transform: transform.transform,
payload: drawing::PrimitivePayload::Rectangle(rect_params),
});
}
// Vertical handle
if enabled_vert && info.handle_size.y < 1.0 {
state.primitives.push(drawing::RenderPrimitive {
boundary: drawing::Boundary::from_pos_size(
Vec2::new(
transform.pos.x + transform.dim.x - thickness - margin,
transform.pos.y + transform.dim.y * (1.0 - info.handle_size.y) * self.data.scrolling.y,
),
Vec2::new(thickness, transform.dim.y * info.handle_size.y),
),
depth: state.depth,
transform: transform.transform,
payload: drawing::PrimitivePayload::Rectangle(rect_params),
});
}
}
fn process_wheel(&mut self, params: &mut EventParams, wheel: &MouseWheelEvent) -> bool {
let (enabled_horiz, enabled_vert) = get_scroll_enabled(params.style);
if !enabled_horiz && !enabled_vert {
return false;
}
let l = params.taffy_layout;
let overflow = Vec2::new(l.scroll_width(), l.scroll_height());
if overflow.x == 0.0 && overflow.y == 0.0 {
return false; // not overflowing
}
let Some(info) = get_scrollbar_info(params.taffy_layout) else {
return false;
};
let step_pixels = 32.0;
if info.handle_size.x < 1.0 && wheel.pos.x != 0.0 {
// Horizontal scrolling
let mult = (1.0 / (l.content_box_width() - info.content_size.x)) * step_pixels;
let new_scroll = (self.data.scrolling.x + wheel.shift.x * mult).clamp(0.0, 1.0);
if self.data.scrolling.x != new_scroll {
self.data.scrolling.x = new_scroll;
*params.needs_redraw = true;
}
}
if info.handle_size.y < 1.0 && wheel.pos.y != 0.0 {
// Vertical scrolling
let mult = (1.0 / (l.content_box_height() - info.content_size.y)) * step_pixels;
let new_scroll = (self.data.scrolling.y + wheel.shift.y * mult).clamp(0.0, 1.0);
if self.data.scrolling.y != new_scroll {
self.data.scrolling.y = new_scroll;
*params.needs_redraw = true;
}
}
true
}
pub fn process_event(
&mut self,
widget_id: WidgetID,
node_id: taffy::NodeId,
event: &Event,
params: &mut EventParams,
) -> EventResult {
let hovered = event.test_mouse_within_transform(params.transform_stack.get());
let mut just_clicked = false;
match &event {
Event::MouseDown(_) => {
if self.data.hovered {
self.data.pressed = true;
}
}
Event::MouseUp(_) => {
if self.data.pressed {
self.data.pressed = false;
just_clicked = self.data.hovered;
}
}
Event::MouseWheel(e) => {
if self.process_wheel(params, e) {
return EventResult::Consumed;
}
}
_ => {}
}
// TODO: simplify this behemoth, I gave up arguing with the compiler
for listener in &self.event_listeners {
match listener {
EventListener::MouseEnter(callback) => {
if hovered && !self.data.hovered {
let mut data = CallbackData {
obj: self.obj.as_mut(),
widget_data: &mut self.data,
widgets: params.widgets,
animations: params.animations,
dirty_nodes: params.dirty_nodes,
widget_id,
node_id,
needs_redraw: false,
};
callback(&mut data);
if data.needs_redraw {
*params.needs_redraw = true;
}
}
}
EventListener::MouseLeave(callback) => {
if !hovered && self.data.hovered {
let mut data = CallbackData {
obj: self.obj.as_mut(),
widget_data: &mut self.data,
widgets: params.widgets,
animations: params.animations,
dirty_nodes: params.dirty_nodes,
widget_id,
node_id,
needs_redraw: false,
};
callback(&mut data);
if data.needs_redraw {
*params.needs_redraw = true;
}
}
}
EventListener::MouseClick(callback) => {
if just_clicked {
let mut data = CallbackData {
obj: self.obj.as_mut(),
widget_data: &mut self.data,
widgets: params.widgets,
animations: params.animations,
dirty_nodes: params.dirty_nodes,
widget_id,
node_id,
needs_redraw: false,
};
callback(&mut data);
if data.needs_redraw {
*params.needs_redraw = true;
}
}
}
}
}
if self.data.hovered != hovered {
self.data.hovered = hovered;
}
EventResult::Pass
}
}