Files
wayvr/wgui/src/renderer_vk/text/mod.rs
2025-06-18 01:14:04 +09:00

226 lines
5.0 KiB
Rust

pub mod custom_glyph;
mod shaders;
pub mod text_atlas;
pub mod text_renderer;
use std::{
cell::RefCell,
rc::Rc,
sync::{LazyLock, Mutex},
};
use cosmic_text::{
Align, Attrs, Buffer, Color, FontSystem, Metrics, Style, SwashCache, Weight, Wrap,
};
use custom_glyph::{ContentType, CustomGlyph};
use etagere::AllocId;
use glam::Mat4;
use crate::drawing::{self};
pub static FONT_SYSTEM: LazyLock<Mutex<FontSystem>> =
LazyLock::new(|| Mutex::new(FontSystem::new()));
pub static SWASH_CACHE: LazyLock<Mutex<SwashCache>> =
LazyLock::new(|| Mutex::new(SwashCache::new()));
/// Used in case no font_size is defined
const DEFAULT_FONT_SIZE: f32 = 14.;
/// In case no line_height is defined, use font_size * DEFAULT_LINE_HEIGHT_RATIO
const DEFAULT_LINE_HEIGHT_RATIO: f32 = 1.43;
pub(crate) const DEFAULT_METRICS: Metrics = Metrics::new(
DEFAULT_FONT_SIZE,
DEFAULT_FONT_SIZE * DEFAULT_LINE_HEIGHT_RATIO,
);
#[derive(Default, Clone)]
pub struct TextStyle {
pub size: Option<f32>,
pub line_height: Option<f32>,
pub color: Option<drawing::Color>, // TODO: should this be hex?
pub style: Option<FontStyle>,
pub weight: Option<FontWeight>,
pub align: Option<HorizontalAlign>,
pub wrap: bool,
}
impl From<&TextStyle> for Attrs<'_> {
fn from(style: &TextStyle) -> Self {
Attrs::new()
.color(style.color.unwrap_or_default().into())
.style(style.style.unwrap_or_default().into())
.weight(style.weight.unwrap_or_default().into())
}
}
impl From<&TextStyle> for Metrics {
fn from(style: &TextStyle) -> Self {
let font_size = style.size.unwrap_or(DEFAULT_FONT_SIZE);
Metrics {
font_size,
line_height: style
.size
.unwrap_or_else(|| (font_size * DEFAULT_LINE_HEIGHT_RATIO).round()),
}
}
}
impl From<&TextStyle> for Wrap {
fn from(value: &TextStyle) -> Self {
if value.wrap {
Wrap::WordOrGlyph
} else {
Wrap::None
}
}
}
// helper structs for serde
#[derive(Default, Debug, Clone, Copy)]
pub enum FontStyle {
#[default]
Normal,
Italic,
}
impl From<FontStyle> for Style {
fn from(value: FontStyle) -> Style {
match value {
FontStyle::Normal => Style::Normal,
FontStyle::Italic => Style::Italic,
}
}
}
#[derive(Default, Debug, Clone, Copy)]
pub enum FontWeight {
#[default]
Normal,
Bold,
}
impl From<FontWeight> for Weight {
fn from(value: FontWeight) -> Weight {
match value {
FontWeight::Normal => Weight::NORMAL,
FontWeight::Bold => Weight::BOLD,
}
}
}
#[derive(Default, Debug, Clone, Copy)]
pub enum HorizontalAlign {
#[default]
Left,
Right,
Center,
Justified,
End,
}
impl From<HorizontalAlign> for Align {
fn from(value: HorizontalAlign) -> Align {
match value {
HorizontalAlign::Left => Align::Left,
HorizontalAlign::Right => Align::Right,
HorizontalAlign::Center => Align::Center,
HorizontalAlign::Justified => Align::Justified,
HorizontalAlign::End => Align::End,
}
}
}
impl From<drawing::Color> for cosmic_text::Color {
fn from(value: drawing::Color) -> cosmic_text::Color {
cosmic_text::Color::rgba(
(value.r * 255.999) as _,
(value.g * 255.999) as _,
(value.b * 255.999) as _,
(value.a * 255.999) as _,
)
}
}
impl From<cosmic_text::Color> for drawing::Color {
fn from(value: cosmic_text::Color) -> drawing::Color {
drawing::Color::new(
value.r() as f32 / 255.999,
value.g() as f32 / 255.999,
value.b() as f32 / 255.999,
value.a() as f32 / 255.999,
)
}
}
// glyphon types below
pub(super) enum GpuCacheStatus {
InAtlas {
x: u16,
y: u16,
content_type: ContentType,
},
SkipRasterization,
}
pub(super) struct GlyphDetails {
width: u16,
height: u16,
gpu_cache: GpuCacheStatus,
atlas_id: Option<AllocId>,
top: i16,
left: i16,
}
/// Controls the visible area of the text. Any text outside of the visible area will be clipped.
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub struct TextBounds {
/// The position of the left edge of the visible area.
pub left: i32,
/// The position of the top edge of the visible area.
pub top: i32,
/// The position of the right edge of the visible area.
pub right: i32,
/// The position of the bottom edge of the visible area.
pub bottom: i32,
}
/// The default visible area doesn't clip any text.
impl Default for TextBounds {
fn default() -> Self {
Self {
left: i32::MIN,
top: i32::MIN,
right: i32::MAX,
bottom: i32::MAX,
}
}
}
/// A text area containing text to be rendered along with its overflow behavior.
#[derive(Clone)]
pub struct TextArea<'a> {
/// The buffer containing the text to be rendered.
pub buffer: Rc<RefCell<Buffer>>,
/// The left edge of the buffer.
pub left: f32,
/// The top edge of the buffer.
pub top: f32,
/// The scaling to apply to the buffer.
pub scale: f32,
/// The visible bounds of the text area. This is used to clip the text and doesn't have to
/// match the `left` and `top` values.
pub bounds: TextBounds,
/// The default color of the text area.
pub default_color: Color,
/// Additional custom glyphs to render.
pub custom_glyphs: &'a [CustomGlyph],
/// Distance from camera, 0.0..=1.0
pub depth: f32,
/// Text transformation
pub transform: Mat4,
}