Files
wayvr/wlx-overlay-s/src/gui/panel.rs
2025-06-20 05:31:37 +09:00

202 lines
5.8 KiB
Rust

use std::sync::Arc;
use glam::{Vec2, vec2};
use vulkano::{command_buffer::CommandBufferUsage, image::view::ImageView};
use wgui::{
event::{
Event as WguiEvent, MouseButton, MouseDownEvent, MouseLeaveEvent, MouseMotionEvent,
MouseUpEvent, MouseWheelEvent,
},
layout::Layout,
renderer_vk::context::Context as WguiContext,
};
use crate::{
backend::{
input::{Haptics, InteractionHandler, PointerHit, PointerMode},
overlay::{FrameMeta, OverlayBackend, OverlayRenderer, ShouldRender},
},
graphics::{CommandBuffers, ExtentExt},
gui,
state::AppState,
};
use super::{asset::GuiAsset, timestep::Timestep};
const MAX_SIZE: u32 = 2048;
const MAX_SIZE_VEC2: Vec2 = vec2(MAX_SIZE as _, MAX_SIZE as _);
pub struct GuiPanel {
pub layout: Layout,
context: WguiContext,
timestep: Timestep,
}
impl GuiPanel {
pub fn new_from_template(app: &AppState, path: &str) -> anyhow::Result<Self> {
let (layout, _state) =
wgui::parser::new_layout_from_assets(Box::new(gui::asset::GuiAsset {}), path)?;
let context = WguiContext::new(app.gfx.clone(), app.gfx.surface_format, 1.0)?;
let mut timestep = Timestep::new();
timestep.set_tps(60.0);
Ok(Self {
layout,
context,
timestep,
})
}
pub fn new_blank(app: &AppState) -> anyhow::Result<Self> {
let layout = Layout::new(Box::new(GuiAsset {}))?;
let context = WguiContext::new(app.gfx.clone(), app.gfx.surface_format, 1.0)?;
let mut timestep = Timestep::new();
timestep.set_tps(60.0);
Ok(Self {
layout,
context,
timestep,
})
}
pub fn update_layout(&mut self) -> anyhow::Result<()> {
self.layout.update(MAX_SIZE_VEC2, 0.0)
}
}
impl OverlayBackend for GuiPanel {
fn set_renderer(&mut self, _: Box<dyn OverlayRenderer>) {
log::debug!("Attempted to replace renderer on GuiPanel!");
}
fn set_interaction(&mut self, _: Box<dyn InteractionHandler>) {
log::debug!("Attempted to replace interaction layer on GuiPanel!");
}
}
impl InteractionHandler for GuiPanel {
fn on_scroll(&mut self, _app: &mut AppState, hit: &PointerHit, delta_y: f32, delta_x: f32) {
self.layout
.push_event(&WguiEvent::MouseWheel(MouseWheelEvent {
shift: vec2(delta_x, delta_y),
pos: hit.uv * self.layout.content_size,
device: hit.pointer,
}))
.unwrap();
}
fn on_hover(&mut self, _app: &mut AppState, hit: &PointerHit) -> Option<Haptics> {
self.layout
.push_event(&WguiEvent::MouseMotion(MouseMotionEvent {
pos: hit.uv * self.layout.content_size,
device: hit.pointer,
}))
.unwrap();
None
}
fn on_left(&mut self, _app: &mut AppState, pointer: usize) {
self.layout
.push_event(&WguiEvent::MouseLeave(MouseLeaveEvent { device: pointer }))
.unwrap();
}
fn on_pointer(&mut self, _app: &mut AppState, hit: &PointerHit, pressed: bool) {
let button = match hit.mode {
PointerMode::Left => MouseButton::Left,
PointerMode::Right => MouseButton::Right,
PointerMode::Middle => MouseButton::Middle,
_ => return,
};
if pressed {
self.layout
.push_event(&WguiEvent::MouseDown(MouseDownEvent {
pos: hit.uv * self.layout.content_size,
button,
device: hit.pointer,
}))
.unwrap();
} else {
self.layout
.push_event(&WguiEvent::MouseUp(MouseUpEvent {
pos: hit.uv * self.layout.content_size,
button,
device: hit.pointer,
}))
.unwrap();
}
}
}
impl OverlayRenderer for GuiPanel {
fn init(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
if self.layout.content_size.x * self.layout.content_size.y == 0.0 {
self.update_layout()?;
}
Ok(())
}
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
self.timestep.reset();
Ok(())
}
fn should_render(&mut self, _app: &mut AppState) -> anyhow::Result<ShouldRender> {
while self.timestep.on_tick() {
self.layout.tick()?;
}
if self.layout.content_size.x * self.layout.content_size.y == 0.0 {
return Ok(ShouldRender::Unable);
}
Ok(if self.layout.check_toggle_needs_redraw() {
ShouldRender::Should
} else {
ShouldRender::Can
})
}
fn render(
&mut self,
app: &mut AppState,
tgt: Arc<ImageView>,
buf: &mut CommandBuffers,
_alpha: f32,
) -> anyhow::Result<bool> {
self.context.update_viewport(tgt.extent_u32arr(), 1.0)?;
self.layout.update(MAX_SIZE_VEC2, self.timestep.alpha)?;
let mut cmd_buf = app
.gfx
.create_gfx_command_buffer(CommandBufferUsage::OneTimeSubmit)
.unwrap();
cmd_buf.begin_rendering(tgt)?;
let primitives = wgui::drawing::draw(&self.layout)?;
self.context.draw(&app.gfx, &mut cmd_buf, &primitives)?;
cmd_buf.end_rendering()?;
buf.push(cmd_buf.build()?);
Ok(true)
}
fn frame_meta(&mut self) -> Option<FrameMeta> {
Some(FrameMeta {
extent: [
MAX_SIZE.min(self.layout.content_size.x as _),
MAX_SIZE.min(self.layout.content_size.y as _),
1,
],
..Default::default()
})
}
}