85 lines
2.6 KiB
Rust
85 lines
2.6 KiB
Rust
use std::marker::PhantomData;
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use wgui::{
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assets::AssetPath,
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components::button::ComponentButton,
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event::CallbackDataCommon,
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i18n::Translation,
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layout::{Widget, WidgetID},
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parser::{Fetchable, ParseDocumentParams, ParserState},
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widget::label::WidgetLabel,
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};
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use wlx_common::config::GeneralConfig;
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use crate::{
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frontend::{Frontend, FrontendTask},
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tab::{Tab, TabType},
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various,
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};
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pub struct TabHome<T> {
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#[allow(dead_code)]
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pub state: ParserState,
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marker: PhantomData<T>,
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}
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impl<T> Tab<T> for TabHome<T> {
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fn get_type(&self) -> TabType {
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TabType::Home
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}
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}
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fn configure_label_hello(common: &mut CallbackDataCommon, label_hello: Widget, config: &GeneralConfig) {
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let mut username = various::get_username();
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// first character as uppercase
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if let Some(first) = username.chars().next() {
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let first = first.to_uppercase().to_string();
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username.replace_range(0..1, &first);
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}
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let translated = if !config.hide_username {
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common.i18n().translate_and_replace("HELLO_USER", ("{USER}", &username))
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} else {
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common.i18n().translate("HELLO").to_string()
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};
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let mut label_hello = label_hello.get_as::<WidgetLabel>().unwrap();
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label_hello.set_text(common, Translation::from_raw_text(&translated));
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}
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impl<T> TabHome<T> {
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pub fn new(frontend: &mut Frontend<T>, parent_id: WidgetID, data: &mut T) -> anyhow::Result<Self> {
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let state = wgui::parser::parse_from_assets(
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&ParseDocumentParams {
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globals: frontend.layout.state.globals.clone(),
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path: AssetPath::BuiltIn("gui/tab/home.xml"),
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extra: Default::default(),
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},
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&mut frontend.layout,
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parent_id,
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)?;
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let mut c = frontend.layout.start_common();
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let widget_label = state.fetch_widget(&c.layout.state, "label_hello")?.widget;
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configure_label_hello(&mut c.common(), widget_label, frontend.interface.general_config(data));
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let btn_apps = state.fetch_component_as::<ComponentButton>("btn_apps")?;
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let btn_games = state.fetch_component_as::<ComponentButton>("btn_games")?;
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let btn_monado = state.fetch_component_as::<ComponentButton>("btn_monado")?;
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let btn_processes = state.fetch_component_as::<ComponentButton>("btn_processes")?;
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let btn_settings = state.fetch_component_as::<ComponentButton>("btn_settings")?;
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let tasks = &mut frontend.tasks;
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tasks.handle_button(&btn_apps, FrontendTask::SetTab(TabType::Apps));
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tasks.handle_button(&btn_games, FrontendTask::SetTab(TabType::Games));
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tasks.handle_button(&btn_monado, FrontendTask::SetTab(TabType::Monado));
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tasks.handle_button(&btn_processes, FrontendTask::SetTab(TabType::Processes));
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tasks.handle_button(&btn_settings, FrontendTask::SetTab(TabType::Settings));
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Ok(Self {
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state,
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marker: PhantomData,
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})
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}
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}
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