225 lines
7.0 KiB
Rust
225 lines
7.0 KiB
Rust
use glam::Vec4;
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use ovr_overlay::{
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overlay::{OverlayHandle, OverlayManager},
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pose::Matrix3x4,
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sys::{ETrackingUniverseOrigin, VRVulkanTextureData_t},
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};
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use vulkano::{Handle, VulkanObject};
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use crate::{
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backend::overlay::{OverlayData, RelativeTo},
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graphics::WlxGraphics,
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state::AppState,
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};
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use super::helpers::Affine3AConvert;
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#[derive(Default)]
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pub(super) struct OpenVrOverlayData {
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pub(super) handle: Option<OverlayHandle>,
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pub(super) last_image: Option<u64>,
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pub(super) visible: bool,
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pub(super) color: Vec4,
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pub(super) curvature: f32,
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pub(super) sort_order: u32,
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pub(crate) width: f32,
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pub(super) relative_to: RelativeTo,
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}
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impl OverlayData<OpenVrOverlayData> {
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pub(super) fn initialize(
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&mut self,
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overlay: &mut OverlayManager,
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app: &mut AppState,
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) -> OverlayHandle {
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let key = format!("wlx-{}", self.state.name);
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let handle = match overlay.create_overlay(&key, &key) {
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Ok(handle) => handle,
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Err(e) => {
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panic!("Failed to create overlay: {}", e);
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}
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};
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log::debug!("{}: initialize", self.state.name);
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//watch
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if self.state.id == 0 {
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self.data.sort_order = 68;
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}
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self.data.handle = Some(handle);
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self.data.color = Vec4::ONE;
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self.init(app);
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if self.data.width < f32::EPSILON {
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self.data.width = 1.0;
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}
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self.upload_width(overlay);
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self.upload_color(overlay);
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self.upload_curvature(overlay);
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self.upload_sort_order(overlay);
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handle
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}
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pub(super) fn after_input(&mut self, overlay: &mut OverlayManager, app: &mut AppState) {
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if self.state.want_visible && !self.data.visible {
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self.show(overlay, app);
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} else if !self.state.want_visible && self.data.visible {
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self.hide(overlay);
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}
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}
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pub(super) fn after_render(&mut self, overlay: &mut OverlayManager, graphics: &WlxGraphics) {
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if self.data.visible {
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if self.state.dirty {
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self.upload_transform(overlay);
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self.state.dirty = false;
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}
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self.upload_texture(overlay, graphics);
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}
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}
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fn show(&mut self, overlay: &mut OverlayManager, app: &mut AppState) {
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let handle = match self.data.handle {
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Some(handle) => handle,
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None => self.initialize(overlay, app),
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};
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log::debug!("{}: show", self.state.name);
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if let Err(e) = overlay.set_visibility(handle, true) {
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panic!("Failed to show overlay: {}", e);
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}
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self.data.visible = true;
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}
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fn hide(&mut self, overlay: &mut OverlayManager) {
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let Some(handle) = self.data.handle else {
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return;
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};
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log::debug!("{}: hide", self.state.name);
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if let Err(e) = overlay.set_visibility(handle, false) {
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panic!("Failed to hide overlay: {}", e);
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}
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self.data.visible = false;
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}
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pub(super) fn upload_color(&self, overlay: &mut OverlayManager) {
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let Some(handle) = self.data.handle else {
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log::debug!("{}: No overlay handle", self.state.name);
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return;
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};
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if let Err(e) = overlay.set_opacity(handle, self.data.color.w) {
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panic!("Failed to set overlay opacity: {}", e);
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}
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if let Err(e) = overlay.set_tint(
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handle,
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ovr_overlay::ColorTint {
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r: self.data.color.x,
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g: self.data.color.y,
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b: self.data.color.z,
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a: self.data.color.w,
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},
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) {
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panic!("Failed to set overlay tint: {}", e);
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}
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}
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fn upload_width(&self, overlay: &mut OverlayManager) {
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let Some(handle) = self.data.handle else {
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log::debug!("{}: No overlay handle", self.state.name);
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return;
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};
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if let Err(e) = overlay.set_width(handle, self.data.width) {
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panic!("Failed to set overlay width: {}", e);
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}
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}
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fn upload_curvature(&self, overlay: &mut OverlayManager) {
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let Some(handle) = self.data.handle else {
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log::debug!("{}: No overlay handle", self.state.name);
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return;
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};
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if let Err(e) = overlay.set_curvature(handle, self.data.curvature) {
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panic!("Failed to set overlay curvature: {}", e);
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}
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}
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fn upload_sort_order(&self, overlay: &mut OverlayManager) {
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let Some(handle) = self.data.handle else {
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log::debug!("{}: No overlay handle", self.state.name);
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return;
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};
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if let Err(e) = overlay.set_sort_order(handle, self.data.sort_order) {
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panic!("Failed to set overlay z order: {}", e);
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}
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}
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pub(super) fn upload_transform(&self, overlay: &mut OverlayManager) {
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let Some(handle) = self.data.handle else {
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log::debug!("{}: No overlay handle", self.state.name);
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return;
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};
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let transform = Matrix3x4::from_affine(self.state.transform);
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if let Err(e) = overlay.set_transform_absolute(
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handle,
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ETrackingUniverseOrigin::TrackingUniverseStanding,
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&transform,
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) {
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panic!("Failed to set overlay transform: {}", e);
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}
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}
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pub(super) fn upload_texture(&mut self, overlay: &mut OverlayManager, graphics: &WlxGraphics) {
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let Some(handle) = self.data.handle else {
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log::debug!("{}: No overlay handle", self.state.name);
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return;
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};
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let Some(view) = self.backend.view() else {
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log::debug!("{}: Not rendered", self.state.name);
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return;
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};
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let image = view.image().clone();
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let raw_image = image.handle().as_raw();
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if let Some(last_image) = self.data.last_image {
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if last_image == raw_image {
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return;
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}
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}
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let dimensions = image.extent();
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let format = image.format();
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let mut texture = VRVulkanTextureData_t {
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m_nImage: raw_image,
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m_nFormat: format as _,
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m_nWidth: dimensions[0],
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m_nHeight: dimensions[1],
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m_nSampleCount: image.samples() as u32,
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m_pDevice: graphics.device.handle().as_raw() as *mut _,
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m_pPhysicalDevice: graphics.device.physical_device().handle().as_raw() as *mut _,
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m_pInstance: graphics.instance.handle().as_raw() as *mut _,
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m_pQueue: graphics.queue.handle().as_raw() as *mut _,
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m_nQueueFamilyIndex: graphics.queue.queue_family_index(),
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};
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log::info!(
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"{}: UploadTex {:?}, {}x{}, {:?}",
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self.state.name,
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format,
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texture.m_nWidth,
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texture.m_nHeight,
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image.usage()
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);
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if let Err(e) = overlay.set_image_vulkan(handle, &mut texture) {
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panic!("Failed to set overlay texture: {}", e);
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}
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log::info!("{}: Uploaded texture", self.state.name);
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}
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}
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