use std::sync::Arc; use glam::{vec3, Affine3A, Quat, Vec3}; use wlx_common::windowing::OverlayWindowState; use crate::{ gui::panel::GuiPanel, state::AppState, windowing::window::{OverlayCategory, OverlayWindowConfig}, }; const SETTINGS_NAME: &str = "settings"; #[allow(unreachable_code)] #[allow(unused_variables)] #[allow(dead_code)] pub fn create_custom(app: &mut AppState, name: Arc) -> Option { return None; unreachable!(); let panel = GuiPanel::new_blank(app, (), Default::default()).ok()?; panel.update_layout().ok()?; Some(OverlayWindowConfig { name, category: OverlayCategory::PanelCustom, default_state: OverlayWindowState { interactable: true, grabbable: true, transform: Affine3A::from_scale_rotation_translation( Vec3::ONE * 0.1, // TODO scale Quat::IDENTITY, vec3(0.0, 0.0, -0.5), ), ..OverlayWindowState::default() }, ..OverlayWindowConfig::from_backend(Box::new(panel)) }) }