use std::{ f32::consts::PI, ops::Add, sync::{atomic::AtomicUsize, Arc}, time::Instant, }; use glam::{vec3a, Quat, Vec3A}; use idmap_derive::IntegerId; use serde::{Deserialize, Serialize}; use crate::{ backend::{ common::{OverlaySelector, TaskType}, overlay::{OverlayBackend, OverlayState, RelativeTo}, }, gui::{color_parse, CanvasBuilder}, state::{AppState, LeftRight}, }; const FONT_SIZE: isize = 16; const PADDING: (f32, f32) = (25., 7.); const PIXELS_TO_METERS: f32 = 1. / 2000.; const TOAST_AUDIO_WAV: &[u8] = include_bytes!("../res/557297.wav"); static AUTO_INCREMENT: AtomicUsize = AtomicUsize::new(0); #[derive(Debug, Clone, Copy, Serialize, Deserialize)] pub enum DisplayMethod { Hide, Center, Watch, } #[derive(Debug, Clone, Copy, PartialEq, Eq, IntegerId, Serialize, Deserialize)] pub enum ToastTopic { System, DesktopNotification, XSNotification, IpdChange, } pub struct Toast { pub title: Arc, pub body: Arc, pub opacity: f32, pub timeout: f32, pub sound: bool, pub topic: ToastTopic, } #[allow(dead_code)] impl Toast { pub fn new(topic: ToastTopic, title: Arc, body: Arc) -> Self { Toast { title, body, opacity: 1.0, timeout: 3.0, sound: false, topic, } } pub fn with_timeout(mut self, timeout: f32) -> Self { self.timeout = timeout; self } pub fn with_opacity(mut self, opacity: f32) -> Self { self.opacity = opacity; self } pub fn with_sound(mut self, sound: bool) -> Self { self.sound = sound; self } pub fn submit(self, app: &mut AppState) { self.submit_at(app, Instant::now()); } pub fn submit_at(self, app: &mut AppState, instant: Instant) { let auto_increment = AUTO_INCREMENT.fetch_add(1, std::sync::atomic::Ordering::Relaxed); let name: Arc = format!("toast-{}", auto_increment).into(); let selector = OverlaySelector::Name(name.clone()); let destroy_at = instant.add(std::time::Duration::from_secs_f32(self.timeout)); let has_sound = self.sound && app.session.config.notifications_sound_enabled; app.tasks.enqueue_at( TaskType::CreateOverlay( selector.clone(), Box::new(move |app| new_toast(self, name, app)), ), instant, ); app.tasks .enqueue_at(TaskType::DropOverlay(selector), destroy_at); if has_sound { app.audio.play(TOAST_AUDIO_WAV); } } } fn new_toast( toast: Toast, name: Arc, app: &mut AppState, ) -> Option<(OverlayState, Box)> { let current_method = app .session .toast_topics .get(toast.topic) .copied() .unwrap_or(DisplayMethod::Hide); let (spawn_point, spawn_rotation, relative_to) = match current_method { DisplayMethod::Hide => return None, DisplayMethod::Center => (vec3a(0., -0.2, -0.5), Quat::IDENTITY, RelativeTo::Head), DisplayMethod::Watch => { let mut watch_pos = Vec3A::from_slice(&app.session.config.watch_pos) + vec3a(-0.005, -0.05, 0.02); let mut watch_rot = Quat::from_slice(&app.session.config.watch_rot); let relative_to = match app.session.config.watch_hand { LeftRight::Left => RelativeTo::Hand(0), LeftRight::Right => { watch_pos.x = -watch_pos.x; watch_rot = watch_rot * Quat::from_rotation_x(PI) * Quat::from_rotation_z(PI); RelativeTo::Hand(1) } }; (watch_pos, watch_rot, relative_to) } }; let title = if toast.title.len() > 0 { toast.title } else { "Notification".into() }; let mut size = if toast.body.len() > 0 { let (w0, _) = app .fc .get_text_size(&title, FONT_SIZE, app.graphics.clone()) .ok()?; let (w1, h1) = app .fc .get_text_size(&toast.body, FONT_SIZE, app.graphics.clone()) .ok()?; (w0.max(w1), h1 + 50.) } else { let (w, h) = app .fc .get_text_size(&title, FONT_SIZE, app.graphics.clone()) .ok()?; (w, h + 20.) }; let og_width = size.0; size.0 += PADDING.0 * 2.; let mut canvas = CanvasBuilder::<(), ()>::new( size.0 as _, size.1 as _, app.graphics.clone(), app.graphics.native_format, (), ) .ok()?; canvas.font_size = FONT_SIZE; canvas.fg_color = color_parse("#aaaaaa").unwrap(); // want panic canvas.bg_color = color_parse("#333333").unwrap(); // want panic canvas.panel(0., 0., size.0, size.1); if toast.body.len() > 0 { canvas.label(PADDING.0, 54., og_width, size.1 - 54., toast.body); canvas.fg_color = color_parse("#101010").unwrap(); // want panic canvas.bg_color = color_parse("#666666").unwrap(); // want panic canvas.panel(0., 0., size.0, 30.); canvas.label_centered(PADDING.0, 16., og_width, FONT_SIZE as f32 + 2., title); } else { canvas.label_centered(PADDING.0, 0., og_width, size.1, title); } let state = OverlayState { name, want_visible: true, spawn_scale: size.0 * PIXELS_TO_METERS, spawn_rotation, spawn_point, relative_to, ..Default::default() }; let backend = Box::new(canvas.build()); Some((state, backend)) }