feat: dummy screens and battery states for uidev (#36)
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@@ -2,8 +2,6 @@ use std::{collections::VecDeque, time::Instant};
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use glam::{Affine3A, Vec2, Vec3A};
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#[cfg(feature = "openvr")]
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use ovr_overlay::TrackedDeviceIndex;
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use smallvec::{smallvec, SmallVec};
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use crate::backend::common::snap_upright;
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@@ -16,9 +14,6 @@ use super::{
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};
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pub struct TrackedDevice {
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#[cfg(feature = "openvr")]
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pub index: TrackedDeviceIndex,
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pub valid: bool,
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pub soc: Option<f32>,
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pub charging: bool,
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pub role: TrackedDeviceRole,
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