nothing works

This commit is contained in:
galister
2023-11-09 22:27:05 +09:00
commit f193f33f4e
42 changed files with 9992 additions and 0 deletions

100
src/backend/openvr/mod.rs Normal file
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use std::{
path::Path,
time::{Duration, Instant},
};
use log::{error, info};
use ovr_overlay::{
sys::{ETrackedDeviceProperty, EVRApplicationType, EVREventType},
TrackedDeviceIndex,
};
use super::common::InputState;
pub mod input;
pub mod overlay;
fn openvr_run() {
let app_type = EVRApplicationType::VRApplication_Overlay;
let Ok(context) = ovr_overlay::Context::init(app_type) else {
error!("Failed to initialize OpenVR");
return;
};
let mut overlay = context.overlay_mngr();
let mut settings = context.settings_mngr();
let mut input = context.input_mngr();
let mut system = context.system_mngr();
let mut compositor = context.compositor_mngr();
let Ok(_) = input.set_action_manifest(Path::new("resources/actions.json")) else {
error!("Failed to set action manifest");
return;
};
let Ok(mut input_state) = InputState::new(&mut input) else {
error!("Failed to initialize input");
return;
};
let Ok(refresh_rate) = system.get_tracked_device_property::<f32>(TrackedDeviceIndex::HMD, ETrackedDeviceProperty::Prop_DisplayFrequency_Float) else {
error!("Failed to get display refresh rate");
return;
};
let frame_time = (1000.0 / refresh_rate).floor() * 0.001;
let mut next_device_update = Instant::now();
loop {
while let Some(event) = system.poll_next_event() {
match event.event_type {
EVREventType::VREvent_Quit => {
info!("Received quit event, shutting down.");
return;
}
EVREventType::VREvent_TrackedDeviceActivated
| EVREventType::VREvent_TrackedDeviceDeactivated
| EVREventType::VREvent_TrackedDeviceUpdated => {
next_device_update = Instant::now();
}
_ => {}
}
if next_device_update <= Instant::now() {
input_state.update_devices(&mut system);
next_device_update = Instant::now() + Duration::from_secs(30);
}
input_state.pre_update();
input_state.update(&mut input, &mut system);
input_state.post_update();
// task scheduler
// after input
// interactions
// show overlays
// chaperone
// render overlays
// hide overlays
// close font handles
// playspace moved end frame
let mut seconds_since_vsync = 0f32;
std::thread::sleep(Duration::from_secs_f32(
if system.get_time_since_last_vsync(&mut seconds_since_vsync, &mut 0u64) {
frame_time - seconds_since_vsync
} else {
0.011
},
));
}
}
}