diff --git a/dash-frontend/assets/lang/de.json b/dash-frontend/assets/lang/de.json index c7124fb..32dbd1b 100644 --- a/dash-frontend/assets/lang/de.json +++ b/dash-frontend/assets/lang/de.json @@ -87,7 +87,9 @@ "HANDSFREE_POINTER_HELP": "Eingabe, die bei Bewegung\nder Controller verwendet wird, wenn diese nicht verfügbar sind.\nLinkes Kneifen greift, rechtes klickt.", "UI_GRADIENT_INTENSITY": "UI-Verlaufsintensität", "RESET_PLAYSPACE": "Spielbereich zurücksetzen", - "RESET_PLAYSPACE_HELP": "Den Abstand des Spielbereichs zurücksetzen." + "RESET_PLAYSPACE_HELP": "Den Abstand des Spielbereichs zurücksetzen.", + "BLOCK_POSES_ON_KBD_INTERACTION": "Posen beim Interagieren mit der Tastatur blockieren", + "BLOCK_POSES_ON_KBD_INTERACTION_HELP": "Verhindert, dass das Spiel Posen empfängt, wenn die Tastatur angefahren wird und „Spieleingabe blockieren“ aktiviert ist" }, "HELLO": "Hallo!", "AUDIO": { diff --git a/dash-frontend/assets/lang/es.json b/dash-frontend/assets/lang/es.json index 6ee4e5b..5841c0b 100644 --- a/dash-frontend/assets/lang/es.json +++ b/dash-frontend/assets/lang/es.json @@ -87,7 +87,9 @@ "HANDSFREE_POINTER_HELP": "Entrada a utilizar cuando no\nestén disponibles los mandos de movimiento.\nPellizco con la izquierda para agarrar, con la derecha para hacer clic.", "UI_GRADIENT_INTENSITY": "Intensidad del degradado de la IU", "RESET_PLAYSPACE": "Restablecer espacio de juego", - "RESET_PLAYSPACE_HELP": "Borrar el desplazamiento del espacio de juego." + "RESET_PLAYSPACE_HELP": "Borrar el desplazamiento del espacio de juego.", + "BLOCK_POSES_ON_KBD_INTERACTION": "Bloquear poses al interactuar con el teclado", + "BLOCK_POSES_ON_KBD_INTERACTION_HELP": "Bloquea que el juego reciba poses cuando el teclado está sobre él y 'Bloquear entrada del juego' está habilitado" }, "HELLO": "¡Hola!", "AUDIO": { diff --git a/dash-frontend/assets/lang/it.json b/dash-frontend/assets/lang/it.json index 787bc1f..93023a4 100644 --- a/dash-frontend/assets/lang/it.json +++ b/dash-frontend/assets/lang/it.json @@ -107,7 +107,9 @@ "HANDSFREE_POINTER_HELP": "Input da usare quando i\ncontroller di movimento non sono disponibili.\nPizzico sinistro per afferrare, destro per cliccare.", "UI_GRADIENT_INTENSITY": "Intensità gradiente dell'interfaccia utente", "RESET_PLAYSPACE": "Ripristina playspace", - "RESET_PLAYSPACE_HELP": "Cancella l'offset dello spazio di gioco." + "RESET_PLAYSPACE_HELP": "Cancella l'offset dello spazio di gioco.", + "BLOCK_POSES_ON_KBD_INTERACTION": "Blocca le pose durante l'interazione con la tastiera", + "BLOCK_POSES_ON_KBD_INTERACTION_HELP": "Impedisce al gioco di ricevere pose quando la tastiera è evidenziata e 'Blocca input di gioco' è abilitato" }, "APPLICATION_LAUNCHER": "Lanciatore applicazioni", "APPLICATION_STARTED": "Applicazione avviata", diff --git a/dash-frontend/assets/lang/ja.json b/dash-frontend/assets/lang/ja.json index f8aec23..a2992ac 100644 --- a/dash-frontend/assets/lang/ja.json +++ b/dash-frontend/assets/lang/ja.json @@ -87,7 +87,9 @@ "HANDSFREE_POINTER_HELP": "モーションコントローラーが利用できない場合の入力方法。\n左手のピンチは掴み、右手のピンチはクリックです。", "UI_GRADIENT_INTENSITY": "UIグラデーションの強さ", "RESET_PLAYSPACE": "プレイエリアをリセット", - "RESET_PLAYSPACE_HELP": "プレイエリアのオフセットをクリアします。" + "RESET_PLAYSPACE_HELP": "プレイエリアのオフセットをクリアします。", + "BLOCK_POSES_ON_KBD_INTERACTION": "キーボード操作時のポーズをブロック", + "BLOCK_POSES_ON_KBD_INTERACTION_HELP": "キーボードがホバーされ、「ゲーム入力をブロック」が有効になっている場合、ゲームがポーズを受信することをブロックします" }, "HELLO": "こんにちは!", "AUDIO": { diff --git a/dash-frontend/assets/lang/pl.json b/dash-frontend/assets/lang/pl.json index 30f0baa..b021dd8 100644 --- a/dash-frontend/assets/lang/pl.json +++ b/dash-frontend/assets/lang/pl.json @@ -82,7 +82,9 @@ "HANDSFREE_POINTER_HELP": "Wejście do użycia, gdy kontrolery ruchu\nsą niedostępne. Lewy szczyptak to chwyt,\nprawy to kliknięcie.", "UI_GRADIENT_INTENSITY": "Intensywność gradientu UI", "RESET_PLAYSPACE": "Zresetuj przestrzeń gry", - "RESET_PLAYSPACE_HELP": "Wyczyść przesunięcie przestrzeni gry." + "RESET_PLAYSPACE_HELP": "Wyczyść przesunięcie przestrzeni gry.", + "BLOCK_POSES_ON_KBD_INTERACTION": "Blokuj pozy podczas interakcji z klawiaturą", + "BLOCK_POSES_ON_KBD_INTERACTION_HELP": "Blokuje odbieranie póz przez grę, gdy kursor myszy znajduje się nad klawiaturą i włączona jest opcja 'Blokuj dane wejściowe z gry'" }, "APPLICATION_LAUNCHER": "Uruchamiacz aplikacji", "APPLICATIONS": "Aplikacje", diff --git a/dash-frontend/assets/lang/zh_CN.json b/dash-frontend/assets/lang/zh_CN.json index 64fc5a5..32996e4 100644 --- a/dash-frontend/assets/lang/zh_CN.json +++ b/dash-frontend/assets/lang/zh_CN.json @@ -107,7 +107,9 @@ "HANDSFREE_POINTER_HELP": "当运动控制器不可用时使用的输入。\n左手捏合为抓取,右手为点击。", "UI_GRADIENT_INTENSITY": "UI 渐变强度", "RESET_PLAYSPACE": "重置游戏空间", - "RESET_PLAYSPACE_HELP": "清除舞台空间偏移。" + "RESET_PLAYSPACE_HELP": "清除舞台空间偏移。", + "BLOCK_POSES_ON_KBD_INTERACTION": "与键盘交互时阻止姿势", + "BLOCK_POSES_ON_KBD_INTERACTION_HELP": "当键盘悬停且启用“阻止游戏输入”时,阻止游戏接收姿势" }, "APPLICATION_LAUNCHER": "应用启动器", "APPLICATION_STARTED": "应用已启动", diff --git a/uidev/assets/lang/it.json b/uidev/assets/lang/it.json new file mode 100644 index 0000000..da13af3 --- /dev/null +++ b/uidev/assets/lang/it.json @@ -0,0 +1,9 @@ +{ + "BAR": { + "OPACITY": "Opacità", + "ADDITIVE": "Additivo" + }, + "TESTBED": { + "HELLO_WORLD": "Ciao, mondo! Questo è un testo I18n tradotto." + } +} \ No newline at end of file diff --git a/uidev/assets/lang/zh_CN.json b/uidev/assets/lang/zh_CN.json new file mode 100644 index 0000000..4fff5db --- /dev/null +++ b/uidev/assets/lang/zh_CN.json @@ -0,0 +1,9 @@ +{ + "BAR": { + "OPACITY": "不透明度", + "ADDITIVE": "加法" + }, + "TESTBED": { + "HELLO_WORLD": "你好,世界!这是一段翻译后的国际化文本。" + } +} \ No newline at end of file diff --git a/wayvr/src/assets/lang/de.json b/wayvr/src/assets/lang/de.json index 81763ad..bcdb30a 100644 --- a/wayvr/src/assets/lang/de.json +++ b/wayvr/src/assets/lang/de.json @@ -17,7 +17,9 @@ "TITLE": "Freihändig-Modus", "NONE": "Aus", "HMD": "HMD + Kneifen", - "EYE_TRACKING": "Auge + Kneifen" + "EYE_TRACKING": "Auge + Kneifen", + "HMD_ONLY": "Nur HMD", + "EYE_ONLY": "Nur Augen" } }, "WATCH": { @@ -45,7 +47,6 @@ "MOVE_PRESS_AND_DRAG": "Verschieben (drücken & ziehen)", "OPACITY": "Undurchsichtigkeit", "POSITIONING": "Positionierung", - "BLOCK_GAME_INPUT": "Spieleingabe blockieren", "RESIZE_PRESS_AND_DRAG": "Größe ändern (gedrückt halten & ziehen)", "POS_STATIC": "Statisch: Bleibt an Ort und Stelle und wird niemals neu zentriert.", "POS_ANCHORED": "Verankert: Bewegt sich zusammen mit dem Rest des Sets. Standard.", @@ -82,7 +83,10 @@ "ROTATE180": "180° gedreht", "ROTATE270": "270° gedreht" }, - "GLOBAL": "Immer sichtbar" + "GLOBAL": "Immer sichtbar", + "ANGLE_FADE": "Winkelübergang", + "ANGLE_FADE_HELP": "Ausblenden, wenn nicht auf das Headset gerichtet", + "BLOCK_INPUT": "Blockiere Spieleingabe" }, "DISABLED": "Deaktiviert", "DEFAULT": "Standard", diff --git a/wayvr/src/assets/lang/es.json b/wayvr/src/assets/lang/es.json index 1a4d0e0..6dc279c 100644 --- a/wayvr/src/assets/lang/es.json +++ b/wayvr/src/assets/lang/es.json @@ -17,7 +17,9 @@ "TITLE": "Modo manos libres", "NONE": "Desactivado", "HMD": "HMD + pellizco", - "EYE_TRACKING": "Ojo + pellizco" + "EYE_TRACKING": "Ojo + pellizco", + "HMD_ONLY": "Solo HMD", + "EYE_ONLY": "Solo ojos" } }, "WATCH": { @@ -45,7 +47,6 @@ "MOVE_PRESS_AND_DRAG": "Mover (presionar y arrastrar)", "OPACITY": "Opacidad", "POSITIONING": "Posicionamiento", - "BLOCK_GAME_INPUT": "Bloquear entrada del juego", "RESIZE_PRESS_AND_DRAG": "Redimensionar (presionar y arrastrar)", "POS_STATIC": "Estático: Permanece en su lugar y nunca se recentra.", "POS_ANCHORED": "Anclado: Se mueve junto con el resto del conjunto. Predeterminado.", @@ -82,7 +83,10 @@ "ROTATE180": "Rotado 180°", "ROTATE270": "Rotado 270°" }, - "GLOBAL": "Siempre visible" + "GLOBAL": "Siempre visible", + "ANGLE_FADE": "Atenuación angular", + "ANGLE_FADE_HELP": "Desvanecer cuando no se mira el HMD", + "BLOCK_INPUT": "Bloquear entrada del juego" }, "DISABLED": "Deshabilitado", "DEFAULT": "Por defecto", diff --git a/wayvr/src/assets/lang/it.json b/wayvr/src/assets/lang/it.json index f4458ce..f21ea3b 100644 --- a/wayvr/src/assets/lang/it.json +++ b/wayvr/src/assets/lang/it.json @@ -17,7 +17,9 @@ "TITLE": "Modalità a mani libere", "NONE": "Disattivato", "HMD": "HMD + pizzico", - "EYE_TRACKING": "Occhio + pizzico" + "EYE_TRACKING": "Occhio + pizzico", + "HMD_ONLY": "Solo HMD", + "EYE_ONLY": "Solo occhi" } }, "DEFAULT": "Predefinito", @@ -44,7 +46,6 @@ "POS_HMD": "Segui l'HMD.", "POS_STATIC": "Statico: non fa parte di alcun set, senza recentratura.", "POSITIONING": "Posizionamento", - "BLOCK_GAME_INPUT": "Blocca l'input di gioco", "RESIZE_PRESS_AND_DRAG": "Ridimensiona (premi e trascina)", "STEREO_3D_MODE": { "SPLIT_BOTTOM_TOP": "DAL BASSO→IN ALTO", @@ -70,7 +71,10 @@ "FLIP180": "Ruotato di 180°", "FLIP270": "Ruotato di 270°" }, - "GLOBAL": "Sempre visibile" + "GLOBAL": "Sempre visibile", + "ANGLE_FADE": "Dissolvenza angolare", + "ANGLE_FADE_HELP": "Sfumatura quando non si guarda l'HMD", + "BLOCK_INPUT": "Blocca l'input del gioco" }, "GRAB": { "ADJUST_DISTANCE": "Regola la distanza", diff --git a/wayvr/src/assets/lang/ja.json b/wayvr/src/assets/lang/ja.json index 0f28621..111fddc 100644 --- a/wayvr/src/assets/lang/ja.json +++ b/wayvr/src/assets/lang/ja.json @@ -17,7 +17,9 @@ "TITLE": "ハンズフリーモード", "NONE": "オフ", "HMD": "HMD + ピンチ", - "EYE_TRACKING": "視線 + ピンチ" + "EYE_TRACKING": "視線 + ピンチ", + "HMD_ONLY": "HMDのみ", + "EYE_ONLY": "目のみ" } }, "WATCH": { @@ -45,7 +47,6 @@ "MOVE_PRESS_AND_DRAG": "移動(押してドラッグ)", "OPACITY": "不透明度", "POSITIONING": "位置付け", - "BLOCK_GAME_INPUT": "ゲームの入力をブロック", "RESIZE_PRESS_AND_DRAG": "サイズ変更(押してドラッグ)", "POS_STATIC": "固定:置かれた場所に留まり、再センタリングされません。", "POS_ANCHORED": "アンカー:セット内の他のウィンドウと共に移動します。デフォルト。", @@ -80,7 +81,10 @@ "ROTATE180": "回転 180°", "ROTATE270": "回転 270°" }, - "GLOBAL": "常に表示" + "GLOBAL": "常に表示", + "ANGLE_FADE": "角度フェード", + "ANGLE_FADE_HELP": "HMDに向いていない時にフェード", + "BLOCK_INPUT": "ゲーム入力をブロック" }, "DISABLED": "無効", "DEFAULT": "デフォルト", diff --git a/wayvr/src/assets/lang/pl.json b/wayvr/src/assets/lang/pl.json index ff28103..d69cd71 100644 --- a/wayvr/src/assets/lang/pl.json +++ b/wayvr/src/assets/lang/pl.json @@ -17,7 +17,9 @@ "TITLE": "Tryb wolnych rąk", "NONE": "Wyłączone", "HMD": "HMD + uszczypnięcie", - "EYE_TRACKING": "Oko + uszczypnięcie" + "EYE_TRACKING": "Oko + uszczypnięcie", + "HMD_ONLY": "Tylko HMD", + "EYE_ONLY": "Tylko oczy" } }, "WATCH": { @@ -80,7 +82,9 @@ "FLIP180": "Odwrócony o 180°", "FLIP270": "Odwrócony o 270°" }, - "GLOBAL": "Zawsze widoczne" + "GLOBAL": "Zawsze widoczne", + "ANGLE_FADE": "Zanik kątowy", + "ANGLE_FADE_HELP": "Wyblaknij, gdy nie patrzysz na HMD" }, "DISABLED": "Wyłączone", "DEFAULT": "Domyślny", diff --git a/wayvr/src/assets/lang/zh_CN.json b/wayvr/src/assets/lang/zh_CN.json index 3112717..87ff1f5 100644 --- a/wayvr/src/assets/lang/zh_CN.json +++ b/wayvr/src/assets/lang/zh_CN.json @@ -17,7 +17,9 @@ "TITLE": "免提模式", "NONE": "关闭", "HMD": "HMD + 捏合", - "EYE_TRACKING": "眼动 + 捏合" + "EYE_TRACKING": "眼动 + 捏合", + "HMD_ONLY": "仅 HMD", + "EYE_ONLY": "仅限眼睛" } }, "DEFAULT": "默认", @@ -44,7 +46,6 @@ "POS_HMD": "跟随头显 (HMD)。", "POS_STATIC": "静态:不属于任何集合,不重新居中。", "POSITIONING": "定位", - "BLOCK_GAME_INPUT": "屏蔽游戏输入", "RESIZE_PRESS_AND_DRAG": "调整大小 (按住并拖拽)", "STEREO_3D_MODE": { "SPLIT_BOTTOM_TOP": "下→上", @@ -70,7 +71,10 @@ "FLIP180": "镜像旋转 180°", "FLIP270": "镜像旋转 270°" }, - "GLOBAL": "始终可见" + "GLOBAL": "始终可见", + "ANGLE_FADE": "角度淡出", + "ANGLE_FADE_HELP": "未朝向HMD时淡出", + "BLOCK_INPUT": "阻止游戏输入" }, "GRAB": { "ADJUST_DISTANCE": "调整距离",