custom panels
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@@ -1,4 +1,5 @@
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use glam::{Affine3A, Mat3A, Quat, Vec3, Vec3A};
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use idmap_derive::IntegerId;
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use std::{f32::consts::PI, sync::Arc};
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use wlx_common::windowing::{OverlayWindowState, Positioning};
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@@ -49,10 +50,10 @@ impl<T> OverlayWindowData<T> {
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}
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}
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#[derive(Clone, Copy)]
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#[derive(Debug, Clone, Copy, IntegerId, PartialEq)]
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pub enum OverlayCategory {
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Internal,
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PanelCustom,
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Panel,
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Screen,
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Mirror,
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WayVR,
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