chore: clippy
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@@ -325,7 +325,7 @@ pub fn raycast_cylinder(
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let x_angle = (hit_local.x / r).asin();
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hit_local.x = x_angle / max_angle;
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hit_local.y = hit_local.y / size;
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hit_local.y /= size;
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Some((t, hit_local.xy()))
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}
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