apply pipewire transforms to screens

This commit is contained in:
galister
2024-11-19 15:38:28 +09:00
parent a3f9f7cc46
commit e23444aa89
12 changed files with 875 additions and 700 deletions

View File

@@ -39,7 +39,8 @@ impl OverlayData<OpenXrOverlayData> {
return Ok(CompositionLayer::None);
};
let extent = self.extent().unwrap(); // want panic
let frame_transform = self.frame_transform().unwrap(); // want panic
let extent = frame_transform.extent;
let data = match self.data.swapchain {
Some(ref mut data) => data,
@@ -74,10 +75,12 @@ impl OverlayData<OpenXrOverlayData> {
(major / aspect_ratio, major)
};
let transform = self.state.transform * frame_transform.transform;
if let Some(curvature) = self.state.curvature {
let radius = scale_x / (2.0 * PI * curvature);
let quat = helpers::transform_to_norm_quat(&self.state.transform);
let center_point = self.state.transform.translation + quat.mul_vec3a(Vec3A::Z * radius);
let quat = helpers::transform_to_norm_quat(&transform);
let center_point = transform.translation + quat.mul_vec3a(Vec3A::Z * radius);
let posef = helpers::translation_rotation_to_posef(center_point, quat);
let angle = 2.0 * (scale_x / (2.0 * radius));
@@ -93,7 +96,7 @@ impl OverlayData<OpenXrOverlayData> {
.aspect_ratio(aspect_ratio);
Ok(CompositionLayer::Cylinder(cylinder))
} else {
let posef = helpers::transform_to_posef(&self.state.transform);
let posef = helpers::transform_to_posef(&transform);
let quad = xr::CompositionLayerQuad::new()
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
.pose(posef)