apply pipewire transforms to screens

This commit is contained in:
galister
2024-11-19 15:38:28 +09:00
parent a3f9f7cc46
commit e23444aa89
12 changed files with 875 additions and 700 deletions
+3 -1
View File
@@ -417,7 +417,9 @@ where
.grabbed
.is_some_and(|x| x.grabbed_id == hit.overlay)
{
let can_curve = hovered.extent().is_some_and(|e| e[0] >= e[1]);
let can_curve = hovered
.frame_transform()
.is_some_and(|e| e.extent[0] >= e.extent[1]);
if can_curve {
let cur = hovered.state.curvature.unwrap_or(0.0);
+8 -3
View File
@@ -11,7 +11,9 @@ use vulkano::format::Format;
use vulkano::image::view::ImageView;
use vulkano::image::ImageLayout;
use crate::backend::overlay::{OverlayData, OverlayRenderer, OverlayState, SplitOverlayBackend};
use crate::backend::overlay::{
FrameTransform, OverlayData, OverlayRenderer, OverlayState, SplitOverlayBackend,
};
use crate::graphics::WlxGraphics;
use crate::state::AppState;
@@ -189,7 +191,10 @@ impl OverlayRenderer for StaticRenderer {
fn view(&mut self) -> Option<Arc<ImageView>> {
Some(self.view.clone())
}
fn extent(&mut self) -> Option<[u32; 3]> {
Some(self.view.image().extent())
fn frame_transform(&mut self) -> Option<FrameTransform> {
Some(FrameTransform {
extent: self.view.image().extent(),
..Default::default()
})
}
}
+9 -2
View File
@@ -188,7 +188,7 @@ impl OverlayData<OpenVrOverlayData> {
}
pub(super) fn upload_transform(
&self,
&mut self,
universe: ETrackingUniverseOrigin,
overlay: &mut OverlayManager,
) {
@@ -197,7 +197,14 @@ impl OverlayData<OpenVrOverlayData> {
return;
};
let transform = Matrix3x4::from_affine(&self.state.transform);
let effective = self.state.transform
* self
.backend
.frame_transform()
.map(|f| f.transform)
.unwrap_or_default();
let transform = Matrix3x4::from_affine(&effective);
if let Err(e) = overlay.set_transform_absolute(handle, universe, &transform) {
log::error!(
+7 -4
View File
@@ -39,7 +39,8 @@ impl OverlayData<OpenXrOverlayData> {
return Ok(CompositionLayer::None);
};
let extent = self.extent().unwrap(); // want panic
let frame_transform = self.frame_transform().unwrap(); // want panic
let extent = frame_transform.extent;
let data = match self.data.swapchain {
Some(ref mut data) => data,
@@ -74,10 +75,12 @@ impl OverlayData<OpenXrOverlayData> {
(major / aspect_ratio, major)
};
let transform = self.state.transform * frame_transform.transform;
if let Some(curvature) = self.state.curvature {
let radius = scale_x / (2.0 * PI * curvature);
let quat = helpers::transform_to_norm_quat(&self.state.transform);
let center_point = self.state.transform.translation + quat.mul_vec3a(Vec3A::Z * radius);
let quat = helpers::transform_to_norm_quat(&transform);
let center_point = transform.translation + quat.mul_vec3a(Vec3A::Z * radius);
let posef = helpers::translation_rotation_to_posef(center_point, quat);
let angle = 2.0 * (scale_x / (2.0 * radius));
@@ -93,7 +96,7 @@ impl OverlayData<OpenXrOverlayData> {
.aspect_ratio(aspect_ratio);
Ok(CompositionLayer::Cylinder(cylinder))
} else {
let posef = helpers::transform_to_posef(&self.state.transform);
let posef = helpers::transform_to_posef(&transform);
let quad = xr::CompositionLayerQuad::new()
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
.pose(posef)
+12 -6
View File
@@ -233,8 +233,8 @@ where
pub fn view(&mut self) -> Option<Arc<ImageView>> {
self.backend.view()
}
pub fn extent(&mut self) -> Option<[u32; 3]> {
self.backend.extent()
pub fn frame_transform(&mut self) -> Option<FrameTransform> {
self.backend.frame_transform()
}
pub fn set_visible(&mut self, app: &mut AppState, visible: bool) -> anyhow::Result<()> {
let old_visible = self.state.want_visible;
@@ -250,6 +250,12 @@ where
}
}
#[derive(Default)]
pub struct FrameTransform {
pub extent: [u32; 3],
pub transform: Affine3A,
}
pub trait OverlayRenderer {
/// Called once, before the first frame is rendered
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()>;
@@ -263,7 +269,7 @@ pub trait OverlayRenderer {
/// Used for creating swapchains.
///
/// Muse not be None if view() is also not None
fn extent(&mut self) -> Option<[u32; 3]>;
fn frame_transform(&mut self) -> Option<FrameTransform>;
}
pub struct FallbackRenderer;
@@ -284,7 +290,7 @@ impl OverlayRenderer for FallbackRenderer {
fn view(&mut self) -> Option<Arc<ImageView>> {
None
}
fn extent(&mut self) -> Option<[u32; 3]> {
fn frame_transform(&mut self) -> Option<FrameTransform> {
None
}
}
@@ -341,8 +347,8 @@ impl OverlayRenderer for SplitOverlayBackend {
fn view(&mut self) -> Option<Arc<ImageView>> {
self.renderer.view()
}
fn extent(&mut self) -> Option<[u32; 3]> {
self.renderer.extent()
fn frame_transform(&mut self) -> Option<FrameTransform> {
self.renderer.frame_transform()
}
}
impl InteractionHandler for SplitOverlayBackend {