less refcells; haptics
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@@ -100,6 +100,7 @@ pub struct CallbackData<'a> {
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pub node_id: taffy::NodeId,
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pub dirty_nodes: &'a mut Vec<taffy::NodeId>,
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pub needs_redraw: bool,
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pub trigger_haptics: bool,
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}
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impl<'a> WidgetCallback<'a> for CallbackData<'a> {
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