less refcells; haptics

This commit is contained in:
galister
2025-06-20 17:47:39 +09:00
parent 887a2f6bde
commit df320a5c7b
14 changed files with 159 additions and 153 deletions

View File

@@ -100,6 +100,7 @@ pub struct CallbackData<'a> {
pub node_id: taffy::NodeId,
pub dirty_nodes: &'a mut Vec<taffy::NodeId>,
pub needs_redraw: bool,
pub trigger_haptics: bool,
}
impl<'a> WidgetCallback<'a> for CallbackData<'a> {

View File

@@ -20,9 +20,10 @@ pub type BoxWidget = Arc<Mutex<WidgetState>>;
pub type WidgetMap = HopSlotMap<slotmap::DefaultKey, BoxWidget>;
struct PushEventState<'a> {
pub needs_redraw: bool,
pub animations: &'a mut Vec<animation::Animation>,
pub transform_stack: &'a mut TransformStack,
pub needs_redraw: bool,
pub trigger_haptics: bool,
}
pub struct Layout {
@@ -40,6 +41,7 @@ pub struct Layout {
pub content_size: Vec2,
pub needs_redraw: bool,
pub haptics_triggered: bool,
pub animations: Animations,
}
@@ -148,6 +150,7 @@ impl Layout {
tree: &self.tree,
animations: state.animations,
needs_redraw: &mut state.needs_redraw,
trigger_haptics: &mut state.trigger_haptics,
node_id,
style,
taffy_layout: l,
@@ -185,15 +188,25 @@ impl Layout {
}
}
pub fn check_toggle_haptics_triggered(&mut self) -> bool {
if self.haptics_triggered {
self.haptics_triggered = false;
true
} else {
false
}
}
pub fn push_event(&mut self, event: &event::Event) -> anyhow::Result<()> {
let mut transform_stack = TransformStack::new();
let mut animations_to_add = Vec::<animation::Animation>::new();
let mut dirty_nodes = Vec::new();
let mut state = PushEventState {
needs_redraw: false,
transform_stack: &mut transform_stack,
animations: &mut animations_to_add,
needs_redraw: false,
trigger_haptics: false,
};
self.push_event_widget(&mut state, self.root_node, event, &mut dirty_nodes)?;
@@ -202,6 +215,10 @@ impl Layout {
self.tree.mark_dirty(node)?;
}
if state.trigger_haptics {
self.haptics_triggered = true;
}
if state.needs_redraw {
self.needs_redraw = true;
}
@@ -242,6 +259,7 @@ impl Layout {
widget_node_map,
widget_states,
needs_redraw: true,
haptics_triggered: false,
animations: Animations::default(),
assets,
})

View File

@@ -123,6 +123,7 @@ pub struct EventParams<'a> {
pub transform_stack: &'a TransformStack,
pub animations: &'a mut Vec<animation::Animation>,
pub needs_redraw: &'a mut bool,
pub trigger_haptics: &'a mut bool,
pub dirty_nodes: &'a mut Vec<taffy::NodeId>,
}
@@ -343,8 +344,12 @@ impl WidgetState {
widget_id,
node_id,
needs_redraw: false,
trigger_haptics: false,
};
callback(&mut data);
if data.trigger_haptics {
*params.trigger_haptics = true;
}
if data.needs_redraw {
*params.needs_redraw = true;
}
@@ -361,8 +366,12 @@ impl WidgetState {
widget_id,
node_id,
needs_redraw: false,
trigger_haptics: false,
};
callback(&mut data);
if data.trigger_haptics {
*params.trigger_haptics = true;
}
if data.needs_redraw {
*params.needs_redraw = true;
}
@@ -379,8 +388,12 @@ impl WidgetState {
widget_id,
node_id,
needs_redraw: false,
trigger_haptics: false,
};
callback(&mut data, button);
if data.trigger_haptics {
*params.trigger_haptics = true;
}
if data.needs_redraw {
*params.needs_redraw = true;
}
@@ -397,8 +410,12 @@ impl WidgetState {
widget_id,
node_id,
needs_redraw: false,
trigger_haptics: false,
};
callback(&mut data, button);
if data.trigger_haptics {
*params.trigger_haptics = true;
}
if data.needs_redraw {
*params.needs_redraw = true;
}
@@ -414,8 +431,12 @@ impl WidgetState {
widget_id,
node_id,
needs_redraw: false,
trigger_haptics: false,
};
callback(&mut data);
if data.trigger_haptics {
*params.trigger_haptics = true;
}
if data.needs_redraw {
*params.needs_redraw = true;
}