remove screen shader

This commit is contained in:
galister
2024-02-01 00:48:24 +01:00
parent 92fe7b2c92
commit de1ddd45d7

View File

@@ -10,7 +10,7 @@ use crate::{
graphics::WlxGraphics,
gui::font::FontCache,
hid::HidProvider,
shaders::{frag_color, frag_glyph, frag_screen, frag_sprite, frag_srgb, vert_common},
shaders::{frag_color, frag_glyph, frag_sprite, frag_srgb, vert_common},
};
pub const WATCH_DEFAULT_POS: Vec3 = Vec3::new(-0.03, -0.01, 0.1);
@@ -53,9 +53,6 @@ impl AppState {
let shader = frag_glyph::load(graphics.device.clone()).unwrap();
shaders.insert("frag_glyph", shader);
let shader = frag_screen::load(graphics.device.clone()).unwrap();
shaders.insert("frag_screen", shader);
let shader = frag_sprite::load(graphics.device.clone()).unwrap();
shaders.insert("frag_sprite", shader);