dash-frontend: games: pagination

This commit is contained in:
Aleksander
2026-01-27 19:49:11 +01:00
parent 19083cfd83
commit d97bbfc796
20 changed files with 224 additions and 130 deletions

View File

@@ -1,6 +1,5 @@
use std::{path::PathBuf, rc::Rc};
use anyhow::Context;
use chrono::Timelike;
use glam::Vec2;
use wgui::{

View File

@@ -2,6 +2,7 @@ use std::{cell::RefCell, collections::HashMap, rc::Rc};
use wgui::{
assets::AssetPath,
components::button::ComponentButton,
globals::WguiGlobals,
i18n::Translation,
layout::{Layout, WidgetID},
@@ -29,7 +30,10 @@ enum Task {
AppManifestClicked(steam_utils::AppManifest),
SetCoverArt(AppID, Rc<CoverArt>),
CloseLauncher,
Refresh,
LoadManifests,
FillPage(u32),
PrevPage,
NextPage,
}
pub struct Params<'a> {
@@ -40,7 +44,9 @@ pub struct Params<'a> {
pub parent_id: WidgetID,
}
pub struct Cell {
const MAX_GAMES_PER_PAGE: u32 = 30;
pub struct GameCoverCell {
view_cover: game_cover::View,
}
@@ -55,10 +61,14 @@ pub struct View {
frontend_tasks: FrontendTasks,
globals: WguiGlobals,
id_list_parent: WidgetID,
cells: HashMap<AppID, Cell>,
game_cover_view_common: game_cover::ViewCommon,
executor: AsyncExecutor,
state: Rc<RefCell<State>>,
mounted_game_covers: HashMap<AppID, GameCoverCell>,
all_manifests: Vec<steam_utils::AppManifest>,
cur_page: u32,
page_count: u32,
id_label_page: WidgetID,
}
impl View {
@@ -71,10 +81,21 @@ impl View {
let parser_state = wgui::parser::parse_from_assets(doc_params, params.layout, params.parent_id)?;
let list_parent = parser_state.fetch_widget(&params.layout.state, "list_parent")?;
let id_label_page = parser_state.get_widget_id("label_page")?;
let tasks = Tasks::new();
tasks.push(Task::Refresh);
tasks.handle_button(
&parser_state.fetch_component_as::<ComponentButton>("btn_prev")?,
Task::PrevPage,
);
tasks.handle_button(
&parser_state.fetch_component_as::<ComponentButton>("btn_next")?,
Task::NextPage,
);
tasks.push(Task::LoadManifests);
Ok(Self {
parser_state,
@@ -82,10 +103,14 @@ impl View {
frontend_tasks: params.frontend_tasks,
globals: params.globals.clone(),
id_list_parent: list_parent.id,
cells: HashMap::new(),
mounted_game_covers: HashMap::new(),
game_cover_view_common: game_cover::ViewCommon::new(params.globals.clone()),
state: Rc::new(RefCell::new(State { view_launcher: None })),
executor: params.executor,
all_manifests: Vec::new(),
cur_page: 0,
page_count: 0,
id_label_page,
})
}
@@ -102,10 +127,13 @@ impl View {
}
for task in tasks {
match task {
Task::Refresh => self.refresh(layout, steam_utils, executor)?,
Task::LoadManifests => self.load_manifests(steam_utils),
Task::FillPage(page_idx) => self.fill_page(layout, executor, page_idx)?,
Task::AppManifestClicked(manifest) => self.action_app_manifest_clicked(manifest)?,
Task::SetCoverArt(app_id, cover_art) => self.set_cover_art(layout, app_id, cover_art),
Task::CloseLauncher => self.state.borrow_mut().view_launcher = None,
Task::PrevPage => self.page_prev(),
Task::NextPage => self.page_next(),
}
}
}
@@ -119,18 +147,14 @@ impl View {
}
}
pub struct Games {
manifests: Vec<steam_utils::AppManifest>,
}
fn fill_game_list(
ess: &mut ConstructEssentials,
executor: &AsyncExecutor,
cells: &mut HashMap<AppID, Cell>,
games: &Games,
mounted_game_covers: &mut HashMap<AppID, GameCoverCell>,
manifests: &[steam_utils::AppManifest],
tasks: &Tasks<Task>,
) -> anyhow::Result<()> {
for manifest in &games.manifests {
for manifest in manifests {
let on_loaded = {
let app_id = manifest.app_id.clone();
let tasks = tasks.clone();
@@ -156,49 +180,81 @@ fn fill_game_list(
})
});
cells.insert(manifest.app_id.clone(), Cell { view_cover });
mounted_game_covers.insert(manifest.app_id.clone(), GameCoverCell { view_cover });
}
Ok(())
}
impl View {
fn game_list(&self, steam_utils: &mut SteamUtils) -> anyhow::Result<Games> {
let manifests = steam_utils.list_installed_games(steam_utils::GameSortMethod::PlayDateDesc)?;
Ok(Games { manifests })
fn load_manifests(&mut self, steam_utils: &mut SteamUtils) {
match steam_utils.list_installed_games(steam_utils::GameSortMethod::PlayDateDesc) {
Ok(manifests) => {
self.page_count = (manifests.len() as u32 + MAX_GAMES_PER_PAGE) / MAX_GAMES_PER_PAGE;
self.all_manifests = manifests;
self.tasks.push(Task::FillPage(0));
}
Err(e) => {
log::error!("Failed to list installed games: {e:?}");
}
}
}
fn refresh(
&mut self,
layout: &mut Layout,
steam_utils: &mut SteamUtils,
executor: &AsyncExecutor,
) -> anyhow::Result<()> {
fn page_prev(&mut self) {
if self.cur_page == 0 {
return;
}
self.cur_page -= 1;
self.tasks.push(Task::FillPage(self.cur_page));
}
fn page_next(&mut self) {
if self.cur_page >= self.page_count - 1 {
return;
}
self.cur_page += 1;
self.tasks.push(Task::FillPage(self.cur_page));
}
fn fill_page(&mut self, layout: &mut Layout, executor: &AsyncExecutor, page_idx: u32) -> anyhow::Result<()> {
layout.remove_children(self.id_list_parent);
self.cells.clear();
self.mounted_game_covers.clear();
let idx_from = (page_idx * MAX_GAMES_PER_PAGE).min(self.all_manifests.len() as u32);
let idx_to = ((page_idx + 1) * MAX_GAMES_PER_PAGE).min(self.all_manifests.len() as u32);
let page_manifests = &self.all_manifests[idx_from as usize..idx_to as usize];
let mut text: Option<Translation> = None;
match self.game_list(steam_utils) {
Ok(list) => {
if list.manifests.is_empty() {
text = Some(Translation::from_translation_key("GAME_LIST.NO_GAMES_FOUND"))
} else {
fill_game_list(
&mut ConstructEssentials {
layout,
parent: self.id_list_parent,
},
executor,
&mut self.cells,
&list,
&self.tasks,
)?
}
}
Err(e) => text = Some(Translation::from_raw_text(&format!("Error: {:?}", e))),
if page_manifests.is_empty() {
text = Some(Translation::from_translation_key("GAME_LIST.NO_GAMES_FOUND"))
}
// set page text
let mut c = layout.start_common();
{
let mut common = c.common();
let mut widget = common.state.widgets.cast_as::<WidgetLabel>(self.id_label_page)?;
widget.set_text(
&mut common,
Translation::from_raw_text_string(format!("{}/{}", self.cur_page + 1, self.page_count)),
);
}
c.finish()?;
fill_game_list(
&mut ConstructEssentials {
layout,
parent: self.id_list_parent,
},
executor,
&mut self.mounted_game_covers,
page_manifests,
&self.tasks,
)?;
if let Some(text) = text.take() {
layout.add_child(
self.id_list_parent,
@@ -217,11 +273,11 @@ impl View {
}
fn set_cover_art(&mut self, layout: &mut Layout, app_id: AppID, cover_art: Rc<CoverArt>) {
let Some(cell) = &mut self.cells.get_mut(&app_id) else {
let Some(cover) = &mut self.mounted_game_covers.get_mut(&app_id) else {
return;
};
if let Err(e) = cell
if let Err(e) = cover
.view_cover
.set_cover_art(&mut self.game_cover_view_common, layout, &cover_art)
{

View File

@@ -1,20 +1,19 @@
use wgui::{
assets::AssetPath,
components::button::ComponentButton,
event::StyleSetRequest,
globals::WguiGlobals,
i18n::Translation,
layout::{Layout, WidgetID},
layout::{Layout, LayoutTask, WidgetID},
parser::{Fetchable, ParseDocumentParams, ParserState},
taffy::Display,
task::Tasks,
widget::label::WidgetLabel,
};
use crate::{
frontend::{FrontendTask, FrontendTasks},
util::{
steam_utils::{self, AppID, AppManifest, GameSortMethod, SteamUtils},
wgui_simple,
},
util::steam_utils::{self, AppID, AppManifest, GameSortMethod, SteamUtils},
};
#[derive(Clone)]
@@ -39,6 +38,7 @@ pub struct View {
id_list_parent: WidgetID,
installed_games: Vec<AppManifest>,
frontend_tasks: FrontendTasks,
parent_id: WidgetID,
}
fn doc_params(globals: WguiGlobals) -> ParseDocumentParams<'static> {
@@ -58,7 +58,7 @@ impl View {
let installed_games = params
.steam_utils
.list_installed_games(GameSortMethod::None)
.unwrap_or(Vec::new());
.unwrap_or_default();
let tasks = Tasks::<Task>::new();
@@ -72,6 +72,7 @@ impl View {
id_list_parent,
installed_games,
frontend_tasks: params.frontend_tasks,
parent_id: params.parent_id,
})
}
@@ -98,7 +99,7 @@ impl View {
Ok(())
}
fn extract_name_from_appid<'a>(app_id: &AppID, manifests: &[AppManifest]) -> String {
fn extract_name_from_appid(app_id: &AppID, manifests: &[AppManifest]) -> String {
for manifest in manifests {
if manifest.app_id == *app_id {
return manifest.name.clone();
@@ -110,14 +111,19 @@ impl View {
fn fill_list(&mut self, layout: &mut Layout, games: Vec<steam_utils::RunningGame>) -> anyhow::Result<()> {
if games.is_empty() {
wgui_simple::create_label(
layout,
self.id_list_parent,
Translation::from_translation_key("GAME_LIST.NO_RUNNING_GAME_FOUND"),
)?;
// hide self
layout.tasks.push(LayoutTask::SetWidgetStyle(
self.parent_id,
StyleSetRequest::Display(Display::None),
));
return Ok(());
}
layout.tasks.push(LayoutTask::SetWidgetStyle(
self.parent_id,
StyleSetRequest::Display(Display::DEFAULT),
));
for game in games {
let game_name = View::extract_name_from_appid(&game.app_id, &self.installed_games);