fix srgb in uidev mode, tweak colors a bit

[skip ci]
This commit is contained in:
Aleksander
2025-12-26 20:58:17 +01:00
parent a44aa2e426
commit d8625f770c
9 changed files with 24 additions and 34 deletions

View File

@@ -125,7 +125,7 @@ pub struct Games {
manifests: Vec<steam_utils::AppManifest>,
}
const BORDER_COLOR_DEFAULT: drawing::Color = drawing::Color::new(1.0, 1.0, 1.0, 0.3);
const BORDER_COLOR_DEFAULT: drawing::Color = drawing::Color::new(0.0, 0.0, 0.0, 0.35);
const BORDER_COLOR_HOVERED: drawing::Color = drawing::Color::new(1.0, 1.0, 1.0, 1.0);
const GAME_COVER_SIZE_X: f32 = 140.0;
@@ -153,7 +153,7 @@ fn construct_game_cover(
let (widget_button, button) = components::button::construct(
ess,
components::button::Params {
color: Some(drawing::Color::new(1.0, 1.0, 1.0, 0.1)),
color: Some(drawing::Color::new(1.0, 1.0, 1.0, 0.0)),
border_color: Some(BORDER_COLOR_DEFAULT),
hover_border_color: Some(BORDER_COLOR_HOVERED),
round: WLength::Units(12.0),
@@ -216,8 +216,8 @@ fn construct_game_cover(
let (top_shine, _) = ess.layout.add_child(
widget_button.id,
rect_gradient(
drawing::Color::new(1.0, 1.0, 1.0, 0.25),
drawing::Color::new(1.0, 1.0, 1.0, 0.0),
drawing::Color::new(1.0, 1.0, 1.0, 0.2),
drawing::Color::new(1.0, 1.0, 1.0, 0.02),
),
rect_gradient_style(taffy::AlignSelf::Baseline, 0.05),
)?;
@@ -229,7 +229,7 @@ fn construct_game_cover(
ess.layout.add_child(
widget_button.id,
rect_gradient(
drawing::Color::new(1.0, 1.0, 1.0, 0.2),
drawing::Color::new(1.0, 1.0, 1.0, 0.15),
drawing::Color::new(1.0, 1.0, 1.0, 0.0),
),
rect_gradient_style(taffy::AlignSelf::Baseline, 0.5),
@@ -249,10 +249,10 @@ fn construct_game_cover(
ess.layout.add_child(
widget_button.id,
rect_gradient(
drawing::Color::new(0.0, 0.0, 0.0, 0.0),
drawing::Color::new(0.0, 0.0, 0.0, 0.5),
drawing::Color::new(0.0, 0.0, 0.0, 0.1),
drawing::Color::new(0.0, 0.0, 0.0, 0.9),
),
rect_gradient_style(taffy::AlignSelf::End, 0.1),
rect_gradient_style(taffy::AlignSelf::End, 0.05),
)?;
// request cover image data from the internet or disk cache
@@ -376,7 +376,7 @@ impl View {
fn mount_image(layout: &mut Layout, cell: &Cell, glyph: &CustomGlyphData) -> anyhow::Result<()> {
let image = WidgetImage::create(WidgetImageParams {
round: WLength::Units(12.0),
round: WLength::Units(10.0),
glyph_data: Some(glyph.clone()),
..Default::default()
});
@@ -413,7 +413,7 @@ impl View {
size: Some(16.0),
align: Some(HorizontalAlign::Center),
shadow: Some(TextShadow {
color: drawing::Color::new(0.0, 0.0, 0.0, 0.5),
color: drawing::Color::new(0.0, 0.0, 0.0, 1.0),
x: 2.0,
y: 2.0,
}),