single set mode
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@@ -1,6 +1,6 @@
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use std::f32::consts::PI;
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use std::process::{Child, Command};
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use std::{collections::VecDeque, time::Instant};
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use std::time::Instant;
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use glam::{Affine3A, Vec2, Vec3A, Vec3Swizzles};
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@@ -192,7 +192,6 @@ pub struct InteractionState {
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pub grabbed: Option<GrabData>,
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pub clicked_id: Option<OverlayID>,
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pub hovered_id: Option<OverlayID>,
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pub release_actions: VecDeque<Box<dyn Fn()>>,
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pub next_push: Instant,
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pub haptics: Option<f32>,
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}
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@@ -204,7 +203,6 @@ impl Default for InteractionState {
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grabbed: None,
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clicked_id: None,
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hovered_id: None,
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release_actions: VecDeque::new(),
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next_push: Instant::now(),
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haptics: None,
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}
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