widget event handling into macro
This commit is contained in:
@@ -1 +0,0 @@
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../../../wlx-overlay-s/src/assets/watch/controller.svg
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@@ -147,7 +147,7 @@ pub fn construct(
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// Highlight background on mouse enter
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// Highlight background on mouse enter
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{
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{
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let button = button.clone();
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let button = button.clone();
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widget.add_event_listener(EventListener::MouseEnter(Box::new(move |data| {
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widget.add_event_listener(EventListener::MouseEnter(Box::new(move |data, _| {
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data
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data
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.animations
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.animations
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.push(anim_hover_in(button.clone(), data.widget_id));
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.push(anim_hover_in(button.clone(), data.widget_id));
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@@ -157,7 +157,7 @@ pub fn construct(
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// Bring back old color on mouse leave
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// Bring back old color on mouse leave
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{
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{
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let button = button.clone();
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let button = button.clone();
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widget.add_event_listener(EventListener::MouseLeave(Box::new(move |data| {
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widget.add_event_listener(EventListener::MouseLeave(Box::new(move |data, _| {
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data
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data
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.animations
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.animations
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.push(anim_hover_out(button.clone(), data.widget_id));
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.push(anim_hover_out(button.clone(), data.widget_id));
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@@ -165,4 +165,4 @@ pub fn construct(
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}
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}
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Ok(button)
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Ok(button)
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}
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}
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@@ -41,8 +41,12 @@ pub struct MouseWheelEvent {
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pub device: usize,
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pub device: usize,
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}
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}
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pub struct InternalStateChangeEvent {
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pub metadata: usize,
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}
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pub enum Event {
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pub enum Event {
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InternalStateChange,
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InternalStateChange(InternalStateChangeEvent),
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MouseDown(MouseDownEvent),
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MouseDown(MouseDownEvent),
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MouseLeave(MouseLeaveEvent),
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MouseLeave(MouseLeaveEvent),
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MouseMotion(MouseMotionEvent),
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MouseMotion(MouseMotionEvent),
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@@ -117,11 +121,11 @@ impl<'a> WidgetCallback<'a> for CallbackData<'a> {
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}
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}
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}
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}
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pub type MouseEnterCallback = Box<dyn Fn(&mut CallbackData)>;
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pub type MouseEnterCallback = Box<dyn Fn(&mut CallbackData, ())>;
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pub type MouseLeaveCallback = Box<dyn Fn(&mut CallbackData)>;
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pub type MouseLeaveCallback = Box<dyn Fn(&mut CallbackData, ())>;
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pub type MousePressCallback = Box<dyn Fn(&mut CallbackData, MouseButton)>;
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pub type MousePressCallback = Box<dyn Fn(&mut CallbackData, MouseButton)>;
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pub type MouseReleaseCallback = Box<dyn Fn(&mut CallbackData, MouseButton)>;
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pub type MouseReleaseCallback = Box<dyn Fn(&mut CallbackData, MouseButton)>;
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pub type InternalStateChangeCallback = Box<dyn Fn(&mut CallbackData)>;
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pub type InternalStateChangeCallback = Box<dyn Fn(&mut CallbackData, usize)>;
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pub enum EventListener {
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pub enum EventListener {
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MouseEnter(MouseEnterCallback),
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MouseEnter(MouseEnterCallback),
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@@ -129,4 +133,4 @@ pub enum EventListener {
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MousePress(MousePressCallback),
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MousePress(MousePressCallback),
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MouseRelease(MouseReleaseCallback),
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MouseRelease(MouseReleaseCallback),
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InternalStateChange(InternalStateChangeCallback),
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InternalStateChange(InternalStateChangeCallback),
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}
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}
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@@ -181,6 +181,33 @@ impl dyn WidgetObj {
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}
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}
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}
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}
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macro_rules! call_event {
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($self:ident, $widget_id:ident, $node_id:ident, $params:ident, $ev:ident, $cb_arg:expr) => {
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for listener in &$self.event_listeners {
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if let EventListener::$ev(callback) = listener {
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let mut data = CallbackData {
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obj: $self.obj.as_mut(),
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widget_data: &mut $self.data,
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widgets: $params.widgets,
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animations: $params.animations,
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dirty_nodes: $params.dirty_nodes,
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$widget_id,
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$node_id,
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needs_redraw: false,
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trigger_haptics: false,
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};
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callback(&mut data, $cb_arg);
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if data.trigger_haptics {
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*$params.trigger_haptics = true;
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}
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if data.needs_redraw {
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*$params.needs_redraw = true;
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}
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}
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}
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};
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}
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impl WidgetState {
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impl WidgetState {
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pub fn add_event_listener(&mut self, listener: EventListener) {
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pub fn add_event_listener(&mut self, listener: EventListener) {
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self.event_listeners.push(listener);
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self.event_listeners.push(listener);
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@@ -304,24 +331,16 @@ impl WidgetState {
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) -> EventResult {
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) -> EventResult {
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let hovered = event.test_mouse_within_transform(params.transform_stack.get());
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let hovered = event.test_mouse_within_transform(params.transform_stack.get());
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// buttons don't need to be tracked separately as long as we stick to VR use.
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let mut pressed_changed_button = None;
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let mut hovered_changed = false;
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match &event {
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match &event {
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Event::MouseDown(e) => {
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Event::MouseDown(e) => {
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if hovered {
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if hovered && self.data.set_device_pressed(e.device, true) {
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pressed_changed_button = self
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call_event!(self, widget_id, node_id, params, MousePress, e.button);
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.data
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.set_device_pressed(e.device, true)
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.then_some(e.button);
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}
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}
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}
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}
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Event::MouseUp(e) => {
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Event::MouseUp(e) => {
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pressed_changed_button = self
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if self.data.set_device_pressed(e.device, false) {
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.data
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call_event!(self, widget_id, node_id, params, MouseRelease, e.button);
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.set_device_pressed(e.device, false)
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}
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.then_some(e.button);
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}
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}
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Event::MouseWheel(e) => {
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Event::MouseWheel(e) => {
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if hovered && self.process_wheel(params, e) {
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if hovered && self.process_wheel(params, e) {
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@@ -329,127 +348,30 @@ impl WidgetState {
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}
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}
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}
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}
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Event::MouseMotion(e) => {
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Event::MouseMotion(e) => {
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hovered_changed |= self.data.set_device_hovered(e.device, hovered);
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if self.data.set_device_hovered(e.device, hovered) {
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if self.data.is_hovered() {
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call_event!(self, widget_id, node_id, params, MouseEnter, ());
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} else {
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call_event!(self, widget_id, node_id, params, MouseLeave, ());
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}
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}
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}
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}
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Event::MouseLeave(e) => {
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Event::MouseLeave(e) => {
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hovered_changed |= self.data.set_device_hovered(e.device, false);
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if self.data.set_device_hovered(e.device, false) {
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}
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call_event!(self, widget_id, node_id, params, MouseLeave, ());
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_ => {}
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}
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for listener in &self.event_listeners {
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match listener {
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EventListener::MouseEnter(callback) => {
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if hovered_changed && self.data.is_hovered() {
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let mut data = CallbackData {
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obj: self.obj.as_mut(),
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widget_data: &mut self.data,
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widgets: params.widgets,
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animations: params.animations,
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dirty_nodes: params.dirty_nodes,
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widget_id,
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node_id,
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needs_redraw: false,
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trigger_haptics: false,
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};
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callback(&mut data);
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if data.trigger_haptics {
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*params.trigger_haptics = true;
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}
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if data.needs_redraw {
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*params.needs_redraw = true;
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}
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}
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}
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EventListener::MouseLeave(callback) => {
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if hovered_changed && !self.data.is_hovered() {
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let mut data = CallbackData {
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obj: self.obj.as_mut(),
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widget_data: &mut self.data,
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widgets: params.widgets,
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animations: params.animations,
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dirty_nodes: params.dirty_nodes,
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widget_id,
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node_id,
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needs_redraw: false,
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trigger_haptics: false,
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};
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callback(&mut data);
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if data.trigger_haptics {
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*params.trigger_haptics = true;
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}
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if data.needs_redraw {
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*params.needs_redraw = true;
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}
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}
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}
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EventListener::MousePress(callback) => {
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if let Some(button) = pressed_changed_button.filter(|_| self.data.is_pressed()) {
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let mut data = CallbackData {
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obj: self.obj.as_mut(),
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widget_data: &mut self.data,
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widgets: params.widgets,
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animations: params.animations,
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dirty_nodes: params.dirty_nodes,
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widget_id,
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node_id,
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needs_redraw: false,
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trigger_haptics: false,
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};
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callback(&mut data, button);
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if data.trigger_haptics {
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*params.trigger_haptics = true;
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}
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if data.needs_redraw {
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*params.needs_redraw = true;
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}
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}
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}
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EventListener::MouseRelease(callback) => {
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if let Some(button) = pressed_changed_button.filter(|_| !self.data.is_pressed()) {
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let mut data = CallbackData {
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obj: self.obj.as_mut(),
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widget_data: &mut self.data,
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widgets: params.widgets,
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animations: params.animations,
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dirty_nodes: params.dirty_nodes,
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widget_id,
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node_id,
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needs_redraw: false,
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trigger_haptics: false,
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};
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callback(&mut data, button);
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if data.trigger_haptics {
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*params.trigger_haptics = true;
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}
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if data.needs_redraw {
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*params.needs_redraw = true;
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}
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}
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}
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EventListener::InternalStateChange(callback) => {
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let mut data = CallbackData {
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obj: self.obj.as_mut(),
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widget_data: &mut self.data,
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widgets: params.widgets,
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animations: params.animations,
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dirty_nodes: params.dirty_nodes,
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widget_id,
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node_id,
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needs_redraw: false,
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trigger_haptics: false,
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};
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callback(&mut data);
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if data.trigger_haptics {
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*params.trigger_haptics = true;
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}
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if data.needs_redraw {
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*params.needs_redraw = true;
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}
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}
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}
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}
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}
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Event::InternalStateChange(e) => {
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call_event!(
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|
self,
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|
widget_id,
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node_id,
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params,
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InternalStateChange,
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e.metadata
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|
);
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}
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}
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}
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|
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EventResult::Pass
|
EventResult::Pass
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}
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}
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}
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}
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@@ -17,19 +17,19 @@
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</theme>
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</theme>
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<template name="Device">
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<template name="Device">
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<sprite color="~device_color" width="48" height="48" src="${src}" />
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<sprite color="~device_color" width="${size}" height="${size}" src="${src}" />
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</template>
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</template>
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<elements>
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<elements>
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<div width="400" height="200">
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<div width="400" height="200">
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<rectangle width="100%" height="100%" padding="4" box_sizing="content_box" flex_wrap="wrap" gap="16" color="~bg_color">
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<rectangle width="100%" height="100%" padding="4" box_sizing="content_box" flex_wrap="wrap" gap="16" color="~bg_color">
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<div width="100%" flex_direction="row">
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<div width="100%" flex_direction="row">
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<Device src="watch/hmd.svg" />
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<Device src="watch/hmd.svg" size="40" />
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<Device src="watch/controller.svg" />
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<Device src="watch/controller_l.svg" size="36" />
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<Device src="watch/controller.svg" />
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<Device src="watch/controller_r.svg" size="36" />
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<Device src="watch/track3.svg" />
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<Device src="watch/track3.svg" size="40" />
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<Device src="watch/track3.svg" />
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<Device src="watch/track3.svg" size="40" />
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<Device src="watch/track3.svg" />
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<Device src="watch/track3.svg" size="40" />
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</div>
|
</div>
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<div flex_direction="row">
|
<div flex_direction="row">
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<div id="clock_main" flex_direction="column" padding="4">
|
<div id="clock_main" flex_direction="column" padding="4">
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@@ -51,4 +51,4 @@
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</rectangle>
|
</rectangle>
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</div>
|
</div>
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</elements>
|
</elements>
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</layout>
|
</layout>
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@@ -1 +0,0 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="32" height="32" viewBox="0 0 24 24"><!-- Icon from Material Symbols by Google - https://github.com/google/material-design-icons/blob/master/LICENSE --><path fill="white" d="M11 18q-1.65 0-2.825-1.175T7 14q-2.5.025-4.25-1.737T1 8q0-.825.588-1.412T3 6h4V5H5V3h6v2H9v1h3.175q.4 0 .763.15t.637.425l8.375 8.375Q23 16 23 17.45t-1.05 2.5t-2.5 1.05t-2.5-1.05L15 18zm0-4H8.975q0 .825.588 1.413T11 16h2z"/></svg>
|
|
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|
Before Width: | Height: | Size: 450 B |
@@ -183,7 +183,7 @@ where
|
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*widget_id,
|
*widget_id,
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EventListener::MouseEnter(Box::new({
|
EventListener::MouseEnter(Box::new({
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let (k, kb) = (key_state.clone(), state.clone());
|
let (k, kb) = (key_state.clone(), state.clone());
|
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move |data| {
|
move |data, ()| {
|
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data.trigger_haptics = true;
|
data.trigger_haptics = true;
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on_enter_anim(k.clone(), kb.clone(), data);
|
on_enter_anim(k.clone(), kb.clone(), data);
|
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}
|
}
|
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@@ -193,7 +193,7 @@ where
|
|||||||
*widget_id,
|
*widget_id,
|
||||||
EventListener::MouseLeave(Box::new({
|
EventListener::MouseLeave(Box::new({
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||||||
let (k, kb) = (key_state.clone(), state.clone());
|
let (k, kb) = (key_state.clone(), state.clone());
|
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move |data| {
|
move |data, ()| {
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data.trigger_haptics = true;
|
data.trigger_haptics = true;
|
||||||
on_leave_anim(k.clone(), kb.clone(), data);
|
on_leave_anim(k.clone(), kb.clone(), data);
|
||||||
}
|
}
|
||||||
@@ -235,7 +235,7 @@ where
|
|||||||
*widget_id,
|
*widget_id,
|
||||||
EventListener::InternalStateChange(Box::new({
|
EventListener::InternalStateChange(Box::new({
|
||||||
let (k, kb) = (key_state.clone(), state.clone());
|
let (k, kb) = (key_state.clone(), state.clone());
|
||||||
move |data| {
|
move |data, _| {
|
||||||
if (kb.borrow().modifiers & modifier) != 0 {
|
if (kb.borrow().modifiers & modifier) != 0 {
|
||||||
on_press_anim(k.clone(), data);
|
on_press_anim(k.clone(), data);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -6,7 +6,10 @@ use std::{
|
|||||||
};
|
};
|
||||||
|
|
||||||
use vulkano::image::view::ImageView;
|
use vulkano::image::view::ImageView;
|
||||||
use wgui::{drawing, event::MouseButton};
|
use wgui::{
|
||||||
|
drawing,
|
||||||
|
event::{InternalStateChangeEvent, MouseButton},
|
||||||
|
};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
backend::{
|
backend::{
|
||||||
@@ -57,11 +60,13 @@ impl OverlayBackend for KeyboardBackend {
|
|||||||
impl InteractionHandler for KeyboardBackend {
|
impl InteractionHandler for KeyboardBackend {
|
||||||
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
|
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
|
||||||
self.panel.on_pointer(app, hit, pressed);
|
self.panel.on_pointer(app, hit, pressed);
|
||||||
|
self.handle_invoke(app);
|
||||||
let _ = self
|
let _ = self
|
||||||
.panel
|
.panel
|
||||||
.layout
|
.layout
|
||||||
.push_event(&wgui::event::Event::InternalStateChange);
|
.push_event(&wgui::event::Event::InternalStateChange(
|
||||||
self.handle_invoke(app);
|
InternalStateChangeEvent { metadata: 0 },
|
||||||
|
));
|
||||||
}
|
}
|
||||||
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta_y: f32, delta_x: f32) {
|
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta_y: f32, delta_x: f32) {
|
||||||
self.panel.on_scroll(app, hit, delta_y, delta_x);
|
self.panel.on_scroll(app, hit, delta_y, delta_x);
|
||||||
@@ -102,7 +107,9 @@ impl OverlayRenderer for KeyboardBackend {
|
|||||||
self.panel.resume(app)?;
|
self.panel.resume(app)?;
|
||||||
self.panel
|
self.panel
|
||||||
.layout
|
.layout
|
||||||
.push_event(&wgui::event::Event::InternalStateChange)?;
|
.push_event(&wgui::event::Event::InternalStateChange(
|
||||||
|
InternalStateChangeEvent { metadata: 0 },
|
||||||
|
))?;
|
||||||
Ok(())
|
Ok(())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user