widget event handling into macro

This commit is contained in:
galister
2025-06-21 21:13:33 +09:00
parent 9759dff8b9
commit cd05818465
8 changed files with 86 additions and 155 deletions

View File

@@ -6,7 +6,10 @@ use std::{
};
use vulkano::image::view::ImageView;
use wgui::{drawing, event::MouseButton};
use wgui::{
drawing,
event::{InternalStateChangeEvent, MouseButton},
};
use crate::{
backend::{
@@ -57,11 +60,13 @@ impl OverlayBackend for KeyboardBackend {
impl InteractionHandler for KeyboardBackend {
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
self.panel.on_pointer(app, hit, pressed);
self.handle_invoke(app);
let _ = self
.panel
.layout
.push_event(&wgui::event::Event::InternalStateChange);
self.handle_invoke(app);
.push_event(&wgui::event::Event::InternalStateChange(
InternalStateChangeEvent { metadata: 0 },
));
}
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta_y: f32, delta_x: f32) {
self.panel.on_scroll(app, hit, delta_y, delta_x);
@@ -102,7 +107,9 @@ impl OverlayRenderer for KeyboardBackend {
self.panel.resume(app)?;
self.panel
.layout
.push_event(&wgui::event::Event::InternalStateChange)?;
.push_event(&wgui::event::Event::InternalStateChange(
InternalStateChangeEvent { metadata: 0 },
))?;
Ok(())
}
}