move add_display::View -> add_window::View & display_options::View -> window_options::VIew, remove displays logic and replace it with window ones

[skip ci]
This commit is contained in:
Aleksander
2025-12-25 14:57:10 +01:00
parent 7cde2f8c42
commit ccf72b16c5
27 changed files with 293 additions and 770 deletions

View File

@@ -10,5 +10,5 @@ glam = { workspace = true }
chrono = "0.4.42"
idmap = { workspace = true, features = ["serde"] }
idmap-derive = { workspace = true }
wayvr_ipc = { workspace = true }
wayvr-ipc = { path = "../wayvr-ipc", default-features = false }
anyhow = { workspace = true }

View File

@@ -1,27 +1,16 @@
use wayvr_ipc::{
packet_client::{WvrDisplayCreateParams, WvrProcessLaunchParams},
packet_server::{
WvrDisplay, WvrDisplayHandle, WvrDisplayWindowLayout, WvrProcess, WvrProcessHandle, WvrWindow, WvrWindowHandle,
},
packet_client::WvrProcessLaunchParams,
packet_server::{WvrProcess, WvrProcessHandle, WvrWindow, WvrWindowHandle},
};
pub trait DashInterface {
fn display_create(&mut self, params: WvrDisplayCreateParams) -> anyhow::Result<WvrDisplayHandle>;
fn display_get(&mut self, handle: WvrDisplayHandle) -> Option<WvrDisplay>;
fn display_list(&mut self) -> anyhow::Result<Vec<WvrDisplay>>;
fn display_remove(&mut self, handle: WvrDisplayHandle) -> anyhow::Result<()>;
fn display_set_visible(&mut self, handle: WvrDisplayHandle, visible: bool) -> anyhow::Result<()>;
fn display_set_window_layout(
&mut self,
handle: WvrDisplayHandle,
layout: WvrDisplayWindowLayout,
) -> anyhow::Result<()>;
fn display_window_list(&mut self, handle: WvrDisplayHandle) -> anyhow::Result<Vec<WvrWindow>>;
fn window_list(&mut self) -> anyhow::Result<Vec<WvrWindow>>;
fn window_set_visible(&mut self, handle: WvrWindowHandle, visible: bool) -> anyhow::Result<()>;
fn window_request_close(&mut self, handle: WvrWindowHandle) -> anyhow::Result<()>;
fn process_get(&mut self, handle: WvrProcessHandle) -> Option<WvrProcess>;
fn process_launch(&mut self, params: WvrProcessLaunchParams) -> anyhow::Result<WvrProcessHandle>;
fn process_list(&mut self) -> anyhow::Result<Vec<WvrProcess>>;
fn process_terminate(&mut self, handle: WvrProcessHandle) -> anyhow::Result<()>;
fn window_set_visible(&mut self, handle: WvrWindowHandle, visible: bool) -> anyhow::Result<()>;
fn recenter_playspace(&mut self) -> anyhow::Result<()>;
}

View File

@@ -1,22 +1,18 @@
use wayvr_ipc::{
packet_client::{WvrDisplayCreateParams, WvrProcessLaunchParams},
packet_server::{
WvrDisplay, WvrDisplayHandle, WvrDisplayWindowLayout, WvrProcess, WvrProcessHandle, WvrWindow, WvrWindowHandle,
},
packet_client::WvrProcessLaunchParams,
packet_server::{WvrProcess, WvrProcessHandle, WvrWindow, WvrWindowHandle},
};
use crate::{dash_interface::DashInterface, gen_id};
#[derive(Debug)]
pub struct EmuProcess {
display_handle: WvrDisplayHandle,
name: String,
}
impl EmuProcess {
fn to(&self, handle: EmuProcessHandle) -> WvrProcess {
WvrProcess {
display_handle: self.display_handle.clone(),
handle: WvrProcessHandle {
generation: handle.generation,
idx: handle.idx,
@@ -28,58 +24,52 @@ impl EmuProcess {
}
#[derive(Debug)]
pub struct EmuDisplay {
width: u16,
height: u16,
name: String,
pub struct EmuWindow {
visible: bool,
layout: WvrDisplayWindowLayout,
process_handle: EmuProcessHandle,
}
impl EmuDisplay {
fn to(&self, handle: EmuDisplayHandle) -> WvrDisplay {
WvrDisplay {
width: self.width,
height: self.height,
name: self.name.clone(),
visible: self.visible,
handle: WvrDisplayHandle {
impl EmuWindow {
fn to(&self, handle: EmuWindowHandle) -> WvrWindow {
WvrWindow {
size_x: 1280, /* stub */
size_y: 720, /* stub */
visible: true,
handle: WvrWindowHandle {
generation: handle.generation,
idx: handle.idx,
},
process_handle: WvrProcessHandle {
generation: self.process_handle.generation,
idx: self.process_handle.idx,
},
}
}
}
gen_id!(EmuDisplayVec, EmuDisplay, EmuDisplayCell, EmuDisplayHandle);
gen_id!(EmuWindowVec, EmuWindow, EmuWindowCell, EmuWindowHandle);
gen_id!(EmuProcessVec, EmuProcess, EmuProcessCell, EmuProcessHandle);
pub struct DashInterfaceEmulated {
displays: EmuDisplayVec,
processes: EmuProcessVec,
windows: EmuWindowVec,
}
impl DashInterfaceEmulated {
pub fn new() -> Self {
let mut displays = EmuDisplayVec::new();
let disp_handle = displays.add(EmuDisplay {
width: 1280,
height: 720,
layout: WvrDisplayWindowLayout::Tiling,
name: String::from("Emulated display"),
let mut processes = EmuProcessVec::new();
let process_handle = processes.add(EmuProcess {
name: String::from("My app"),
});
let mut windows = EmuWindowVec::new();
windows.add(EmuWindow {
process_handle,
visible: true,
});
let mut processes = EmuProcessVec::new();
processes.add(EmuProcess {
display_handle: WvrDisplayHandle {
idx: disp_handle.idx,
generation: disp_handle.generation,
},
name: String::from("Emulated process"),
});
Self { displays, processes }
Self { processes, windows }
}
}
@@ -90,86 +80,31 @@ impl Default for DashInterfaceEmulated {
}
impl DashInterface for DashInterfaceEmulated {
fn display_create(&mut self, params: WvrDisplayCreateParams) -> anyhow::Result<WvrDisplayHandle> {
let res = self.displays.add(EmuDisplay {
width: params.width,
height: params.height,
name: params.name,
visible: true,
layout: WvrDisplayWindowLayout::Tiling,
fn window_list(&mut self) -> anyhow::Result<Vec<WvrWindow>> {
Ok(self.windows.iter().map(|(handle, w)| w.to(handle)).collect())
}
fn window_request_close(&mut self, handle: WvrWindowHandle) -> anyhow::Result<()> {
self.windows.remove(&EmuWindowHandle {
generation: handle.generation,
idx: handle.idx,
});
Ok(WvrDisplayHandle {
generation: res.generation,
idx: res.idx,
})
}
fn display_get(&mut self, handle: WvrDisplayHandle) -> Option<WvrDisplay> {
let emu_handle = EmuDisplayHandle::new(handle.idx, handle.generation);
self.displays.get(&emu_handle).map(|disp| disp.to(emu_handle))
}
fn display_list(&mut self) -> anyhow::Result<Vec<WvrDisplay>> {
Ok(self.displays.iter().map(|(handle, disp)| disp.to(handle)).collect())
}
fn display_remove(&mut self, wvr_handle: WvrDisplayHandle) -> anyhow::Result<()> {
let handle = EmuDisplayHandle::new(wvr_handle.idx, wvr_handle.generation);
for (_, process) in self.processes.iter() {
if process.display_handle == wvr_handle {
anyhow::bail!("Cannot remove display: stop {} process first.", process.name);
}
}
self.displays.remove(&handle);
Ok(())
}
fn display_set_visible(&mut self, handle: WvrDisplayHandle, visible: bool) -> anyhow::Result<()> {
let Some(disp) = self
.displays
.get_mut(&EmuDisplayHandle::new(handle.idx, handle.generation))
else {
anyhow::bail!("Display not found");
};
disp.visible = visible;
Ok(())
}
fn display_set_window_layout(
&mut self,
handle: WvrDisplayHandle,
layout: WvrDisplayWindowLayout,
) -> anyhow::Result<()> {
let Some(disp) = self
.displays
.get_mut(&EmuDisplayHandle::new(handle.idx, handle.generation))
else {
anyhow::bail!("Display not found");
};
disp.layout = layout;
Ok(())
}
fn display_window_list(&mut self, _handle: WvrDisplayHandle) -> anyhow::Result<Vec<WvrWindow>> {
// stub!
Ok(Vec::new())
}
fn process_get(&mut self, handle: WvrProcessHandle) -> Option<WvrProcess> {
let emu_handle = EmuProcessHandle::new(handle.idx, handle.generation);
self.processes.get(&emu_handle).map(|process| process.to(emu_handle))
}
fn process_launch(&mut self, params: WvrProcessLaunchParams) -> anyhow::Result<WvrProcessHandle> {
let res = self.processes.add(EmuProcess {
display_handle: params.target_display,
name: params.name,
let res = self.processes.add(EmuProcess { name: params.name });
self.windows.add(EmuWindow {
process_handle: res,
visible: true,
});
Ok(WvrProcessHandle {
generation: res.generation,
idx: res.idx,
@@ -187,15 +122,35 @@ impl DashInterface for DashInterfaceEmulated {
}
fn process_terminate(&mut self, handle: WvrProcessHandle) -> anyhow::Result<()> {
let mut to_remove = None;
for (wh, w) in self.windows.iter() {
if w.process_handle == EmuProcessHandle::new(handle.idx, handle.generation) {
to_remove = Some(wh);
}
}
if let Some(wh) = to_remove {
self.windows.remove(&wh);
}
self
.processes
.remove(&EmuProcessHandle::new(handle.idx, handle.generation));
Ok(())
}
fn window_set_visible(&mut self, _handle: WvrWindowHandle, _visible: bool) -> anyhow::Result<()> {
// stub!
Ok(())
fn window_set_visible(&mut self, handle: WvrWindowHandle, visible: bool) -> anyhow::Result<()> {
match self.windows.get_mut(&EmuWindowHandle {
generation: handle.generation,
idx: handle.idx,
}) {
Some(w) => {
w.visible = visible;
Ok(())
}
None => anyhow::bail!("Window not found"),
}
}
fn recenter_playspace(&mut self) -> anyhow::Result<()> {