refactor events; watch prep work
This commit is contained in:
@@ -19,7 +19,10 @@ use vulkano::{
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sync::GpuFuture,
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};
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use wgui::{
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event::{MouseButton, MouseDownEvent, MouseMotionEvent, MouseUpEvent, MouseWheelEvent},
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event::{
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EventListenerCollection, MouseButton, MouseDownEvent, MouseMotionEvent, MouseUpEvent,
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MouseWheelEvent,
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},
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gfx::WGfx,
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renderer_vk::{self},
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};
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@@ -29,7 +32,7 @@ use winit::{
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keyboard::{KeyCode, PhysicalKey},
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};
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use crate::testbed::{testbed_dashboard::TestbedDashboard, testbed_generic::TestbedGeneric};
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use crate::testbed::testbed_generic::TestbedGeneric;
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mod assets;
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mod profiler;
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@@ -53,11 +56,12 @@ fn init_logging() {
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.init();
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}
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fn load_testbed() -> anyhow::Result<Box<dyn Testbed>> {
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fn load_testbed(
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listeners: &mut EventListenerCollection<(), ()>,
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) -> anyhow::Result<Box<dyn Testbed>> {
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let name = std::env::var("TESTBED").unwrap_or_default();
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Ok(match name.as_str() {
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"dashboard" => Box::new(TestbedDashboard::new()?),
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"" => Box::new(TestbedGeneric::new()?),
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"" => Box::new(TestbedGeneric::new(listeners)?),
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_ => Box::new(TestbedAny::new(&name)?),
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})
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}
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@@ -92,7 +96,9 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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let mut scale = window.scale_factor() as f32;
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let mut testbed = load_testbed()?;
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let mut listeners = EventListenerCollection::default();
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let mut testbed = load_testbed(&mut listeners)?;
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let mut mouse = Vec2::ZERO;
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@@ -119,19 +125,27 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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} => match delta {
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MouseScrollDelta::LineDelta(x, y) => testbed
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.layout()
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.push_event(&wgui::event::Event::MouseWheel(MouseWheelEvent {
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shift: Vec2::new(x, y),
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pos: mouse / scale,
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device: 0,
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}))
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.push_event(
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&listeners,
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&wgui::event::Event::MouseWheel(MouseWheelEvent {
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shift: Vec2::new(x, y),
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pos: mouse / scale,
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device: 0,
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}),
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(&mut (), &mut ()),
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)
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.unwrap(),
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MouseScrollDelta::PixelDelta(pos) => testbed
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.layout()
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.push_event(&wgui::event::Event::MouseWheel(MouseWheelEvent {
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shift: Vec2::new(pos.x as f32 / 5.0, pos.y as f32 / 5.0),
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pos: mouse / scale,
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device: 0,
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}))
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.push_event(
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&listeners,
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&wgui::event::Event::MouseWheel(MouseWheelEvent {
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shift: Vec2::new(pos.x as f32 / 5.0, pos.y as f32 / 5.0),
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pos: mouse / scale,
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device: 0,
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}),
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(&mut (), &mut ()),
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)
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.unwrap(),
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},
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Event::WindowEvent {
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@@ -142,20 +156,28 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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if matches!(state, winit::event::ElementState::Pressed) {
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testbed
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.layout()
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.push_event(&wgui::event::Event::MouseDown(MouseDownEvent {
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pos: mouse / scale,
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button: MouseButton::Left,
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device: 0,
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}))
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.push_event(
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&listeners,
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&wgui::event::Event::MouseDown(MouseDownEvent {
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pos: mouse / scale,
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button: MouseButton::Left,
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device: 0,
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}),
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(&mut (), &mut ()),
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)
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.unwrap();
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} else {
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testbed
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.layout()
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.push_event(&wgui::event::Event::MouseUp(MouseUpEvent {
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pos: mouse / scale,
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button: MouseButton::Left,
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device: 0,
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}))
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.push_event(
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&listeners,
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&wgui::event::Event::MouseUp(MouseUpEvent {
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pos: mouse / scale,
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button: MouseButton::Left,
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device: 0,
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}),
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(&mut (), &mut ()),
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)
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.unwrap();
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}
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}
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@@ -167,10 +189,14 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
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mouse = vec2(position.x as _, position.y as _);
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testbed
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.layout()
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.push_event(&wgui::event::Event::MouseMotion(MouseMotionEvent {
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pos: mouse / scale,
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device: 0,
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}))
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.push_event(
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&listeners,
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&wgui::event::Event::MouseMotion(MouseMotionEvent {
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pos: mouse / scale,
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device: 0,
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}),
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(&mut (), &mut ()),
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)
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.unwrap();
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}
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Event::WindowEvent {
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